Ah. Sorry if I caught you off guard with my statement. I didn't mean it detrimentally at all. It just reminded me of the Shoopufs, and thus the quote. Perhaps I'm the only one that saw the similarities, having played the game many times.
It's OK :)Ah. Sorry if I caught you off guard with my statement. I didn't mean it detrimentally at all. It just reminded me of the Shoopufs, and thus the quote. Perhaps I'm the only one that saw the similarities, having played the game many times.
As for you art submission itself, the only thing I would suggest would be to alter the legs a bit. They seem too gangly to me. Almost like he will fall over at any moment. Assuming Klutz would be the ability, that would work well. I doubt that will be the case, however. Also, the head seems almost too heavy. Like the neck can no longer support it, thus why it bends.
It' back legs do, I'll fix it if it looks too weirddo its legs have two joints?
REALLY nice design. I'd stay away from the sepia, and go with a darker version of the more colorful shell. I'd also reccommend that you not use real continents as models, as technically, the Pokemon world is not our own.Yo!, here's my concept pokemon so far. Well two-ish...
http://i4.photobucket.com/albums/y127/ChetRippo/worldturtlepokemon002.png
http://i4.photobucket.com/albums/y127/ChetRippo/worldturtlepokemon001.png
I haven't quite decided which color design I should go with, and any feed back would help greatly.
So basically my design is based of the Ur-turtle, or more comonly called, the World Turtle. With his head hiding in his shell with his glaring eyes sybolizing DARK type, almost sinister, while having his shell decorated like a globe to sybolizing, obviously the Earth, or better yet, his GROUND type.
I placed Lunatone next to him because my idea was that my Pokemon has a sort of relationship with it much like Mantine and Remoraid do. As in like you would need Lunatone and my pokemon's "pre-evolved form" to evolve into what you see up there (And perhaps there would be a different evolved form if it were Solrock).
Any sugestions or comments would be gladly apreciated.
You got me :PInHell13, your design seems like something out of Spore. Not a criticism, just an observation.
I have to concur with darkchicken here. I much preferred the windswept, sandy color of the original one. While I like the bones, also, I don't particularly like the tail all that much.
So i'm thinking this is getting pretty close to final submission, might add in some addition material, but the design has seen it's fair share of changes.
Do I have people supporting me? xD
Please, I need your comments!
This are the two main designs of Armadillo:
First one
http://img202.imageshack.us/img202/2161/cap9copia.jpg
Second one
http://img38.imageshack.us/img38/4411/dillocapcopia.jpg
Please, tell me:
a) What do you like and what do you dislike of this Armadillo.
b) What I have to change of this design and what I have to keep.
I'd have to say colours aren't mah strong point.Taicho, the dots aren't doing it for me either. :/ Sorry.
I honestly prefer the rougher skethches to your current colors.
I have to say, I loved the sandy color of your first picture. Give it the same swept up appearance, and make the red more prominent (Not just a few slashes here and there), and I would say I'd love it.I'd have to say colours aren't mah strong point.
The coloring looks far better here, just clean it up, add those bones, and it'll look great!
I might love you for this.Raikizen: Am I the only one that, out loud, went "Ridess zee Shoopuf?"