Tentacruel

Clear Body
The wielder's stats cannot be lowered.
Liquid Ooze
Leeching moves cause the enemy to lose HP instead.
Rain Dish
Heals 1/16 maximum HP in rain.
Type
Water / Poison
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
80
- 301 364 -
Atk
70
158 176 239 262
Def
65
149 166 229 251
SpA
80
176 196 259 284
SpD
120
248 276 339 372
Spe
100
212 236 299 328

Overview

Tentacruel is the epitome of the word ''utility,'' as it can lay down Toxic Spikes, absorb them, use Rapid Spin to remove entry hazards, and more. Tentacruel also has Rain Dish, an amazing ability that gradually heals Tentacruel in the rain, making it a perfect candidate for rain stall teams. In addition, Tentacruel is surprisingly fast for a defensive Pokemon—with a base 100 Speed stat, it can outspeed Pokemon such as Adamant Breloom. As if that wasn't enough, Tentacruel has little to fear from the dreaded Chandelure (except for the occasional Hidden Power Ground), unlike most other walls. That being said, though, Tentacruel easily falls prey to hard-hitting physical attackers. Tentacruel is also not immune to powerful special attackers, particularly Latios and Manaphy, both of which are major threats to rain teams. If you can keep these threats at bay, though, Tentacruel will serve your team well.

Name Item Ability Nature

Utility

Leftovers Rain Dish Bold
Moveset EVs
~ Toxic Spikes
~ Rapid Spin
~ Scald
~ Ice Beam / Protect
252 HP / 240 Def / 16 Spe

Tentacruel can perform a wide variety of functions; this set prioritizes setting up Toxic Spikes and removing entry hazards from your side of the field. Toxic Spikes keeps many walls that would otherwise quickly set up on it away. As it is a grounded Poison-type, Tentacruel can also remove Toxic Spikes from your side of the field. For other entry hazards, it can use Rapid Spin. Scald is listed in the third moveslot due to its nifty burn rate, which helps remedy Tentacruel's pitiful Defense. In the last moveslot, Ice Beam is useful for nailing Grass- and Dragon-type Pokemon that would otherwise laugh at Scald and proceed to set up. However, with Tentacruel's average base Special Attack, Pokemon such as Latios and Latias can shrug off Ice Beam, which makes Protect an alternative choice. Protect is also great at scouting the foe's set, and it allows Tentacruel to recover health without worry.

Team Options & Additional Comments >>>
Name Item Ability Nature

SubToxic

Leftovers Rain Dish Bold
Moveset EVs
~ Substitute
~ Toxic
~ Scald
~ Rapid Spin / Toxic Spikes
252 HP / 148 Def / 108 Spe

Tentacruel's greatest problems are Jellicent and Ferrothorn; these two Pokemon take little or no damage from its attacks, and the latter is immune to Toxic Spikes. However, by using a clever combination of Substitute and Toxic, Tentacruel can easily defeat them and other would-be counters, such as Togekiss. Substitute blocks Ferrothorn's Leech Seed, Jellicent's Will-o-Wisp, and other status moves. The loss of HP will not bother Tentacruel because, with Leftovers and Rain Dish, it can regain the lost health in two turns under the rain. Meanwhile, as its counters try in vain to cripple it, Tentacruel can dish out some deliciously ironic revenge by crippling them with either Toxic or Scald. As a huge bonus, Toxic can also hit any Pokemon that has a Flying typing or the Levitate ability, such as Togekiss, Dragonite, and Rotom-W. The last moveslot is a toss-up between Rapid Spin and Toxic Spikes. Rapid Spin is an important move because entry hazards are ridiculously prevalent in DW. Toxic Spikes, though, is greatly appreciated by rain stall teams.

Team Options & Additional Comments >>>

Other Options

Tentacruel has a lot of other interesting support moves to use, such as Haze, Magic Coat, Knock Off, and Confuse Ray. Unfortunately, all moves listed on the sets are crucial, so it will rarely have an opportunity to use them. Tentacruel could also use Pain Split as a form of pseudo-recovery, although it will be difficult finding a free moveslot to use it. Tentacruel has access to powerful moves such as Hydro Pump, Sludge Wave, and Giga Drain. It can use these moves to form an offensive Rapid Spin set; Tentacruel is surprisingly fast, and your opponent, mistaking Tentacruel as a defensive Pokemon, will be caught totally off-guard. Speaking of powerful moves, replacing Scald with Surf is not a bad idea if you are worried about burn overlapping with Toxic.

Checks and Counters

While rain is a great boon to Tentacruel, it is also ironically its downfall. With rain, Manaphy can laugh off Tentacruel's attempt to poison or burn it with Hydration and pound it with Energy Ball until it faints. Thundurus and Zapdos are two other terrors brought by the rain. These two are immune to Toxic Spikes and can quickly fry Tentacruel with Thunder. Toxicroak is a rare rain sweeper, but it is a great Tentacruel check because it is immune to Toxic Spikes and Scald. However, Toxicroak cannot do a lot of damage to Tentacruel unless it sets up. Vaporeon is another monster from the deep that can check Tentacruel, as it also has Hydration to remove status in the rain.

Removing the rain also makes Tentacruel easier to take down. Tyranitar, for example, can neutralize Leftovers recovery with sandstorm and easily pummel Tentacruel with Earthquake or Stone Edge. Speaking of Earthquake, it is the deadliest move to use against Tentacruel; Pokemon such as Garchomp and Excadrill easily outspeed the jellyfish and can use Earthquake to destroy it. Grass- and Dragon-types have little trouble with any Tentacruel that does not carry Ice Beam. Even if it does, though, remember that Tentacruel has a shabby base Special Attack, so any Pokemon with decent special bulk, such as Venusaur, Latios, and Dragonite, can shrug off its attacks. As a bonus, Venusaur can even remove Toxic Spikes. If all else fails, try using a powerful physical attacker to take down Tentacruel. With a pitiful base HP and Defense, it will not last long.