If it's going to some serious damage to Tyranitar, I think X-scissor and U-Turn Our CAP has a lack in Bug moves and I don't see any reason for this
I disagree with Bug moves being innocuous on CAP6. Celebi is one of CAP6's best counters discussed in the counters thread and would get destroyed by X-Scissor. I would like to add X-Scissor to the banned moves. Cresselia is hardly used on the CAP server but would also be able to counter well if CAP6 doesn't have Super Effective coverage.If it's going to some serious damage to Tyranitar, I think X-scissor and U-Turn Our CAP has a lack in Bug moves and I don't see any reason for this
You only ignore the opponent's stat changes. You'll still have your defenses reduced.I'm supporting Close Combat to hit TTar, Trans, Syclant, Bliss and thanks to Unaware no Def/Sp.Def drop. Same thing goes for Hammer arm and SuperPower.
But you're also supporting Stone Edge! T-punch is only for Gyarados.Also supporting Thunder Punch to kill Gyarados and hit other Water Types and to damage Flying types.
I agree with most of Lawman's decisions but not this one. Drain Punch should be Allowed as it allows CAP6 to combine the moveslots for Fighting STAB and Recovery while giving the tradeoff of low base power, low PP, damage dependant recovery and reduced recovery in most cases.-Drain Punch
Unallowed. This pokemon is bulky enough and strong enough to make very good advantage of this move, and with Rocks and Steels abundant, having an SE move without wasting a slot for recovery seems too dangerous.
No, but it would help if we didn't remove a whole swath of reliable water-type checks at the very least.Okay they're some pretty damn sturdy counters for them, that doesn't make them any "harder" than the rest of the counters/checks they have. Not everything needs some 100% counter to be balanced.
It can still hit with Intimidate on a STAB move and Taunt. Without Thunderpunch, Stone Edge is necessitated to take out Gyarados.Like you said before, Stone Edge makes it difficult for Gyarados to actually counter it. I wonder why Gyarados was even suggested to be a check for it since Stone Edge make it a pretty shaky pokemon to rely on.
Taunt is a fairly large assumption, one which I don't necessarily support, but that's for the next thread.If CAP6 is running max speed, it could just Taunt them before they could use Toxic. Shuts down majority of their sets with the exception to HP Electric/Choice variation. Also wouldn't a CB Cross Chop/Close Combat be a 2HKO on both Blastoise and Milotic anyway so I don't see why getting rid of Thunder Punch matters much. Earthquake does more damage to Steel type then any of it's Fighting moves, so Earthquake variations can maul Tentacruel as well.
No, you won't. You assumed Taunt earlier, making Roar Suicune/Swampert meaningless.I give you these two. Suicune can shrug off the effect of TP and Swampert is immune to it and can probably take a Cross Chop or whatever from CAP6 before being roared out.
That's not really a reason to ban something. If it's useless, then movesetmakers will probably just not include it anyway.-Reversal
Unallowed due to wasting move space. With the abundance of Tyranitars, Abomasnows, Spikes, Stealth Rock, and Toxic Spikes, Reversal would not be at all threatening. Waste of a slot.
I already did propose it multiple times, it's currently allowed unless you want to change it (which I will fight against.)I'd like to propose Low Kick for reasons discussed in the rest-talk Machamp Stark Mountain thread.
QFT.I want to know why everyone is assuming this will get Bulk Up. It doesn't achieve the concept at all, since Bulk Up doesn't change how it fairs against any one the top five and would just create a similar situation to Revenankh (albeit Air Lock versions vs. ShedRest versions). I don't see why CAP needs to create two Fighting-type Bulk Uppers; the goal of CAP 6 is not to sweep but to prevent sweeps.
A lot of people are assuming it will be able to boost the damage from Stone Edge, ThunderPunch, and Ice Punch, which it can't as of now. So don't use that as an argument.
eh I'll take the risk.. im only going to support moves that i'm sure are a good idea for this guy.But being allowed moves doesn't mean they have to be in the final movepool, just that they can. What if (IF) Wyverii's stork wins, and then people start derailing the movepool thread saying that "Brave Bird is too overpowered blahblahblah"? Better to discuss it now!
hope i didn't derail because after that i saw:me said:if we do give him ice shard im gonna be against setup moves of his own.. sd/bulk up +any combination of those 3 would be kinda scary =\
i don't mean to point any fingers but it's all dk's fault x)dk said:[celebi and tangrowth] have more trouble with a Bulk-Up type set
[...]
I do submit that Stone Edge has the potential to be problematic on a Bulk Up set.
[...]
Unaware and its own ability to use Bulk-Up
[...]
there is no reason to believe this will lack Bulk Up
[...]
Sucker Punch also plays extremely well on a Bulk Up set. Too well, in my opinion
I can definitely see reasoning against the flying moves, as a lot of people want to keep Celebi as a counter. Despite this i think it is kinda risky for people hoping/relying on the fact that CAP6 gets Bulk Up to beat Revenankh, when a lot of people seem to be against it.Maybe i am missing something but how does this thing actually beat Revenankh convincingly.
It might not be able to bulk up, but even without boosts it is still bulky enough to stall you out.
CAP6 252 Att/Adamant Waterfall vs Standard Revenankh = 32.03%-37.76%
3HKO - 4HKO
That is CAP6 with Max attack, which i doubt is going to be used as it needs to be fairly bulky to switch in. So at best your gonna 4hko, Revenankh can just rest off the damage.
So unless people are counting on something like Swords dance, i think we should discuss the following
Brave Bird/Drill Peck Probably art dependant this also would help against Celebi and Pyroak.
Zen headbutt Basically the same as Drill peck, but worse coverage
Yeah but so does Stone Edge (which I'm still against btw), and STAB Waterfall does a number.I guess Flying moves do a bit more to Pyroak, its not like this thing will be freely switching into it though.
I personally don't see Thunder Punch removing every single known Bulky Water to date but maybe things we change once it comes down to voting. I can still see some reliable water-type checks coming in onto CAP6 to stop it.No, but it would help if we didn't remove a whole swath of reliable water-type checks at the very least.
Just as large as Bulk Up is. They're a good chance neither move make it or both do. Also I'll admit that since I did mention Taunt early, it would negate they're usefulness by a decent amount. You still can't do much to them unless you suddenly gain the ability to use Wood Hammer/Grass Knot.Taunt is a fairly large assumption, one which I don't necessarily support, but that's for the next thread.
No, you won't. You assumed Taunt earlier, making Roar Suicune/Swampert meaningless.
If you're throwing Electric moves down might as well throw down Thunder, Charge Beam, and Shock Wave into the mixture. Was going to throw down Volt Tackle but that seem slightly off for some reason. Also Tenta is destoryed by Earthquake since it's stronger than any of it's stabbed move towards Meta and Jirachi. Yes EQ would probably waste a moveslot for it but suprising those Steel/Psychic bastard is sorta funny.I'd rather Thunderbolt and not ThunderPunch to be on this to keep Tenta in the loop
I can somewhat understand people being against Stone Edge cause of the high base power but how can ANYONE be against Rock Slide and support Ice Punch and Thunder Punch on CAP6? Ice Punch already does as much Rock Slide to Zapdos and Thunder Punch ruins Gyarados, more so than Rock Slide AND Stone Edge.I already did propose it multiple times, it's currently allowed unless you want to change it (which I will fight against.)
Anyway, I'm going to have to argue again against Stone Edge, if not Rock Slide along with it. I'm starting to think Gyarados being a solid counter is the best thing for the metagame.
Which ones exactly?I personally don't see Thunder Punch removing every single known Bulky Water to date but maybe things we change once it comes down to voting. I can still see some reliable water-type checks coming in onto CAP6 to stop it.