Normal

Normal vs. _
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 1 1 1 0 1 1 1 1 1 1 1/2 1/2 1
_ vs. Normal
Bug Drk Drg Elc Ftg Fir Fly Gho Grs Grd Ice Nrm Psn Psy Rck Stl Wtr
1 1 1 1 2 1 1 0 1 1 1 1 1 1 1 1 1
Pokémon with type Normal
Pokémon Tier Abilities HP Atk Def SpA SpD Spe
Ambipom BL Pickup / Technician 75 100 66 60 66 115
Arceus Uber Multitype 120 120 120 120 120 120
Bibarel UU Simple / Unaware 79 85 60 55 60 71
Blissey OU Natural Cure / Serene Grace 255 10 10 75 135 55
Castform UU Forecast 70 70 70 70 70 70
Chatot UU Keen Eye / Tangled Feet 76 65 45 92 42 91
Clefable UU Cute Charm / Magic Guard 95 70 73 85 90 60
Delcatty UU Cute Charm / Normalize 70 65 65 55 55 70
Ditto UU Limber 48 48 48 48 48 48
Dodrio UU Early Bird / Run Away 60 110 70 60 60 100
Dunsparce UU Serene Grace / Run Away 100 70 70 65 65 45
Exploud UU Soundproof 104 91 63 91 63 68
Farfetch'd UU Inner Focus / Keen Eye 52 65 55 58 62 60
Fearow UU Keen Eye 65 90 65 61 61 100
Furret UU Run Away / Keen Eye 85 76 64 45 55 90
Girafarig UU Inner Focus / Early Bird 70 80 65 90 65 85
Granbull UU Intimidate / Quick Feet 90 120 75 60 60 45
Kangaskhan UU Early Bird / Scrappy 105 95 80 40 80 90
Kecleon UU Color Change 60 90 70 60 120 40
Lickilicky BL Oblivious / Own Tempo 110 85 95 80 95 50
Linoone UU Pickup / Gluttony 78 70 61 50 61 100
Lopunny UU Cute Charm / Klutz 65 76 84 54 96 105
Miltank BL Thick Fat / Scrappy 95 80 105 40 70 100
Noctowl UU Insomnia / Keen Eye 100 50 50 76 96 70
Persian UU Limber / Technician 65 70 60 65 65 115
Pidgeot UU Keen Eye / Tangled Feet 83 80 75 70 70 91
Porygon-Z OU Download / Adaptibility 85 80 70 135 75 90
Porygon2 BL Trace / Download 85 80 90 105 95 60
Purugly UU Own Tempo / Thick Fat 71 82 64 64 59 112
Raticate UU Run Away / Guts 55 81 60 50 70 97
Regigigas BL Slow Start 110 160 110 80 110 100
Slaking BL Truant 150 160 100 95 65 100
Smeargle BL Own Tempo / Technician 55 20 35 20 45 75
Snorlax OU Immunity / Thick Fat 160 110 65 65 110 30
Spinda UU Own Tempo / Tangled Feet 60 60 60 60 60 60
Stantler UU Intimidate / Frisk 73 95 62 85 65 85
Staraptor BL Intimidate 85 120 70 50 50 100
Swellow UU Guts 60 85 60 50 50 125
Tauros BL Intimidate / Anger Point 75 100 95 40 70 110
Togekiss OU Serene Grace / Hustle 85 50 95 120 115 80
Ursaring BL Guts / Quick Feet 90 130 75 75 75 55
Vigoroth UU Vital Spirit 80 80 80 55 55 90
Wigglytuff UU Cute Charm 140 70 45 75 50 45
Zangoose BL Immunity 73 115 60 60 60 90
Moves with type Normal
Name Power Accuracy PP Description
Acupressure - - 30 Boosts a random stat 2 stages.
Assist - - 20 Uses a random move from the user's team.
Attract - 100% 15 Targets of the opposite gender have a 50% chance to do nothing.
Barrage 15 85% 20 Hits 2-5 times in one turn.
Baton Pass - - 40 User switches, but passes on all stat changes and some special conditions.
Belly Drum - - 10 User loses 50% max HP. Maximizes Atk.
Bide - - 10 Charges for 2 turns; returns double the damage received in those turns.
Bind 15 75% 20 Traps and damages over multiple turns.
Block - - 5 The target cannot switch out.
Body Slam 85 100% 15 30% chance to paralyze.
Camouflage - - 20 Changes user's type based on terrain.
Captivate - 100% 20 Lowers an opposite gender foe's SpA 2 stages.
Charm - 100% 20 Lowers foe's Atk 2 stages.
Comet Punch 18 85% 15 Hits 2-5 times in one turn.
Constrict 10 100% 35 10% chance to lower Spe.
Conversion - - 30 Changes user into a new type based on the user's moves.
Conversion2 - - 30 Changes user into a new type that resists the last attack to hit the user.
Copycat - - 20 Uses the last move used in the battle.
Covet 40 100% 40 Steals target's item.
Crush Claw 75 95% 10 50% chance to lower Def 1 stage.
Crush Grip - 100% 5 Base power depends on the foe's remaining HP.
Cut 50 95% 30 No additional effect.
Defense Curl - - 40 Boosts Def 1 stage.
Disable - 80% 20 Prevents the last move used from being used again for 4-7 turns.
Dizzy Punch 70 100% 10 20% chance to confuse.
Double Hit 35 90% 10 Hits twice in 1 turn.
Double Team - - 15 Boosts evasion 1 stage.
Double-Edge 120 100% 15 Has 1/3 recoil.
DoubleSlap 15 85% 10 Hits 2-5 times in 1 turn.
Egg Bomb 100 75% 10 No additional effect.
Encore - 100% 5 Causes the target to repeat the move 4-8 turns.
Endeavor - 100% 5 Lowers the target's HP to the user's HP.
Endure - - 10 The user always survives with at least 1 HP.
Explosion 250 100% 5 Faints the user.
ExtremeSpeed 80 100% 5 The user always attacks first.
Facade 70 100% 20 Has 140 power when burned, paralyzed, or poisoned.
Fake Out 40 100% 10 The user always attacks first, and flinches the foe. Can only be used on the first turn out.
False Swipe 40 100% 40 Always leaves the foe with at least 1 HP.
Feint 50 100% 10 Only works if the foe uses Detect or Protect; nullifies effects of those moves.
Flail - 100% 15 Does more damage as HP decreases.
Flash - 100% 20 Lowers foe's accuracy 1 stage.
Focus Energy - - 30 Boosts critical hit rate 2 stages.
Follow Me - - 20 All moves target the user.
Foresight - - 5 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Frustration - 100% 20 No additional effect.
Fury Attack 15 85% 20 Hits 2-5 times in one turn.
Fury Swipes 18 80% 15 Hits 2-5 times in one turn.
Giga Impact 150 90% 5 User cannot move next turn.
Glare - 75% 30 Paralyzes the target.
Growl - 100% 40 Lowers foe's Atk 1 stage.
Growth - - 40 Boosts SpA 1 stage.
Guillotine - 30% 5 Will OHKO the target.
Harden - - 30 Boosts Def 1 stage.
Headbutt 70 100% 15 30% chance to flinch.
Heal Bell - - 5 Cures status on the user's team.
Helping Hand - - 20 Increases power of ally's moves 50%.
Hidden Power - 100% 15 Has 30-70 power and can be any type but Normal, based on the user's IVs.
Horn Attack 65 100% 25 No additional effect.
Horn Drill - 30% 5 Will OHKO the target.
Howl - - 40 Boosts Atk 1 stage.
Hyper Beam 150 90% 5 User cannot move next turn.
Hyper Fang 80 90% 15 10% chance to flinch.
Hyper Voice 90 100% 10 No additional effect.
Judgment 100 100% 10 Type is dependent on the user's held plate item.
Last Resort 130 100% 5 Can only be used if all other moves have been used once.
Leer - 100% 30 Lowers foe's Def 1 stage.
Lock-On - - 5 The next move used will always hit.
Lovely Kiss - 75% 10 Puts the foe to sleep.
Lucky Chant - - 30 Blocks Critical Hits for 5 turns.
Me First - - 20 Uses the foe's attack at 1.5x power. Must be faster to work.
Mean Look - - 5 The target cannot switch out.
Mega Kick 120 75% 5 No additional effect.
Mega Punch 80 85% 20 No additional effect.
Metronome - - 10 Picks a random move.
Milk Drink - - 10 Heals 50% max HP.
Mimic - - 10 Copies the last move used by the target.
Mind Reader - - 40 The next move used will always hit.
Minimize - - 20 Boosts Evasion 1 stage.
Moonlight - - 5 Heals variably depending on the weather.
Morning Sun - - 5 Heals variably depending on the weather.
Natural Gift - 100% 15 Power and type depends on the user's held berry.
Nature Power - - 20 Attack changes based on terrain.
Odor Sleuth - - 40 Blocks evasion modifiers. Allows Fighting and Normal to hit Ghost.
Pain Split - - 20 Averages both Pokémon's HP.
Pay Day 40 100% 20 No additional effect.
Perish Song - - 5 All active Pokémon faint after 3 turns.
Pound 40 100% 35 No additional effect.
Present - 90% 15 Has random power and a chance to heal the target.
Protect - - 10 Prevents most moves from working on the user that turn.
Psych Up - - 10 Copies the foe's stat changes.
Quick Attack 40 100% 30 Users attacks first.
Rage 20 100% 20 Boosts Atk 1 stage if hit.
Rapid Spin 20 100% 40 Removes Leech Seed, Spikes, Stealth Rock, and Toxic Spikes.
Razor Wind 80 100% 10 Charges up the first turn; attacks on the second turn. Has a high critical hit rate.
Recover - - 10 Heals 50% max HP.
Recycle - - 10 Restores a used up item.
Refresh - - 20 Removes status.
Return - 100% 20 No additional effect.
Roar - 100% 20 Forces a switch to a random Pokémon.
Rock Climb 90 85% 20 20% chance to confuse.
Safeguard - - 25 Blocks status conditions for 5 turns.
Scary Face - 90% 10 Lowers Spe 2 stages.
Scratch 40 100% 35 No additional effect.
Screech - 85% 40 Lowers Def two stages.
Secret Power 70 100% 20 Effects vary with terrain.
Selfdestruct 200 100% 5 Faints the user.
Sharpen - - 30 Boosts Atk 1 stage.
Sing - 55% 15 Puts the target to Sleep.
Sketch - - 1 Permanently copies the last move used by the target.
Skull Bash 100 100% 15 Charges up turn one; attacks turn two. Boosts Def 1 stage.
Slack Off - - 10 Heals 50% max HP.
Slam 80 75% 20 No additional effect.
Slash 70 100% 20 Has a high critical hit rate.
Sleep Talk - - 10 Picks one of the user's moves at random. Can only be used while Sleeping.
SmellingSalt 60 100% 10 Has 120 power on a paralyzed target, but cures it of paralysis.
SmokeScreen - 100% 20 Lowers accuracy 1 stage.
Snore 40 100% 15 Can only be used while sleeping. 30% chance to flinch.
Softboiled - - 10 Heals 50% max HP.
SonicBoom - 90% 20 Does 20 damage. Ghosts are immune.
Spike Cannon 20 100% 15 Hits 2-5 times in one turn.
Spit Up - 100% 10 Varies in power depending on the number of uses of Stockpile.
Splash - - 40 No effect whatsoever.
Stockpile - - 20 Boosts the user's Def and SpD 1 stage. Sets the user up to use Spit Up and Swallow.
Stomp 65 100% 20 30% chance to flinch.
Strength 80 100% 15 No additional effect.
Struggle 50 - 1 Damages the user 25% of its max HP.
Substitute - - 10 Takes 1/4 the user's max HP to create a Substitute that takes damage for the user.
Super Fang - 90% 10 Does damage equal to half the foe's current HP.
Supersonic - 55% 20 Confuses the foe.
Swagger - 90% 15 Confuses the target. Boosts its Atk 2 stages.
Swallow - - 10 Healing varies based on the number of uses of Stockpile.
Sweet Kiss - 75% 10 Confuses the target.
Sweet Scent - 100% 20 Lowers Evasion 1 stage.
Swift 60 - 20 Ignores Accuracy modifiers.
Swords Dance - - 30 Boosts Atk 2 stages.
Tackle 35 95% 35 No additional effect.
Tail Whip - 100% 30 Lowers Def 1 stage.
Take Down 90 85% 20 Has 1/4 recoil.
Teeter Dance - 100% 20 Confuses all other active Pokémon.
Thrash 90 100% 20 Repeats for 2-3 turns. Confuses the user.
Tickle - 100% 20 Lowers Atk and Def 1 stage.
Transform - - 10 Transforms into the foe.
Tri Attack 80 100% 10 20% chance to burn, freeze, or paralyze.
Trump Card - - 5 Power increases as PP decreases.
Uproar 50 100% 10 Repeats for 2-5 turns. No Pokémon can Sleep during these turns.
ViceGrip 55 100% 30 No additional effect.
Weather Ball 50 100% 10 Doubles in power and changes type if there is weather.
Whirlwind - 100% 20 Forces the target to switch to a random Pokémon.
Wish - - 10 Heals 50% max HP after 2 turns.
Wrap 15 85% 20 Traps and damages over multiple turns.
Wring Out - 100% 5 Base power depends on the foe's remaining HP.
Yawn - - 10 Puts the target to sleep after 2 turns.