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Conversation Between Cereza and FSLAR
Showing Visitor Messages 1 to 10 of 198
  1. Cereza
    Jan 24th, 2013 10:51:25 AM
    Cereza
  2. FSLAR
    Jan 23rd, 2013 12:58:24 PM
    FSLAR
    You said in B/W2 Entralink Abuse doesn't use delays anymore, right? How does it specifically work? (Does Standard Seed work) I know how B/W1 Entralink works (though I can't get it to work for me)
  3. FSLAR
    Jan 6th, 2013 9:42:07 PM
    FSLAR
    Do you know of a good guide for EntraLink abuse? And for calibrating B/W2?
  4. FSLAR
    Dec 25th, 2012 5:26:38 PM
    FSLAR
  5. FSLAR
    Nov 8th, 2012 8:08:24 PM
    FSLAR
    dangit. I was hoping I could manipulate that for low shiny frames.
    I swear, 5th gen RNGing can be more tedious than 4th Gen RNGing >.>
  6. Cereza
    Nov 8th, 2012 7:36:25 PM
    Cereza
    well, there are two types of NPCs. Those that have a set patter, and does that move randomly(you can't predict when or how they're going to move). If a wandering NPC modes, it advances the PID, and because shininess is found there, yes, the frame advances. Because the PID advances to tell the wandering NPC how to move, you talking to it interfere with that process removing the random from RNG...so no, I don't think it would advance.
  7. FSLAR
    Nov 8th, 2012 7:27:37 PM
    FSLAR
    One last thing, when an NPC moves, does it advance the shiny frame? Does it count if you make an NPC move by talking to them?
  8. FSLAR
    Nov 8th, 2012 10:18:34 AM
    FSLAR
    Oh...yeah that isn't really practical >.>
  9. Cereza
    Nov 8th, 2012 12:40:17 AM
    Cereza
    Moving a pokemon from the pc to your party advances 7 (IV) frames.

    I know walking advances the PID frame by 2, as well as turning, but I really don't know what would happen if you do them at the same time sorry! /).(\
  10. FSLAR
    Nov 8th, 2012 12:23:42 AM
    FSLAR
    How does it work? Also, turning and moving at the same time advances the frame by 2, not 4, right? And turning but not moving also advances by 2?

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