Dragonite

Inner Focus
Prevents flinching.
Multiscale
Reduces damage by 50% if the wielder is at full health.
Type
Dragon / Flying
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
91
- 323 386 -
Atk
134
273 304 367 403
Def
95
203 226 289 317
SpA
100
212 236 299 328
SpD
100
212 236 299 328
Spe
80
176 196 259 284

Overview

While Dragonite's presence in OU has often been harmed by faster, sleeker Dragon-types such Salamence, Dream World brought it one of the most game changing abilities: Multiscale. With Multiscale, Dragonite gained the ability to set up on nearly every threat in the metagame due to Multiscale halving damage from attacks when Dragonite is at full health. Additionally, Dragonite's large movepool and great offensive stats make it one of the scariest sweepers in the metagame. While Dragonite's Speed may seem underwhelming, its bulk and versatility compensates, and it is thus one of the most fearsome Pokemon in the Dream World metagame.

Name Item Ability Nature

Offensive Dragon Dance

Lum Berry / Leftovers / Yache Berry Multiscale Adamant
Moveset EVs
~ Dragon Dance
~ Outrage
~ Fire Punch
~ ExtremeSpeed / Earthquake
252 Atk / 4 SpD / 252 Spe

The addition of Multiscale makes Dragonite's classic Dragon Dance set much more fearsome than before. Dragonite can essentially nab a free Dragon Dance even if the opponent sports an Ice-type move because the power of attacks is halved, and its bulk allows it to live through most moves. With just one boost, Dragonite can begin its rampage against the many frail Pokemon in DW OU, though with two boosts it will outspeed Pokemon that can cause problems, such as Choice Scarf Genesect. Outrage will do massive damage to any Pokemon that isn't a dedicated physical wall or a Steel-type. One should note that Outrage should not be spammed until all of these Pokemon are removed from the battle by other members of the team.

Fire Punch demolishes Ferrothorn, Scizor, Skarmory, and Genesect switching into a predicted Outrage. ExtremeSpeed is preferred in the last slot because it makes Dragonite a pseudo-revenge killer, but Earthquake can also be used because Dragonite would be walled by Heatran otherwise. When choosing between ExtremeSpeed and Earthquake, it is often best to see what your team needs more; Earthquake is a reliable answer to Heatran, while ExtremeSpeed is best used if you need a strong priority user.

Team Options & Additional Comments >>>
Name Item Ability Nature

Choice Band

Choice Band Multiscale Adamant
Moveset EVs
~ Outrage
~ Earthquake
~ ExtremeSpeed
~ Fire Punch / Waterfall / Dragon Claw
252 Atk / 4 SpD / 252 Spe

Dragonite's high base Attack and decent base Speed allow it to successfully pull off a Choice Band set. While many key threats in the Dream World do outspeed Dragonite, it can make up for this with its massive power and access to priority moves. Outrage is Dragonite's main STAB attack, and does a giant chunk of damage to Pokemon that do not resist it; it even has the chance to 2HKO Heatran after Stealth Rock damage. Another asset available to Dragonite is Earthquake, which hits the aforementioned Heatran for super effective damage. However, Earthquake must be used with caution, as Dragonite will not be able to switch moves and might get set up on by Pokemon such as Latios. ExtremeSpeed is one of Dragonite's more reliable moves, as it makes Dragonite a potent revenge killer that can take out weakened faster foes such as Gyarados and Thundurus. The choice of move for the fourth moveslot really depends on the necessities of your team; Fire Punch is a reliable move to take down defensive behemoths such as Ferrothorn, also landing an OHKO on Genesect. However, one must keep in mind that most Genesect run Ice Beam, meaning they can get past Dragonite easily if Multiscale is broken. Waterfall is also a decent option, and it is also powered up by the ubiquitous rain . However, if one fears that getting locked into Outrage is unfavorable, Dragon Claw can be used as a reliable, albeit less powerful STAB.

Team Options & Additional Comments >>>
Name Item Ability Nature

Bulky Dragon Dance

Leftovers / Lum Berry Multiscale Adamant
Moveset EVs
~ Dragon Dance
~ Dragon Claw / Outrage
~ Fire Punch / Earthquake
~ Roost
252 HP / 44 Atk / 212 Spe

While the conventional offensive Dragon Dance set relies on using Multiscale to obtain a Dragon Dance boost, this set utilizes Dragonite's great bulk to sponge hits with ease and attempt a sweep. On average, bulky Dragonite is able to nab more Dragon Dance boosts than the offensive variant, though it won't be able to sweep as quickly. Since this set focuses more on consistency and bulk, Dragon Claw is the preferred option for Dragonite's primary STAB move; it allows Dragonite to use another move instead of getting locked into one, and preventing it from healing. However, one can use Outrage if the power drop is too large to handle. Fire Punch and Earthquake both provide Dragonite with great coverage, though choosing between the two can be difficult. With Fire Punch, Heatran completely walls Dragonite, but with Earthquake, Skarmory, Ferrothorn, and Bronzong all have their way with it. Roost is key to this set's success because it provides reliable recovery, as well as a neutrality to Ice-type moves and a chance to regain Multiscale.

Team Options & Additional Comments >>>
Name Item Ability Nature

Substitute + Dragon Dance

Leftovers Multiscale Jolly
Moveset EVs
~ Substitute
~ Dragon Dance
~ Dragon Claw
~ Roost
252 HP / 80 SpD / 176 Spe

While most Dragonite sets focus purely on the offensive characteristics of Dragonite, a Substitute + Dragon Dance set abuses its great 91 / 95 / 100 defenses of Dragonite and the utility of Multiscale to set up and quickly take down the opposition. Behind a Substitute, Dragonite can avoid all forms of status and also gain a way of avoiding getting revenge killed. Roost reliably recovers Dragonite's HP and even eliminates its Flying typing for one turn, which means that most Ice-type attacks will struggle to even do decent damage. On top of all of this, Roost gives Dragonite a chance to reactivate Multiscale, which can make opponents wrench their hair out in frustration among other things. Multiscale even activates when Dragonite is behind a Substitute, so it will be able to tank even super effective hits and keep its Substitute. Dragon Dance boosts Dragonite's Attack and Speed, so its offensive prowess is still one of the most threatening in the metagame. While Dragon Claw may seem like a weak move, at +6, the difference in Base Power does not matter much as it will still rip through most Pokemon.

Team Options & Additional Comments >>>
Name Item Ability Nature

Rain Attacker

Life Orb Multiscale / Inner Focus Modest / Rash
Moveset EVs
~ Hurricane
~ Surf / Aqua Tail
~ Draco Meteor / Thunder / ExtremeSpeed
~ Roost / Superpower
252 HP / 252 SpA / 4 Spe

While Dragonite most often runs Dragon Dance or Choice Band sets, it works very well as a rain abuser too. With rain support, Dragonite can effectively lure out its counters and wreak havoc with its amazing movepool. Hurricane's accuracy is perfect under rain, and with STAB and a large Base Power, it can destroy unprepared teams. It also KOes Breloom and Virizion handily, putting a stop to any sweep that was planned. Both Surf and Aqua Tail work very well under rain, as their Base Powers are effectively raised to 135; they also do heavy damage to Tyranitar and Heatran that try to switch in and wall Dragonite. ExtremeSpeed makes Dragonite a pseudo revenge killer that can check frailer threats that have lost HP due to prior damage. However, both Thunder and Draco Meteor are options for their damage output. Thunder also dissuades Skarmory from switching in on Dragonite, while Draco Meteor does heavy damage to any physical walls. The last move depends on the type of team Dragonite is on. Roost provides the ability to regain health, which works well for defensive players. It also mitigates the Life Orb damage that Dragonite takes. However, for those who worry about Chansey and Blissey walling this set, Superpower is another viable option.

Team Options & Additional Comments >>>

Other Options

Dragonite is undeniably one of the most diverse Pokemon in the game, with only Pokemon like Mew giving competition. Not only does it have a large attacking movepool, but it can utilize support options such as Thunder Wave, Tailwind, Heal Bell, and Haze to support teams. However, one must always take into account the illegalities associated with each supporting move, as Heal Bell and Multiscale are not compatible. Another option is Agility, though it is fairly redundant with Dragon Dance boosting both Attack and Speed already. Dragonite also has access to Dragon Tail, allowing it to phaze Espeon and thus break Baton Pass chains, and it can be used on more defensive sets.

Checks and Counters

Dragonite's sheer versatility makes it impossible for one set of concrete checks and counters, so the easiest way to be prepared for all threats is by utilizing a revenge killer that can take down Dragonite. Choice Scarf Terrakion, Genesect, Landorus, Latios, and Rotom-W can all come in and threaten an OHKO after Stealth Rock has broken Multiscale, while Timid Choice Scarf Chandelure can Speed tie with +1 Dragonite. However, one must note that these checks will fail should Multiscale be active. In addition, should Dragonite be at +2, it will outspeed the said checks and KO them with the appropriate move, so limiting Dragonite's opportunities to set up is heavily advised.

Physical sets such as Dragon Dance and Choice Band have more defined counters than the others; walls such as Skarmory and Slowbro can take a hit or two and retaliate back by either phazing or straight up KOing Dragonite. Should Dragonite be locked into Outrage, any bulky Steel-type will be able to come in and hurt Dragonite; Heatran, Jirachi, and Ferrothorn can all deal heavy damage to Dragonite or set up entry hazards. However, Dragonite can pack the appropriate move to KO all of these Pokemon, so one must be wary when switching in a Steel-type, as losing a solid counter to Dragonite early on in a match is certainly inadvisable. Other solid defensive presences that do well against Dragonite are Cloyster and Porygon2; both can sponge a hit and KO back with an Ice-type attack. Cloyster can also break through Multiscale due to Icicle Spear hitting multiple times. To add insult to injury, Porygon2 will even Trace Dragonite's ability, Multiscale, making it even harder to take down. Mew and Tangrowth are other solid counters, though Tangrowth can get 2HKOed by a +1 Fire Punch. Other noteworthy Pokemon that can be problematic are Choice Scarf Haxorus and Salamence; Haxorus can simply OHKO Dragonite through Multiscale with Outrage thanks to Mold Breaker, while Salamence is safe as long as Multiscale is broken. However, these two Pokemon have trouble surviving boosted ExtremeSpeed, so it is advised to carry another check or counter to Dragonite.

Possibly the most reliable way of taking down Dragonite is Stealth Rock support. With Stealth Rock, Multiscale will always be broken when Dragonite switches in, making it easier to take down. Residual damage from sandstorm is also very helpful in taking down Dragonite, as it cancels out Leftovers recovery that can be vital. This makes Dragonite prone to revenge killing, unless of course it carries ExtremeSpeed. Finally, status, particularly burn and paralysis, will cripple Dragonite for the rest of the match unless it packs a Lum Berry.