Cartoons!
!!!
Final Submission
In the interest of having just one submission in the running, I'm submitting the Sandworm concept on behalf of familyguyman and myself as opposed to the Mockturtle.
Supporting material
http://ivnbvn.com/images/sandwormssupport.jpg
I was trying to convey a few things in the supporting material. Firstly, that this thing is a bastard to kill. Secondly, it's deceptive and tricky. Third, it's good with kids (like most Pokemon, right?).
In the last page alone I'm finding lots of submissions that are really cool. I love Keishinkae's Tasmanian devil monster. It takes a very basic mammalian design that could have been handled rather straightforwardly (Ursaring, say), but adds unconventional design elements like that massive hunch of fur and bright orange, making it really stand out for me.
Atyroki's thorny devil conveys a bad ass but collected attitude through its expression and pose, and I really like its proportions. I worry it might be a bit busy in terms of details, but that's something a spriter can work around.
The more I look at scampy's submission, the more I like it. Technically, it's beautifully drawn and rendered, but the underlying design is also really strong. It's simple and appealing, with enough added interest between its rings, amulet and ribbons to keep you glued to the image.
Finally, I'm glad, Calad, you went without the shoulder spikes. The armadillo's plating looks cool and has a nice organic feel to it. It can be tough at times to strike that balance, when designing armor, between a robotic or more natural look, but I think you nailed it pretty well.
In the interest of having just one submission in the running, I'm submitting the Sandworm concept on behalf of familyguyman and myself as opposed to the Mockturtle.
Supporting material
http://ivnbvn.com/images/sandwormssupport.jpg
I was trying to convey a few things in the supporting material. Firstly, that this thing is a bastard to kill. Secondly, it's deceptive and tricky. Third, it's good with kids (like most Pokemon, right?).
In the last page alone I'm finding lots of submissions that are really cool. I love Keishinkae's Tasmanian devil monster. It takes a very basic mammalian design that could have been handled rather straightforwardly (Ursaring, say), but adds unconventional design elements like that massive hunch of fur and bright orange, making it really stand out for me.
Atyroki's thorny devil conveys a bad ass but collected attitude through its expression and pose, and I really like its proportions. I worry it might be a bit busy in terms of details, but that's something a spriter can work around.
The more I look at scampy's submission, the more I like it. Technically, it's beautifully drawn and rendered, but the underlying design is also really strong. It's simple and appealing, with enough added interest between its rings, amulet and ribbons to keep you glued to the image.
Finally, I'm glad, Calad, you went without the shoulder spikes. The armadillo's plating looks cool and has a nice organic feel to it. It can be tough at times to strike that balance, when designing armor, between a robotic or more natural look, but I think you nailed it pretty well.