Terrakion

Justified
Raises Attack one stage when hit by a Dark-type move.
Type
Rock / Fighting
Level 100 Statistics (see level 5, 50, 100)
Min- Min Max Max+
HP
91
- 323 386 -
Atk
129
264 294 357 392
Def
90
194 216 279 306
SpA
72
162 180 243 267
SpD
90
194 216 279 306
Spe
108
226 252 315 346

Overview

Terrakion's unique typing is formidable offensively, allowing it to break through many defensive walls. STAB Close Combat and Stone Edge are always very threatening, as they provide near-perfect coverage, hit monstrously hard, and can be used continuously without any loss of power. Terrakion can also hold its own defensively, and its resistance to Stealth Rock further adds to its practicality. Terrakion has many viable sets in the Dream World metagame, making it a versatile sweeper, even though it isn't used as much in Dream World as it is in BW OU, due to the legality of Shadow Tag Chandelure. Because of this threat, the Choice sets lose some viability, despite their ability to take out Chandelure with Stone Edge.

Name Item Nature

Choice Scarf

Choice Scarf Jolly
Moveset EVs
~ Close Combat
~ Stone Edge
~ X-Scissor
~ Earthquake / Sacred Sword
4 HP / 252 Atk / 252 Spe

Terrakion's excellent coverage makes it one of the best Choice Scarf users in the Dream World metagame. Its amazing Speed, coupled with its access to powerful moves, allows it to revenge kill several boosted threats in the Dream World, such as the popular Choice Scarf Chandelure, +2 Dragonite, +1 Volcarona, as well as +1 Salamence. Close Combat is Terrakion's main STAB move, while Stone Edge is used to hit Flying-types such as Tornadus super effectively. X-Scissor allows Terrakion to hit the Psychic-types that resist Close Combat, Terrakion's main move, hard. Terrakion's last move is based on preference; Earthquake is the preferred option, as it can hit Jirachi, Tentacruel and Toxicroak for super effective damage; however, Sacred Sword is useful in situations where one does not want Terrakion's defenses lowered by Close Combat, such as if Terrakion's trying to land a 2HKO on a Pokemon that could hit it hard after first taking a hit. The drop in defenses could cause Terrakion to faint, so Sacred Sword would be the preferred option in similar situations.

Team Options & Additional Comments >>>
Name Item Nature

Substitute + Swords Dance

Rock Gem / Leftovers Jolly
Moveset EVs
~ Substitute
~ Swords Dance
~ Close Combat
~ Stone Edge
252 Atk / 4 Def / 252 Spe

Terrakion is a Pokemon that will always be prone to being revenge killed by Breloom's Mach Punch and Scizor's Bullet Punch; it is also vulnerable to and crippled by all forms of status. For these reasons, it makes an effective Substitute user. As it poses a massive offensive threat, Terrakion can often easily switch into and scare out foes such as Tyranitar, and safely put up a Substitute. Substitute not only allows Terrakion to dodge status effects, but also grants Terrakion a free turn to either get a Swords Dance boost or take down an opponent. Furthermore, as previously mentioned, the Substitute lets Terrakion take a hit from faster opponents and then take them out. For example, Starmie, Alakazam, Breloom, and Scizor can break Terrakion's Substitutes, but they would then be forced to take a strong, often fatal, hit in return.

The moveset is fairly straightforward; Substitute and Swords Dance both help Terrakion sweep with its two best STAB moves, Close Combat and Stone Edge. The combination of Rock and Fighting provides near-perfect coverage in the Dream World metagame, meaning that Terrakion doesn't even need any other moves. Close Combat enables it to muscle through defensive walls such as Ferrothorn, while Stone Edge lets it beat Chandelure, Dragonite, Salamence, and Volcarona. The boost provided by Swords Dance elevates Terrakion's Attack stat to an impressive 714, which lets it threaten even the standard Gliscor with an OHKO.

Team Options & Additional Comments >>>
Name Item Nature

Double Dance

Air Balloon / Life Orb Jolly / Adamant
Moveset EVs
~ Rock Polish
~ Swords Dance
~ Close Combat
~ Stone Edge
4 HP / 252 Atk / 252 Spe

A great offensive typing and decent bulk allow Terrakion to pull off a double boosting set. Access to both Swords Dance and Rock Polish gives Terrakion the option to double either its Attack or Speed, letting it flourish in a wide variety of situations. For example, Rock Polish lets Terrakion sweep a team of fast, frail Pokemon, while Swords Dance ramps up its power considerably and allows it to leave many dents in even teams of relatively slower and bulkier Pokemon. In fact, if Terrakion manages to nab both boosts and opposing priority users are KOed, it's pretty much game over. All in all, if used correctly, Double Dance Terrakion is easily one of the deadliest sweepers in the metagame.

Team Options & Additional Comments >>>
Name Item Nature

Choice Band

Choice Band Jolly
Moveset EVs
~ Close Combat
~ Stone Edge
~ X-Scissor
~ Sacred Sword / Quick Attack
4 HP / 252 Atk / 252 Spe

A great base 108 Speed stat combined with an outstanding base 129 Attack makes Terrakion a solid Choice Band user. Choice Band boosts Terrakion's power to incredible heights, allowing it to muscle through anything that does not resist it. Even Skarmory, the standard for physical walling, will hate switching into a STAB Close Combat. Stone Edge, Terrakion's secondary STAB move, takes care of Dragonite and Volcarona, two huge threats in the Dream World metagame. X-Scissor eliminates pesky Psychic-types such as Latias, Latios, Reuniclus, and Slowbro, all of whom might switch in hoping to sponge a Close Combat. Sacred Sword is an inferior Close Combat because the power difference is considerable. Quick Attack is interesting: although it is weak, it does decent damage with a Choice Band, and it lets Terrakion eliminate weakened Choice Scarf revenge killers and boosted sweepers.

Team Options & Additional Comments >>>

Other Options

Work Up can allow Terrakion to hit Gliscor with a boosted Hidden Power Ice, but the use of Work Up itself gives away the surprise. Going mixed would also necessitate that Terrakion split its offensive EVs and reduce its defenses, which is off-putting as well. Taunt enables Terrakion to set up against attempts to status it, but Substitute is far better as it also protects Terrakion from being revenge killed. Lum Berry allows it to dodge status, which is always useful, Chople Berry lets Terrakion avoid the OHKO from Infernape's Close Combat, and Babiri Berry buffers Steel-type hits, most importantly Bullet Punch, a move commonly used to revenge kill Terrakion. Double Kick gets STAB and hits twice in a row, allowing Terrakion to break Substitutes and damage the opponent, but it is very situational. Reflect could help Terrakion set up more easily, while Safeguard lets your whole team dodge status, which is handy. Roar is an option to phaze away setup sweepers such as Chandelure. ChestoRest could work for one-time instant recovery.

Checks and Counters

Gliscor and Slowbro are often pinpointed as the best counters to Terrakion. They can both come in on Close Combat, which won't damage them too much, and retaliate with a super effective STAB Earthquake and Scald respectively. However, +2 Rock Gem Stone Edge has a chance to OHKO Gliscor after Stealth Rock. Choice Scarf users such as Landorus can come in on a Close Combat or X-Scissor and take down Terrakion with Earthquake. As Terrakion outspeeds most of the Dream World metagame, priority is very useful in beating it; Scizor, Azumarill, and Breloom are the best picks here. Latios can switch into a resisted Close Combat, outspeeds unboosted Terrakion, and can take it out with a Psyshock. Bulky Psychic-types such as Reuniclus also do well, although they need to watch out for Choice Band X-Scissor. Jellicent is immune to Close Combat and can ruin Terrakion with Will-O-Wisp. SubDisable Gengar can beat Choice Band Terrakion too, but cannot switch into Stone Edge. Excadrill outspeeds unboosted Terrakion in sand, and although it can't switch into Close Combat, it can KO Terrakion with its STAB Earthquake. Terrakion also fears being trapped and revenge killed by Dugtrio, who outspeeds all variants bar Choice Scarf ones.