Conversation Between Lord Scalgon and Hozu
Showing Visitor Messages 11 to 20 of 35
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To recap, I pretty much got the hang of it. So let's say there's a 31/31/31/31/31/31 spread at frame 50000 with a SID of 12472 (only an example). I can just wait until Prof. Birch says his last line. After I hit A on frame 50000, I would get the desired SID, right?
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Oh, ok - did not notice that.
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Apr 15th, 2012 7:37:00 PM
Hozu
You have to convert the PID from hex to decimal. Alternatively there's an option in RNG reporter to display PIDs in decimal IIRC.
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So I'm using Pokegen and speaking of the PID, I can only choose the ones that are only in numbers (e.g. 48723542 and not 68472C04)? Because it doesn't accept letters (which you pretty much mentioned, I think).
(The PID of 68472C04 is what I'm pretty much going after for a shiny jolly Deoxys.)
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I see...looks like I need to reset, in this case. Time to give it a shot.
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Apr 15th, 2012 6:06:31 PM
Hozu
The seed always starts at 0 except when the TID is generated upon starting a new game. So you would have to pick any PRNG value before the encounter and use that as the starting seed, or save and reset then do stuff.
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Interesting. I'll give it a shot. I was running tests of wild encounters starting with picking a starter, but I'm unable to match the exact IV's to the RNG Reporter for some reason (I used Method 2 for Zigzagoon...I thought I didn't need a seed for it, since the Smogon guide didn't mention anything about it). Later went on tall grass to encounter another Zigzagoon and still got no matched results...hmmm... Relied on Method 2 once more on this part.
As for Pokegen, I need to download that, which I'll do right now.
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Apr 15th, 2012 5:28:52 PM
Hozu
Oh right to make sure the memory address I gave you was the correct one check it by the researcher. Run it with a seed of 0, reset the game, and check the value one frame at a time. The 8 digit hex number should match the first column exactly for each frame.
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Apr 15th, 2012 5:20:45 PM
Hozu
Oh yeah easiest way to find a SID that works is to plug in the TID and PID (in decimal) into Pokegen and hit generate shiny SID. There are 8 SIDs that work and they're all in sequence (ie. 00000 to 00007).
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Oh, ok...let's hope this works...thanks for the help!