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Conversation Between GoingVinsane and bearsfan092
Showing Visitor Messages 1 to 10 of 10
  1. bearsfan092
    Jan 26th, 2011 9:02:20 PM
    bearsfan092
    Go check the RNG research thread (not the help one). It has everything as far as what's new.
  2. GoingVinsane
    Jan 26th, 2011 3:48:25 AM
    GoingVinsane
    I see. Well that sounds mostly positive save the PID/Nature/Ability part. Is there a problem with an unknown force advancing frames randomly or is it something deeper in the program complicating things(Like they changed the way inheritances happen in general)? I'm no expert by any means but I find RNGing extremely and increasingly captivating. I wish there were a way I could help.
  3. bearsfan092
    Jan 25th, 2011 10:24:16 PM
    bearsfan092
    Scratch what I said about PID control, at least partially. There's a fair amount of control over wild/legendary Pokemon, but eggs are still slightly unpredictable. However, the possibilities can be eliminated down to 3, which is infinitely better than 25 natures*2 abilities.
  4. bearsfan092
    Jan 25th, 2011 10:20:10 PM
    bearsfan092
    I've successfully done CGear abuse. It's not super difficult, but you're forced to go with a low frame (think 3,10, 17 for easiest results) if you want to do it efficiently. I've also done Non Cgear abuse with an AR, which is really really easy to do. OmegaDonut almost has Non CGear abuse figured out without an AR (as long as you're using a retail cartridge), so if we can get that running, then RNG abuse should be very easy.

    The one thing that frustrates me is the lack of inheritance/PID control at this time. We don't know how to predict that IV's will pass. We also can't predict what nature/ability you'll get.
  5. GoingVinsane
    Jan 25th, 2011 4:40:59 PM
    GoingVinsane
    Zomgtimer has been very useful. When I first used Pikatimer I didn't suffer any complications either but these days it randomly chooses to go haywire like it is infected with the T-Virus or something. I'm sure a plethora of frustrated beginners would benefit from a link in your tutorials. I know I would've. And thank you once again, the encounter slot nuance was very helpful. I was wondering about 5th gen RNGing. What do you think the difficulty level is in comparison to HGSS RNGing? I am going to be attending VGC2011 and I fear I'm going to have to work at light speed to get my team finished in time.
  6. bearsfan092
    Jan 25th, 2011 7:23:15 AM
    bearsfan092
    Pikatimer might be a little finicky. I used to be able to use it flawlessly, but ever since I reformatted my computer, it's been inconsistent. I've been since forced to use ZomgTimer, which certainly works. I'll probably have to update the video with a link or something.
  7. GoingVinsane
    Jan 24th, 2011 9:46:11 PM
    GoingVinsane
    Have you experienced any trouble with pikatimer moving too fast? I started a thread about this complication but nobody knows what I'm talking about.

    I guess for now I'll try zomgtimer. But I thought the pikatimer conundrum was interesting at the very least.
  8. GoingVinsane
    Jan 24th, 2011 12:34:53 AM
    GoingVinsane
    You are very helpful. Your videos are the reason I can RNG with success. Thank you very much.
  9. bearsfan092
    Jan 23rd, 2011 9:49:49 PM
    bearsfan092
    There are these things called encounter slots. In RNGreporter's main window, load up your seed and scroll down to your frame. Right click and select "calculate encounter slot". It should give you the encounter slot for each type of encounter. Compare that number to the data in the links of that window, which will tell you what species will appear.
  10. GoingVinsane
    Jan 23rd, 2011 9:42:53 PM
    GoingVinsane
    I had a question for you. I'm sorry for choosing you as I know you probably get millions of these but if you'd be so kind I just had a simple misconception I need cleared up about RNGing wild pokemon. You said in your HGSS legends abuse video that you use method k for the stationary legends as well as wild pokemon using sweet scent. My question is: How do you control which pokemon you encounter after you've hit your delay? I've searched many forums but I can't trust the shoddy half baked info.

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