Natu (Analysis)'

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franky

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Status: Finished / Waiting for critiques

http://www.smogon.com/dp/pokemon/natu



________________________________________________________

[OVERVIEW]

<p>Tending to be a little outclassed by Abra in the attacking department, Natu is quite unique when it comes to supporting the entire team. Believe it or not, Natu does bring some valuable resistances to take table despite its mediocre defenses; x4 resistance to Fighting-type moves and x2 resistance to Grass-type hits can come in handy. As an added bonus, it also has a Ground-type immunity. You put this all together; Natu has an ample amount of opportunity to support the team with the right prediction and support. Last but not least, U-turn gives it a slight advantage over Abra as it lessens the prediction needed to stop Munchlax and Stunky potentially trapping it. Overall, Natu is definitely an interesting Pokemon and should not be overlooked.</p>

[SET]
name: Choice (Special)
move 1: Psychic
move 2: Heat Wave
move 3: Hidden Power Fighting
move 4: U-turn
item: Choice Specs / Choice Scarf
ability: Synchronize
nature: Timid
evs: 36 HP / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Natu can function as an effective Choice user with its good Speed and Special attack stat. The choice between the items depends on what you’re planning to do with Natu. Choice Specs allows Natu to hit as hard as possible, while Choice Scarf boosts its Speed to 25 - an excellent Speed benchmark to hit in a metagame filled with Choice Scarf users with 25 Speed. This ensures Natu is not outpaced by the likes of Mankey and Houndour. Psychic and Heat Wave provide optimal coverage alongside each other, while Hidden Power Fighting deals with the pesky Munchlax. U-turn is the crux of the set, which allows Natu to escape from Stunky’s grasp.</p>

[ADDITIONAL COMMENTS]

<p>Natu’s STAB options are pretty mediocre to begin with, since there are a number of Pokemon that resist both Psychic- and Flying-type attacks. In the absence of a decent Flying-type option, Natu can only muster Psychic for its main STAB move, which allows it to strike Fighting-types for super effective damage, as well as Munchlax for a 3HKO. With Choice Specs equipped, Heat Wave will always 2HKO Bronzor on the switch – a common switch in to this set. Although the chances are quite slim, Heat Wave has a 2.56% chance of OHKOing Bronzor with Heat Wave with Stealth Rock down. Shadow Ball could be used over Heat Wave to hit Psychic-types for super effective damage, along with Bronzor for neutral damage. However, Bronzor and Steel-types in general are far more omnipresent than Psychic-types. Hidden Power Fighting is Natu’s more reliable move against Stunky, as Heat Wave’s shaky accuracy is not reliable. Hidden Power Fighting also smacks Munchlax much harder than Psychic would, as it deals 42.42% - 54.55% on standard Munchlax. The final slot is can fit in on both Choice Specs and Choice Scarf, as it allows Natu to escape from a possible Stunky trap.</p>

<p>Natu pairs well with Substitute Diglett, as Natu can use U-turn on a predicted switch on Stunky or Munchlax and buy a free switch to Diglett, who can then use Earthquake to take them out. Substitute ensures Diglett won’t die from Stunky’s Sucker Punch. Natu also appreciates Stealth Rock support because it has a slim chance of OHKOing Bronzor with Heat Wave.</p>

[SET]
name: Support
move 1: Reflect
move 2: Light Screen
move 3: U-turn
move 4: Wish / Roost
item: Light Clay / Oran Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 36 Atk / 76 Def / 76 SpD / 196 Spe

[SET COMMENTS]

<p>Natu’s unique typing and access to dual screens allows it to become a valuable addition on any team that requires dual screen support. Despite its mediocre defensive stats, Natu boasts impressive resistances to Grass- and Fighting-type hits, along with immunity to Ground-type hits. This gives Natu an ample number of opportunities to set up dual screens on many Choiced Pokemon, with particular emphasis on Fighting-types, in the metagame. Wish and U-turn makes an excellent combo, as it allows Natu to Wish pass successfully. Roost is optional if you prefer to heal yourself in one turn.</p>

[ADDITIONAL OPTIONS]

<p>The basic idea of the set is to set up dual screens on a predicted switch out by the likes of Mankey or Machop. After that, Natu can use U-turn to safely bring in a set up Pokemon that appreciates dual screen support such as Dratini, Buizel, and Krabby. Natu also has Wish in its arsenal, and is one of the few Pokemon who has Wish in conjunction with U-turn. With dual screens, Wish and U-turn, the next switch in is almost bound to get at least a single boost in. If you’re looking to focus on Wish alone, then Psychic could go over Light Screen or Reflect so it has a chance to go up against Taunt users. Roost could go over Wish in order to heal off Natu’s nasty weakness to Stealth Rock in one turn. Roost generally keeps Natu’s health in mint condition and ensures Natu can set up dual screens once again in later stages of the match.</p>

<p>Set up Pokemon are the best offensive partners for Natu, as they can easily take advantage of eight turn dual screens on the field. Dratini is a primary example of a Pokemon who excels with dual screens support, as it can wreck havoc after getting two Dragon Dance boosts. Krabby gets a special mention as well because it can set up both Agility and Swords Dance with its already high Defense stat, in conjunction with Reflect and Light Screen support. Basically, any set up Pokemon can fit in with this particular set because most set up users benefit from dual screen support.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic
move 3: Substitute
move 4: Baton Pass / Heat Wave
item: Salac Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 196 SpA / 196 Spe

[SET COMMENTS]

<p>This is a slight variation from the usual “hit-and-run” strategy, but instead, this set aims to take advantage of the move Calm Mind. The purpose of this set is twofold: support the team by using Baton Pass or sweep with a pure attacking set. The choice ultimately comes down to the final move of the set. If you’re planning to use Natu as a support passer, then Baton Pass is the obvious choice. However, if you’re planning to sweep with Natu, then Heat Wave is the more desirable choice to the latter.</p>

[ADDITIONAL COMMENTS]

<p>Calm Mind is the most obvious move in this set, as it boosts Natu’s Special Attack and Special Defense stat. Psychic is Natu’s STAB move and can hit quite hard after a single boost. Substitute is a key move in this set that benefits Natu for two reasons. Firstly, it shields Natu from the common priority moves in the LC metagame. Secondly, it helps run down Natu’s HP to a point where Salac Berry is activated. As an added bonus, Natu can pass a possible Speed boost along with a Substitute to another teammate. As mentioned before, Baton Pass supports another teammate by passing along boosts while Heat Wave provides optimal coverage in conjunction with Psychic if you’re planning to sweep with Natu.</p>

<p>Much like the Choice set, Substitute Diglett helps remove Munchlax and Stunky. Thankfully, Baton Pass can help bring in Diglett safely because Baton Pass can be used to escape Pursuit. Although, if Natu is planning to use Heat Wave over Baton Pass, it requires a fair amount of prediction to get Diglett in safely on Munchlax and Stunky.</p>

<p>Pokemon who benefit from a Calm Mind boost and a possible Speed boost are considered good partners alongside this particular set. Houndour shines really well with Natu because it values the possible Speed boost along with the Calm Mind boost to help it sweep. As an added bonus, Houndour can make a safe switch in on Dark-type hits directed at Natu. Mix Dratini doesn’t mind the Calm Mind boost as well, as it makes Draco Meteor’s damage output much stronger. Dratini can make an entrance on Electric-type hits aimed at Natu.</p>

[SET]
name: Physical
move 1: Zen Headbutt
move 2: Sucker Punch
move 3: Drill Peck / Pluck
move 4: U-turn / Heat Wave
item: Choice Band / Life Orb
ability: Synchronize
nature: Adamant
evs: 116 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>A Choice Band or a Life Orb helps Natu inflict damage from the physical side. While Natu’s Attack stat isn’t exactly superb, it does have a couple of physical moves to catch its typical counters off guard. For example, a Stunky would suffer a 2HKO from Drill Peck while Munchlax will always fall under a 2HKO from Zen Headbutt. It’s bittersweet that Natu doesn’t even OHKO the former two, however it still makes an excellent Stunky and Munchlax lure. U-turn allows it to scout the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Zen Headbutt is the STAB of choice here, which can 2HKO Munchlax. The additional 20% flinch can come in handy at certain times. Sucker Punch is a nifty move to catch Gastly off guard. The third slot is a tough choice between Drill Peck and Pluck. Drill Peck is more preferred on the Choice Band set if Natu is looking to grab the 2HKO on Stunky. However, Pluck is the better alternative over Drill Peck with Life Orb. Pluck’s special side effect allows it to steal the opponent’s Berry. Natu could grab a possible Speed boost from Salac Berry, or heal off some health withOran Berry in the process. The final slot is forU-turn which helps Natu scout incoming switch ins. If you decide to run Life Orb over Choice Band, Heat Wave is the desirable choice over U-turn so Natu actually stands a chance against Bronzor. However, Natu would need a Naughty nature over an Adamant nature.</p>

<p>Since Natu will lure in Munchlax and Stunky for the most part, Choice Scarf Gastly can take advantage of their removal from the match. Elekid makes a great partner as well due to its ability to sweep lategame. Furthermore, Elekid can take advantage of Natu’s ability to steal possible Oran Berries, which makes Elekid’s sweep significantly easier.</p>

<p>Bronzor will always trouble this particular set even with Heat Wave, as Bronzor will eventually bypass Natu’s mediocre defenses with Flash Cannon. Natu can’t afford to waste its time trying to take down Bronzor with Heat Wave’s unreliable accuracy, while Bronzor sets up. As such, Magby or Ponyta will usually scare it for the most part with their Fire-type moves. A defensive Gligar doesn’t mind coming in on this set as well, and it can use a free turn to set up Stealth Rock or take Natu down with Stone Edge. Pair Natu with Wynaut in order to bring down Gligar with Counter or bring a Bronzor of your own to check Gligar.</p>

[Team Options]

<p>For offensive partners, Substitute Diglett works extremely well with the Choice set or Calm Mind set. Diglett can provide Natu with some assistance because Natu attracts Stunky and Munchlax and it can utilize U-turn on the predicted switch to bring in and trap them with Diglett. Substitute ensures Stunky will not take down Diglett with Sucker Punch. With Munchlax and Stunky removed from the match, it makes Natu’s sweeping sufficiently easier than before.</p>

<p>The support set needs someone who can take advantage of eight turn dual screens on the field. There are a myriad of stat boosters that could work with Natu, however try to take advantage of the very best available. Dratini is perhaps one of the deadliest stat up boosters in LC. With dual screens support, Dratini could grab two Dragon Dances and charge through the opponent’s team. Another one that shines as an offensive partner is Krabby. The biggest problem for Krabby is setting up on special attackers, however with dual screen support it is bound to get an Agility and Swords Dance boost. Overall, there are plenty more stat up boosters that could fit in with Natu, but Dratini and Krabby are ultimately two of the best stat boosters out there, and both benefit from dual screens.</p>

<p>On the Calm Mind set, anyone who appreciates a possible Speed boost and a Calm Mind boost are considered excellent partners for this particular set. Houndour pops up as a candidate who appreciates just that very much indeed. Its Dark-typing allows it to come in on Dark-type hits dished at Natu, with particular emphasis on a Pursuit aimed at a Baton Passing Natu. Mix Dratini also appreciates the Calm Mind boost to increase Draco Meteor’s damage output. In addition to this, Dratini doesn’t mind the Electric-type hits directed at Natu, although it must be cautious of Ice-type attacks and even neutral STAB attacks. If Natu is looking to pass on a Speed boost and Substitute without the Calm Mind boost, Machop seems like the perfect partner. With resistance to Dark-type hits, the opponent can’t break Machop’s Substitute. Furthermore, Machop is extremely dangerous behind a Substitute and a Speed boost because it can juggle an entire team with DynamicPunch’s side effect.</p>

<p>Since the physically inclined set is focused on abusing physically based attacks, Bronzor and defensive Gligar can switch in with impunity for the most part. Be sure to bring a Fire-type like Ponyta and Magby that can scare Bronzor away. For defensive Gligar, packing Wynaut can trap and remove Gligar from the entire match. However, if you want to predict less, Bronzor can check defensive Gligar quite well (provided it doesn’t have Roost).</p>

[Optional Changes]

<p>Natu has a couple of sweet support moves: Trick Room, Thunder Wave, and Psycho Shift. Natu could make a fantastic Trick Room set up in conjunction with U-turn to safely bring in your attacker. Thunder Wave could provide some paralysis support on Natu’s common switch-ins. A set with Psycho Shift / Baton Pass / Calm Mind / Psychic could work well in theory. Natu with Flame Orb can pass a burn to Stunky, Munchlax, and other Fighting-types and Natu can set up Calm Mind in front of Stunky and Munchlax with their physical hits reduced badly. If you’re looking to weather physical hits dished at Natu, it can run an EV spread of 196 HP / 236 Def / 76 SpD.</p>

[Counters]

<p>On the Choice (Special) set, Bronzor is the safest switch in as it resists Psychic and it can use a free turn to set up Stealth Rock, or take it down with Flash Cannon. Munchlax and Stunky also switch in with impunity, although U-turn can bring about their demise if they are lured in, trapped and subsequently executed by Diglett. Munchlax can use Pursuit to take Natu down, while Stunky has a Psychic immunity to safely come in and trap Natu, and also has access to STAB on Pursuit.</p>

<p>Gligar and Bronzor can handle the physical set quite well. Bronzor can take Heat Wave from Natu and strike back with Flash Cannon or set up Stealth Rock. Defensive Gligar works in a similar fashion to Bronzor, as it can shrug off any attack and strike back with Stone Edge or set up Stealth Rock.</p>
 
I think the Physical set is outclassed by a mixed set like this:

[SET]
name: Mixed
move 1: Psychic
move 2: Sucker Punch
move 3: Drill Peck / Pluck
move 4: Heat Wave
ability: Early Bird
nature: Naughty
evs: 196 Atk / 116 SpA / 196 Spe

This gives Natu 15 in each attacking stat and an easy way to deal with Bronzor. Natu isn't surviving anything anyway without Screens.

Also, I think Early Bird is completely viable in this metagame with Hypnosis Meowth and Gastly, Spore Paras and Shroomish, and a bunch of Sleep Powder mons. Other status is less common, especially since essentially the only other status is burn from Misdreavus who Natu has no business switching into.
 

bugmaniacbob

Was fun while it lasted
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Finished / Waiting for critiques

http://www.smogon.com/dp/pokemon/natu



________________________________________________________

[ SET]
name: Choice (Special)
move 1: Psychic
move 2: Heat Wave
move 3: Hidden Power Fighting
move 4: U-turn
item: Choice Specs / Choice Scarf
ability: Synchronize
nature: Timid
evs: 36 HP / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Natu can function as an effective Choice user with its good Speed and Special attack stat. The choice between the items depends on what you’re planning to do with Natu. Choice Specs allows Natu to hit as hard as possible, while Choice Scarf boosts its Speed to 25 - an excellent Speed benchmark to hit in a metagame filled with Choice Scarf users with 25 Speed. This ensures Natu is not outpaced by the likes of Mankey and Houndour.</p>

<p>Natu’s STAB options are pretty mediocre to begin with, as there are a number of Pokemon that resist both Psychic- and Flying-type attacks. In the absence of a decent Flying-type option, Natu can only muster Psychic for its main STAB move, which allows it to strike Fighting-types for super effective damage, as well as Munchlax for a 3HKO. With Choice Specs equipped, Heat Wave will always 2HKO Bronzor on the switch – a common switch in to this set. Although the chances are quite slim, Heat Wave has a 2.56% chance of OHKOing Bronzor with Heat Wave with Stealth Rock down. Shadow Ball could be used over Heat Wave to hit Psychic-types for super effective damage, along with Bronzor for neutral damage. However, Bronzor and Steel-types in general (all other Steel-types hit almost as hard by HP Fighting?) are far more omnipresent than Psychic-types. Hidden Power Fighting is Natu’s more reliable move against Stunky, as Heat Wave’s shaky accuracy is not reliable (90 accuracy?). Hidden Power Fighting also smacks Munchlax much harder than Psychic would, as it deals 42.42% - 54.55% on standard Munchlax. The final slot is can fit in on both Choice Specs and Choice Scarf, as it allows Natu to escape from a possible Stunky trap.</p>

<p>Natu pairs well with Substitute Diglett, as Natu can use U-turn on a predicted switch on Stunky or Munchlax and buy a free switch to Diglett, who can then use Earthquake to take them out. Substitute ensures Diglett won’t die from Stunky’s Sucker Punch. Natu also appreciates Stealth Rock support because it has a slim chance of OHKOing Bronzor with Heat Wave.</p>

[SET]
name: Support
move 1: Reflect
move 2: Light Screen
move 3: U-turn
move 4: Wish / Roost
item: Light Clay / Oran Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 36 Atk / 76 Def / 76 SpD / 196 Spe

[SET COMMENTS]

<p>Natu’s unique typing and access to dual screens allows it to become a valuable addition on any team that requires dual screen support. Despite its mediocre defensive stats, Natu boasts impressive resistances to Grass- and Fighting-type hits, along with immunity to Ground-type hits. This gives Natu an ample number of opportunities to set up dual screens on many Choiced Pokemon, with particular emphasis on Fighting-types, in the metagame.</p>

<p>The basic idea of the set is to set up dual screens on a predicted switch out by the likes of Mankey or Machop. After that, Natu can use U-turn to safely bring in a set up Pokemon that appreciates dual screen support (such as...). Natu also has Wish in its arsenal, and is one of the few Pokemon who has Wish in conjunction with U-turn. With dual screens, Wish and U-turn, the next switch in is almost bound to get at least a single boost in. If you’re looking to focus on Wish alone, then Psychic could go over Light Screen or Reflect so it has a chance to go up against Taunt users. Roost could go over Wish in order to heal off Natu’s nasty weakness to Stealth Rock in one turn. Roost generally keeps Natu’s health in mint condition and ensures Natu can set up dual screens once again in later stages of the match.</p>

<p>Set up Pokemon are the best offensive partners for Natu, as they can easily take advantage of eight turn dual screens on the field. Dratini is a primary example of a Pokemon who excels with dual screens support, as it can wreck havoc after getting two Dragon Dance boosts. Krabby gets a special mention as well because it can set up both Agility and Swords Dance with its already high Defense stat, in conjunction with Reflect (surely Light Screen?) support. Basically, any set up Pokemon can fit in with this particular set because most set up users benefit from dual screen support.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic
move 3: Substitute
move 4: Baton Pass / Heat Wave
item: Salac Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 196 SpA / 196 Spe

[SET COMMENTS]

<p>This is a slight variation from the usual “hit-and-run” strategy, but instead, this set aims to take advantage of the move Calm Mind. The purpose of this set is twofold: support the team by using Baton Pass or sweep with a pure attacking set. The choice ultimately comes down to the final move of the set. If you’re planning to use Natu as a support passer, then Baton Pass is the obvious choice. However, if you’re planning to sweep with Natu, then Heat Wave is the more desirable choice to the latter.</p>

<p>Calm Mind is the most obvious move in this set, as it boosts Natu’s Special Attack and Special Defense stat. Psychic is Natu’s STAB move and can hit quite hard after a single boost. Substitute is a key move in this set that benefits Natu for two reasons. Firstly, it shields Natu from the common priority moves in the LC metagame. Secondly, it helps run down Natu’s HP to a point where Salac Berry is activated. As an added bonus, Natu can pass a possible Speed boost along with a Substitute to another teammate. As mentioned before, Baton Pass supports another teammate by passing along boosts while Heat Wave provides optimal coverage in conjunction with Psychic if you’re planning to sweep with Natu.</p>

<p>Much like the Choice set, Substitute Diglett helps remove Munchlax and Stunky. Thankfully, Baton Pass can help bring in Diglett safely because Baton Pass can be used to escape Pursuit. Although, if Natu is planning to use Heat Wave over Baton Pass, it requires a fair amount of prediction to get Diglett in safely on Munchlax and Stunky.</p>

<p>Pokemon who benefit from a Calm Mind boost and a possible Speed boost are considered good partners alongside this particular set. Houndour shines really well with Natu because it values the possible Speed boost along with the Calm Mind boost to help it sweep. As an added bonus, Houndour can make a safe switch in on Dark-type hits directed at Natu. Mix Dratini doesn’t mind the Calm Mind boost as well, as it makes Draco Meteor’s damage output much stronger. Dratini can make an entrance on Electric-type hits aimed at Natu.</p>

[SET]
name: Physical
move 1: Zen Headbutt
move 2: Sucker Punch
move 3: Drill Peck / Pluck
move 4: U-turn / Heat Wave
item: Choice Band / Life Orb
ability: Synchronize
nature: Adamant
evs: 116 HP /196 Atk / 196 Spe

[SET COMMENTS]

<p>While Natu’s Attack stat isn’t exactly superb, it does have a couple of physical moves to catch its typical counters off guard. For example, a Stunky would suffer a 2HKO from Drill Peck while Munchlax will always fall under a 2HKO from Zen Headbutt. It’s bittersweet that Natu doesn’t even OHKO the former two, however it still makes an excellent Stunky and Munchlax lure.</p>

<p>Zen Headbutt is the STAB of choice here, which can 2HKO Munchlax. The additional 20% flinch can come in handy at certain times. Sucker Punch is a nifty move to catch Misdreavus and Gastly off guard. The third slot is a tough choice between Drill Peck and Pluck. Drill Peck is more preferred on the Choice Band set if Natu is looking to grab the 2HKO on Stunky. However, Pluck is the better alternative over Drill Peck with Life Orb. Pluck’s special side effect allows it to steal the opponent’s Berry. Natu could grab a possible Speed boost from Salac Berry, or heal off some health with Oran Berry in the process. The final slot is for U-turn which helps Natu scout incoming switch ins. If you decide to run Life Orb over Choice Band, Heat Wave is the desirable choice over U-turn so Natu actually stands a chance against Bronzor. However, Natu would need a Naughty nature over an Adamant nature.</p>

<p>Since Natu will lure in Munchlax and Stunky for the most part, Misdreavus or Choice Scarf Gastly can take advantage of their removal from the match. Elekid makes a great partner as well due to its ability to sweep lategame. Furthermore, Elekid can take advantage of Natu’s ability to steal possible Oran Berries, which makes Elekid’s sweep significantly easier.</p>

<p>Bronzor will always trouble this particular set even with Heat Wave, as Bronzor will eventually bypass Natu’s mediocre defenses with Flash Cannon. Natu can’t afford to waste its time trying to take down Bronzor with Heat Wave’s unreliable accuracy, while Bronzor sets up. As such, Magby or Ponyta will usually scare it for the most part with their Fire-type moves. A defensive Gligar doesn’t mind coming in on this set as well, and it can use a free turn to set up Stealth Rock or take Natu down with Stone Edge. Pair Natu with Wynaut in order to bring down Gligar with Counter or bring a Bronzor of your own to check Gligar.</p>

[Team Options]

<p>For offensive partners, Substitute Diglett works extremely well with the Choice set or Calm Mind set. Diglett can provide Natu with some assistance because Natu attracts Stunky and Munchlax and it can utilize U-turn on the predicted switch to bring in and trap them with Diglett. Substitute ensures Stunky will not take down Diglett with Sucker Punch. With Munchlax and Stunky removed from the match, it makes Natu’s sweeping sufficiently easier than before. Other offensive partners include Misdreavus and Elekid. The former two fit in with the physical set because that particular set aims to surprise kill Stunky and Munchlax on the predicted switch. With those two removed from the entire match, Misdreavus can now sweep the opposition without getting trapped. Elekid gets a special mention because Natu can steal Oran Berries from the opponent’s team with Pluck, and Elekid can take advantage of this.</p>

<p>The support set needs someone who can take advantage of eight turn dual screens on the field. There are a myriad of stat boosters that could work with Natu, however try to take advantage of the very best available. Dratini is perhaps one of the deadliest stat up boosters in LC. With dual screens support, Dratini could grab two Dragon Dances and charge through the opponent’s team. Another one that shines as an offensive partner is Krabby. The biggest problem for Krabby is setting up on special attackers, however with dual screen support it is bound to get an Agility and Swords Dance boost. Overall, there are plenty more stat up boosters that could fit in with Natu, but Dratini and Krabby are ultimately two of the best stat boosters out there, and both benefit from dual screens.</p>

<p>On the Calm Mind set, anyone who appreciates a possible Speed boost and a Calm Mind boost are considered excellent partners for this particular set. Houndour pops up as a candidate who appreciates just that very much indeed. Its Dark-typing allows it to come in on Dark-type hits dished at Natu, with particular emphasis on a Pursuit aimed at a Baton Passing Natu. Mix Dratini also appreciates the Calm Mind boost to increase Draco Meteor’s damage output. In addition to this, Dratini doesn’t mind the Electric-type hits directed at Natu, although it must be cautious of Ice-type attacks and even neutral STAB attacks. If Natu is looking to pass on a Speed boost and Substitute without the Calm Mind boost, Machop seems like the perfect partner. With resistance to Dark-type hits, the opponent can’t break Machop’s Substitute. Furthermore, Machop is extremely dangerous behind a Substitute and a Speed boost because it can juggle an entire team with DynamicPunch’s side effect.</p>

<p>Since the physically inclined set is focused on abusing physically based attacks, Bronzor and defensive Gligar can switch in with impunity for the most part. Be sure to bring a Fire-type like Ponyta and Magby that can scare Bronzor away. For defensive Gligar, packing Wynaut can trap and remove Gligar from the entire match. However, if you want to predict less, Bronzor can check defensive Gligar quite well (provided it doesn’t have Roost).</p>

[Other Options]

<p>Natu has a couple of sweet support moves: Trick Room, Thunder Wave, and Psycho Shift. Natu could make a fantastic Trick Room set up in conjunction with U-turn to safely bring in your attacker. Thunder Wave could provide some paralysis support on Natu’s common switch-ins. A set with Psycho Shift / Baton Pass / Calm Mind / Psychic could work well in theory. Natu with Flame Orb can pass a burn to Stunky, Munchlax, and other Fighting-types and Natu can set up Calm Mind in front of Stunky and Munchlax with their physical hits reduced badly.</p>

[EVs]

<p>The EVs are straightforward like any other Pokemon in LC (??? please elaborate). The first set needs 200 Special Attack and 200 Speed EVs since that particular set is running Hidden Power Fighting. If you’re looking to weather physical hits dished at Natu, it can run 196 HP / 236 Def / 76 SpD.</p>

[Opinion]

<p>Tending to be a little outclassed by Misdreavus and Abra in the attacking department, Natu is quite unique when it comes to supporting the entire team. Believe it or not, Natu does bring some valuable resistances to take table despite its mediocre defenses; x4 resistance to Fighting-type moves and x2 resistance to Grass-type hits can come in handy. As an added bonus, it also has a Ground-type immunity. You put this all together; Natu has an ample amount of opportunity to support the team with the right prediction and support. Last but not least, U-turn gives it a slight advantage over Abra and Misdreavus as it lessens the prediction needed to stop Munchlax and Stunky potentially trapping it. Overall, Natu is definitely an interesting Pokemon and should not be overlooked.</p>

[Counters]

<p>On the Choice (Special) set, Bronzor is the safest switch in as it resists Psychic and it can use a free turn to set up Stealth Rock, or take it down with Flash Cannon. Munchlax and Stunky also switch in with impunity, although U-turn can bring about their demise if they are lured in, trapped and subsequently executed by Diglett. Munchlax can use Pursuit to take Natu down, while Stunky has a Psychic immunity to safely come in and trap Natu, and also has access to STAB on Pursuit.</p>

<p>Gligar and Bronzor can handle the physical set quite well. Bronzor can take Heat Wave from Natu and strike back with Flash Cannon or set up Stealth Rock. Defensive Gligar works in a similar fashion to Bronzor, as it can shrug off any attack and strike back with Stone Edge or set up Stealth Rock.</p>
 

Xia

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GP Check 1 / 2

[OVERVIEW]

<p>Tending to be a little outclassed by Abra in the attacking department, Natu is quite unique when it comes to supporting the entire team. Believe it or not, Natu does bring some valuable resistances to take table despite its mediocre defenses; x4 resistance to Fighting-type moves and x2 resistance to Grass-type hitmoves can come in handy. As an added bonus, it also has a Ground-type immunity. You put this all together;With these resistances, Natu has an ample amount of opportunity to support the team with the right prediction and support. Last but not least, U-turn gives it a slight advantage over Abra as it lessens the prediction needed to stokeep Munchlax and Stunky from potentially trapping it. Overall, Natu is definitely an interesting Pokemon and should not be overlooked.</p>

[SET]
name: Choice (Special)
move 1: Psychic
move 2: Heat Wave
move 3: Hidden Power Fighting
move 4: U-turn
item: Choice Specs / Choice Scarf
ability: Synchronize
nature: Timid
evs: 36 HP / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Natu can function as an effective Choice user with its good Speed and Special aAttack stat. The choice between the items depends on what you’re planning to do with Natu. Choice Specs allows Natu to hit as hard as possible, while Choice Scarf boosts its Speed to 25 - an excellent Speed benchmark to hit in a metagame filled with Choice Scarf users with 25 Speedthe Little Cup metagame. This also ensures that Natu is not outpaced by the likes of Mankey and Houndour. Psychic and Heat Wave provide optimal coverage alongside each other, while Hidden Power Fighting deals with the pesky Munchlax. U-turn is the crux of the set, which allowsing Natu to escape from Stunky’s grasp.</p>

[ADDITIONAL COMMENTS]

<p>Natu’s STAB options are pretty mediocre to begin with, since there are a number of Pokemon that resist both Psychic- and Flying-type attacks. In the absence of a decent Flying-type option, Natu can only muster Psychic for its main STAB move, which allows it to strike Fighting-types for super effective damage, as well as Munchlax for a 3HKO. With Choice Specs equipped, Heat Wave will always 2HKO Bronzor on the switch – a common switch in to this set. Although the chances are quite slim, Heat Wave, but has a 2.56% chance of OHKOing Bronzor with Heat Wave with Stealth Rock down. Shadow Ball could be used over Heat Wave to hit Psychic-types for super effective damage, along with Bronzor for neutral damage. However, Bronzor and Steel-types in general are far more omnipresent than Psychic-types. Hidden Power Fighting is Natu’s more reliable move against Stunky, as Heat Wave’s shaky accuracy is not reliable. Hidden Power Fighting also smacks Munchlax much harder than Psychic would, as it deals 42.42% - 54.55% on standard Munchlax. The final slot is U-turn, and can fit in on both Choice Specs and Choice Scarf, as it allows Natu to escape from a possible Stunky trap.</p>

<p>Natu pairs well with Substitute Diglett, as Natu can use U-turn on a predicted switch on Stunky or Munchlax and buy a free switch to Diglett, who can then use Earthquake to take them out. Substitute ensures Diglett won’t die from Stunky’s Sucker Punch. Natu also appreciates Stealth Rock support because it has a slim chance of OHKOing Bronzor with Heat Wave.</p>

[SET]
name: Support
move 1: Reflect
move 2: Light Screen
move 3: U-turn
move 4: Wish / Roost
item: Light Clay / Oran Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 36 Atk / 76 Def / 76 SpD / 196 Spe

[SET COMMENTS]

<p>Natu’s unique typing and access to dual screens allows it to become a valuable addition on any team that requires dual screen support. Despite its mediocre defensive stats, Natu boasts impressive resistances to Grass- and Fighting-type hits, along with immunity to Ground-type hits. This gives Natu an ample number of opportunities to set up dual screens on many Choiced Pokemon, with particular emphasis on Fighting-types, in the metagame. Wish and U-turn makes an excellent combo, as it allows Natu to Wish pass successfully. Roost is optional if you prefer to heal yourself in one turn.</p>

[ADDITIONAL OPTIONS]

<p>The basic idea of the set is to set up dual screens on a predicted switch -out by the likes of Mankey or Machop. After that, Natu can use U-turn to safely bring in a set up Pokemon that appreciates dual screen support such as Dratini, Buizel, and Krabby. Natu also has Wish in its arsenal, and is one of the few Pokemon who has Wish in conjunction with U-turn. With dual screens, Wish and U-turn, the next switch -in is almost bound to get at least a single boost in. If you’re looking to focus on Wish alone, then Psychic could go over Light Screen or Reflect so it has a chance to go up against Taunt users. Roost could go over Wish in order to heal off Natu’s nasty weakness to Stealth Rock in one turn. Roost generally keeps Natu’s health in mint condition and ensures Natu can set up dual screens once again in later stages of the match.</p>

<p>Set up Pokemon are the best offensive partners for Natu, as they can easily take advantage of eight turn dual screens on the field. Dratini is a primary example of a Pokemon who excels with dual screens support, as it can wreck havoc after getting two Dragon Dance boosts. Krabby gets a special mention as well because it can set up both Agility and Swords Dance with its already high Defense stat, in conjunction with Reflect and Light Screen support. Basically, any set up Pokemon can fit in with this particular set because most set up users benefit from dual screen support.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic
move 3: Substitute
move 4: Baton Pass / Heat Wave
item: Salac Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 196 SpA / 196 Spe

[SET COMMENTS]

<p>This is a slight variation from the usual “hit-and-run” strategy, but instead, this set aims to take advantage of the move Calm Mind. The purpose of this set is twofold: support the team by using Baton Pass or sweep with a pure attacking set. The choice ultimately comes down to the final move of the set. If you’re planning to use Natu as a support passer, then Baton Pass is the obvious choice. However, if you’re planning to sweep with Natu, then Heat Wave is the more desirable choice to the latter.</p>

[ADDITIONAL COMMENTS]

<p>Calm Mind is the most obvious move in this set, as it boosts Natu’s Special Attack and Special Defense stat. Psychic is Natu’s STAB move and can hit quite hard after a single boost. Substitute is a key move in this set that benefits Natu for two reasons. Firstly, it shields Natu from the common priority moves in the LC metagame. Secondly, it helps run down Natu’s HP to a point where Salac Berry is activated. As an added bonus, Natu can pass a possible Speed boost along with a Substitute to another teammate. As mentioned before, Baton Pass supports another teammate by passing along boosts while Heat Wave provides optimal coverage in conjunction with Psychic if you’re planning to sweep with Natu.</p>

<p>Much like the Choice set, Substitute Diglett helps remove Munchlax and Stunky. Thankfully, Baton Pass can help bring in Diglett safely because Baton Pass can be used to escape Pursuit. Although, if Natu is planning to use Heat Wave over Baton Pass, it requires a fair amount of prediction to get Diglett in safely on Munchlax and Stunky.</p>

<p>Pokemon who benefit from a Calm Mind boost and a possible Speed boost are considered good partners alongside this particular set. Houndour shines really well with Natu because it values the possible Speed boost along with the Calm Mind boost to help it sweep. As an added bonus, Houndour can make a safe switch -in on Dark-type hits directed at Natu. Mix Dratini doesn’t mind the Calm Mind boost as well, as it makes Draco Meteor’s damage output much stronger. Dratini can make an entrance on Electric-type hits aimed at Natu.</p>

[SET]
name: Physical
move 1: Zen Headbutt
move 2: Sucker Punch
move 3: Drill Peck / Pluck
move 4: U-turn / Heat Wave
item: Choice Band / Life Orb
ability: Synchronize
nature: Adamant
evs: 116 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>A Choice Band or a Life Orb helps Natu inflict damage from the physical side. While Natu’s Attack stat isn’t exactly superb, it does have a couple of physical moves to catch its typical counters off guard. For example, a Stunky would suffer a 2HKO from Drill Peck while Munchlax will always fall under a 2HKO from Zen Headbutt. It’s bittersweet that Natu doesn’t even OHKO the former two, however it still makes an excellent Stunky and Munchlax lure. U-turn allows it to scout the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Zen Headbutt is the STAB of choice here, which can 2HKO Munchlax. The additional 20% flinch can come in handy at certain times. Sucker Punch is a nifty move to catch Gastly off guard. The third slot is a tough choice between Drill Peck and Pluck. Drill Peck is more preferred on the Choice Band set if Natu is looking to grab the 2HKO on Stunky. However, Pluck is the better alternative over Drill Peck with Life Orb. Pluck’s special side effect allows it to steal the opponent’s Berry. Natu could grab a possible Speed boost from Salac Berry, or heal offrestore some health with Oran Berry in the process. The final slot is for U-turn which helps Natu scout incoming switch -ins. If you decide to run Life Orb over Choice Band, Heat Wave is the desirable choice over U-turn so Natu actually stands a chance against Bronzor. However, Natu would need a Naughty nature over an Adamant nature.</p>

<p>Since Natu will lure in Munchlax and Stunky for the most part, Choice Scarf Gastly can take advantage of their removal from the match. Elekid makes a great partner as well due to its ability to sweep lategame. Furthermore, Elekid can take advantage of Natu’s ability to steal possible Oran Berries, which makes Elekid’s sweep significantly easier.</p>

<p>Bronzor will always trouble this particular set even with Heat Wave, as Bronzor will eventually bypass Natu’s mediocre defenses with Flash Cannon. Natu can’t afford to waste its time trying to take down Bronzor with Heat Wave’s unreliable accuracy, while Bronzor sets up. As such, Magby or Ponyta will usually scare it for the most part with their Fire-type moves. A defensive Gligar doesn’t mind coming in on this set as well, and it can use a free turn to set up Stealth Rock or take Natu down with Stone Edge. Pair Natu with Wynaut in order to bring down Gligar with Counter or bring a Bronzor of your own to check Gligar.</p>

[Team Options]

<p>For offensive partners, Substitute Diglett works extremely well with the Choice set or Calm Mind set. Diglett can provide Natu with some assistance because Natu attracts Stunky and Munchlax and it can utilize U-turn on the predicted switch to bring in and trap them with Diglett. Substitute ensures Stunky will not take down Diglett with Sucker Punch. With Munchlax and Stunky removed from the match, it makes Natu’s sweeping sufficiently easier than before.</p>

<p>The support set needs someone who can take advantage of eight turn dual screens on the field. There are a myriad of stat boosters that could work with Natu, however try to take advantage of the very best available. Dratini is perhaps one of the deadliest stat up boosters in LC. With dual screens support, Dratini could grab two Dragon Dances and charge through the opponent’s team. Another one that shines as an offensive partner is Krabby. The biggest problem for Krabby is setting up on special attackers, however with dual screen support it is bound to get an Agility and Swords Dance boost. Overall, there are plenty more stat up boosters that could fit in with Natu, but Dratini and Krabby are ultimately two of the best stat boosters out there, and both benefit from dual screens.</p>

<p>On the Calm Mind set, anyone who appreciates a possible Speed boost and a Calm Mind boost are considered excellent partners for this particular set. Houndour pops up as a candidate who appreciates just that very much indeed. Its Dark-typing allows it to come in on Dark-type hits dishaimed at Natu, with particular emphasis on a Pursuit aimed at a Baton Passing Natu. Mix Dratini also appreciates the Calm Mind boost to increase Draco Meteor’s damage output. In addition to this, Dratini doesn’t mind the Electric-type hits directed at Natu, although it must be cautious of Ice-type attacks and even neutral STAB attacks. If Natu is looking to pass on a Speed boost and Substitute without the Calm Mind boost, Machop seems like the perfect partner. With resistance to Dark-type hits, the opponent can’t break Machop’s Substitute. Furthermore, Machop is extremely dangerous behind a Substitute and a Speed boost because it can juggle an entire team with DynamicPunch’s side effect.</p>

<p>Since the physically inclined set is focused on abusing physically based attacks, Bronzor and defensive Gligar can switch in with impunity for the most part. Be sure to bring a Fire-type like Ponyta and Magby that can scare Bronzor away. For defensive Gligar, packing Wynaut can trap and remove Gligar from the entire match. However, if you want to predict less, Bronzor can check defensive Gligar quite well (provided it doesn’t have Roost).</p>

[Optional Changes]

<p>Natu has a couple of sweet support moves: Trick Room, Thunder Wave, and Psycho Shift. Natu could make a fantastic Trick Room set up in conjunction with U-turn to safely bring in your attacker. Thunder Wave could provide some paralysis support on Natu’s common switch-ins. A set with Psycho Shift / Baton Pass / Calm Mind / Psychic could work well in theory. Natu with Flame Orb can pass a burn to Stunky, Munchlax, and other Fighting-types and Natu can set up Calm Mind in front of Stunky and Munchlax with their physical hits reduced badly. If you’re looking to weather physical hits dished at Natu, it can run an EV spread of 196 HP / 236 Def / 76 SpD.</p>

[Counters]

<p>On the Choice (Special) set, Bronzor is the safest switch -in as it resists Psychic and it can use a free turn to set up Stealth Rock, or take it down with Flash Cannon. Munchlax and Stunky also switch in with impunity, although U-turn can bring about their demise if they are lured in, trapped and subsequently executed by Diglett. Munchlax can use Pursuit to take Natu down, while Stunky has a Psychic immunity to safely come in and trap Natu, and also has access to STAB on Pursuit.</p>

<p>Gligar and Bronzor can handle the physical set quite well. Bronzor can take Heat Wave from Natu and strike back with Flash Cannon or set up Stealth Rock. Defensive Gligar works in a similar fashion to Bronzor, as it can shrug off any attack and strike back with Stone Edge or set up Stealth Rock.</p>


Deletions
Corrections

 

Aeron Ee1

Nom nom nom
is a Top Contributor Alumnus
[OVERVIEW]

<p>Tending to be a little outclassed by Abra in the attacking department, Natu is quite unique when it comes to supporting the entire team. Believe it or not, Natu does bring some valuable resistances to take table despite its mediocre defenses; x4 resistance to Fighting-type moves and x2 resistance to Grass-type moves can come in handy. As an added bonus, it also has a Ground-type immunity. With these resistances, Natu has an ample amount of opportunity to support the team with the right prediction and support. Last but not least, U-turn gives it a slight advantage over Abra as it lessens the prediction needed to keep Munchlax and Stunky from potentially trapping it. Overall, Natu is definitely an interesting Pokemon and should not be overlooked.</p>

[SET]
name: Choice (Special)
move 1: Psychic
move 2: Heat Wave
move 3: Hidden Power Fighting
move 4: U-turn
item: Choice Specs / Choice Scarf
ability: Synchronize
nature: Timid
evs: 36 HP / 200 SpA / 200 Spe

[SET COMMENTS]

<p>Natu can function as an effective Choice user with its good Speed and Special Attack stat. The choice between the items depends on what you’re planning to do with Natu. Choice Specs allows Natu to hit as hard as possible, while Choice Scarf boosts its Speed to 25 - an excellent Speed benchmark to hit the Little Cup metagame. This also ensures that Natu is not outpaced by the likes of Mankey and Houndour. Psychic and Heat Wave provide optimal coverage alongside each other, while Hidden Power Fighting deals with the pesky Munchlax. U-turn is the crux of the set, allowing Natu to escape from Stunky’s grasp.</p>

[ADDITIONAL COMMENTS]

<p>Natu’s STAB options are pretty mediocre to begin with, since there are a number of Pokemon that resist both Psychic- and Flying-type attacks. In the absence of a decent Flying-type option, Natu can only muster Psychic for its main STAB move, which allows it to strike Fighting-types for super effective damage, as well as Munchlax for a 3HKO. With Choice Specs equipped, Heat Wave will always 2HKO Bronzor on the switch – a common switch in to this set, but has a 2.56% chance of OHKOing Bronzor with Heat Wave with Stealth Rock down. Shadow Ball could be used over Heat Wave to hit Psychic-types for super effective damage, along with Bronzor for neutral damage. However, Bronzor and Steel-types in general are far more omnipresent than Psychic-types. Hidden Power Fighting is Natu’s more reliable move against Stunky, as Heat Wave's accuracy is not reliable. Hidden Power Fighting also smacks Munchlax much harder than Psychic would, as it deals 42.42% - 54.55% on standard Munchlax. The final slot is U-turn, and can fit in on both Choice Specs and Choice Scarf, as it allows Natu to escape from a possible Stunky trap.</p>

<p>Natu pairs well with Substitute Diglett, as Natu can use U-turn on a predicted switch on Stunky or Munchlax and buy a free switch to Diglett, who can then use Earthquake to take them out. Substitute ensures Diglett won’t die from Stunky’s Sucker Punch. Natu also appreciates Stealth Rock support because it has a slim chance of OHKOing Bronzor with Heat Wave.</p>

[SET]
name: Support
move 1: Reflect
move 2: Light Screen
move 3: U-turn
move 4: Wish / Roost
item: Light Clay / Oran Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 36 Atk / 76 Def / 76 SpD / 196 Spe

[SET COMMENTS]

<p>Natu’s unique typing and access to dual screens allows it to become a valuable addition on any team that requires dual screen support. Despite its mediocre defensive stats, Natu boasts impressive resistances to Grass- and Fighting-type hits, along with immunity to Ground-type hits. This gives Natu an ample number of opportunities to set up dual screens on many Choiced Pokemon, with particular emphasis on Fighting-types, in the metagame. Wish and U-turn make an excellent combo, as it allows Natu to Wish pass successfully. Roost is optional if you prefer to heal yourself in one turn.</p>

[ADDITIONAL OPTIONS]

<p>The basic idea of the set is to set up dual screens on a predicted switch-out by the likes of Mankey or Machop. After that, Natu can use U-turn to safely bring in a set up Pokemon that appreciates dual screen support such as Dratini, Buizel, and Krabby. Natu also has Wish in its arsenal, and is one of the few Pokemon who has Wish in conjunction with U-turn. With dual screens, Wish and U-turn, the next switch-in is almost bound to get at least a single boost in. If you’re looking to focus on Wish alone, then Psychic could go over Light Screen or Reflect so it has a chance to go up against Taunt users. Roost could go over Wish in order to heal off Natu’s nasty weakness to Stealth Rock in one turn. Roost generally keeps Natu’s health in mint condition and ensures Natu can set up dual screens once again in later stages of the match.</p>

<p>Set up Pokemon are the best offensive partners for Natu, as they can easily take advantage of eight turn dual screens on the field. Dratini is a primary example of a Pokemon who excels with dual screens support, as it can wreck havoc after getting two Dragon Dance boosts. Krabby gets a special mention as well because it can set up both Agility and Swords Dance with its already high Defense stat, in conjunction with Reflect and Light Screen support. Basically, any set up Pokemon can fit in with this particular set because most set up users benefit from dual screen support.</p>

[SET]
name: Calm Mind
move 1: Calm Mind
move 2: Psychic
move 3: Substitute
move 4: Baton Pass / Heat Wave
item: Salac Berry
ability: Synchronize
nature: Timid
evs: 116 HP / 196 SpA / 196 Spe

[SET COMMENTS]

<p>This is a slight variation from the usual “hit-and-run” strategy, but instead, this set aims to take advantage of the move Calm Mind. The purpose of this set is twofold: support the team by using Baton Pass or sweep with a pure attacking set. The choice ultimately comes down to the final move of the set. If you’re planning to use Natu as a support passer, then Baton Pass is the obvious choice. However, if you’re planning to sweep with Natu, then Heat Wave is the more desirable choice.</p>

[ADDITIONAL COMMENTS]

<p>Calm Mind is the most obvious move in this set, as it boosts Natu’s Special Attack and Special Defense stat. Psychic is Natu’s STAB move and can hit quite hard after a single boost. Substitute is a key move in this set that benefits Natu for two reasons. Firstly, it shields Natu from the common priority moves in the LC metagame. Secondly, it helps run down Natu’s HP to a point where Salac Berry is activated. As an added bonus, Natu can pass a possible Speed boost along with a Substitute to another teammate. As mentioned before, Baton Pass supports another teammate by passing along boosts while Heat Wave provides optimal coverage in conjunction with Psychic if you’re planning to sweep with Natu.</p>

<p>Much like the Choice set, Substitute Diglett helps remove Munchlax and Stunky. Thankfully, Baton Pass can help bring in Diglett safely because Baton Pass can be used to escape Pursuit. Although, if Natu is planning to use Heat Wave over Baton Pass, it requires a fair amount of prediction to get Diglett in safely on Munchlax and Stunky.</p>

<p>Pokemon who benefit from a Calm Mind boost and a possible Speed boost are considered good partners alongside this particular set. Houndour shines really well with Natu because it values the possible Speed boost along with the Calm Mind boost to help it sweep. As an added bonus, Houndour can make a safe switch-in on Dark-type hits directed at Natu. Mix Dratini doesn’t mind the Calm Mind boost as well, as it makes Draco Meteor’s damage output much stronger. Dratini can make an entrance on Electric-type hits aimed at Natu.</p>

[SET]
name: Physical
move 1: Zen Headbutt
move 2: Sucker Punch
move 3: Drill Peck / Pluck
move 4: U-turn / Heat Wave
item: Choice Band / Life Orb
ability: Synchronize
nature: Adamant
evs: 116 HP / 196 Atk / 196 Spe

[SET COMMENTS]

<p>A Choice Band or a Life Orb helps Natu inflict damage from the physical side. While Natu’s Attack stat isn’t exactly superb, it does have a couple of physical moves to catch its typical counters off guard. For example, a Stunky would suffer a 2HKO from Drill Peck while Munchlax will always fall under a 2HKO from Zen Headbutt. It’s bittersweet that Natu doesn’t even OHKO the former two, however it still makes an excellent Stunky and Munchlax lure. U-turn allows it to scout the opponent.</p>

[ADDITIONAL COMMENTS]

<p>Zen Headbutt is the STAB of choice here, which can 2HKO Munchlax. The additional 20% flinch can come in handy at certain times. Sucker Punch is a nifty move to catch Gastly off guard. The third slot is a tough choice between Drill Peck and Pluck. Drill Peck is more preferred on the Choice Band set if Natu is looking to grab the 2HKO on Stunky. However, Pluck is the better alternative over Drill Peck with Life Orb. Pluck’s special side effect allows it to steal the opponent’s Berry. Natu could grab a possible Speed boost from Salac Berry, or restore some health withOran Berry in the process. The final slot is forU-turn which helps Natu scout incoming switch-ins. If you decide to run Life Orb over Choice Band, Heat Wave is the desirable choice over U-turn so Natu actually stands a chance against Bronzor. However, Natu would need a Naughty nature over an Adamant nature.</p>

<p>Since Natu will lure in Munchlax and Stunky for the most part, Choice Scarf Gastly can take advantage of their removal from the match. Elekid makes a great partner as well due to its ability to sweep lategame. Furthermore, Elekid can take advantage of Natu’s ability to steal possible Oran Berries, which makes Elekid’s sweep significantly easier.</p>

<p>Bronzor will always trouble this particular set even with Heat Wave, as Bronzor will eventually bypass Natu’s mediocre defenses with Flash Cannon. Natu can’t afford to waste its time trying to take down Bronzor with Heat Wave’s unreliable accuracy, while Bronzor sets up. As such, Magby or Ponyta will usually scare it for the most part with their Fire-type moves. A defensive Gligar doesn’t mind coming in on this set as well, and it can use a free turn to set up Stealth Rock or take Natu down with Stone Edge. Pair Natu with Wynaut in order to bring down Gligar with Counter or bring a Bronzor of your own to check Gligar.</p>

[Team Options]

<p>For offensive partners, Substitute Diglett works extremely well with the Choice set or Calm Mind set. Diglett can provide Natu with some assistance because Natu attracts Stunky and Munchlax and it can utilize U-turn on the predicted switch to bring in and trap them with Diglett. Substitute ensures Stunky will not take down Diglett with Sucker Punch. With Munchlax and Stunky removed from the match, it makes Natu’s sweeping sufficiently easier than before.</p>

<p>The support set needs someone who can take advantage of eight turn dual screens on the field. There are a myriad of stat boosters that could work with Natu, however try to take advantage of the very best available. Dratini is perhaps one of the deadliest stat up boosters in LC. With dual screens support, Dratini could grab two Dragon Dances and charge through the opponent’s team. Another one that shines as an offensive partner is Krabby. The biggest problem for Krabby is setting up on special attackers, however with dual screen support it is bound to get an Agility and Swords Dance boost. Overall, there are plenty more stat up boosters that could fit in with Natu, but Dratini and Krabby are ultimately two of the best stat boosters out there, and both benefit from dual screens.</p>

<p>On the Calm Mind set, anyone who appreciates a possible Speed boost and a Calm Mind boost are considered excellent partners for this particular set. Houndour pops up as a candidate who appreciates just that. Its Dark-typing allows it to come in on Dark-type hits aimed at Natu, with particular emphasis on a Pursuit aimed at a Baton Passing Natu. Mix Dratini also appreciates the Calm Mind boost to increase Draco Meteor’s damage output. In addition to this, Dratini doesn’t mind the Electric-type hits directed at Natu, although it must be cautious of Ice-type attacks and even neutral STAB attacks. If Natu is looking to pass on a Speed boost and Substitute without the Calm Mind boost, Machop seems like the perfect partner. With resistance to Dark-type hits, the opponent can’t break Machop’s Substitute. Furthermore, Machop is extremely dangerous behind a Substitute and a Speed boost because it can juggle an entire team with DynamicPunch’s side effect.</p>

<p>Since the physically inclined set is focused on abusing physically based attacks, Bronzor and defensive Gligar can switch in with impunity for the most part. Be sure to bring a Fire-type like Ponyta and Magby that can scare Bronzor away. For defensive Gligar, packing Wynaut can trap and remove Gligar from the entire match. However, if you want to predict less, Bronzor can check defensive Gligar quite well (provided it doesn’t have Roost).</p>

[Optional Changes]

<p>Natu has a couple of sweet support moves: Trick Room, Thunder Wave, and Psycho Shift. Natu could make a fantastic Trick Room set up in conjunction with U-turn to safely bring in your attacker. Thunder Wave could provide some paralysis support on Natu’s common switch-ins. A set with Psycho Shift / Baton Pass / Calm Mind / Psychic could work well in theory. Natu with Flame Orb can pass a burn to Stunky, Munchlax, and other Fighting-types and Natu can set up Calm Mind in front of Stunky and Munchlax with their physical hits reduced badly. If you’re looking to weather physical hits dished at Natu, it can run an EV spread of 196 HP / 236 Def / 76 SpD.</p>

[Counters]

<p>On the Choice (Special) set, Bronzor is the safest switch-in as it resists Psychic and it can use a free turn to set up Stealth Rock, or take it down with Flash Cannon. Munchlax and Stunky also switch in with impunity, although U-turn can bring about their demise if they are lured in, trapped and subsequently executed by Diglett. Munchlax can use Pursuit to take Natu down, while Stunky has a Psychic immunity to safely come in and trap Natu, and also has access to STAB on Pursuit.</p>

<p>Gligar and Bronzor can handle the physical set quite well. Bronzor can take Heat Wave from Natu and strike back with Flash Cannon or set up Stealth Rock. Defensive Gligar works in a similar fashion to Bronzor, as it can shrug off any attack and strike back with Stone Edge or set up Stealth Rock.</p>


Methinks franky has stopped updating all his analyses in C&C for quite a while now. I implemented DJ's check into it in the hide tab for the next GP team member's (or franky's if he comes back for some odd reason =o) convenience. After that, I can probably implement the next check as well and then a mod can come in here and put it into the OP before uploading it. =|

EDIT: zomg, it's been a whole year since this thread started, haha.
EDIT 2: ....
 

bugmaniacbob

Was fun while it lasted
is an Artist Alumnusis a CAP Contributor Alumnusis a Top Contributor Alumnusis a Top Smogon Media Contributor Alumnus
I feel obliged to mention that macle took over the Natu update already. His thread is located here. I'm not entirely sure why this thread is still here but I'm pretty sure that the other one is the 'official' Natu thread now.
 
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