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			<title>Gen 4 Help with team vs friends.</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485100&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 06:55:43 GMT</pubDate>
			<description><![CDATA[Roselia (Going to Roserade) 
Timid 
Moveset: 
-Toxic Spikes 
-Sleep Powder 
-Giga Drain (I don't think this is the best idea) 
-Leech Seed (Not sure...]]></description>
			<content:encoded><![CDATA[<div>Roselia (Going to Roserade)<br />
Timid<br />
Moveset:<br />
-Toxic Spikes<br />
-Sleep Powder<br />
-Giga Drain (I don't think this is the best idea)<br />
-Leech Seed (Not sure too)<br />
Going to be my lead, Sleep Powder so I can safely set up Toxic Spikes and Leech Seed and Giga Drain if they got someone I can easily kill.<br />
<br />
Empoleon<br />
Modest<br />
Moveset:<br />
-Aqua Jet<br />
-Surf<br />
-Flash Cannon (Not sure since it only gives me advantage to Ice type, not common)<br />
-???<br />
Aqua Jet so I can finish off someone quickly. Surf for the STAB and since i run Modest I can OHKO some pokemons. Probably won't have Flash Cannon so I need 2 other moves for him.<br />
<br />
Mamoswine<br />
Adamant<br />
Moveset:<br />
-Ice Shard<br />
-Earthquake<br />
-Stone Edge<br />
-Substitute<br />
Well you guys are smarter and play this game more time than me, so I guess this is a pretty common moveset on him (maybe Substitute isn't).<br />
<br />
I need other 3 pokemon, I was thinking about Weezing, Honchkrow, Raichu, Jolteon, I'm not sure. I never created a competitive team and that is why im asking.<br />
<br />
PS: I'm sorry for my english, not my main language :)</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=31">Ruins of Alph</category>
			<dc:creator>BloodyOverKill</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485100</guid>
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		<item>
			<title>How does banning work?</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485099&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 06:04:46 GMT</pubDate>
			<description>Title says all. 
How does banning work? 
who bans it? 
what happens if that pokemon is banned. What happens? 
I understand tiers like uber, OU, BL,...</description>
			<content:encoded><![CDATA[<div>Title says all.<br />
How does banning work?<br />
who bans it?<br />
what happens if that pokemon is banned. What happens?<br />
I understand tiers like uber, OU, BL, etc. but I don't get how the actual banning phase work.<br />
last time i played, garchomp was Uber.<br />
Now he is OU cause his ability is banned?<br />
HOw does that work?<br />
if its banned does that mean i cant use it in a competitive game or what?..</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=28">Smogon Metagames</category>
			<dc:creator>jasonhan416</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485099</guid>
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			<title>LCPL Week 5</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485094&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 03:45:56 GMT</pubDate>
			<description><![CDATA[Image: http://img20.imageshack.us/img20/1979/logolcplresize.png  
artwork by Magistrum 
 
Snowpoint Snovers v The 501st: Vader's Fist 
 
DPP 
Raseri...]]></description>
			<content:encoded><![CDATA[<div><div align="center"><img src="http://img20.imageshack.us/img20/1979/logolcplresize.png" border="0" alt="" /><br />
artwork by Magistrum<br />
<br />
Snowpoint Snovers v The 501st: Vader's Fist<br />
<br />
DPP<br />
Raseri v tennisace<br />
Round 2<br />
Danilo v fatty<br />
Round 4<br />
Charmander v MarceloDK<br />
Round 5<br />
Woodchuck v Novaray<br />
Current<br />
  Chieliee v prem<br />
Current<br />
The Unlucky One v little_gk<br />
<br />
DEINO UNCHAINED v Chinchou Challengers<br />
<br />
DPP<br />
macle v comatthew6<br />
Round 2<br />
  TehMexicanDewd v wiitle<br />
Round 4<br />
  Raichy v HSA<br />
Round 5<br />
  Litchi v Axisotaku<br />
Current<br />
.Robert v iss<br />
Current<br />
    D4RR3N v Goddess Briyella<br />
<br />
Murkrow Mafia v tyRouges<br />
<br />
DPP<br />
Dcae v Treecko37<br />
Round 2<br />
  FLCL v Dwibnub<br />
Round 4<br />
Delver v The Quasar<br />
Round 5<br />
Electrolyte v viashinomage<br />
Current<br />
Sarkynin v ABFloww<br />
Current<br />
Annoyer v Grimsly<br />
<br />
 BYE<br />
Morningwood Timburrs<br />
<br />
<div align="left"> If your name isn't capitalized properly, fuck you. DEADLINE: 06 / 26<br />
<br />
<div align="center"> <div id="showhide"
style="background-color:transparent; 
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<i>Current Points</i>
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Snowpoint Snovers--6<br />
Morningwood Timburrs--4<br />
Chinchou Challengers--4<br />
The 501st: Vader's Fist--3<br />
Murkrow Mafia--3<br />
DEINO UNCHAINED--3<br />
tyRouges--1<br />
</div>
</div></div><br />
<a href="https://docs.google.com/spreadsheet/ccc?key=0Ah7iSL6gxII9dDhUTVYxeHdlcG0xZ3N4MHlIS2ZrSHc#gid=0" target="_blank">Corkscrew's Fabulous Spreadsheet</a><br />
</div></div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=161">Little Cup</category>
			<dc:creator>blarajan</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485094</guid>
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			<title>You have a DAMN Choice!</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485093&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 02:58:29 GMT</pubDate>
			<description><![CDATA[Sup dudes, getting into competitive battling again. Tested a couple teams and they were okay. This one has been my best yet. Still, haven't played...]]></description>
			<content:encoded><![CDATA[<div><div align="left">Sup dudes, getting into competitive battling again. Tested a couple teams and they were okay. This one has been my best yet. Still, haven't played the B/W meta that much so looking for improvements. The team is built around the Choice items, taking advantage of the power creep. Why set up when you can be in 4th gear from the start?</div> <br />
 <br />
<div align="center"><b><font size="5">At a Glance:</font></b></div> <br />
<div align="center"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/381.gif" border="0" alt="" /><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/373.gif" border="0" alt="" /><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/479-w.gif" border="0" alt="" /><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/462.gif" border="0" alt="" /><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/212.gif" border="0" alt="" /><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/645.gif" border="0" alt="" /></div> <br />
 <br />
<div align="center"><b><font size="5">Team Building:</font></b></div> <br />
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...
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 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/380.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><br />
Another good team I was using had a Specs Latios, Scarfed Mence and a Calm Mind Latias. Dragons are broken. So I just stuffed 3 into the team.</div> <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /><br />
The more I battled the clearer it became that Mence was the MVP. So decided to build the team around him. While keeping my mantra that setting up is a waste of time. He is my sweeper. The team is built around clearing a path so that I can spam Outrage or Dragon Claw with him late game.</div> <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /> <img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><br />
I added Latios back in because I also found out that NOTHING can tank a Draco Meteor from this guy. </div> <br />
 <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /> <img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/462.png" border="0" alt="" /></div> <br />
<div align="center">I lied. Steel types wall even the mighty Latios. So I added 'zone to take care of them. </div> <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/462.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/212.png" border="0" alt="" /></div> <br />
<div align="center">Scizor is the best Choice item user in the game. I needed priority, a pursuit user and another steel type to balance out two Dragons.</div> <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/462.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/212.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/479.png" border="0" alt="" /></div> <br />
<div align="center">I chose Rotom-W next mostly because he was a Water type who could use a Choice item. Eh I also read in the smogon articles that it was a good partner for Scizor. Turns out he is amazing. Thanks to Trick.</div> <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/sprites/bw/373.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/381.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/462.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/212.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/479.png" border="0" alt="" /><img src="http://www.pokemonelite2000.com/sprites/bw/645.png" border="0" alt="" /></div> <br />
<div align="center">Landorus is the filler. A pretty good pokemon but hasn't secured his place in the team. U-Turn is the only reason i'm using him over TTar.</div> <br />
</div>
</div><br />
 <br />
 <br />
 <br />
<div align="center"><b><font size="5">The Team:</font></b></div> <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/381.gif" border="0" alt="" /><br />
<font color="indigo">Latios @ Choice Specs</font><br />
<font color="#4b0082">Trait: Levitate</font><br />
<font color="#4b0082">EVs: 4 HP/ 252 SAtk/ 252 Spd</font><br />
<font color="#4b0082">Timid Nature </font><br />
<font color="#4b0082">- Draco Meteor</font><br />
<font color="#4b0082">- Surf</font><br />
<font color="#4b0082">-Trick</font><br />
<font color="#4b0082">- Psyshock</font></div> <br />
 <br />
<div align="center"><font color="black">Usually my lead. Draco Meteor is the only attack I ever use or need. Psychock is being tested currently over HP Fire. Mostly because I DO NOT want my speed at 349. The thought of it keeps me awake at night. I need to beat Scizor with prediction. Or Surf if it's raining. Otherwise its Draco all the time. Another strategy that works is spam UT/VS so I can spam Draco some more.</font></div> <br />
<div align="center"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/373.gif" border="0" alt="" /></div> <br />
<div align="center"><font color="#4b0082">Salamence @ Choice Scarf</font><br />
<font color="#4b0082">Trait: Moxie</font><br />
<font color="#4b0082">EVs: 252 Atk/ 4 SAtk/ 252 Spd</font><br />
<font color="#4b0082">Naďve Nature</font><br />
<font color="#4b0082">- Fire Blast</font><br />
<font color="#4b0082">- Earthquake</font><br />
<font color="#4b0082">- Dragon Claw</font><br />
<font color="#4b0082">- Outrage</font></div> <br />
<div align="center"><font color="black">The sweeper and the main point of the team. Moxie is dumb. I go in at +1 speed and proceed to boost my attack every time I attack. Dumb. Just dumb. The rest of the team weakens and scouts their team to get the steel types and any priority user out of the game. As you can see he is the only one weak to Stealth Rock. Everyone takes neutral damage at most. I don't want to waste time with entry hazards. Mine or theirs.</font></div> <br />
 <br />
 <br />
<div align="center"><font color="#4b0082"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/462.gif" border="0" alt="" /></font><br />
<font color="#4b0082">Magnezone @ Choice Specs</font><br />
<font color="#4b0082">Trait: Magnet Pull</font><br />
<font color="#4b0082">EVs: 172 HP/ 252 SAtk/ 84 Spd</font><br />
<font color="#4b0082">Modest Nature</font><br />
<font color="#4b0082">- Hidden Power FIRE</font><br />
<font color="#4b0082">- Thunderbolt</font><br />
<font color="#4b0082">- Volt Switch</font><br />
<font color="#4b0082">- Flash Cannon</font></div> <br />
<div align="center"><font color="black">He has one job. Kill all steels on the other team. Once that's done he is death fodder. I do like that he hits like a truck though. Having Volt Switch is a huge plus because I can keep moving and switching to Latios. It has good defenses so I can take on Outrage-locked Dragons. Even without anything SE, it's STAB moves are 2HKOs on most of them after a couple of UT/VS.</font></div> <br />
 <br />
 <br />
<div align="center"><font color="#4b0082"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/212.gif" border="0" alt="" /></font><br />
<font color="#4b0082">Scizor @ Choice Band</font><br />
<font color="#4b0082">Trait: Technician</font><br />
<font color="#4b0082">EVs: 236 HP/ 252 Atk/ 20 SDef</font><br />
<font color="#4b0082">Adamant Nature</font><br />
<font color="#4b0082">- Bullet Punch</font><br />
<font color="#4b0082">- Superpower</font><br />
<font color="#4b0082">- U-Turn</font><br />
<font color="#4b0082">- Pursuit</font></div> <br />
<div align="center"><font color="#4b0082"><font color="black">This Scizor I have been using since DPP. Same EVs and everything. I like my special bulk thank you. I really don't want to out speed anything with Scizor. His main job is to deal with frail 110+ speed Pokemon anyway. Pursuit is nice to have in a team too</font>.</font></div> <br />
 <br />
 <br />
<div align="center"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/479-w.gif" border="0" alt="" /><br />
<font color="#4b0082">Rotom-W @ Choice Scarf</font><br />
<font color="#4b0082">Trait: Levitate</font><br />
<font color="#4b0082">EVs: 4 HP/ 252 SAtk / 252 Spd</font><br />
<font color="#4b0082">Timid Nature</font><br />
<font color="#4b0082">- Hidden Power ICE</font><br />
<font color="#4b0082">- Volt Switch </font><br />
<font color="#4b0082">- Hydro Pump</font><br />
<font color="#4b0082">- Trick</font></div> <br />
<div align="center"><font color="black">I'm mostly using this guy because of his typing and ability. Nothing special so far other than Trick. Which let's me get creative with this guy. Not sure if I should use Specs over Scarf yet. </font></div> <br />
<div align="center"><font color="#4b0082"><img src="http://www.pokemonelite2000.com/wp-content/uploads/2011/03/645.gif" border="0" alt="" /></font><br />
<font color="#4b0082">Landorus @ Choice Scarf</font><br />
<font color="#4b0082">Trait: Sand Force</font><br />
<font color="#4b0082">EVs: 252 Atk/ 4 SAtk/ 252 Spd</font><br />
<font color="#4b0082">Naďve Nature</font><br />
<font color="#4b0082">- Hidden Power ICE</font><br />
<font color="#4b0082">- Earthquake</font><br />
<font color="#4b0082">- Stone Edge</font><br />
<font color="#4b0082">- U-Turn</font></div> <br />
<div align="center"><font color="black">My filler. Has been working thanks to his speed tier and unique immunities/resistances. Nothing spectacular yet. Other than sweeping Sandstorm teams I mean.</font></div> <br />
<div align="center"><b><font size="5">Final Words:</font></b></div> <br />
<div align="center"><font size="2">Rotom and Landorus fit the team nicely but they aren't Latios or Mence. You can use them as fodder and their job isn't secured yet. I haven't found anyone better though. As all I can do is attack, I need their UT/VS to keep my speed. Adding TTar has it's benefits but he so far has slowed down the team way too much. I'll test him and suggestions though.</font></div> <br />
<div align="center"><font size="2">Also this team relies a lot on skill and prediction and knowledge of the meta. The third one i'm lacking a little of atm. Even if i'm doing okay with it.</font></div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=119">OU Teams</category>
			<dc:creator>some hero</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485093</guid>
		</item>
		<item>
			<title>OU CCAT - Mark IV</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485092&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 02:42:25 GMT</pubDate>
			<description>*OU CCAT - Mark IV, directed by Vertex* 
Approved by Pocket 
 
PLACEHOLDER FOR PKMN 
 
 
Hey everyone! Since the CCAT - Mark III, comes a new CCAT,...</description>
			<content:encoded><![CDATA[<div><font size="4"><b>OU CCAT - Mark IV, directed by Vertex</b></font><br />
<font size="1"><i>Approved by Pocket</i></font><br />
<br />
PLACEHOLDER FOR PKMN<br />
<br />
<br />
Hey everyone! Since the CCAT - Mark III, comes a new CCAT, which is IV! This will probably be our last CCAT or grand finale to BW2, so we will start the Community Create A Team Project! For those who do not know how this works, see CCAT - Mark I, II, and III led by Pocket, ginganinja, and Electrolyte + Harsha. The basic purpose of this thread is to create a successful team that shapes our current metagame. We start by nominating a pokemon and then choosing a play style. From there, we start creating a team that will suit well. Every 4-5 days, nominations will take place, and afterwards, voting will take place for 2 days. This will continue 'till we have a complete team where we will test it and make adjustments. Soon, the team will be done! Everyone is welcome here, so don't leave yourself out!<br />
<br />
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				<font size="1"><b><i><u>This part has been shamelessly stolen by Electrolyte, my apologies</u></i></b></font><br />
<br />
<b>Step 1:</b> We select a pokemon to base our team around. This time, there will be no restrictions as to what pokemon you submit- but use common sense, and don't post stupid things like SubSD Caterpie. Try to think of beneficial pokemon to make a team around. What can we learn from making a team around that pokemon? How much experience has been gathered with that pokemon? Just like last time, this step is most important, and a lot of thought should be put in here. Be prepared with supports, as well. This is a discussion, so you're going to want to be able to fend for your idea and prove to the community that it's the best one.<br />
<br />
<b>Step 2:</b> We select what style of team we want to make. This will likely include something along the lines of Offense, Bulky Offense (closest form of stall..), Weather, Trick Room, and possibly more.<br />
<br />
<b>Step 3</b>: We select Pokemon that work well around our Pokemon and fit the team style and test it. 5 votes here.<br />
<br />
<b>Step 4:</b> We fine-tune the team based on our experiences in test-driving the team on the ladder!<br />
<br />
<b>Step 5:</b> We finalize the team!
			
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<div style="margin:20px; margin-top:5px; ">
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				<b>Rules:</b><br />
<br />
~What you say must be viable<br />
~No SPAM<br />
~Nominate only once<br />
~You may vote for two or more sets<br />
~Don't post things because they look cool
			
			<hr />
		</td>
	</tr>
	</table>
</div><b>CURRENT STAGE: POKEMON NOMINATIONS</b></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=203">OverUsed</category>
			<dc:creator>Vertex</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485092</guid>
		</item>
		<item>
			<title>Ongoing Rumble in the Jungle - FoxTrot vs. Aweshucks</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485090&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 02:21:28 GMT</pubDate>
			<description>---Quote (Originally by Rules)--- 
1 vs1 Singles Match 
1 Day DQ 
Infinite Recoveries/Chills 
Please bring a new pokemon, since this is my first...</description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				<div>
					Originally Posted by Fat <strong>Rules</strong>
					
				</div>
				<div style="font-style:italic">1 vs1 Singles Match<br />
1 Day DQ<br />
Infinite Recoveries/Chills<br />
Please bring a new pokemon, since this is my first match<br />
Switching is irrelevant <br />
Berries and Training Items only<br />
All Abilities.<br />
<br />
We will be battling in the thick jungle. It is very Humid and sticky, and the canopy hides the sun from the battle. The ground is riddled with puddles and many species of plants. There are no rocks however.<br /></div>
			
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</div><div align="center"><img src="http://img507.imageshack.us/img507/5870/sphealb.png" border="0" alt="" /><br />
<i>The jungle? It's so hot and humid... what is a Spheal doing in the jungle. I can't bear this heat.</i></div><br />
<b>FoxTrot</b><br />
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<i>Diana the Carnivine</i>
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<br />
     <img src="http://veekun.com/dex/media/pokemon/main-sprites/black-white/455.png" border="0" alt="" /><br />
<b>Diana the Carnivine (Female)<br />
<br />
Nature: Modest<br />
<br />
Type: Grass<br />
</b><br />
Pokemon Plant-life, Grass-types make up the biochemical wing of Pokemon   attacks. They blend in well in areas with lots of vegetation, suffer   minimal ill effects from normal temperature ranges, and are otherwise a   very bio-diverse assortment of Pokemon. Grass-types learn an eclectic   array of moves for offensive and defensive purposes. Their natural   energy process is aided by sunlight, allowing them to quickly summon   Sunny Day. Their leaves and thorns provide ample implements for Swords   Dance while their ability to live off solely sunlight, rainwater, and   soil lets them use Growth for reduced energy as well. They draw energy   from the moon and sun equally well, so in addition to Synthesis they   also effectively utilize Moonlight and Morning Sun based on their   activity cycles. They can also produce soothing scents and in general   draw power from the nature around them. Pitted against each other, the   only Grass-type attack each member of the type has built up a perfect   defense to is Leech Seed. All the other various powders and seeds are   either handled through a secondary type or an ability, if at all.<br />
<br />
<b>Summary:</b> Grass STAB; immunity to Leech Seed and Worry Seed. 50%   reduction in status effect chance of oncoming &quot;powder&quot; attacks. More   mobile in areas with strong natural light sources. Superior senses in   tall grass and forest areas. Able to use Wrap and Bind without losing   focus.<br />
<br />
<b>Ability: Levitate (Passive)<br />
</b><br />
This Pokemon naturally floats above the earth when released or easily   takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure,   and Magnitude. Earth Power will have three (3) less Base Attack Power.   Dig and Dive can strike a Levitating Pokemon if their user is over Size   Class 4, has Levitate, is 3.5m or larger, or is a Flying-type.  Otherwise  Dig and Dive will miss. Ground moves can still hit.<b><br />
<br />
Diana's Stats<br />
</b><br />
HP: 100<br />
Atk: Rank 4<br />
Def: Rank 3<br />
SpA: Rank 4 (+)<br />
SpD: Rank 3<br />
Spe: 40 (-10% Evasion)<br />
Size Class: 3<br />
Weight Class: 3<br />
Base Rank Total: 18<b><br />
<br />
Diana's Movepool<br />
<br />
</b>Bind<br />
Growth<br />
Bite<br />
Vine Whip<br />
Sweet Scent<br />
Ingrain<br />
<br />
Leech Seed<br />
Synthesis<br />
Sleep Powder<br />
Giga Drain<br />
Worry Seed<br />
<br />
Protect<br />
Toxic<br />
Sludge Bomb<br />
Double Team<br />
Payback<br />
<b><br />
16 Moves</b></div>
</div><br />
<br />
<div align="center">---------------</div><br />
<div align="right"><br />
<b>Aweshucks</b><br />
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<i>Zubat</i>
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<img src="http://veekun.com/dex/media/pokemon/main-sprites/black-white/41.png" border="0" alt="" /><br />
Nature: Hasty (+Spe, -Def)<br />
Type: Poison/Flying<br />
<b>Poison</b>: Poison STAB; immunity to Poison/Toxic, see and breathe through smog/smokescreens/haze uninhibited - Ignore Fog's accuracy reduction. Able to use Wrap and Bind without losing focus. Superior senses in urban settings.<br />
<b>Flying</b>: Flying STAB; immunity to Ground attacks except under the effects of Smack Down and Gravity, even for ground-based flying Pokemon. Will always hit foes with Dig (except other Flying types) and Dive. Cannot be hit by Dive unless the attacking Pokemon has a size class greater than four (4). Immune to Spikes and Toxic Spikes. Enhanced aerial mobility. Superior senses in open air arenas<br />
<br />
Abilities-<br />
<b>Inner Focus:</b><br />
<br />
Type: Passive<br />
<br />
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.<br />
<br />
<b>Infiltrator:</b> (DW-Locked)<br />
<br />
Type: Passive<br />
<br />
Through a combination of speed and cunning, this Pokemon easily circumvents the effects of Light Screen, Mist, Reflect, and Safeguard with all of its attacks.<br />
<br />
Stats-<br />
HP: 90<br />
Atk: Rank 2<br />
Def: Rank 1 (-)<br />
SpA: Rank 2<br />
SpD: Rank 2<br />
Spe: 64 (+, +14% Accuracy)<br />
Size Class: 1<br />
Weight Class: 1<br />
Base Rank Total: 12<br />
<br />
Counters-<br />
EC: 0/9<br />
MC: 0<br />
DC: 0/5<br />
<br />
Attacks-<br />
Level Up:<br />
Leech Life<br />
Supersonic<br />
Astonish<br />
Bite<br />
wing Attack<br />
confuse Ray<br />
Swift<br />
Air Cutter<br />
<br />
Egg:<br />
Brave Bird<br />
Whirlwind<br />
Giga Drain<br />
Hypnosis<br />
Zen Headbutt<br />
<br />
TM:<br />
Taunt<br />
Protect<br />
Torment<br />
Double Team<br />
Substitute<br />
</div>
</div><br />
</div><br />
<div align="center"><br />
<b>Order of Events:</b><br />
<i>FoxTrot sends out and equips.<br />
Aweshucks sends out, equips, and orders.<br />
FoxTrot counters.<br />
I ref.</i><br />
</div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=164">ASB</category>
			<dc:creator>Cube</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485090</guid>
		</item>
		<item>
			<title>Completed Flame v Comp</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485088&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 01:20:12 GMT</pubDate>
			<description><![CDATA[1v1 Strongmon FE Singles 
Switch=KO 
All abilities 
Items=On 
1 Day DQ 
2 subs 
2 Recovers/5 chills 
ASB arena 
 
Let's try to make this quick]]></description>
			<content:encoded><![CDATA[<div>1v1 Strongmon FE Singles<br />
Switch=KO<br />
All abilities<br />
Items=On<br />
1 Day DQ<br />
2 subs<br />
2 Recovers/5 chills<br />
ASB arena<br />
<br />
<i>Let's try to make this quick</i><br />
<br />
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<i>Flamestrike the Magmortar</i>
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Magmortar - Flamestrike (M)<br />
<b>Nature:</b> Naive (+15% Speed, +11% Accuracy, -1 SpD)<br />
<b>Type:</b> Fire<br />
<b>Fire:</b> Fire STAB; immune to burn, 50% reduction in freeze chance,  emit a low glow in dark places, takes additional damage if active open  flames are exposed to a water attack. Superior senses in volcanic or  brushfire  areas.<br />
<br />
<b>Abilities: </b><br />
<b>Flame Body:</b> (Passive) This Pokemon’s external temperature is kept  at such a high level that any contact attack used on this Pokemon has a  30% chance of burning the opponent. <br />
<b>Vital Spirit (DW):</b> (Passive) This Pokemon has a high vitality and  alertness making it immune to sleep induced by other Pokemon. Its  normal state of sleeplessness makes it take 1 less damage/action from  Ghost Curse. If it is put to sleep by a Pokemon with Mold Breaker it  will wake up the next action.<br />
<br />
HP: 100<br />
Atk: Rank 3<br />
Def: Rank 3<br />
SpA: Rank 5<br />
SpD: Rank 2 (-)<br />
Spe: 96 (83*1.15^)<br />
Size Class: 3<br />
Weight Class: 4<br />
Base Rank Total: 20<br />
Total Moves: 54<br />
<br />
<b>EC:</b> 9/9<br />
<b>MC:</b> 1<br />
<b>DC:</b> 5/5<br />
<br />
<b>Attacks:</b><br />
Ember<br />
Smog<br />
Leer<br />
Fire Punch<br />
SmokeScreen<br />
Faint Attack<br />
Fire Spin<br />
Clear Smog<br />
Flame Burst<br />
Confuse Ray<br />
Sunny Day<br />
Lava Plume<br />
Flamethrower<br />
Fire Blast<br />
Hyper Beam<br />
   <br />
Barrier<br />
Cross Chop<br />
DynamicPunch<br />
Focus Energy<br />
Mach Punch<br />
ThunderPunch<br />
<br />
Dual Chop<br />
Low Kick<br />
Sleep Talk<br />
Uproar<br />
<br />
Counter<br />
Endure<br />
Heat Wave<br />
Helping Hand<br />
Mimic<br />
   <br />
Toxic<br />
Hidden Power Ice 7<br />
Taunt<br />
Protect<br />
SolarBeam<br />
Thunderbolt<br />
Earthquake<br />
Psychic<br />
Brick Break<br />
Double Team<br />
Torment<br />
Flame Charge<br />
Rest<br />
Overheat<br />
Focus Blast<br />
Incinerate<br />
Will-O-Wisp<br />
Bulldoze<br />
Rock Slide<br />
Substitute<br />
<br />
Focus Punch<br />
Teleport<br />
Bide</div>
</div><br />
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<i>Scorchstrike the Charizard</i>
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Charizard - Scorchstrike (M)<br />
<b>Nature:</b> Naughty (Adds one Rank to Attack; Subtracts one Rank from Special Defense)<br />
<b>Type:</b> Fire/Flying<br />
<b>Fire:</b> Fire STAB; immune to burn, 50% reduction in freeze chance,         emit a low  glow in dark places, takes additional damage if  active      open   flames are  exposed to a water attack. Superior  senses in      volcanic or   brushfire  areas.<br />
<b>Flying:</b> Flying STAB; immunity to Ground attacks except under the  effects of  Smack Down and Gravity, even for ground-based flying  Pokemon. Will  always hit foes with Dig (except other Flying types) and  Dive. Cannot be  hit by Dive unless the attacking Pokemon has a size  class greater than  four (4). Immune to Spikes and Toxic Spikes.  Enhanced aerial mobility.  Superior senses in open air arenas.<br />
<br />
<b>Abilities:</b><br />
<b>Blaze:</b> (Passive) When this Pokemon’s HP is lower than 33%, the         base damage of any fire  attack is increased by two (2). (eg         Flamethrower goes from 10 to 12,  Fire Blast from 12 to 14)<br />
<b>Solar Power (DW):</b> (Passive) When in bright sunlight, this Pokemon         burns solar energy and 1 HP/action  to increase the Base Attack     Power    of  all their special attacks by two  (2).<br />
<br />
<b>Stats:</b><br />
<br />
HP: 100<br />
Atk: Rank 4 (+)<br />
Def: Rank 3<br />
SpA: Rank 4<br />
SpD: Rank 2 (-)<br />
Spe: 100<br />
Size Class: 3<br />
Weight Class: 4<br />
Base Rank Total: 20<br />
Total Moves: 52<br />
<br />
<b>EC:</b> 9/9<br />
<b>MC:</b> 0<br />
<b>DC:</b> 5/5<br />
<br />
<b>Attacks:</b><br />
Heat Wave<br />
Dragon Claw<br />
Shadow Claw<br />
Air Slash<br />
Scratch<br />
Growl<br />
Ember<br />
Leer<br />
Metal Claw<br />
Smokescreen<br />
Rage<br />
Dragon Rage<br />
Scary Face<br />
Fire Fang<br />
Flame Burst<br />
Flamethrower<br />
Fire Spin<br />
   <br />
Counter<br />
Crunch<br />
Dragon Dance<br />
Dragon Pulse<br />
Flare Blitz<br />
Focus Punch<br />
<br />
Blast Burn<br />
Fire Punch<br />
Tailwind<br />
ThunderPunch<br />
<br />
Hone Claws <br />
Roar<br />
Toxic<br />
Hidden Power Ice 7<br />
Sunny Day<br />
Protect<br />
SolarBeam<br />
Earthquake<br />
Dig<br />
Brick Break<br />
Double Team<br />
Fire Blast<br />
Aerial Ace<br />
Flame Charge<br />
Sky Drop<br />
Will-O-Wisp<br />
Bulldoze<br />
Rock Slide<br />
Dragon Tail<br />
Substitute<br />
Fly<br />
<br />
Bide<br />
Reflect<br />
Endure<br />
Roost</div>
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<i>Toxinstrike the Mollux</i>
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Mollux - Toxinstrike (F)<br />
<b>Nature:</b> Timid (+15% Speed, +9% Accuracy, -1 Attack)<br />
<b>Type:</b> Fire/Poison<br />
<b>Fire:</b> Fire STAB; immune to burn, emit a low glow in dark places,  takes additional damage if active open flames are exposed to a water  attack. Superior senses in volcanic or brushfire areas.<br />
<b>Poison:</b> Poison STAB; immunity to Poison/Toxic, see and breath  through smog/smokescreens/haze uninhibited. Able to use Wrap and Bind  without losing focus. Superior senses in urban settings.<br />
<br />
<b>Abilities:</b><br />
<b>Dry Skin:</b> (Passive) This Pokemon has spongy, yet sensitive skin,  causing it to burn in bright sunlight for damage but absorb water and  heal damaged tissues in rain. This effect results in dealing two (2)  damage/action to this Pokemon in sunlight and recovering two (2)  HP/action in rain. In addition, the dry skin is very vulnerable to  flames and the Base Attack Power of incoming Fire attacks is increased  by two (2). The Pokemon absorbs the damage of water attacks and recovers  25% of HP the damage that would have been inflicted.<br />
<b>Illuminate (DW):</b> (Toggle) This Pokemon emits a continuous light  that brightens the environment and makes it easier for all Pokemon to  see. While this ability is active, any darkened or twilight state in the  battle is negated and all moves used by any Pokemon (friend or foe, or  itself) have their accuracy increased by 10% (flat). Boosts from  multiple Illuminates do not stack.<br />
<br />
<b>Stats:</b><br />
<br />
HP: 100<br />
Atk: Rank 1 (-)<br />
Def: Rank 3<br />
SpA: Rank 5<br />
SpD: Rank 4<br />
Spe: 88 (76*1.15^)<br />
Size Class: 3<br />
Weight Class: 3<br />
Base Rank Total: 20<br />
Total Moves: 26<br />
<br />
<b>MC:</b> 1<br />
<b>DC:</b> 1/5<br />
<br />
<b>Attacks:</b><br />
Attacks:<br />
Bide<br />
Ember<br />
Acid<br />
Withdraw<br />
Acid Spray<br />
Confuse Ray<br />
Clear Smog<br />
Lava Plume<br />
Moonlight<br />
Heat Wave<br />
Recover<br />
Toxic Spikes<br />
Eruption<br />
<br />
Aqua Ring<br />
Fire Spin<br />
Heal Bell<br />
Heal Pulse<br />
Rapid Spin<br />
<br />
Protect<br />
SolarBeam<br />
Thunderbolt<br />
Double Team<br />
Sludge Wave<br />
Fire Blast<br />
Will-O-Wisp<br />
Substitute</div>
</div><br />
<br />
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...
<div id="hideblock"
style="display: none; 
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	padding: 0px 1em 5px 1em;"><hr/>Bisharp (Optimus) (M)<br />
<img src="http://imageshack.us/a/img528/9059/compoptimus.png" border="0" alt="" /><img src="http://i1219.photobucket.com/albums/dd435/Patricks329/th_OptimusBisharp.png" border="0" alt="" /><br />
&quot;To meet in battle one who has spent their whole life training- that, is the greates honor I can receive.&quot; <br />
As noble as his namesake, Optimus, the respected leader of Complications' team, is the exception that makes the rule. Not all Bisharp are evil, and he's more than happy to prove it to you in battle.<br />
<b>Nature:</b> Adamant (+Atk, -SAtk)<br />
<br />
<b>Type: </b><br />
<br />
<b>Dark:</b> Dark STAB; immunity to all telepathic and telekinetic attacks, better performance in all darkened and especially twilight conditions. Can use any Dark-type attack regardless of Attraction.<br />
<br />
<br />
<b>Steel: </b>Steel STAB; immune to Sandstorm, highly insusceptible to toxic attacks, *but can be corroded specifically by Acid and Acid Spray, can be *magnetized. Superior senses in high-metal environments like construction *sites or factories.<br />
<br />
<b>Abilities:<br />
</b>Defiant:<br />
Type: Innate<br />
The Pokemon has a deep sense of honor, and whenever one of its stats are * decreased by an opponent's Attack or Ability, its Attack increases by *two (2) stages. Attack Boosts gained this way are not subject to deterioration that round.<br />
<br />
Inner Focus:<br />
Type: Innate<br />
When an opponent attempts to flinch this Pokemon, it stands firm and continues its attack. If it has another ability that would be activated by flinching, that ability activates.<br />
<br />
Pressure (Unlocked) (DW)<br />
Type: Innate<br />
This Pokemon’s presence fills the air with intense anxiety, and any damaging or status attack launched at this Pokemon costs the opposing Pokemon two (2) more energy to perform.<br />
<br />
<b><br />
Stats: </b><br />
HP: 100<br />
Atk: Rank 6 (+)<br />
Def: Rank 4<br />
SpA: Rank 1 (-)<br />
SpD: Rank 3<br />
Spe: 70<br />
Size Class: 3<br />
Weight Class: 4<br />
Base Rank Total: 20<br />
<br />
<b>EC: </b>6/6<br />
<b>MC: </b>---<br />
<b>DC: </b>5/5<br />
<br />
<b>Attacks:</b><br />
Aerial Ace<br />
Assurance<br />
<font color="Gray"><font color="Black">Attract</font></font><br />
Brick Break (*)<br />
Cut<br />
<font color="Gray"><font color="Black">Dark Pulse</font></font><br />
Dig<br />
Double Team<br />
Dual Chop<br />
<font color="Gray"><font color="Black">Embargo</font></font><br />
Facade<br />
Faint Attack (*)<br />
<font color="Gray"><font color="Black">False Swipe</font></font><br />
<font color="Gray"><font color="Black">Fling</font></font><br />
Focus Blast<br />
<font color="Gray"><font color="Black">Foul Play</font></font><br />
Frustration<br />
Fury Cutter (*)<br />
Giga Impact<br />
Grass Knot<br />
Guillotine<br />
<font color="Gray"><font color="Black">Headbutt</font></font><br />
Hidden Power Water (7)<br />
Hone Claws<br />
Hyper Beam<br />
Iron Defense<br />
Iron Head<br />
Knock Off<br />
Leer (*)<br />
Low Kick<br />
Low Sweep<br />
Magnet Rise<br />
<font color="Gray"><font color="Black">Mean Look</font></font><br />
Metal Burst<br />
Metal Claw (*)<br />
Metal Sound<br />
Night Slash<br />
Payback<br />
Poison Jab<br />
Protect<br />
Psycho Cut (*)<br />
Pursuit<br />
Rain Dance<br />
Rest<br />
Retaliate<br />
Return<br />
Revenge<br />
Rock Polish<br />
<font color="Gray"><font color="Black">Rock Smash</font></font><br />
Rock Tomb<br />
Role Play<br />
<font color="Gray"><font color="Black">Round</font></font><br />
<font color="Gray"><font color="Black">Sandstorm</font></font><br />
Scary Face (*)<br />
Scratch (*)<br />
Shadow Claw<br />
<font color="Gray"><font color="Black">Slash</font></font><br />
Sleep Talk<br />
<font color="Gray"><font color="Black">Snarl</font></font><br />
Snatch<br />
<font color="Gray"><font color="Black">Snore</font></font><br />
<font color="Gray"><font color="Black">Spite</font></font><br />
Stealth Rock (*)<br />
Stone Edge<br />
Substitute<br />
Sucker Punch (*)<br />
<font color="Gray"><font color="Black">Swagger</font></font><br />
Swords Dance (*)<br />
Taunt (*)<br />
<font color="Gray"><font color="Black">Thief</font></font><br />
Thunder Wave<br />
Torment (*)<br />
Toxic<br />
X-Scissor<br />
Total Obtained: 74<br />
To Obtain: 0 <b>MOVEPOOL COMPETE!!!</b><br />
</div>
</div></div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=164">ASB</category>
			<dc:creator>Aweshucks</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485088</guid>
		</item>
		<item>
			<title><![CDATA[RBY Tradebacks Tournament [Round 4]]]></title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485087&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 01:05:28 GMT</pubDate>
			<description>*RBY Tradebacks Tournament* 
Sign-Ups (http://www.smogon.com/forums/showthread.php?t=3482761) | Round 1...</description>
			<content:encoded><![CDATA[<div><div align="center"><font size="6"><b>RBY Tradebacks Tournament</b></font><a href="http://www.smogon.com/forums/showthread.php?t=3482761" target="_blank"><br />
<font size="1">Sign-Ups</font></a><font size="1"> | <a href="http://www.smogon.com/forums/showthread.php?t=3483048" target="_blank">Round 1</a> |<a href="http://www.smogon.com/forums/showthread.php?t=3484169" target="_blank"> Round 2</a> | <a href="http://www.smogon.com/forums/showthread.php?p=4740000" target="_blank">Round 3</a><br />
<br />
Hosted by Princess Bri</font><br />
</div><br />
<b><font size="5">Introduction:</font></b><br />
<br />
<b>Tradeback</b>: A Pokémon taught a move in a later game and traded       back to the earlier game. Most notable in the first generation of       Pokémon, where certain Pokémon could learn moves in the second       generation which would augment their movepools.<br />
<br />
This tournament will be allowing you to use GSC Tradebacks.  This means      you will have Amnesia Persian, Hypno, etc. making the metagame much     more  offensive, consequently very different.   This tournament will  be  a    test of seeing if you can adjust to the new metagame and play      accordingly.   For more information on RBY Tradebacks, you can view <a href="http://www.smogon.com/forums/showthread.php?t=73260" target="_blank">these</a> <a href="http://www.smogon.com/rb/articles/tradebacks" target="_blank">two</a>   articles describing the more prominent tradebacks and Pokemon that   <a href="http://www.smogon.com/forums/showthread.php?t=3484169#" target="_blank">benefit</a> from them.<br />
<br />
<b><font size="5">Tournament Rules:</font></b><br />
<br />
<b><font size="4">Specific Rules:</font></b><br />
<ul><li><b>GSC Tradebacks are allowed.</b></li>
<li>All matches must be played on the Pokemon Online v2 Simulator or     Netbattle since  they  have RBY and a specific option to allow you to     build with  tradebacks.</li>
</ul><br />
<b><font size="4">General Rules:</font></b><ul><li>General tournament rules and regulations can be found <a href="http://www.smogon.com/forums/showthread.php?t=3467199" target="_blank">here</a>.</li>
<li><b>Species Clause</b>: A player cannot have two of the same Pokémon      on  their team. For example, a player cannot have two Koffing on his    or   her  team.</li>
<li><b>Sleep Clause</b>: A player cannot put two or more different opposing  Pokémon to sleep using attacks that induce sleep to opposing Pokémon.</li>
<li><b>Evasion Clause</b>: A player cannot increase their Pokémon's      evasion  stat with a move that specifically increases evasion. Items or      indirect  boosts do not break this clause.</li>
<li><b>OHKO Clause</b>: Players cannot use Horn Drill, Guillotine, or Fissure in any of their Pokémon's movesets.</li>
<li><b>Battle Timeout</b>: If a player exhausts the timer, he/she loses.</li>
<li><b>Freeze Clause</b>: Only one Pokemon can be frozen on your opponent's team at a time.</li>
<li><b>Ubers Clause:  </b>You may not use Ubers in this tournament.  Mewtwo and Mew are banned for the entirety of said tournament.</li>
</ul><br />
<b><font size="4"><font size="4">Matchups</font>:<br />
<br />
</font></b><font size="4"><font size="2">kael vs Cristal<br />
dashunicorn vs DestinyUnknown<br />
Soulwind vs davidness<br />
<br />
</font></font> <font size="2"><b><font size="4">Deadline:</font></b></font><br />
<br />
23:59 (EST) on June 25th, 2013<br />
<br />
<div align="center"><font size="1"><i>Activity wins will be given from    proof via Visitor and Private Messages as well as PS! and IRC logs.     Getting your battle done expedites the tournament exponentially, and it    makes it much less of a hassle for both me and you! Thanks.  </i></font></div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=34">Tournaments</category>
			<dc:creator>Dice</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485087</guid>
		</item>
		<item>
			<title>RU My first RU team</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485085&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 00:49:55 GMT</pubDate>
			<description>Smeargle @ Focus Sash 
Trait: Own Tempo 
Shiny: Yes 
EVs: 252 Spd / 252 HP / 4 Def 
Jolly Nature 
- Spikes 
- Spore 
- Stealth Rock 
- Explosion</description>
			<content:encoded><![CDATA[<div>Smeargle @ Focus Sash<br />
Trait: Own Tempo<br />
Shiny: Yes<br />
EVs: 252 Spd / 252 HP / 4 Def<br />
Jolly Nature<br />
- Spikes<br />
- Spore<br />
- Stealth Rock<br />
- Explosion<br />
<br />
Galvantula @ Choice Scarf<br />
Trait: Compoundeyes<br />
Shiny: Yes<br />
EVs: 252 Spd / 252 SAtk / 4 SDef<br />
Timid Nature<br />
- Thunder<br />
- Bug Buzz<br />
- Giga Drain<br />
- Volt Switch<br />
<br />
Lickilicky @ Choice Band<br />
Trait: Cloud Nine<br />
Shiny: Yes<br />
EVs: 252 Atk / 174 HP / 82 Spd<br />
Adamant Nature<br />
- Return<br />
- Power Whip<br />
- Fire Punch<br />
- Explosion<br />
<br />
Cryogonal @ Leftovers<br />
Trait: Levitate<br />
Shiny: Yes<br />
EVs: 168 Def / 248 HP / 92 SDef<br />
Calm Nature<br />
- Rapid Spin<br />
- Ice Beam<br />
- Recover<br />
- Haze<br />
<br />
Druddigon @ Life Orb<br />
Trait: Sheer Force<br />
Shiny: Yes<br />
EVs: 216 HP / 252 Atk / 20 SAtk / 20 Spd<br />
Lonely Nature<br />
- Dragon Claw<br />
- Flamethrower<br />
- Earthquake<br />
- Sucker Punch<br />
<br />
Amoonguss @ Black Sludge<br />
Trait: Regenerator<br />
Shiny: Yes<br />
EVs: 252 HP / 88 Def / 52 SAtk / 116 SDef<br />
Calm Nature<br />
- Clear Smog<br />
- Spore<br />
- Giga Drain<br />
- Stun Spore<br />
<br />
I don't know what to say. I'm very inexperienced.</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=120">Other Teams</category>
			<dc:creator>SuperNightshade12</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485085</guid>
		</item>
		<item>
			<title>Potential Pokemon in Texas?</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485084&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 00:49:53 GMT</pubDate>
			<description><![CDATA[I think it's a good idea.]]></description>
			<content:encoded><![CDATA[<div>I think it's a good idea.</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=184">Local Tournaments</category>
			<dc:creator>Silver Soul</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485084</guid>
		</item>
		<item>
			<title>Ongoing Another Newcomer! - xEpiphany vs. Matezoide</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485081&amp;goto=newpost</link>
			<pubDate>Wed, 19 Jun 2013 00:20:29 GMT</pubDate>
			<description>---Quote (Originally by Rules)--- 
Open 3v3 Singles LC 
ASB Arena 
2 Subs 
2 Recovers, 5 Chills 
All Abilities 
Training Items 
---End Quote---...</description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				<div>
					Originally Posted by Fat <strong>Rules</strong>
					
				</div>
				<div style="font-style:italic">Open 3v3 Singles LC<br />
ASB Arena<br />
2 Subs<br />
2 Recovers, 5 Chills<br />
All Abilities<br />
Training Items</div>
			
			<hr />
		</td>
	</tr>
	</table>
</div><div align="center"><img src="http://img507.imageshack.us/img507/5870/sphealb.png" border="0" alt="" /><br />
<i>Ahh, reffing my creator and my brother. Let's see how this goes!</i></div><br />
<b>xEpiphany</b><br />
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<i>Tynamo</i>
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<img src="http://cdn.bulbagarden.net/upload/a/ad/Spr_5b_602_s.png" border="0" alt="" /><br />
Tynamo (F)<br />
Nature:Modest (+1 SpA, -1 Atk)<br />
Type:[Electric]<br />
Electric: Electric STAB; 50% reduction in paralysis chance from other electrical attacks, perfect accuracy and 30% chance of Protect breaking Thunder during Rain. Superior senses in power plant environments.<br />
<br />
Abilities:<br />
Levitate (Passive): This Pokemon naturally floats above the earth when released or easily takes flight, evading the Ground moves Bulldoze, Earthquake, Fissure, and Magnitude. Earth Power will have three (3) less Base Attack Power. Dig and Dive can strike a Levitating Pokemon if their user is over Size Class 4, has Levitate, is 3.5m or larger, or is a Flying-type. Otherwise Dig and Dive will miss. Ground moves can still hit.<br />
<br />
Stats:<br />
<br />
HP: 90<br />
Atk: Rank 1 (-)<br />
Def: Rank 2<br />
SpA: Rank 3 (+)<br />
SpD: Rank 2<br />
Spe: 60<br />
Size Class: 1<br />
Weight Class: 1<br />
Base Rank Total: 12<br />
<br />
EC: 0/9<br />
MC: 15<br />
<br />
Attacks:<br />
Tackle<br />
Thunder Wave<br />
Spark<br />
Charge Beam<br />
Magnet Rise<br />
</div>
</div><br />
<br />
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<i>Gible</i>
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<img src="http://cdn.bulbagarden.net/upload/f/f7/Spr_5b_443_f.png" border="0" alt="" /><br />
Gible (M)<br />
Nature:Lonely (+1 Atk, -1 Def)<br />
Type:[Dragon/Ground]<br />
Dragon: Dragon STAB; more in touch with legendary or special auras in arenas. Able to use Thrash without losing focus.<br />
Ground: Ground STAB; Immune to all electrical attacks, can Dig through almost any substance, Evasive Digging reduced from 6 per action Energy Cost to 5 per action, superior senses in darkened cave surroundings.<br />
<br />
Abilities:<br />
Sand Veil (Passive): This Pokemon is used to reacting in desert conditions and gets a 20% evasion boost during Sandstorms. Pokemon with this ability are immune to Sandstorm damage.<br />
Rough Skin [DW] (Passive) LOCKED: When struck with a contact attack, this Pokemon’s abrasive skin causes pain to the opponent, dealing 25% of the damage received to the opponent.<br />
<br />
Stats:<br />
<br />
HP: 90<br />
Atk: Rank 4 (+)<br />
Def: Rank 1 (-)<br />
SpA: Rank 2<br />
SpD: Rank 2<br />
Spe: 42<br />
Size Class: 1<br />
Weight Class: 2<br />
Base Rank Total: 13<br />
<br />
EC: 0/9<br />
MC: 0<br />
DC: 0/5<br />
<br />
Attacks:<br />
Tackle<br />
Sand-Attack<br />
Dragon Rage<br />
Sandstorm<br />
Takedown<br />
Sand Tomb<br />
Slash<br />
<br />
Outrage<br />
Iron Head<br />
Body Slam<br />
Iron Tail<br />
Double-Edge<br />
<br />
Toxic<br />
Dig<br />
Shadow Claw<br />
Earthquake<br />
Flamethrower<br />
</div>
</div><br />
<br />
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<i>Syclar</i>
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<img src="http://i165.photobucket.com/albums/u65/wyverii/Syclar.png" border="0" alt="" /><br />
Syclar (M)<br />
Nature:Naive (+15% Speed, +X% Accuracy, -1 SpD)<br />
Type:[Ice/Bug]<br />
Bug: Bug STAB; more mobility in dense brush or forest conditions. Gains one extra attack on multi-hit moves, with a cap of five (5).<br />
Ice: Ice STAB; immune to freezing and Sheer Cold, no vision loss or damage in Hail or snowstorm conditions, perfectly accurate and 30% Protect breaking Blizzard in Hail. Superior senses and mobility in frozen caves and other frigid arenas.<br />
<br />
Abilities:<br />
Compoundeyes (Passive): This Pokemon’s complex eyes give it a comprehensive view of the field, making its attack 30% (x1.3) more accurate.<br />
Snow Cloak (Passive): This Pokemon is used to snowy blizzard conditions and gains a 20% evasion boost during Hail. Pokemon with this ability are immune to Hail damage.<br />
Technician [DW] (Passive) LOCKED: This Pokemon is more skilled at performing weaker moves, causing any of their one-hit or two-hit attacks that normally have 6 or less Base Attack Power to have their Base Attack Power on each hit multiplied by 1.5. (e.g. Aerial Ace goes from 6 to 9, Mach Punch goes from 4 to 6, Double Hit to from 4 per hit to 6 per hit etc.) The Energy Cost for a one-hit or two-hit attack is increased by one (1). Each hit in a multi-hit move is boosted by one (1) Base Attack Power, and the Energy Cost for multi-hit attacks is increased by two (2). Because Technician is a multiplier on single hit moves, its effect is applied to Base Attack Power before any additive effects. Technician only applies to combos in the rare case that an initial hit will have 6 or less BAP.<br />
<br />
HP: 90<br />
Atk: Rank 3<br />
Def: Rank 2<br />
SpA: Rank 3<br />
SpD: Rank 1 (-)<br />
Spe: 105 (+ 25% Accuracy )<br />
Size Class: 1<br />
Weight Class: 1<br />
Base Rank Total: 15<br />
<br />
EC: 0/6<br />
MC: 0<br />
DC: 0/5<br />
<br />
Attacks:<br />
Fury Attack<br />
Leer<br />
Leech Life<br />
Scratch<br />
Ice Shard<br />
Focus Energy<br />
Slash<br />
Icy Wind<br />
Bug Bite<br />
X-Scissor<br />
Icicle Spear<br />
<br />
Earth Power<br />
Pin Missile<br />
Spikes<br />
Superpower<br />
Tail Glow<br />
<br />
Ice Beam<br />
Venoshock<br />
Avalance<br />
Toxic<br />
X-Scissor<br />
</div>
</div><br />
<br />
<div align="center">---------------</div><br />
<div align="right"><br />
<b>Matezoide</b><br />
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<i>Harold, the Eevee</i>
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<img src="http://i.imgur.com/6wlz5.png" border="0" alt="" /><br />
    <br />
&lt;Eevee&gt; (Harold) [Male]<br />
    <b>Nature: </b>Adamant (+Atk, -SpAtk)<br />
    <b><br />
    Type:</b> Normal<br />
     <br />
     <b>Normal:</b> Normal STAB; adapt comfortably to any surrounding after 3 actions. Able to use Outrage without losing focus.<br />
<br />
<br />
     <b>About<b></b>:</b> As an unborn Eevee, Harold was defective.  While his brothers and sister developed, Harold's was halted and when  his mother gave birth, he was the only one that stayed behind, although  nobody knew about his existence.<br />
After several months inside his mother, the fetus that would turn into  Harold started to die, but luckly, his family came across a Moss Rock.  Due to Eevee's adaptable nature, his body began to change. This allowed  Harold's fetus to fully develop and he was born a week later.<br />
However, because of this event, part of his DNA is that of a Leafeon,  leading Harold to be born with it's physical characteristics and making  him immune to the effect of the other stones, he can only evolve into  Leafeon.<br />
<br />
<br />
    <b>Abilities: </b><br />
     <b>Run Away</b><b> (</b><b><b>Passive</b>):</b> This Pokemon is  quick on its feet and    will  evade any field traps and hazards that  would harm it (Spikes,    Stealth  Rock, Toxic Spikes) in an arena. A  Pokemon can still absorb    Toxic Spikes  if it has Run Away and is  Poison-typed. Run Away does not    allow the  Pokemon to switch out of  trapping moves or abilities,   however  it can  escape other situational  trapping strategies in battle.<br />
     <b>Adaptability</b><b> (</b><b><b>Passive</b>):</b> The moves that match this Pokemon’s type have their Base Attack Power increased by two (2). <br />
    <b>Anticipation (DW UNLOCKED, Passive):</b> This Pokemon is better  at     sensing dangerous attacks, and reduced the Base Attack Power from      super-effective attacks, Selfdestruct, and Explosion by two (2).<br />
     <br />
     HP: 90<br />
     Atk: Rank 3(+)<br />
     Def: Rank 2 <br />
     SpA: Rank 1 (-)<br />
     SpD: Rank 3 <br />
     Spe: 55<br />
    Size Class: 1<br />
    Weight Class: 1<br />
    Base Rank Total: 13<br />
     <br />
    EC: 5/6 <br />
     MC: 11<br />
     DC: 5/5<b><br />
      <br />
    Moves:</b><br />
    Tackle (*)<br />
  Tail Whip (*)<br />
  Helping Hand (*)<br />
  Sand-Attack (*)<br />
  Growl (*)<br />
Covet (*)<br />
  Quick Attack (*)<br />
Take Down (*)<br />
Bite (*)<br />
Double Edge<br />
Last Resort<br />
Charm<br />
     <br />
<br />
<br />
Dig<br />
Facade<br />
Frustration<br />
Heal Bell<br />
Protect (*)<br />
Return<br />
Round (*)<br />
Work Up (*)<br />
<br />
<br />
Endure (*)<br />
    Flail (*)<br />
    Yawn (*)<br />
Wish<br />
Covet<br />
     <br />
</div>
</div><br />
<br />
<br />
<br />
<br />
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<i> Zero, the Bronzor</i>
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&lt;Bronzor&gt; (Zero)<br />
Nature: Brave (+Attack, -Speed, -10% evasion)<br />
<br />
<b>Type:</b> Steel/Psychic<br />
Steel: Steel STAB; Immune to Sandstorm, highly insusceptible to toxic     attacks, but can be corroded specifically by Acid and Acid Spray, can  be    magnetized. Superior senses in high-metal environments like     construction sites or factories.<br />
Psychic: Psychic STAB; less susceptible to blinding, more susceptible to     sound-based assaults as far as locking on with Psychic attacks, can     lift and throw opponents with Psychic attacks regardless of weight     difference. Psychic-type attacks are not godlike and cannot be used as a     catchall for Disabling, Binding, and redirecting opposing attacks.<br />
<br />
<b>About<b></b>:</b> A Bronzor met at the Iron Island, Zero always heard   tales of the out-side world. Upon capture, the young Bronzor is   extremely curious and courageous (If not reckless) to explore his new   surroundings. Sadly, Zero also realised just how much better life would   be if he had arms. The ability to punch and grabs things looks  extremely  interesting to him, but alas, it is not meant to be.<br />
<br />
Abilities:<br />
<b>Levitate</b><b> (</b><b><b>Passive</b>):</b>This Pokemon naturally  floats above the earth  when   released or easily takes flight, evading  the Ground moves  Bulldoze,   Earthquake, Fissure, and Magnitude. Earth  Power will have  three (3) less   Base Attack Power. Dig and Dive can  strike a Levitating  Pokemon if   their user is over Size Class 4, has  Levitate, is 3.5m or  larger, or is a   Flying-type. Otherwise Dig and  Dive will miss<br />
<b>Heatproof</b><b> (</b><b><b>Passive</b>):</b>This Pokemon's  mirror-like alloyed skin  protects it   from Fire-type attacks, reducing  the type effectiveness of  Fire-typed   attacks to the next level of  resistance (2x weak becomes  neutral,   neutral becomes resistance,  etc.) The damage inflicted by  burns is also   cut in half.<b><br />
Heavy Metal (DW UNLOCKED, Passive): </b>The Pokemon's body structure is     immensely dense, doubling its weight. When it uses a full-body attack  or    a weight-based attack it will do more damage, and it will be much     harder to lift, throw, or knock back.<br />
<br />
<br />
HP: 90<br />
Atk: Rank 2 (+) <br />
Def: Rank 3<br />
SpA: Rank 1<br />
SpD: Rank 3<br />
Spe: 20 (-)<br />
Size Class: 1<br />
Weight Class: 4 (5 with heavy metal)<br />
<br />
EC: 1/6<br />
MC: 0<br />
DC: 5/5<br />
<b><br />
Attacks:</b><br />
<br />
Tackle (*)<br />
Confusion (*)<br />
Hypnosis (*)<br />
Imprison (*)<br />
Confuse Ray (*)<br />
Extrasensory (*)<br />
Psywave (*)<br />
Iron Defense (*)<br />
Faint Attack (*)<br />
Safeguard (*)<br />
Heavy Slam<br />
<br />
<br />
Earthquake (*)<br />
Gravity (*)<br />
Gyro Ball (*)<br />
Psyshock (*)<br />
Rest (*)<br />
Rock-Slide (*)<br />
Signal Beam (*)<br />
Sleep Talk (*)<br />
Solarbeam<br />
Stealth Rock (*)<br />
Trick (*)<br />
Trick-Room<br />
</div>
</div><br />
<br />
<br />
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<i>Solomon, the Chinchou</i>
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<br />
<br />
&lt;Chinchou&gt; (Solomon) (M)<br />
Nature: Modest (+1 SpA, -1 Atk)<br />
<br />
Type: Water / Electric<br />
Water: Water STAB; Can breathe and have excellent mobility when    underwater, are less capable on land unless they are entirely    amphibious.<br />
Electric: 50% reduction in paralysis chance from other electrical    attacks, perfect accuracy and 30% chance of Protect breaking Thunder    during Rain. Superior senses in power plant environments.<br />
<br />
<br />
<b>About<b></b>:</b> In the 19th century, a lone pokemon was abandoned   by his trainer. Travelling without a destination, Solomon was attacked   by a wild Parasect on the swamps. After suffering heavy damage and   having his body almost entirely paralysed by the beast's spores, Solomon   fell on the lake and died from his injures.<br />
Several years later, the water type woke up, with very little   resemblance on his former life and having no idea how he got there, he   wandered for months on his own, eventualy meeting with Matezoide and   getting caught.<br />
The years spent ''dead'' greatly damaged Solomon's mind, reducing his   inteligence and his ability to speak, but is surprisigly happy. The very  first thing Solomon remembered is that he was ''born on a monday'',  which led to Twilight  to naming him after the poem, Solomon Grundy.<br />
<br />
Abilities:<br />
<br />
<b>Volt Absorb</b><b> (</b><b><b>Passive</b>):</b>: This Pokemon absorbs  all electrical attacks  and  instead of taking damage, recovering 50%  of the damage an  electrical  attack would have done. A Pokemon that  attacks itself with  electricity  to heal only recieves 25% of the  damage that attack would  do to itself.  Thunder Wave has no effect on  the Pokemon.<br />
<b>Illuminate (Toggle): </b><br />
<br />
Default effect: None.<br />
<br />
Alternative effect: This Pokemon emits a continuous light that brightens   the environment and makes it easier for all Pokemon to see. While this   ability is active, any darkened or twilight state in the battle is   negated and all moves used by any Pokemon (friend or foe, or itself)   have their accuracy increased by 10% (flat). Boosts from multiple   Illuminates do not stack.<br />
<br />
<b>Water Absorb (DW LOCKED Passive):</b> This Pokemon absorbs water   attacks and  instead of taking damage from them, recovering 50% of the   damage the  water attack would have done. A Pokemon that attacks itself   with water  to heal only recieves 25% of the damage that attack would  do  to itself.<br />
<br />
<br />
HP: 100<br />
Atk: 1 (-)<br />
Def: 2<br />
SpA: 3 (+)<br />
SpD: 2<br />
Spe: 67<br />
Size Class: 1<br />
Weight Class: 2<br />
<br />
EC: 1/6<br />
MC: 0<br />
DC: 1/5<br />
<br />
Supersonic (*)<br />
Bubble (*)<br />
Thunder-Wave (*)<br />
Flail (*)<br />
Confuse Ray (*)<br />
Water Gun (*)<br />
Spark (*)<br />
Take Down (*)<br />
Electro Ball<br />
Hydro Pump<br />
<br />
Endure<br />
Ice Beam (*)<br />
Scald (*)<br />
Surf (*)<br />
Thunderbolt (*)<br />
Volt Switch (*)<br />
<br />
Agility (*)<br />
Brine (*)<br />
Whirlpool (*)<br />
Psybeam (*)<br />
Mist (*)<br />
</div>
</div><br />
</div><br />
<div align="center"><br />
<b>Order of Events:</b><br />
<i>Epiphany sends out and equips.<br />
Mate sends out, equips, and orders.<br />
Epiphany counters.<br />
I ref.</i><br />
</div></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=164">ASB</category>
			<dc:creator>Cube</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485081</guid>
		</item>
		<item>
			<title>Completed Flamestrike in a flashmatch, how novel (Flamestrike vs Matezoide, 1v1 singles)</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485079&amp;goto=newpost</link>
			<pubDate>Tue, 18 Jun 2013 21:10:23 GMT</pubDate>
			<description>---Quote (Originally by Flamestrike)--- 
Gonna challenge Matezoide! 
 
1v1 NFE Singles 
Switch=KO 
All abilities 
Items=Training 
1 Day DQ 
2 subs</description>
			<content:encoded><![CDATA[<div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				<div>
					Originally Posted by Fat <strong>Flamestrike</strong>
					(Post 4739673)
				</div>
				<div style="font-style:italic">Gonna challenge Matezoide!<br />
<br />
1v1 NFE Singles<br />
Switch=KO<br />
All abilities<br />
Items=Training<br />
1 Day DQ<br />
2 subs<br />
2 Recovers/5 chills<br />
ASB arena</div>
			
			<hr />
		</td>
	</tr>
	</table>
</div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
	<table cellpadding="6" cellspacing="0" border="0" width="100%">
	<tr>
		<td class="alt2">
			<hr />
			
				<div>
					Originally Posted by Fat <strong>Matezoide</strong>
					(Post 4739675)
				</div>
				<div style="font-style:italic">Yeah!</div>
			
			<hr />
		</td>
	</tr>
	</table>
</div><b>Flamestrike's Pokemon:</b><br />
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<i>Cannonstrike the Embirch</i>
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Embirch - Cannonstrike (M)<br />
<b>Nature: </b>Brave (+1 Atk, -15% Speed, -10% Evasion)<br />
<b>Type:</b> Fire/Grass<br />
<b>Fire:</b> Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water   attack. Superior senses in volcanic or brushfire areas.<br />
<b>Grass:</b> Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming &quot;powder&quot; attacks. More   mobile in areas with strong natural light sources. Superior senses in   tall grass and forest areas. Able to use Wrap and Bind without losing focus.<br />
<br />
<b>Abilities:</b><br />
<b>Reckless:</b> (Passive) This Pokemon has an innately aggressive nature   that lets it use all-out attacks with recoil more effectively. Recoil   attacks from this Pokemon have two (2) more Base Attack Power, and   recoil percentage is unaffected.<br />
<b>Leaf Guard:</b> (Passive) In bright sunlight the Pokemon is surrounded   by a faint green glow. The glow protects it from all permanent and   temporary status conditions.<br />
<b>Chlorophyll (DW): </b> (Passive) During bright sunlight, this Pokemon’s cells absorb more solar energy, doubling (x2) their speed.<br />
<br />
HP: 90<br />
Atk: Rank 3 (+)<br />
Def: Rank 2<br />
SpA: Rank 3<br />
SpD: Rank 2<br />
Spe: 52 (60/1.15v)<br />
Size Class: 1<br />
Weight Class: 2<br />
Base Rank Total: 13<br />
Total Moves: 27<br />
<br />
EC: 3/9<br />
MC: 0<br />
DC: 3/5<br />
<br />
<b>Attacks:<br />
</b>Bullet Seed<br />
Sweet Scent<br />
Absorb<br />
Growth<br />
Ember<br />
Leech Seed<br />
Flame Wheel<br />
Giga Drain<br />
Fire Spin<br />
Lava Plume<br />
Petal Dance<br />
Synthesis<br />
<br />
Blaze Kick<br />
Counter<br />
Earth Power<br />
Revenge<br />
Seed Bomb<br />
<br />
Low Kick<br />
<br />
Hidden Power (Ice, 7)<br />
Protect<br />
SolarBeam<br />
Fire Blast<br />
Will-O-Wisp<br />
Rock Slide<br />
Grass Knot<br />
Substitute<br />
Flash Cannon</div>
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<i>Lavastrike the Numel</i>
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Numel - Lavastrike (M)<br />
<b>Nature: </b>Quiet (+1 SpA, -15% Speed, -10% Evasion)<br />
<b>Type: </b>Fire/Ground<br />
<b>Fire:</b> Fire STAB; immune to burn, emit a low glow in dark places,  takes  additional damage if active open flames are exposed to a water  attack.  Superior senses in volcanic or bushfire areas.<b><br />
Ground: </b>Ground STAB; Immune to all electrical attacks, can Dig  through almost  any substance, Evasive Digging reduced from 6 per action  Energy Cost to 5  per action, superior senses in darkened cave  surroundings.<br />
<br />
<b>Abilities:<br />
Oblivious: </b>(Passive) This Pokemon is incapable of being affected by Attract, Cute Charm, or Captivate.<br />
<b>Simple: </b>(Passive) This Pokemon innately exaggerates the effect of  stat boosts and drops to the point where they have double the  effectiveness and thus double the stage modifier (e.g. Swords Dance  boosts Attack by four (4) stages, Bulk Up boosts Attack and Defense by  two (2) stages each). Stat boosts and drops still maximize at six (6)  stages.<br />
<b>Own Tempo (DW): </b>(Passive) This Pokemon moves at its own pace and  when confused, it will never harm itself in confusion. If the Pokemon  also has Tangled Feet, it will raise Accuracy by one (1) Stage.<br />
<br />
<b>Stats:</b><br />
<br />
HP: 90<br />
Atk: Rank 2<br />
Def: Rank 2<br />
SpA: Rank 4 (+)<br />
SpD: Rank 2<br />
Spe: 30 (35/1.15v)<br />
Size Class: 1<br />
Weight Class: 2<br />
Base Rank Total: 13<br />
Total Moves: 25<br />
<br />
<b>EC:</b> 2/6<br />
<b>MC:</b> 1<br />
<b>DC:</b> 2/5<br />
<br />
<b>Attacks:<br />
</b>Growl<br />
Tackle<br />
Ember<br />
Magnitude<br />
Focus Energy<br />
Take Down<br />
Flame Burst<br />
Amnesia<br />
Lava Plume<br />
Earth Power<br />
Yawn<br />
Earthquake<br />
Flamethrower<br />
Double-Edge<br />
<br />
AncientPower<br />
Body Slam<br />
Endure<br />
Scary Face<br />
Yawn<br />
<br />
Hidden Power (Ice, 7)<br />
Protect<br />
Dig<br />
Fire Blast<br />
Will-O-Wisp<br />
Rock Slide</div>
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<i>Apestrike the Chimchar</i>
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Chimchar - Apestrike (M)<br />
<b>Nature: </b>Naive (+15% Speed, +17% Accuracy, -1 SpD)<br />
<b>Type: </b>Fire<br />
<b>Fire:</b> Fire STAB; immune to burn, emit a low glow in dark places,  takes  additional damage if active open flames are exposed to a water  attack.  Superior senses in volcanic or bushfire areas.<br />
<br />
<b>Abilities:<br />
Blaze: </b>(Passive) When this Pokemon’s HP is lower than 33%, the base  damage of any fire attack is increased by two (2). (eg Flamethrower goes  from 10 to 12, Fire Blast from 12 to 14).<br />
<b>Iron Fist (DW): </b>(Passive) The Base Attack Power of this Pokemon’s  “Punch” attacks is increased by two (2). (Known attacks affected: Bullet  Punch, Comet Punch, Dizzy Punch, Drain Punch, DynamicPunch, Fire Punch,  Focus Punch, Hammer Arm, Ice Punch, Mach Punch, Mega Punch, Meteor  Mash, Shadow Punch, Sky Uppercut, ThunderPunch).<br />
<br />
<b>Stats:</b><br />
<br />
HP: 90<br />
Atk: Rank 2<br />
Def: Rank 2<br />
SpA: Rank 2<br />
SpD: Rank 1 (-)<br />
Spe: 71 (61*1.15^)<br />
Size Class: 1<br />
Weight Class: 1<br />
Base Rank Total: 13<br />
Total Moves: 21<br />
<br />
EC: 1/9<br />
MC: 0<br />
DC: 1/5<br />
<br />
<b>Attacks:<br />
</b>Scratch<br />
Leer<br />
Ember<br />
Taunt<br />
Fury Swipes<br />
Flame Wheel<br />
Nasty Plot<br />
Torment<br />
Acrobatics<br />
Slack Off<br />
Flamethrower<br />
<br />
Counter<br />
Encore<br />
Fake Out<br />
Focus Punch<br />
ThunderPunch<br />
<br />
Dig<br />
Brick Break<br />
Fire Blast<br />
Will-O-Wisp<br />
U-Turn</div>
</div><br />
<div align="right"><b>Matezoide's Pokemon:</b><br />
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...
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<img src="http://img705.imageshack.us/img705/825/solomon.png" border="0" alt="" /><br />
<br />
<br />
&lt;Chinchou&gt; (Solomon) (M)<br />
Nature: Modest (+1 SpA, -1 Atk)<br />
<br />
Type: Water / Electric<br />
Water: Water STAB; Can breathe and have excellent mobility when    underwater, are less capable on land unless they are entirely    amphibious.<br />
Electric: 50% reduction in paralysis chance from other electrical    attacks, perfect accuracy and 30% chance of Protect breaking Thunder    during Rain. Superior senses in power plant environments.<br />
<br />
<br />
<b>About<b></b>:</b> In the 19th century, a lone pokemon was abandoned   by his trainer. Travelling without a destination, Solomon was attacked   by a wild Parasect on the swamps. After suffering heavy damage and   having his body almost entirely paralysed by the beast's spores, Solomon   fell on the lake and died from his injures.<br />
Several years later, the water type woke up, with very little   resemblance on his former life and having no idea how he got there, he   wandered for months on his own, eventualy meeting with Matezoide and   getting caught.<br />
The years spent ''dead'' greatly damaged Solomon's mind, reducing his   inteligence and his ability to speak, but is surprisigly happy. The very  first thing Solomon remembered is that he was ''born on a monday'',  which led to Twilight  to naming him after the poem, Solomon Grundy.<br />
<br />
Abilities:<br />
<br />
<b>Volt Absorb</b><b> (</b><b><b>Passive</b>):</b>: This Pokemon absorbs  all electrical attacks  and  instead of taking damage, recovering 50%  of the damage an  electrical  attack would have done. A Pokemon that  attacks itself with  electricity  to heal only recieves 25% of the  damage that attack would  do to itself.  Thunder Wave has no effect on  the Pokemon.<br />
<b>Illuminate (Toggle): </b><br />
<br />
Default effect: None.<br />
<br />
Alternative effect: This Pokemon emits a continuous light that brightens   the environment and makes it easier for all Pokemon to see. While this   ability is active, any darkened or twilight state in the battle is   negated and all moves used by any Pokemon (friend or foe, or itself)   have their accuracy increased by 10% (flat). Boosts from multiple   Illuminates do not stack.<br />
<br />
<b>Water Absorb (DW LOCKED Passive):</b> This Pokemon absorbs water   attacks and  instead of taking damage from them, recovering 50% of the   damage the  water attack would have done. A Pokemon that attacks itself   with water  to heal only recieves 25% of the damage that attack would  do  to itself.<br />
<br />
<br />
HP: 100<br />
Atk: 1 (-)<br />
Def: 2<br />
SpA: 3 (+)<br />
SpD: 2<br />
Spe: 67<br />
Size Class: 1<br />
Weight Class: 2<br />
<br />
EC: 1/6<br />
MC: 0<br />
DC: 1/5<br />
<br />
Supersonic (*)<br />
Bubble (*)<br />
Thunder-Wave (*)<br />
Flail (*)<br />
Confuse Ray (*)<br />
Water Gun (*)<br />
Spark (*)<br />
Take Down (*)<br />
Electro Ball<br />
Hydro Pump<br />
<br />
Endure<br />
Ice Beam (*)<br />
Scald (*)<br />
Surf (*)<br />
Thunderbolt (*)<br />
Volt Switch (*)<br />
<br />
Agility (*)<br />
Brine (*)<br />
Whirlpool (*)<br />
Psybeam (*)<br />
Mist (*)<br />
</div>
</div></div><br />
Just specify training items whenever.</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=164">ASB</category>
			<dc:creator>Elevator Music</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485079</guid>
		</item>
		<item>
			<title>Sceptile (Choice Scarf) (QC 0/3)</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485078&amp;goto=newpost</link>
			<pubDate>Tue, 18 Jun 2013 20:29:56 GMT</pubDate>
			<description><![CDATA[Image: http://www.smogon.com/download/sprites/bw/254.png  
 
[SET] 
name: Choice Scarf 
move 1: Leaf Storm 
move 2: Hidden Power Ice 
move 3: Focus...]]></description>
			<content:encoded><![CDATA[<div><img src="http://www.smogon.com/download/sprites/bw/254.png" border="0" alt="" /><br />
<br />
[SET]<br />
name: Choice Scarf<br />
move 1: Leaf Storm<br />
move 2: Hidden Power Ice<br />
move 3: Focus Blast<br />
move 4: Rock Slide / Earthquake<br />
item: Choice Scarf<br />
nature: Naive<br />
ability: Overgrow<br />
EVs: 84 Atk / 252 SpA / 172 Spe <br />
<br />
[SET COMMENTS]<ul><li>Faster than +2 max speed Cloyster and all relevant +1s</li>
<li>Leaf Storm gives power, Hp Ice and Focus Blast are for coverage, Rock Slide is for Volcarona</li>
<li>Can out speed and OHKO Keldeo, Terrakion, DD Dragonite with broken Multiscale, Defensive Politoed, Cloyster, and offensive Valcorana (75% for offensive Volcarona)</li>
<li>Needs neutral Leaf Storm or 4x Coverage move to deal enough damage.</li>
</ul><br />
[ADDITIONAL COMMENTS]<ul><li>Earthquake deals more damage to Ninetails and Heatran.</li>
<li>Evs give max attacking stats while still out speeding +2 Jolly Cloyster</li>
<li>Naive makes Mamoswine's Ice Shard rarely OHKO, Leaf Storm OHKOs back</li>
<li>Maybe ThunderPunch for Gyarados?</li>
</ul></div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=124">Locked / Outdated Analyses</category>
			<dc:creator>kloms</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485078</guid>
		</item>
		<item>
			<title><![CDATA[Quality Control Sharpedo [BW2 Revamp] [QC: 0/3] -- Work in Progress]]></title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485077&amp;goto=newpost</link>
			<pubDate>Tue, 18 Jun 2013 20:15:55 GMT</pubDate>
			<description><![CDATA[Okay, this is boss since I get to write about my favorite 'mon, and after my foolishness on the CB set being REALLY viable, then I'm giving it in OO....]]></description>
			<content:encoded><![CDATA[<div>Okay, this is boss since I get to write about my favorite 'mon, and after my foolishness on the CB set being REALLY viable, then I'm giving it in OO. There are some things that this thing needs to be fixed. An example is how Ice Fang is flawed against the ever present Landorus-T and Ice Beam is an option. The analysis needs some fixing now, and Sharpedo can revenge more threats in BW2 like Thundurus-T. Anyways, getting this on a roll!<br />
<div style="margin:20px; margin-top:5px">
	<div class="smallfont" style="margin-bottom:2px">Code:</div>
	<hr /><code style="margin:0px" dir="ltr" style="text-align:left"><ul><li>Skeleton [ ]</li><br />
<li>QC Approved 2/3 [ ]</li><br />
<li>Written [ ]</li><br />
<li>QC Approved 3/3 [ ]</li><br />
<li>GP Approved 2/2 [ ]</li><br />
<li>Upload [ ]</li><br />
</ul></code><hr />
</div><img src="http://pldh.net/media/pokemon/gen3/rusa_action/319.gif" border="0" alt="" /><img src="http://pldh.net/media/pokecons/319.png" border="0" alt="" /><img src="http://pldh.net/media/pokemon/md2/art/319.png" border="0" alt="" /><img src="http://pldh.net/media/pokemon/md2/sprite/319.png" border="0" alt="" /><img src="http://pldh.net/media/pokemon/gen5/blackwhite_animated_front/319.gif" border="0" alt="" /><img src="http://pldh.net/media/pokemon/gen5/back/319.png" border="0" alt="" /><br />
<a href="http://www.smogon.com/bw/pokemon/sharpedo/ou" target="_blank"><u><b>Seriously, Gamefreak made all Sharpedo's sprites look boss</b></u></a><br />
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<i>Skeleton</i>
<div id="hideblock"
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</div><br />
<br />
[Overview]<br />
<ul><li>Speed Boost is good</li>
<li>Faster + LO + P. Strong = Excellent Sweeper (more late-game)</li>
<li>Relies on Protect</li>
<li>Priority Kill</li>
<li>You can call paper Sharpedo, in fact, Sharpedo is jealous that Deoxys-A is frailer than Sharpedo, sooo frail, did I say that too many times?</li>
<li>If it can't KO then it most likely dies</li>
<li>Good Late-game sweeper and can demolish teams unprepared for its wrath, fastest shark alive</li>
</ul> <br />
[SET]<br />
name: Mixed Attacker<br />
move 1: Crunch<br />
move 2: Hydro Pump<br />
move 3: Ice Beam / Zen Headbutt <br />
move 4: Protect<br />
item: Life Orb<br />
ability: Speed Boost<br />
nature: Rash<br />
evs: 108 Atk / 252 SpA / 148 Spe <br />
<br />
[SET COMMENTS]<br />
<br />
[ADDITIONAL COMMENTS]<br />
<br />
[SET]<br />
name: Physical Attacker<br />
move 1: Waterfall<br />
move 2: Crunch<br />
move 3: Ice Fang / Earthquake<br />
move 4: Protect<br />
item: Life Orb<br />
ability: Speed Boost<br />
nature: Adamant<br />
evs: 252 Atk / 4 Def / 252 Spe<br />
<br />
[SET COMMENTS]<br />
<br />
[ADDITIONAL COMMENTS]<br />
<br />
[Other Options]<br />
<br />
[Checks and Counters]</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=156">OU Analyses</category>
			<dc:creator>Vertex</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485077</guid>
		</item>
		<item>
			<title>Ongoing Ragnarokalex VS maserato</title>
			<link>http://www.smogon.com/forums/showthread.php?t=3485076&amp;goto=newpost</link>
			<pubDate>Tue, 18 Jun 2013 20:15:34 GMT</pubDate>
			<description><![CDATA[2v2 NFE Doubles 
Abilities: none 
2 Subs 
No Chills/Recovers 
Arena: Demonic Pit 
Training Items 
  
Demononic Pit: 
For some reason, your Poke'mon...]]></description>
			<content:encoded><![CDATA[<div>2v2 NFE Doubles<br />
Abilities: none<br />
2 Subs<br />
No Chills/Recovers<br />
Arena: Demonic Pit<br />
Training Items<br />
 <br />
Demononic Pit:<br />
For some reason, your Poke'mon have been tossed into this miniature world between worlds. The realm has a red taint all around it, the sky red with the clouds black, black lightning jumping between clouds with alarming frequency. In this large hole, there is a pool of water, with rocks scattered around it. The ground is soft enough to dig, and one can fly upwards, but at the top of the hole, many ominous figures look in, shouting taunting words, tormenting the battlers they look upon.<br />
Arena Effect:<br />
Pokémon are inflicted with Taunt and Torment. These effects do not wear off over time. <br />
 <br />
<div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				<div>
					Originally Posted by Fat <strong>Ragnarokalex</strong>
					
				</div>
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<i>Ahri the Vulpix@Exp Share</i>
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<img src="http://veekun.com/dex/media/pokemon/main-sprites/black-white/37.png" border="0" alt="" /><br />
<b>Vulpix (Ahri) Female</b><br />
Nature:<br />
<b>Modest</b><br />
Type: <br />
<b>Fire</b>: STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or brushfire areas.<br />
 <br />
 <br />
Stats:<br />
HP: 90<br />
Atk: Rank 1 (-)<br />
Def: Rank 2<br />
SpA: Rank 3 (+)<br />
SpD: Rank 3<br />
Spe: 65<br />
Size Class: 1<br />
Weight Class: 1<br />
Base Rank Total: 14<br />
 <br />
 <br />
EC: 0/6<br />
DC: 0/5<br />
MC: 0<br />
 <br />
<b>Attacks: 22Total</b><br />
Confuse Ray<br />
Dig<br />
Disable<br />
Ember<br />
Energy ball<br />
Extrasensory<br />
Faint Attack<br />
Fire Spin<br />
Flame Burst<br />
Flamethrower<br />
Heat Wave<br />
Hex<br />
Hypnosis<br />
Imprison<br />
Overheat<br />
Protect<br />
Quick Attack<br />
Roar<br />
Safeguard<br />
Substitute<br />
Tail Whip<br />
Will o Wisp<br />
</div>
</div><br />
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<i>TBN the Dratini@Exp Share</i>
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<img src="http://veekun.com/dex/media/pokemon/main-sprites/black-white/147.png" border="0" alt="" /><br />
<b>Dratini (TBN) Male</b><br />
Nature:<br />
<b>Quiet</b><br />
Type:<br />
<b>Dragon</b> STAB; More in touch with legendary or special auras in arenas. Able to use Hyper Beam and Giga Impact without losing focus.<br />
 <br />
 <br />
 <br />
Stats:<br />
HP: 90<br />
Atk: Rank 3<br />
Def: Rank 2<br />
SpA: Rank 3 (+)<br />
SpD: Rank 2<br />
Spe: 43 (-) (-10%EVA)<br />
Size Class: 2<br />
Weight Class: 1<br />
Base Rank Total: 13<br />
 <br />
EC: 9/9<br />
MC: 0<br />
DC 0/5<br />
 <br />
<b>Attacks: 17 Total</b><br />
Agility<br />
Aqua Jet<br />
Dragon Dance<br />
Dragon Pulse<br />
Dragon Rage<br />
Extreme Speed<br />
Flamethrower<br />
Ice Beam<br />
Iron Tail<br />
Leer<br />
Slam<br />
Substitute<br />
Surf<br />
Thunder Wave<br />
Thunderbolt<br />
Twister<br />
Wrap<br />
</div>
</div></div>
			
			<hr />
		</td>
	</tr>
	</table>
</div><div style="margin:20px; margin-top:5px; ">
	<div class="smallfont" style="margin-bottom:2px">Quote:</div>
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			<hr />
			
				<div>
					Originally Posted by Fat <strong>maserato</strong>
					
				</div>
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<i>Giuseppi Verdi</i>
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Combusken<br />
<img src="https://www.pokecheck.org/i/anim/256.gif" border="0" alt="" /><br />
<i>The greatest Italian composer. His operatic skills were nearly unmatched.</i><br />
<b>Battle theme</b><br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=pd0KdGxIUbg" target="_blank">http://www.youtube.com/watch?feature...&amp;v=pd0KdGxIUbg</a><br />
Type=Fire<br />
Fire STAB; immune to burn, emit a low glow in dark places, takes additional damage if active open flames are exposed to a water attack. Superior senses in volcanic or bushfire areas.<br />
Fighting: Fighting STAB; ignore weight restrictions on Circle Throw, Seismic Toss, Sky Drop, Storm Throw, Submission, and Vital Throw. Superior reaction time in close quarters.<br />
EC 5/9<br />
MC 0<br />
DC 5/5<br />
 <br />
Hasty nature<br />
 <br />
HP: 90<br />
Atk: Rank 3<br />
Def: Rank 1-<br />
SpA: Rank 3<br />
SpD: Rank 2<br />
Spe: 64 + (+7%Acc)<br />
Size Class: 2<br />
Weight Class: 2<br />
Base Rank Total: 14<br />
 <br />
Moves<br />
Scratch<br />
Double kick<br />
Growl<br />
Focus energy<br />
Ember<br />
Peck <br />
Sand attack<br />
Fire Spin<br />
Flamethrower<br />
Slash<br />
Sky uppercut<br />
 <br />
Egg moves<br />
Agility<br />
Counter<br />
Crush claw<br />
Feather dance<br />
Endure<br />
Thunder punch<br />
 <br />
Tm<br />
Fire blast<br />
Rock slide<br />
Shadow claw<br />
Swords dance<br />
Will o wisp<br />
Substitute<br />
</div>
</div><br />
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<i>Peter Ilyich Tchaikovsky</i>
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<img src="https://www.pokecheck.org/i/anim/496.gif" border="0" alt="" /><br />
<i>Tchaikovsky is one of the finest orchestraters in music history.</i><br />
<a href="http://www.youtube.com/watch?feature=player_embedded&amp;v=u2W1Wi2U9sQ" target="_blank">http://www.youtube.com/watch?feature...&amp;v=u2W1Wi2U9sQ</a><br />
Servine (Diva) (f)<br />
Type: Grass<br />
Grass:Grass STAB; immunity to Leech Seed and Worry Seed. 50% reduction in status effect chance of oncoming &quot;powder&quot; attacks. More mobile in areas with strong natural light sources. Superior senses in tall grass and forest areas. Able to use Wrap and Bind without losing focus.<br />
 <br />
Ec 4/9<br />
Mc 0<br />
Dc 4/5<br />
Nature: Serious<br />
HP: 90<br />
Atk: Rank 2<br />
Def: Rank 3<br />
SpA: Rank 2<br />
SpD: Rank 3<br />
Spe: 83<br />
Size Class: 2<br />
Weight Class: 2<br />
Base Rank Total: 15<br />
 <br />
Moves:<br />
Tackle <br />
Leer<br />
Wrap<br />
Vine Whip <br />
Growth<br />
Leaf Tornado<br />
Leech Seed<br />
Mega Drain<br />
Slam<br />
Leaf Storm<br />
Giga drain<br />
Coil<br />
Gastro acid<br />
 <br />
Toxic<br />
Energy Ball<br />
Reflect <br />
Light Screen<br />
Attract<br />
Snatch<br />
 <br />
Aerial ace<br />
Mirror Coat<br />
Twister<br />
Glare<br />
Iron Tail<br />
Pursuit<br />
</div>
</div></div>
			
			<hr />
		</td>
	</tr>
	</table>
</div>maserato gives items to his Pokemon and orders, followed by Ragnarokalex ordering.</div>

]]></content:encoded>
			<category domain="http://www.smogon.com/forums/forumdisplay.php?f=164">ASB</category>
			<dc:creator>Eternal Drifter</dc:creator>
			<guid isPermaLink="true">http://www.smogon.com/forums/showthread.php?t=3485076</guid>
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