Platinum/HG/SS Battle Frontier and DP Battle Tower Records

This will probably get needlessly lengthy, but regardless...

I'm a noob to this forum, though I've lurked for a while, mostly to keep myself up-to-date with the D/P Battle Tower Record thread. See, I became positively addicted to the strategy involved in Pokemon. I had Red/Blue/Gold/Silver as a kid, but I stopped there-- I had grown "too old" to continue with Pokemon and I gave up on it, effectively skipping the GBA era. Then, in junior year of high school my friends decided to play Diamond and Pearl. I called them losers. "Pokemon is a kid's game!" said I. "How can you play that garbage?"
Well, after some coaxing and that always annoying "you just don't think you'd be any good at it" remark, I bought Diamond. Simple game, simple story. I beat it with no trouble. Then, the completionist that I was, I decided to get a 100 win streak in the Battle Tower. "This should be no problem!" thought I.
Well, I was dumb. I had no idea about EV's, IV's, natures.. I thought it was a standard RPG: you level up, learn the strongest attacks, you win. I slowly learned the intricacies of the game, turned to the original Battle Tower Thread, and started to develop better teams.

Over 700 hours later, I got 111 wins. Yippee. Compared to what other people have, that's pitiful, but I was happy. Now, my friends still play the games, but I can beat them without even trying. I realized that all that time spent may have been for naught.. So.. I decided that, even though my "records" will likely soon fall off the radar, I'll at least post what I was able to come up with after playing through Platinum's Battle Frontier.

I used this team for all facilities (which wasn't necessarily a good idea considering how item-reliant it is):


Togekiss ** Archangel
Leftovers
Nature: Calm
Serene Grace
EVs: 252 HP, 4 Def, 252 SpD
Moveset:
~Air Slash
~Thunder Wave
~Aura Sphere
~Roost

The flincher from the main site. She did absolute marvels with stalling, and if I was lucky she'd be near full health after taking out one of her opponents. A bunch of times she could solo entire teams. With paralysis and flinching, the opponent rarely got to attack, and if s/he did, I could usually roost until they were struck with full paralysis and then start flinching again. I would usually flinch even if it wasn't very effective, since I could get more leftovers recovery that way. The fact that she could stall Gyarados with stone edge unless he got a crit the first turn was much appreciated.


Gengar ** Edimmu
Focus Sash
Nature: Modest
EVs: 4 HP, 252 SpA, 252 Spe
Moveset:
~Shadow Ball
~Thunderbolt
~Focus Blast
~Destiny Bond

Standard. Kill whatever possible, destiny bond after. If Garchomp or Dragonite was the opponent's lead, I'd usually switch out Togekiss for fear of Outrage and go straight to Gengar who would destiny bond, and then promptly switch back to Togekiss.


Garchomp ** Rubicante
Yache Berry
Nature: Jolly
EVs: 4 HP, 252 Atk, 252 Spe
Moveset:
~Outrage
~Earthquake
~Aerial Ace
~Swords Dance

Again standard, though I rarely used Swords Dance. If Togekiss was facing an electric type, I'd switch immediately to Garchomp (she could stall MOST ice types after paralysis, and any that she couldn't would be suicided by Gengar). He was also great at killing that damned double-teaming Shuckle, and since I always SD'd to full to take him out, it would be a clean sweep to the end.


Platinum Battle Tower Single Record: 120

Lost to a Regice lead that I thought I could stall with Togekiss. I used thunder wave, but he had a lum berry (which is why I regret never checking the list of pokemon in the BT). He used amnesia, I used thunder wave again, he used ice beam and froze me, hooray. Togekiss was dead at that point, I didn't expect her to thaw and she didn't. Gengar couldn't kill with focus blast, so I destiny bonded and prayed Garchomp could take on the rest. First out was Suicune who used Icy Wind and killed my Yache Berry. Garchomp KO'd it with two earthquakes, but out came an Articuno. I used Outrage and prayed for a critical, but no such luck. Ice beam, dead. I probably could've avoided that loss, whatever. I may try again.


Platinum Battle Hall Single Record: 180

Used Garchomp with a sash, but I can see everyone's been doing that. I think I lost to Abomasnow, I should've tacked on Fire Fang.

Platinum Battle Castle Single Record: 50

Ha. I could've done better, I had hundreds of saved CP but I wasted it all to skip the entire 7th round to fight the Brain, coz all I wanted was the gold.

Platinum Battle Arcade Single Record: 55

Ha. I laughed. Very hard. My team got switched with the opponent's. I forgot what I got stuck with, but oh well.

Platinum Battle Factory Single Record (Open Level): 52

Okay. I am actually really happy with this. I just wanted the gold from the frontier brain, that's it, and it took so many effing attempts. I cursed so many times, I hate this place and I'll probably just stay satisfied with my 52 wins coz I don't even know if I could get that far again. I forget what I lost with, I just remember thinking it was mediocre. I remember the second fight with the Frontier Brain though. I had a scarfed Tyranitar with the elemental punches as my lead, a dragon dancing/resting Gyarados, and that Cresselia with sunny day and moonlight. I got lucky with his lead, Suicune. I sent out Gyarados and dragon danced about 4 times in its face (my speed never got high, it kept using icy wind), rested, chesto berry woke me up, waterfall. Waterfall'd Forretress and actually OHKO'd it. Then Jynx came out. I forget what happened, it was either faster or maybe I missed? but Gyarados died to psychic, and Tyranitar retaliated with Fire Punch.


That about sums everything up. I'll probably cave and try the Battle Tower again, I don't really care enough about the other facilities, though the Hall was fun. Definitely never wanna touch Factory again.

I apologize for the length, mods may truncate my little introduction if it is so desired.
 
...well, I'm having difficulties in this frontier (easily more difficult than Emeralds)

anyway, Factory, I just quit after the second battle- Acid Armoring Grimer destroyed my entire rental team @ L50.

Meanwhile, the Castle was the only one i've gotten a symbol for so far, and even then I failed at number 23, as I got destroyed by a Purguly. I KO'ed the first pokes with my Staraptor, then Staraptor and Torterra got killed by Attract/Body Slam before my Gallade KO'ed it. THen Gallade died to a Power Herbing/Sky Attack Togekiss. But at the least I've gotten a symbol there.

Meanwhile... the Battle Hall is pissing me off. To be different, I've gone in with my Torterra (Original Starter), and attempted to go through Ice first, holding a Yache to be safe. The first time, I died at Rank 7, to a Sealeo- STAB SE Razor Leaf didn't OHKO, Blizzard did even with Yache.

However, this is the one I sent my last trip on, but it died, again to a Cloyster surviving Seed Bomb on Rank 10, then OHKOing with a CH Ice Beam. But really I haven't seen that much Hax yet, i've gotten close with a Frostlass- but Blizzard missed b/f I KOed it.

Torterra@ Yache
Naive (It's my starter one, w/e)
EV's:?

Seed Bomb
EQ
Rock Slide
Synthesis

is there anything I can do, or am I just forced to use someone different? I've tried my Gallade (Ice Punch/Psycho Cutter/CC/SD @ Lum Berry) but after Starting with Flying I died to a Staraptor on Rank 6 or 7 from Brave Bird...

haven't tried the Tower or Arcade yet.
 
Don't really have a trained team so have been going at the battle factory only so far with the latest streak ending at 32 for Lv50 singles. Destiny Bond/Explosion have been really helpful but explosion sure had a lot more misses than I would have liked... Floatzel and starmie seem to be often my streak enders for me with their speed and damage so bulky water pokes are always nice to have around.

My favourite rental so far is probably Gliscor with Earthquake, an air attack (probably aerial ace, don't remember exactly), swords dance, and baton pass.
 

Diana

This isn't even my final form
is a Researcher Alumnusis a Top Contributor Alumnus
Well, I actually got something going in the Level 50 Single Battle Factory, a new high streak for me of 34.

The streak ended in a battle with a water specialist. It ended up my Electric, Raichu, against a Politoed. Raichu Thunderpunched and didn't KO, and Politoed KOed with Earthquake, ending my streak.

I got some serious luck on this, and I doubt this'll stand for long, but I'm proud of my 34.
 

M Dragon

The north wind
is a Community Contributoris a Top Tiering Contributoris a Top Tutor Alumnusis a Tournament Director Alumnusis a Forum Moderator Alumnusis a Top Dedicated Tournament Host Alumnusis a Battle Simulator Moderator Alumnusis the Smogon Tour Season 17 Championis a defending World Cup of Pokemon Championis a Past SPL Champion
World Defender
A slowbro ended my streak. Outrage failed the KO, while Ice Beam didn't
232 wins with CBmence in the battle hall
I will try other pokemon (skarfkiss seems good in the battle hall)
 
A slowbro ended my streak. Outrage failed the KO, while Ice Beam didn't
232 wins with CBmence in the battle hall
I will try other pokemon (skarfkiss seems good in the battle hall)
scarfkiss would suffer similar weavile problems, although it would definately have a better shot at survival than garchomp or salamence. however, by running an item that isn't a focus sash you leave yourself open to all the things you can't 1HKO nailing you with freak critical hits. If i ever get around to making a good togekiss I'll likely take it to the battle hall.
 

Jumpman16

np: Michael Jackson - "Mon in the Mirror" (DW mix)
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Battle Simulator Admin Alumnusis a Smogon Discord Contributor Alumnusis a Researcher Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis an Administrator Alumnus
that togekiss is faster than weavile and therefore has a 54.15% chance of beating weavile, which is a lot better than salamence and garchomp's chances. there's other pokes scarfkiss has trouble with but it's the best hall poke posted thus far
 
63 wins and counting in battle arcade with this team

Tyranitar
jolly 4hp 252atk 252spe
-Dragon Dance
-Crunch
-Earthquake
-Stone edge

Garchomp
Jolly 4hp 252atk 252spe
-Swords dance
-Earthquake
-Outrage
-Fire fang

Latios
Timid 4hp 252sp.atk 252spe
-draco meteor
-dragon pulse
-psychic
-surf

In my opinion battle arcade isn't very hard as long as you can avoid any major problems on the game board, the worst one IMO is switch teams, It cost me my first streak and almost cost me this one.

EDIT: lost at 67 wins, up against a pory2 t-tar dragon dances pory2 uses signal beam, critical hit, t-tar is confused, next turn t-tar hurts itself in its confusion, pory2 finishes it off with signal beam, I send in chomp and for some reason use swords dance, pory2 uses ice beam chomp dies, I send in latios and kill it with dragon pulse, he sends in walrein, i dragon pulse, then he kills me with ice beam.
 

Diana

This isn't even my final form
is a Researcher Alumnusis a Top Contributor Alumnus
Seriously, this early on, if one person has to break a record I've posted it's M Dragon, we all know more people will do really well though, but I've got to say good luck on that Arcade streak.

Seriously, I need to work on another team soon for this because I think Starmie/Garchomp/Scizor is good but not 200-streak worthy. I get bored with Trick teams though so who knows what I'll do.

Edit: I'll have to theorymon this more but would a Rain team work in the frontier? I know it's quite strange but it's a fun idea, I'd like a few opinions before I actually go training Pokemon for it.
 
EDIT: Just reached 203 wins and still going.

I just reached 105 wins in the Battle Tower and still going strong. Although, I'm probably going to take a break from it for a bit and try out the other facilities. Here's my team:

Quadraxis (Metagross) @ Choice Scarf
Ability: Clear Body
EVs: 252 HP/228 Spd/28 SDef
Jolly nature (+Spd, -SAtk)
- Trick
- Stealth Rock
- Flash
- Protect

As you can see, this is just a Trick-lead. Fairly simple strategy, always Trick on the first turn (even if you know Metagross is just going to get KOed afterwards) and depending on what move the opponent is stuck on, we'll move from there. Stealth Rock is there to get rid of any potential Focus Sashers (especially ones with Mirror Coat/Counter) and is usually the second move I use after Trick if I see that I can still take a hit. Flash is basically there to screw over the opposing lead even more by reducing their accuracy so Suicune set up for free. And Protect is just for PP Stalling, especially against the Quick Claw OHKO users. Since OHKO moves only have 30 accuracy and 5 PP, with the combination of Flash and Protect, they rarely land a shot. This is also sort of a suicide lead because after I Trick and SR, I usually alternate between Flash and Protect until I die (usually but not always). The Speed EVs and Choice Scarf gives Metagross 384 Speed, enough to outspeed +nature base 125's.

Airashii (Suicune) @ Leftovers
Ability: Pressure
EVs: 252 HP/252 Def/4 Spd
Bold nature (+Def, -Atk)
- Surf
- Ice Beam
- Calm Mind
- Rest

Suicune absorbs the Water, Fire, and Ground moves that Metagross attracts and sets up as the opponent is stuck on one of the above attacking types. Given its bulk, Suicune is the primary sweeper of this team. Any time the opponent is stuck on a damaging move that's not Electric or Grass (the opponent will never use a Grass move on Metagross anyway) I go to Suicune. Pressure is also great and usually forces the opponent to Struggle until they die while I just keep CMing to +6 and Resting when necessary.

Rampage (Garchomp) @ Focus Sash
Ability: Sand Veil
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Claw
- Earthquake
- Fire Fang
- Swords Dance

Standard broken Yache Berry SDChomp. Since I can't abuse him on Shoddy or Wifi anymore the Battle Tower is the next best thing. But to be honest, I rarely get to use him mostly because he is vunerable to status hax and what not; making Suicune the better choice when going against a locked damaging move. Anyways, this guy absorbs the Electric attacks that Metagross (or any Steel for that matter) tend to attract. After being Tricked and stuck on an Electric move, Garchomp just gets 3 SDs and sweeps. Basically, I switch this guy in on any locked non-damaging move that doesn't cause status (i.e. Calm Mind, Double Team, Amnesia, etc.) and SD to +6.

**I replaced Garchomp's Yache Berry with Focus Sash after battle 105 just to see which item is better for the Battle Tower. I've found Focus Sash to be more useful since it protects Garchomp from crit Ice moves. In one battle I was down to only Garchomp after my Suicune got crited and died. The opponent used Ice Beam on Garchomp as I SD'ed and crited me again but thanks to the Focus Sash I was able to live it and KO for the win. Yache Berry wouldn't have saved me from that.
 

M Dragon

The north wind
is a Community Contributoris a Top Tiering Contributoris a Top Tutor Alumnusis a Tournament Director Alumnusis a Forum Moderator Alumnusis a Top Dedicated Tournament Host Alumnusis a Battle Simulator Moderator Alumnusis the Smogon Tour Season 17 Championis a defending World Cup of Pokemon Championis a Past SPL Champion
World Defender
Seriously, this early on, if one person has to break a record I've posted it's M Dragon, we all know more people will do really well though, but I've got to say good luck on that Arcade streak.

Seriously, I need to work on another team soon for this because I think Starmie/Garchomp/Scizor is good but not 200-streak worthy. I get bored with Trick teams though so who knows what I'll do.

Edit: I'll have to theorymon this more but would a Rain team work in the frontier? I know it's quite strange but it's a fun idea, I'd like a few opinions before I actually go training Pokemon for it.
In the battle factory, when i had a RD swift swim ludicolo, it worked pretty well, so I guess RD teams could work well
 
Ima a huge fan of the Battle Factory ( I like randoms or I just suck at raisin pkm x_x), well, I tried doing both the single and the double ones
( both level 50 and open level )


Level 50 ( Single ):

My team consists of Dustox, Doduo and the awesome Haunter:

Dustox (M) @ Silverpowder
Ability: Shield Dust
EVs: dunno
Nature: Modest
- Silver Wind
- Psybeam
- Toxic
- Whirlwind
---
Haunter (F) @ Persim Berry
Ability: Levitate
EVs: dunno
Nature: Timid
- Night Shade
- Toxic
- Confuse Ray
- Grudge
---
Doduo (F) @ Liechi Berry
Ability: Run Away
EVs: dunno
Nature: Jolly
- Aerial Ace
- Faint Attack
- Quick Attack
- Acupressure

nothing better there T_T, Doduo seems fine though and Dustox is fully evolved at least

First opponent: Weepinbell ( Acid), Piplup ( Growl ), Snorunt ( Headbutt ) --> Dustox beat all 3 easily

Second opponent: Pikachu@Sitrus Berry(Swift) Seel(Aqua Jet, Encore), Illumise (Silver Wind, Wish, Swift) --> Dustox beat all 3 with some difficulties ( survived with 1 hp )

Third opponent: Spinda(Drain Punch,Faint Attack,) Wailmer(Icy Wind,Water Pulse), Turtwig (Withdraw) --> Dustox beat all 3
4th opponent: Bagon, Totodile(Dive), Lombre(Water Pulse) ---> Dustox beat all 3

5th opponent: Clefairy(Encore,Sing,Wake-up Slap), Omanyte(Mud Shot, Protect), Spoink@Sitrus Berry(Swift,Psywave,Confuse Ray) --> annoying, Dustox died to Spoink but Haunter finished the rest

6th opponent: Sandshrew, Cyndaquil@ Quick Claw ? (Double Kick), Baltoy (Light Screen) --> Dustox beat all 3, Cyndaquil used an item before attackin, thus I assume its Quick Claw

7th opponent: Tropius @ Lansat Berry (Aerial Ace), Lunatone, Relicanth (Harden, Mud Sport, Water Pulse) ---> failed, I was surprised @ how the Pokemon strenght raised that much.. Tropius owned Dustox and hurt Doduo, though got defeated by it, then Relicanth walked through my team ._.

Level 50 (Double):
Well, I'll get abit luckier I hope!
Murkrow (M) @ BlackGlasses
Ability: Super Luck
EVs: dunno
Jolly nature (+Spd, -SAtk)
- Faint Attack
- Wing Attack
- Torment
- Taunt
---
Nuzleaf (M) @ Aspear Berry
Ability: Chlorophyll
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Razor Leaf
- Faint Attack
- Swagger
- Harden
---
Staryu @ Cheri Berry
Ability: Natural Cure
EVs: dunno
Timid nature (+Spd, -Atk)
- Bubblebeam
- Twister
- Swift
- Light Screen

lol, ftw !!!
First opponent: Omanyte (AncientPower), Baltoy, Koffing (Sludge) --> lol, lost
Ok, this was major fail, probably because I didnt look when the guy/girl told me about the opponents Pkm, Smogon beat me.

Open Level ( Single ):
Sceptile (M) @ Liechi Berry
Ability: Overgrow
EVs: dunno
Jolly nature (+Spd, -SAtk)
- Crunch
- Leaf Blade
- Quick Attack
- Screech
---
Roserade (M) @ Coba Berry
Ability: Natural Cure
EVs: dunno
Calm nature (+SDef, -Atk)
- Magical Leaf
- Sludge Bomb
- Stun Spore
- Mud-Slap
---
Golem (M) @ Focus Band
Ability: Rock Head
EVs: dunno
Impish nature (+Def, -SAtk)
- Earthquake
- Rock Slide
- Sucker Punch
- Sandstorm

not happy with Roserade so I may switch it fast =o, I like Golems moveset

First opponent: Hypno, Gallade (Brick Break), Rampardos --> Sceptile beat Hypno with Crunch, Gallade made the Liechi Berry activate and Sceptile beat the rest

I traded Roserade for:
Gallade (M) @ Kasib Berry
Ability: Steadfast
EVs: dunno
Careful nature (+SDef, -SAtk)
- Brick Break
- Zen Headbutt
- Thunder Wave
- Confuse Ray

Second opponent: Tauros (Pursuit, Zen Headbutt), Electrivire, Starmie --> Sceptile beat all 3 easily
Gallades movepool was pretty bad (imo) so I switched it for Starmie:

Starmie @ Lum Berry
Ability: Natural Cure
EVs: dunno
Timid nature (+Spd, -Atk)
- Confuse Ray
- Psychic
- Surf
- Thunder Wave

Third opponent: Tentacruel (Sludge Bomb) , Ampharos@Shuca Berry (ThunderWave, Thunderbolt), Flareon(Curse) --> Tentacruel beat Sceptile, Starmie beat Cruel and Golem took out the rest.

4th opponent: Milotic@Shell Bell (Hypnosis,Surf, Ice Beam), Floatzel, Vileplume --> Milotic slept and beat Sceptile, Starmie beat the rest


I swapped Sceptile for Milotic:
Milotic (M) @ Shell Bell
Ability: Marvel Scale
EVs: dunno
Modest nature (+SAtk, -Atk)
- Surf
- Ice Beam
- Hypnosis
- Attract
---

5th opponent: Skarmory, Poliwrath (Surf, Double Team, Vacuum Wave), Ampharos@Shuca Berry (Thunderbolt, Power Gem) --> beat him, which wasnt hard

6th opponent: Wailord@Sitrus (Surf, Ice Beam), Rhydon@Passho Berry,
Slaking (Yawn) --> easy battle, all done by Starmie ( yay @Lum Berry)

7th opponent: Dusknoir @Leftovers, Houdoom (Endure, Reversal),
Rampardos --> was scared of Reversal combo first, but Milotic survived and beat all three of them


yay, I did the first 7 ^_^



=s
My new team ( gosh, I miss my old one =( ) consists of:

Arcanine (M) @ Salac Berry
Ability: Intimidate
EVs: dunno
Jolly nature (+Spd, -SAtk)
- Flare Blitz
- Thunder Fang
- Endure
- Reversal
Infernape (M) @ Muscle Band
Ability: Blaze
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Blaze Kick
- Thunderpunch
- Shadow Claw
- Gunk Shot
---
Nidoqueen (F) @ Scope Lens
Ability: Rivalry
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Poison Jab
- Thunderpunch
- Fire Punch
- Ice Punch
---
hum @ EQ weakness

8th opponent: Rampardos (Payback, Stone Edge, Avalanche), Machamp (Earthquake), Golduck@Shell Bell (Waterfall, Aerial Ace) --> lol, got so lucky here, cant explain it well but it was rly close
Switched Infernape for Golduck:

Golduck (M) @ Shell Bell
Ability: Cloud Nine
EVs:
Adamant nature (+Atk, -SAtk)
- Waterfall
- Shadow Claw
- Mud-Slap
- Aerial Ace

9th opponent: Torterra@Leftovers (Giga Drain), Rapidash (Solar Beam), Marowak (Bone Rush) --> easy and Psyduck paid off =D

10th opponent: Magnezone, Machamp (Payback), Meganium --> easy with Arcanine takin out all 3 ( well, it died too due to recoil though )

11th opponent: Charizard@White Herb (WoW), Marowak (Bone Rush, Fire Punch), Weezing --> Arcanine ^.^ beat all three, relied on a CH for Weezing though

12th opponent: Walrein@Chople Berry (Aqua Tail, Encore), Vileplume (Sleep Powder, Ingrain), Mr.Mime (Copycat) --> Arcanine took out Walrein, while Nidoqueen had fun with the other two =s

13th opponent: Claydol (Trick Room, Zen Headbutt), Manectric (Thunder Fang), Garchomp (Double Team, Sandstorm, Earthquake) --> meh, I lost, I was like HOLY SHIT, when I saw Chomp, then relieved when it used moves like Sandstorm, but it then ran through Arcanine and Nidoqueen ( I so hoped shed survive the EQ q_q ), Golduck could take it out, but it was so damaged that Manectric just had to use Thunder Fang. I shouldve used Endure + Reversal with Arcanine x_

Open Level (Double):
My team:
Lapras (M) @ Leftovers
Ability: Water Absorb
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Aqua Tail
- Avalanche
- Curse
- Ice Shard
---
Blaziken (M) @ Salac Berry
Ability: Blaze
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Blaze Kick
- Aerial Ace
- Reversal
- Endure
---
Miltank (F) @ Cheri Berry
Ability: Scrappy
EVs: dunno
Impish nature (+Def, -SAtk)
- Return
- Iron Head
- Milk Drink
- Thunder Wave
---
Just took them because they seemed fine, dunno how this'll work in a Doubles battle though.

1st opponent: Marowak (Brick Break), Whiscash@ Shell Bell (Earth Power), Nidoking (Double Kick) --> spammed Returns and Aqua Tails and won
2nd opponent: Altaria, Weavile(Night Slash), Poliwrath (Vacuum Wave) --> like the first one, just spammed, although i had the advantage because of Ice Shard and Iron Head =o

switched my Miltank to Weavile to deal better with Alakazam:

Weavile (M) @ Chople Berry
Ability: Pressure
EVs:
Adamant nature (+Atk, -SAtk)
- Night Slash
- Ice Punch
- Fake Out
- Screech
3rd opponent: Alakazam (Psychic), Honchkrow (Taunt), Ambipom (Brick Break) --> easy, Lapras and Weavile worked good together
4th opponent: Wailord@Sitrus Berry (Double Team), Gengar, Quagsire (Brick Break) --> was easy too, although Weavile died to Quagsire + Faillord, well, at least I could use Blaziken for once.
5th opponent: Shiftry, Magmortar (Focus Blast), Charizard (Air Slash, Smokescreen) --> close battle, but Lapras managed to beat Charizard 1on1 =D

Switched out Weavile for Magmortar:

Magmortar (M) @ Forgot
Ability: Flame Body
EVs: dunno
Modest nature (+SAtk, -Atk)
- Fire Blast
- Will-o-wisp
- Sunny Day
- Focus Blast

6th opponent: Bastiodon, Sceptile (Leaf Blade), Marowak (Bone Rush) --> was scared but my two Fire-types won this

switched Magmortar for Sceptile since noone can touch Tentacruel otherwise ( well ):
Sceptile (M) @ Liechi Berry
Ability: Overgrow
EVs: dunno
Jolly nature (+Spd, -SAtk)
- Crunch
- Leaf Blade
- Quick Attack
- Screech
---
7th opponent: Ambipom, Starmie, Tentacruel --> whoops, missed the moves, w.e.. easy win

hooray.. first seven done!


My team:
Metagross @ Wise Glasses
Ability: Clear Body
EVs: dunno
Modest nature (+SAtk, -Atk)
- Psychic
- Flash Cannon
- Shadow Ball
- Sludge Bomb
---
Houndoom (M) @ Focus Sash
Ability: Flash Fire
EVs: dunno
Jolly nature (+Spd, -SAtk)
- Fire Fang
- Thunder Fang
- Reversal
- Endure
---
Whiscash (M) @ Persim Berry
Ability: Anticipation
EVs: dunno
Adamant nature (+Atk, -SAtk)
- Earthquake
- Rock Slide
- Aqua Tail
- Thrash

Nice team, but i hate how nearly every Fire-type is doin the Endure + Reversal thingy:

8th opponent: Gliscor (Baton Pass, Aerial Ace), Raichu (Quick Attack), Ampharos ( Thunderbolt) --> Metagross died but was easy otherwise
meh.. takin long so doin it short

9th opponent: Electrivire, Lopunny, Nidoqueen
10th opponent: Hypno, Lapras, Luxray
11th opponent: Lickilicky, Forretress, Miltank
12th opponent: Exeggutor, Crobat, Yanmega

changed Whiscash to Yanmega

13th opponent: Meganium, Glalie, Mr. Mime

changed Yanmega to Meganium

14th opponent: Magnezone, Lanturn, Gyarados ( scary )
yay, 14 done!

new team:
Ursaring
Swampert
Lopunny


15th opponent: Nidoking, Gengar, Mr.Mime
16th opponent: Magmortar, Pinsir, Dewgong

changed Swampert to Pinsir

17th opponent: Guardevoir, Slowking, Garchomp ( omg, was so close again )

changed Pinsir to Chomp

18th opponent: Quagsire, Tentacruel, Kangashkan
19th opponent: Ampharos, Blastoise, Whiscash
20th opponent: Infernape, Armaldo, Skuntank

changed Chomp to Armaldo ( in hope it knows X-Scissor, to spoil the fun,
it doesnt )

21th opponent: Slowbro, Froslass, Luxray
uhh, another seven...

(its ongoing)


---------

Conclusion:

Level 50 Single: 6
Level 50 Double: 0 ._.
Open Level Single: 12
Open Level Double: 21 ( ongoing)

Why isnt (Double) included btw ? =S
 
Wow, that is the longest post I've ever seen. O.O

*Sorry if this post is considered spam since it serves no productive purpose. I'll delete it if needed*
 
that togekiss is faster than weavile and therefore has a 54.15% chance of beating weavile, which is a lot better than salamence and garchomp's chances. there's other pokes scarfkiss has trouble with but it's the best hall poke posted thus far
Isn't that just the chance that Scarfkiss will win after flinching Weavile on Turn 1? My calcs indicate that Ice Punch + Ice Shard isn't close to a guaranteed 2HKO, even with crit or freeze included. Did I get it wrong? Yes, I forgot STAB! Thanks, Peterko.

Just for the record. I don't think Scarfkiss is the best hall poke so far. Although, it certainly has potential. I acknowledge that your theorymon is superior to mine. But you know, seeing is believing.

Yay, I finally got the Firefox paragraph problem fixed. It was something really simple.
 

Peterko

Never give up!
is a Top Researcher Alumnusis a Contributor Alumnus
I´m not sure what scarf kiss everyone is talking about, but I

weavile ice punch vs togekiss (lv.50)
189 x 75 x 0.44 / 115) + 2) x 1.5 x 2 = 168
189 x 75 x 0.44 / 115) + 2) x 0.85 x 1.5 x 2 = 140

140-168 damage

6/252/252 togekiss has 115 def and 161 HP so it may or may not OHKO you without ice shard

hmm if lv.96 vs lv.100 applies
357 x 75 x 0.84 / 226) + 2) x 1.5 x 2 = 302
357 x 75 x 0.84 / 226) + 2) x 0.85 x 1.5 x 2 = 254

254-302 / 312 HP

ice shard does 138 minimun so togekiss loses unless air slash flinches

lol about "best hall poké"...isn´t it just a little bit too early for this? I mean this will take at least 6 months...let´s give it time...my current theorymon which I ran through all of the rank 10 pokémon is quite good and can be the best under some circumstances (I have to figure out how the AI behaves in some situations first)...it´s all theory and that is on hold, because I am working on a video world champs theorymon / breeding / training etc.

EDIT: I forgot the most important thing, TRE you´re the king!!! thanks a lot
 
I have 28 wins in the Battle Factory Open Level atm. I'm not out yet though, going to see if I can get further later.

For the last seven I had Electivire, Milotic, and Arcanine. Electivire had Thunderpunch/Fire Punch/Ice Punch/Earthquake. Milotic had Surf/Ice Beam/Dragon Pulse/Recover. Arcanine had Flare Blitz/Extremespeed/Crunch/Thunder Fang.

I forget what I had in the previous rounds aside from the third since I saved the battle. I had a Sunny Day Infernape, Snorlax, and Aerodactyl. In the first/second I had a Swampert and Cradily but that's all I remember.

I'll have to make sure I keep track from now on.

At the Battle Hall I ended at 172 wins with

Salamence @ Focus Sash
Nature: Adamant
IVs: 23/31/28/31/31/31
EV spread: 6 HP / 252Atk / 252Spd
- Outrage
- Earthquake
- Stone Edge
- Fire Fang / Hydro Pump (I had cloned the Salamence and switched the two depending on which move I needed. I only used the one with Hydro Pump for Rock though.)

I lost against a Rank 10 Venasaur. It survived Outrage with its Focus Sash and used Toxic on me. The next two turns it used Protect while Toxic damaged me. I tried to Outrage again but Salamence hurt itself in its confusion. Venasaur then used Sludge and that plus the damage from Toxic took me down.

I'll probably try the Battle Hall again later since I want to break 200.

I ran into the dreaded Lickilicky that some people were talking about! Fortunately I met it at a lower rank and Ice Punch didn't freeze me, haha.
 
My Battle Arcade streak came to a screeching halt (at 33) when I got the 'swap teams' tile. Ugh, it didn't help that I got Starmie/Alakazam/Armaldo vs. my Empoleon/Scizor/Garchomp. I took a break and upped my Battle Castle record (got first plate + 1 streak, don't know what that is lol) but Battle Arcade is definitely starting to be one of my favorite facilities... At least I can stay awake while playing it!

My team was:

Empoleon
- Surf
- Ice Beam
- Grass Knot
- Hidden Power Ground (67~68)

Pretty much the only pokemon that I had to use, she rips shit up. Even though she doesn't have Choice Specs, STAB Surf is still pretty lethal and the type coverage is excellent.

Scizor
- Roost
- U-turn
- Pursuit
- Bullet Punch

This set is kinda shitty (For Frontier at least), aside from BP. I need to trade it back to Diamond and clone it, and stick on X-Scissor and Night Slash.

Garchomp
- Outrage
- Earthquake
- Stone Edge
- Fire Fang

Back-up sweeper if Empoleon dies, and most of the opponents team should be weakened if Empoleon is gone so Outrage was basically the only move I used... Earthquake once or twice for a few steel-types.

As you can see, my mindset is to sweep the hell out of the opponent and I tried to string together 3 powerful sweepers who weren't all weak to 1 common type from the limited pool I could choose from in my Platinum cart.

PS: Dammit I missed getting on the leaderboard by 2 battles. :pirate:
 
Did you find yourself using Hidden Power Ground a lot or was it more of a convenience as opposed to a necessity?
 
I think it's mainly for Magnezone. Otherwise, Surf would be just as good in all the situations I can think of.

Edit: Pah, of course. Lanturn always escapes me. >_>
 
Did you find yourself using Hidden Power Ground a lot or was it more of a convenience as opposed to a necessity?
I found it more of a convenience, as the only time I had to use it was against Lanturn, and I used it against Magnezone to make sure it would die though I assume Surf would still deal a lot of damage. It did help in those 2 cases, but you can just switch against Lanturn anyway (Bar Battle Hall). If you are having trouble finding / breeding for a HP Ground Empoleon for the Battle Frontier it honestly it's neccessary at all. Most of the time I'm using Surf and Grass Knot anyway.
 
after running a scarfkiss in the battle hall there some observations I'd like to point out.

1. As I predicted, the lack of stopping power really hurts the set. I find myself relying heavily on that 60% flinch chance, and I highly doubt my luck with flinch has been 60%. Also, unless you catch some divine intervention, Chansey/Blissey/Snorlax wall you completely. Lots of other minor threats get the chance to take you out as well, where garchomp/salamence are typically 1 hit or be 1 hit situations.

2. Once again, Chansey/Blissey/Snorlax wall you completely. I haven't encounted any of the 3 so far but based on their sets and my stats there is no simple solution to them. May the hax gods shine upon you.

3. Hyper Beam is a serious option. With Choice Scarf its dubious as to whether it will KO some big name threats like Zapdos but it certainly packs a huge punch. With Tri Attack being strictly from XD it is also a lot more practical as a powerhouse move and should be considered.

4. How necessary is the scarf? The only real pokemon that the scarf helps against is the Weavile, and as jumpman pointed out earlier thats just slightly better than a 50% chance at success. I'm running modest so Choice Specs will leave me really open to some faster threats, but its possible that they will turn out more effective. Focus Sash is another option allowing you to consider Thunder Wave or an Air Slash followed by a Hyper Beam.


In conclusion, Scarfkiss is a potent threat, but it is not the pokemon that will be replacing Chomp/Mence as best Battle Hall participant.
 
UPDATED: Beat 169 in Battle Hall when the Hall Matron pulled out Weavile and Ice Punched me to death. Thanks, Hall Matron.

Record: 169
Place: Battle Hall 1v1
Pokemon used:
Salamence, Adamant lv. 50
EVs: 252 Atk 252 Spd 6 HP
IVs: 30/30/31/15/30/31
Moves: Outrage, Earthquake, Stone Edge, Fire Blast

Strategy:
Did the following: Ice, Dark, Water, Rock, Normal, Dragon, Ground, Flying and then just kind of gauged where the most potential ice and rock attacks could otherwise come from.

Never had to run into Weavile, TTar or Mamoswine during my run, so I guess I was lucky. Doing it in this order, however, puts you against your worst matchups earliest and minimizes the chances of you getting Iced out later in Battle Hall by Random Ice Dude, aside from doing Grass and Psychic later on (Ludicolo and Slowbro, respectively). Getting Water out of the way also cuts out a LOT of potential Ice Beamers/Ice types from Ice Beaming you later on. Remember that Ghost, Grass and Psychic all have fast/durable Ice attack users (including Brightpowder Frosslass who haxed my Outrage in my current hall streak, luckily following my miss up with Psychic) and that getting Dragons out of the way sooner than later is beneficial since none of your threats run +Speed natures, meaning Lati@s and Garchomp will always lose to you as long as you battle them in a lower speed tier.

I fought Steel early on for reasons that escape me now, most likely because Fire Blast is inaccurate on the Pokemon Earthquake doesn't OHKO and because a lot of them have access to Rock attacks. Fire Blast isn't guaranteed to OHKO Steelix after round 10 on run 8 or so... and while it doesn't really have anything of merit to attack back with, it's still a threat. Also, Scizor does more than 1/2 damage to you after a -1 SD with X-Scissor, which is noteworthy because the AI didn't BPunch me to death after I wiffed post-Sash breaking Fire Blast, but it just as easily could have. Also you will auto-lose if you attack physically against Scizor so don't.

I rarely/never used Stone Edge in my successful run. I used Fire Blast over Fire Fang because the lower accuracy is offset by the fact that pretty much everything that you'll be using it on has a lower SpD than Def. Usually the only times I needed to use it (Steelix, Scizor), even if it missed, I'd still be in the clear the next attack I tried.

The best suggestion I have is keeping MetalKid's calculator open to be sure whether or not your attack will OHKO your opponent's Pokemon. Which you need to do most of the time (ex: Ludicolo @ lv 44 on my 13th streak, making sure Outrage wouldn't leave me dead to Ice Beam if it survived).

I think Salamence is better than Garchomp because you have neither Sand nor Intimidate (though ultimately this was my undoing) in your favor with Garchomp and you want the setup, while CB Mence has all but the speed boost, which is only really relevant against Weavile (which should be out of contention early on). You also can be hit by Earthquake and don't resist Grass and Bug attacks... and EQ kills everything in Electric's run anyway for both dragons.

Fuck critical hits. I had this run completed, I got robbed.

quad edit: Ran damage calcs after the crit. Scyther did max/near max damage to me with the crit, as I would have survived a non-crit easily and would likely have been fine against an average-damage-low-damage crit. Thanks damage RNG!
 

Jumpman16

np: Michael Jackson - "Mon in the Mirror" (DW mix)
is a Site Content Manager Alumnusis a Top Team Rater Alumnusis a Battle Simulator Admin Alumnusis a Smogon Discord Contributor Alumnusis a Researcher Alumnusis a Top Tiering Contributor Alumnusis a Top Contributor Alumnusis an Administrator Alumnus
tough luck kijin, but i will say this: i'm probably going to use my emerald SSS (CCC) team for the battle tower at first: cb sala/cm cune/curselax, and the only thing i'm changing on that salamence is putting outrage over rock slide (the worst move in advance). "i swore by AA" on this poke and that's not going to change
 
Battle Hall: 173

Kingdra @ Focus Sash
40 HP / 252 Atk / 216 Spd
Waterfall / Hidden Power Fire*
Outrage
Yawn
Protect

*used in the Bug and Ghost round (Shedninja...)

Lost to Gliscor. It was faster than me and 2HKO'd me with EQ (I activated its Leichi Berry with Waterfall). It was completely my fault because I should have used Yawn...

I think the set has potential to go on for a lot longer. I haven't seen many Pokemon that have a high chance of beating it yet. So far the biggest threats seem to be:

H300 | Jynx | Timid | BrightPowder | Lovely Kiss | Blizzard | Dream Eater | Energy Ball | Spd/SpA
Outspeeds Kingdra and can either put it to sleep or go for the freeze. The latter is what ended my previous attempt.

H386 | Gengar | Timid | Razor Fang | Shadow Ball | Sludge Bomb | Hypnosis | Nightmare | Spd/SpA
Another fast sleep inducer. Luckily Hypnosis missed the last time I faced it...

H101 | Shedinja | Adamant | SilverPowder | X-Scissor | Shadow Claw | Shadow Sneak | Double Team | Atk/Spd
Guaranteed loss when I don't use HP Fire. Does it even show up after 170?

H444 | Infernape | Adamant | Life Orb | Close Combat | Flare Blitz | Mach Punch | Fake Out | Atk/Spd
With my current EV spread I can't survive Fake Out + Close Combat if Infernape is level 100 with a 31 atk IV. I'm considering changing my EV spread because of this.
 

Users Who Are Viewing This Thread (Users: 1, Guests: 0)

Top