Folgorio
I KickTehAss
Team SELENA GOMEZ
INTRODUCTION:
Yo guys thanks for clicking (and hopefully reading) my very first rmt! This was basically the first team I have made in a couple of months since my return to shoddy/smogon, so I was determined to understand the new metagame which was very slightly different from the one I left and make a good team for it. The team, like many others of this time, was based around raikou seeing as he is an awesome sweeper and how easy it is to decimate his counters with the use of dugtrio. Anyway like the title said it peaked at #2 and 1719 cre. I sadly stopped laddering due to my cre rising too slowly and me getting impatient after a while. Oh and I want to dedicate this team to Selena Gomez because she’s hot as fuck and waaaay hotter than stupid Taylor Swift. And obviously also because that’s the alt I laddered on. Anyway here’s the team:
TEAM:
Hariyama @ Toxic Orb
Ability: Guts
EVs: 252 Atk/164 Def/92 Spd
Adamant nature (+Atk, -SAtk)
- Payback
- Close Combat
- Bullet Punch
- Ice Punch
This lead I actually heard of from thunf so credits go to him really. Anyway hariyama does his job fantastically. He 2hkos the huge majority of all commonly used leads, and most importantly only allows lass to get 1 layer of spikes in. Not only this, but he acts as a tremendous weapon against stall, since he can 2hko everything in it bar spiritomb. Hariyama also has a very important role on the team as one of my only counters to curse umbreon. He is also ridiculously useful for status absorbing. He’s a bulky fuck and can really take a hit from nearly everything and KO back. I honestly think this is the best lead at the moment so I’m glad to have used him. The moveset is pretty simple; close combat for a powerful stab, payback for ghosts and psychics, bullet punch for priority, and ice punch for more coverage (nidoroyals, claydol, torterra).
Torterra @ Leftovers
Ability: Overgrow
EVs: 8 HP/252 Atk/248 Spd
Adamant nature (+Atk, -SAtk)
- Wood Hammer
- Rock Polish
- Earthquake
- Rock Slide
TORTERRA: Now I chose torterra after seeing a ridiculous weakness to rhyperior on my team. I soon noticed that this was probably the most underrated sweeper in UU. The amount of things torterra can get an RP on is incredible. After an RP he reaches enough speed to outpace omastar and gorebyss in the rain, and obviously enough for all non-scarfed commonly used pokes. He’s arguably my safest switch in to bulky waters like Milotic and Slowking too. He also gives my team a very nice set of useful resistances including rock, ground (sadly my only resist) and electric. The moveset is pretty self-explanatory; wood hammer (which is godly with overgrow) and earthquake are high powered stabs, rock polish is my set up move, and rock slide for coverage. The reason I chose rock slide over stone edge is b/c besides stone edge’s ability to fail you when you most need it, the things you are going to be hitting with stone edge (Moltres, scyther, swellow, and altaria) are all OHKOd with rock slide bar altaria (occasionally).
Slowking @ Leftovers
Ability: Own Tempo
EVs: 252 HP/156 Def/100 SDef
Calm nature (+SDef, -Atk)
- Thunder Wave
- Surf
- Psychic
- Slack Off
SLOWKING: Here we have slowbro’s often forgotten brother. The biggest difference between them is slowking’s significantly higher spD stat while slowbro has a much higher def stat. This spD is very crucial when countering stuff like moltres and mixken, which is why I chose slowking over his slightly cooler looking cousin. Even with his lower defense stat he can still effectively counter most fighting types and fire types though. I’m using the standard slowking set, with his stabs (surf/psychic) for unresisted coverage except against another slowking/bro, slack off for recovery and t-wave for the ever useful paralysis support. A bulky water is probably irreplaceable in this metagame and necessary for a team’s success and slowking does his job admirably.
Registeel @ Leftovers
Ability: Clear Body
EVs: 252 HP/104 Def/152 SDef
Careful nature (+SDef, -SAtk)
- Stealth Rock
- Iron Head/ice punch
- Earthquake/seismic toss
- Thunder Wave
REGISTEEL: LOL I love that pic so much. Anyway Registeel is here to complete the infamous regibro (I guess regiking…w/e sounds cooler imo) combination and ultimately my defensive core. The amount of things registeel can do is absolutely awesome and makes him one of my favorite pokemon in the tier. He brings stealth rock onto the battlefield for my team and counters a ridiculous amount of threats (raikou, altaria, venusaur, leafeon, lantern, sceptile, scyther, spiritomb [sometimes], swellow etc.). Obviously countering ALL of these threats makes him super weak when the time comes to counter something else so I have to try to keep him as healthy as possible. I’m using the standard registeel spread except with the atk evs shifted into defense for maximum bulk. The rest of his set includes t-wave, which as I mentioned earlier is awesome, iron head/ice punch, and EQ/seismic toss. Now I never really decided which one was really better though I did try out both so I never really figured on which one to use. My team is pretty weak to both torterra and to a lesser extent mismagius so I changed it often.
Raikou @ Life Orb
Ability: Pressure
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Extrasensory
- Thunderbolt
- Calm Mind
- Hidden Power [Ice]
RAIKOU: By far the coolest looking of the 3 legendary dogs, raikou is here to function as a terrific end game sweeper. He can set up on a huge amount of things and after a few calm minds VERY few things can stop his rampage outside of priority/scarfers. I chose the LO set because it was actually recommended to me by whistle and also b/c I liked the additional coverage I got from not using substitute. The evs are pretty obvious max spA and speed for sweeping. Now the moveset was something I had sort of a tough time figuring out, specifically the hidden power I’d use. I decided eventually on using hp ice over water for a few reasons. First of all I’ve always thought that the amount of usage of leafeon/sceptile/torterra was much larger than that of steelix/rhyperior (I don’t really know however I’m just speculating off of experience). Second of all I’ve always had duggy to trap (and at least hurt) rhyperior and steelix. If raikou gets his counters taken out by dugtrio and I can set up its usually game over for the opponent.
Dugtrio @ Life Orb
Ability: Arena Trap
EVs: 42 HP/252 Atk/216 Spd
Jolly nature (+Spd, -SAtk)
- Beat Up
- Earthquake
- Stone Edge
- Sucker Punch
DUGGY: Ok let me start off by saying that if I had to choose an mvp, it would most likely be duggy. He is a ridiculously important role on the team as without him this team wouldn’t probably work. Thanks to arena trap, if I can get a safe switch on stuff I can probably 2hko it. Valuable stuff I can trap and kill/cripple include: chansey, registeel, steelix, stall arcanine, NP toxicroak, lantern, blaziken, venusaur, alakazam, raikou, aggron, and rhyperior. Obviously duggy can’t OHKO most of those, but all duggy needs to due is lower their hp to 40% and raikou and take it from there. The Ev’s are probably not the most effective ones as this spread works much better with CB. I lose to all other duggy’s at the cost of some bulk, which can really help me by taking stuff like registeel’s ice punch and vacuum waves from toxicroak and blaziken. Speaking of CB, I find this set to be 100% better than the CB one. Honestly I don’t understand how some people like the CB one over LO. Anyway the moveset includes beat up, which is basically a chansey killer. It will do ~80% if I have 3 healthy members and prevents me from getting stalled out by wish+protect. Earthquake is for stab and helps me hit a lot of raikou’s counters for SE damage. Stone edge is here for the quakeedge combo and lets me hit gay stuff like moltres, swellow, scyther and levitators in general. Sucker punch is terrific on duggy since priority is always nice especially a dark one.
THREAT LIST:
GAhhh this thing is a homo. It can set up on like half my team. My only real hope is that either hariyama is healthy and if that doesn’t work (usually won’t) I’ll sack my own torterra for the recoil and killing it in the process.
Rotom is another homo. He beats easily a lot of my team, both sub charge variants and rest talk ones. Hariyama can take it out as can raikou I guess.
Ok this is BY FAR the biggest ass for my team to face. Seriously if you use this thing against my team and DON’T get like 3 kills with it, you are doing something VERY wrong. All versions except megahornless versions decimate the team. I can just hope to wear it down and use torterra for those stupid EQs and SE’s. Very hard to beat.
So that’s the team. BEFORE I FORGET I want to thank whistle as he helped me plenty with this team and laddered with it for a while too and offered me useful feedback. Anyway that’s the team so rate/hate/steal/criticize/insult w/e. THANKS FOR READING!!!!