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Conversation Between chiizu and The Agonist
Showing Visitor Messages 1 to 10 of 12
  1. chiizu
    Feb 17th, 2013 1:09:34 AM
    chiizu
    From 1.12.0 release notes:

    Added support for double grass encounters. At this time, only the Pokemon on the right side of a double battle can be RNG abused.
  2. The Agonist
    Feb 16th, 2013 9:57:42 PM
    The Agonist
    RNGing isn't supported for the right side in doubles, is it?
  3. The Agonist
    Feb 12th, 2013 12:54:29 PM
    The Agonist
    :c

    I thought I had told you about that?
  4. chiizu
    Feb 12th, 2013 6:30:57 AM
    chiizu
    <Agonist>Wish PPRNG displayed Swarm seeds better
    <Agonist>half the ones that say it'll be a swarm aren't

    It would help if people would report issues that they find so that I can fix them...
  5. The Agonist
    Oct 1st, 2012 10:43:50 PM
    The Agonist
    Yeah, I've done it before, just for some reason now, I'm getting completely random results that match nothing in the adjacents. Though, I hadn't heard that your step counter is saved when you turn of the game.
  6. chiizu
    Oct 1st, 2012 9:57:17 PM
    chiizu
    (Couldn't reply directly to your PM...)

    I'm not aware of any issues with dust spot RNG, but I haven't actually tried it myself. I assume you know, but walking around affects your PID frame and if your step counter (which is saved with your game) reaches 128 (256? Can't recall right now) it will increase your IV frame by the number of mons in your party. In case you're triggering your step counter, you can walk for a bit and then save again and retry.

    I'm pretty sure that religiousjedi (often in #smogonwifi) has successfully done dust spots, so you might try checking with him. If you're still having problems, give me your target seed info (screenshot of the inspector is probably easiest) and details of what you're getting and I'll take a closer look.
  7. The Agonist
    Dec 5th, 2011 5:18:54 PM
    The Agonist
    yep, and thank you so much for making a RNG program for Macs :D
  8. chiizu
    Dec 5th, 2011 5:15:39 PM
    chiizu
    Well, as long as it's working for you now, I'm happy. :-)
  9. The Agonist
    Dec 5th, 2011 12:02:35 PM
    The Agonist
    Oh sorry, I hadn't seen your response :( anyway, I did a little research on my own and found out that occasionally if a program crashes and you try to re-open it, it won't load or something, so all you have to do is turn the compute off. I don't think it was a problem with pprng in retrospect as much as I just trying to run too many things at once.
  10. chiizu
    Dec 5th, 2011 8:36:52 AM
    chiizu
    Hey, I posted a response to your bug report in the PPRNG thread, but you haven't replied. I'd really like to fix any crashing issues, but I need more information.

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