Another RMT: Perhaps the most comprehensive.
Here's the team at glance...
There’s not much to say about this team. I made it from the overall situation I’ve seen thus far in the current Shoddy gameplay.
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Machamp @ Leftovers
Trait/Ability: No Guard
Nature: Adamant
EV spread: 252 HP/56 Atk/40 Def/136 SDef/24 Spe
- Dynamic Punch
- Stone Edge
- Rest
- Sleeptalk
<Description>
I was pretty surprised at how bulky this Champ is.
Gyarados @ Leftovers
Trait/Ability: Intimidate
Nature: Adamant
EV spread: 148 HP/176 Def/184 Spe
- Waterfall
- Dragon Dance
- Taunt/Earthquake
- Stone Edge
<Description>
I took the liberty of lurking in the old section of RMT and dug out this great EV spread for Gyarados. This Gyarados does not have any Atk ev’s, but its bulkiness makes more perfect sense for Heracross countering and sweeping.
Metagross @ Choice Band/Life Orb
Trait/Ability: Clear Body
Nature: Adamant
EV spread: 252 HP/240 Atk/12 Spe
- Meteor Mash
- Pursuit
- Explosion
- Bullet Punch
<Description>
CBGross with Pursuit. Good night, Gengar. Hypnosis no longer save your butt. Thbb. CB Explosion kills near darn anything that does not resist, and leaving 1% leftover as max dmg on Forry/Skarm. The spread is different than the standard since the residual dmg doesn't allow Dugtrio EQ survivability anyhow.
Forretress @ Leftovers
Trait/Ability: Sturdy
Nature: Relaxed
EV spread: 252 HP/184 Atk/74 Def
- Gyro Ball
- Rapid Spin
- Earthquake
- Stealth Rock
<Description>
I felt threatened without the use of rapid spinner.
Salamence @ Choice Scarf
Trait/Ability: Intimidate
Nature: Naughty
EV spread: 6 HP/252 Atk/252 Spe
- Draco Meteor
- Fire Blast
- Earthquake
- Stone Edge/Rock Slide
<Description>
I needed a scarfer won't be persuited to death and is somewhat bulky enough to take hit, and that's Salamence. The Draco Meteor is somewhat better to use for the fact that it guarantees OHK on most Garchomp, unlike Dragon Claw's 89% dmg leftover, which spells trouble.
Snorlax @ Leftovers
Trait/Ability: Thick Fat
Nature: Careful
EV spread: 244 HP/96 Def/170 SDef
- Body Slam
- Crunch
- Rest
- Sleep Talk
<Description>
Snorlax is like Blissey without its weight and burden to carry around.
A few nit/pick from me:
Overall, I'm pretty profound of this supposed-to-be-fun team, and it actually turned out into quite a formidable one. Sub + SD Garchomp will be annoying to counter, and so it is for every team that doesn't have 2 + 3 counters at bay.
Here's the team at glance...
There’s not much to say about this team. I made it from the overall situation I’ve seen thus far in the current Shoddy gameplay.
--------------------------------------------------------------------------------
Machamp @ Leftovers
Trait/Ability: No Guard
Nature: Adamant
EV spread: 252 HP/56 Atk/40 Def/136 SDef/24 Spe
- Dynamic Punch
- Stone Edge
- Rest
- Sleeptalk
<Description>
I was pretty surprised at how bulky this Champ is.
Gyarados @ Leftovers
Trait/Ability: Intimidate
Nature: Adamant
EV spread: 148 HP/176 Def/184 Spe
- Waterfall
- Dragon Dance
- Taunt/Earthquake
- Stone Edge
<Description>
I took the liberty of lurking in the old section of RMT and dug out this great EV spread for Gyarados. This Gyarados does not have any Atk ev’s, but its bulkiness makes more perfect sense for Heracross countering and sweeping.
Metagross @ Choice Band/Life Orb
Trait/Ability: Clear Body
Nature: Adamant
EV spread: 252 HP/240 Atk/12 Spe
- Meteor Mash
- Pursuit
- Explosion
- Bullet Punch
<Description>
CBGross with Pursuit. Good night, Gengar. Hypnosis no longer save your butt. Thbb. CB Explosion kills near darn anything that does not resist, and leaving 1% leftover as max dmg on Forry/Skarm. The spread is different than the standard since the residual dmg doesn't allow Dugtrio EQ survivability anyhow.
Forretress @ Leftovers
Trait/Ability: Sturdy
Nature: Relaxed
EV spread: 252 HP/184 Atk/74 Def
- Gyro Ball
- Rapid Spin
- Earthquake
- Stealth Rock
<Description>
I felt threatened without the use of rapid spinner.
Salamence @ Choice Scarf
Trait/Ability: Intimidate
Nature: Naughty
EV spread: 6 HP/252 Atk/252 Spe
- Draco Meteor
- Fire Blast
- Earthquake
- Stone Edge/Rock Slide
<Description>
I needed a scarfer won't be persuited to death and is somewhat bulky enough to take hit, and that's Salamence. The Draco Meteor is somewhat better to use for the fact that it guarantees OHK on most Garchomp, unlike Dragon Claw's 89% dmg leftover, which spells trouble.
Snorlax @ Leftovers
Trait/Ability: Thick Fat
Nature: Careful
EV spread: 244 HP/96 Def/170 SDef
- Body Slam
- Crunch
- Rest
- Sleep Talk
<Description>
Snorlax is like Blissey without its weight and burden to carry around.
A few nit/pick from me:
Overall, I'm pretty profound of this supposed-to-be-fun team, and it actually turned out into quite a formidable one. Sub + SD Garchomp will be annoying to counter, and so it is for every team that doesn't have 2 + 3 counters at bay.