Mirror Match Tournament - Round 4

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eric the espeon

maybe I just misunderstood
is a Forum Moderator Alumnusis a Researcher Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
General rules on entering a tournament.

approved by Sonuis

R1

R2

R3

Mirror Match Tournament

This tournament is designed to remove three large parts of the game, in order to examine in detail one aspect of competitive Pokemon: Skill. This will be achieved by making sure that each player is always using the same team as their opponent.

Here is what is removed:




  • There is no need to build a "good" team, your opponent will always start with whatever you do. You may try building a team which you will be more comfortable with than your opponent, but will not have a material advantage.
  • You will not be guessing about your opponent's team during the battle, you will know exactly what choices they have and may make your moves accordingly. This lack of uncertainty allows for much more long term planing.
  • There will never be an uneven team matchup, which often makes a match one sided despite even skill levels and effort put into team building.

Rules:

In short:


  1. In each match you will be using the same team as your opponent.
  2. Each pairing will play three games, one with a team made by each player and one made by me or a guest team builder.
  3. The team builder will set clauses for battles using their team (timed battle and sleep clause must be on). All teams will be posted in the current round's thread.


Rules in detail:

Each pairing will have three matches, the player with the most wins will go through. If one player wins the first two matches you are not required to play the third.

Each match will take place with a different team. One will be with a team of your design, one will be with a team made by your opponent and one with a team which I (or a guest team builder) will make and post in the OP of each round.

Your team may use any Pokemon (including Ubers) at any level, it may break the species clause, it may include Pokemon with OHKO moves, Evasion boosting moves, or any other move. The team may not contain illegal movesets, EV spreads (Watch out for Arceus, it may not have more than 100 EVs per stat.) or anything else that is not possible in game (this includes CaPs). All shoddy clauses other than Timed Battle, Self KO Clause, and Sleep Clause, which must be on, and Random Battle, which must be off, are at the discretion of the team builder. If all Pokemon of a species have different nicknames in the team builder's team, both teams must use different names for all Pokemon of that species. If the team builder uses same nicknames for a species, both players should use same nicknames for that species. Otherwise feel free to change nicknames, it will make the log more readable.

I want you guys to have to think about this. Battles decided by who can be bothered to wait through an extreme PP stall or a near instant/unavoidable coin flip are uninteresting. Restrictions I will impose on team building are:




  • If a team is specifically designed for endless or near endless stall against itself, and the battle ends up as an excessively long stall war (running into the hundreds of turns) then the win for that match will be awarded to the player who did not design the team.
  • If a team is specifically designed to turn the match into a simple coin flip (e.g. a team of Pokemon who learn only Explosion or Memento), then it will be disqualified. Note that this does not exclude teams that use luck based strategy, only those that try to "play the system" and make the match into an overly simple battle that is determined purely or almost purely by luck.




If you are unsure about an opponent's team, contact me before playing them. Logs will be required if a battle is disputed, be sure to save them. There is no need to PM me logs so please don't unless you have good reason, you may post logs in the current round's thread if you wish.

When you have made your team for a round use Shoddy Battle's Export to text feature (Tools -> Export to text) and post it in this thread (you must specify any non-31-all IV spread or non-Lv. 100 Pokemon since export to text misses these. Hidden Power users, LC players, and legends beware) then PM, VM or otherwise contact your opponent with a link to your post (can be found by clicking the number in the upper right of each post). Once you have posted your team you may not edit it, unless you clearly and directly inform your opponent that you changed your team after posting before you play your match.

When reconstructing a team made by another player double check everything. Use textdiff and export to text. If you make a mistake you will be disqualified unless your opponent decides to allow a rebattle (it is entirely their choice, do not try to pressure them). Any intentional changing of teams to make the matchup not even will result in you being instantly disqualified and banned from entering tournaments. Don't risk it.

The player who made the team should select the clauses and send the challenge. Unless otherwise agreed the team made by the player listed first in the match pairings should be used first, followed by the team made by me or a guest team builder, followed by the team made by the player listed second.

For example:
Player A Vs Player B
Players A's team would be used first, then the team which everyone uses, then Player B's team.

This order is not strictly enforced, if players chose together to do the battles in another order (e.g. because not all teams are ready) it is perfectly acceptable.

There are no rules against collaborating on a team or strategy with other players, please do. Despite there being no direct advantage from team knowledge, scouting opponent's matches to gauge their playstyle is forbidden.

Final decisions on rules and clarifications will be made by me, or in cases that involve my matches by Sonuis or another Tournament Director.


The deadline for posting teams is Midnight GMT on the 29th of May. When you post your team, PM or VM your opponent with a link to your post and make it clear that you have done so. Failing to post your team by the deadline will count as forfeiting that match, which means you must win with both your opponent's team and the host team in order to advance.

The deadline for matches this round is Midnight GMT on the 4th of June. You may play matches as soon as you are able.

Extensions will only be granted in highly exceptional circumstances, "we got in contact a couple of days before the deadline and could not get a good time arranged" does not cut it.

Accompanying Stark thread for discussion of strategies and the concept.

Reachzero made the host team for this round, designed for interesting and unusual prediction wars.


Forretress (F) @ Occa Berry
Ability: Sturdy
EVs: 252 HP/252 Def/6 SAtk
Bold nature (+Def, -Atk)
- Toxic Spikes
- Spikes
- Hidden Power [Fire] (standard HP Fire 70 IVs)
- Pain Split
---
Hippowdon (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Fire Fang
- Roar
- Toxic
- Protect
---
Hippowdon (M) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/252 Def/4 Spd
Impish nature (+Def, -SAtk)
- Fire Fang
- Roar
- Toxic
- Protect
---
Hippowdon (F) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/248 Def/8 Spd
Impish nature (+Def, -SAtk)
- Fire Fang
- Roar
- Toxic
- Protect
---
Hippowdon (F) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/244 Def/12 Spd
Impish nature (+Def, -SAtk)
- Fire Fang
- Toxic
- Roar
- Protect
---
Hippowdon (F) @ Lum Berry
Ability: Sand Stream
EVs: 252 HP/240 Def/16 Spd
Impish nature (+Def, -SAtk)
- Fire Fang
- Roar
- Toxic
- Protect
---


Pairings:
(underlined=team posted, bold=won overall, strikeout=DQed)

zarator Vs. Praying Mantis
The_Chaser Vs. Blue_Tornado
Lady Bug Vs. iss
Arin Vs. Earthworm
little loven Vs. reyscarface
zorbees Vs. eric the espeon
Joel Vs. undisput3d
Heysup Vs. Vaz

Teams Posted 16/16
Pairings Decided 8/8
 

Attachments

eric the espeon

maybe I just misunderstood
is a Forum Moderator Alumnusis a Researcher Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
My team will be the host team from last round, since that match was brilliant fun last time. Contacting zorbees.

All but Celebi are level 50.

Metagross @ Choice Scarf
Ability: Clear Body
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Earthquake
- Thunderpunch
- Ice Punch
---
Gyarados (M) @ Choice Scarf
Ability: Intimidate
EVs: 252 HP/252 Atk/4 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Stone Edge
- Earthquake
- Bite
---
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 252 HP/252 Atk/4 Spd IVs: 23 Atk / 30 SpA
Modest nature (+SAtk, -Atk)
- Flamethrower
- Hidden Power [Electric]
- Earth Power
- Dark Pulse
---
Latias (F) @ Choice Scarf
Ability: Levitate
EVs: 252 HP/252 Atk/4 Spd IVs: 26 Atk / 30 SpA / 30 Spe
Modest nature (+SAtk, -Atk)
- Surf
- Draco Meteor
- Thunderbolt
- Hidden Power [Fire]
---
Kingdra (M) @ Choice Scarf
Ability: Swift Swim
EVs: 252 HP/252 Atk/4 Spd
Modest nature (+SAtk, -Atk)
- Ice Beam
- Surf
- Hidden Power [Electric]
- Dragon Pulse
---
Celebi @ Stick
Ability: Natural Cure
EVs: 252 HP/128 Def/128 SDef
Calm nature (+SDef, -Atk)
- Perish Song
- Skill Swap
- Role Play
---
 

zorbees

Chwa for no reason!
is a Forum Moderator Alumnus
Metagross @ Choice Band
Ability: Clear Body
EVs: 252 HP/252 Atk/4 Def
Adamant nature (+Atk, -SAtk)
- Meteor Mash
- Bullet Punch
- Hammer Arm
- Trick
---
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 172 HP/84 Spd/252 SAtk (30 Atk and Def IVs)
Modest nature (+SAtk, -Atk)
- Substitute
- Thunderbolt
- Hidden Power [Ice]
- Explosion
---
Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk (30 Def IV)
Hasty nature (+Spd, -Def)
- Flamethrower
- Earth Power
- Dragon Pulse
- Explosion
---
Snorlax (M) @ Leftovers
Ability: Thick Fat
EVs: 128 HP/128 Atk/252 Def
Careful nature (+SDef, -SAtk)
- Return
- Earthquake
- Pursuit
- Protect
---
Celebi @ Choice Specs
Ability: Natural Cure
EVs: 4 Atk/252 Spd/252 SAtk (28 SDef IV)
Naive nature (+Spd, -SDef)
- Grass Knot
- Earth Power
- U-turn
- Trick
---
Gyarados (M) @ Leftovers
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Waterfall
- Taunt
- Earthquake
---

same team


Lol nice team reach, will contact you back ete. Also :( , even though I like the team from last round, I lost with it, maybe this time will be better.
 
Same team as last time:

All Pokemon lvl 5 (Little Cup rules).

Phanpy (M) @ Oran Berry
Ability: Pickup
EVs: 116 HP/196 Atk/36 Def/36 Spd/116 SDef
Adamant nature (+Atk, -SAtk)
- Earthquake
- Stealth Rock
- Ice Shard
- Protect
---
Carvanha (M) @ Life Orb
Ability: Rough Skin
EVs: 236 Atk/236 Spd
Adamant nature (+Atk, -SAtk)
- Aqua Jet
- Crunch
- Zen Headbutt
- Substitute
---
Dratini (M) @ Life Orb
Ability: Shed Skin
EVs: 244 Atk/116 Spd/116 SAtk
Lonely nature (+Atk, -Def)
- Fire Blast
- Extremespeed
- Outrage
- Substitute
---
Munchlax (M) @ Oran Berry
Ability: Thick Fat
EVs: 236 Atk/36 Def/236 SDef
Brave nature (+Atk, -Spd)
- Fire Punch
- Return
- Pursuit
- Earthquake
---
Krabby (M) @ Oran Berry
Ability: Shell Armor
EVs: 36 HP/236 Atk/36 Def/196 Spd
Adamant nature (+Atk, -SAtk)
- Swords Dance
- Return
- Crabhammer
- Agility
---
Gastly (M) @ Choice Scarf
Ability: Levitate
EVs: 76 Atk/36 Def/196 Spd/200 SAtk
Naive nature (+Spd, -SDef)
- Shadow Ball
- Sludge Bomb
- Hidden Power [Ground]
- Explosion
---
 
How do I keep getting paired up with Joel? lol. 3 of my last 4 tournament matches have been against him. Anyway, I see him all the time on IRC, so we should have no problem getting this done.

Starmie @ Life Orb
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hydro Pump
- Thunderbolt
- Ice Beam
- Rapid Spin
---
Gyarados (M) @ Choice Band
Ability: Intimidate
EVs: 72 HP/252 Atk/182 Spd
Adamant nature (+Atk, -SAtk)
- Payback
- Waterfall
- Stone Edge
- Earthquake
---
Heatran (M) @ Shuca Berry
Ability: Flash Fire
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Fire Blast
- Explosion
- Stealth Rock
- Earth Power
---
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Trick
- Dragon Pulse
- Draco Meteor
- Surf
---
Flygon (M) @ Choice Scarf
Ability: Levitate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- U-turn
- Earthquake
- Stone Edge
- Outrage
---
Metagross @ Life Orb
Ability: Clear Body
EVs: 60 HP/252 Atk/196 Spd
Jolly nature (+Spd, -SAtk)
- Meteor Mash
- Thunderpunch
- Rock Polish
- Earthquake
---
 
lol at the host team

zarator Vs. Milenko
The_Chaser Vs. Blue_Tornado
Lady Bug Vs. iss
Arin Vs. Earthworm - Ew to take it all
little loven Vs. reyscarface
zorbees Vs. eric the espeon
Joel Vs. undisput3d
Heysup Vs. Vaz
 
Edited from last round.

Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Stone Edge
- Sucker Punch
---
Magnezone @ Life Orb
Ability: Magnet Pull
IV Changes: 30 Speed/Special Attack/Attack
EVs: 4 HP/252 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
- Thunder Wave
---
Gardevoir (M) @ Leftovers
Ability: Trace
IV Changes: 30 Special Attack/Special Defence
EVs: 4 HP/48 Def/228 SAtk/228 SDef
Calm nature (+SDef, -Atk)
- Psychic
- Hidden Power [Ground]
- Protect
- Torment
---
Tyranitar (M) @ Life Orb
Ability: Sand Stream
IV Changes: 0 Special Defence
EVs: 252 Atk/4 Def/252 Spd
Naive nature (+Spd, -SDef)
- Pursuit
- Protect
- Earthquake
- Fire Punch
---
Latios (M) @ Life Orb
Ability: Levitate
IV Changes: 30 Special Attack/Special Defence
EVs: 4 HP/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Tailwind
- Calm Mind
- Dragon Pulse
- Hidden Power [Ground]
---
Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 252 HP/80 Def/176 SDef
Careful nature (+SDef, -SAtk)
- Stealth Rock
- Rest
- Rapid Spin
- Iron Defense
---


Will get in contact with opponent.
 

EspyJoel

Espy <3
is a Contributor Alumnusis a Smogon Media Contributor Alumnusis a Battle Simulator Moderator Alumnus
Will contact undisput3d with a link to this post.

Same team as last time:

IVs are all 31 unless stated

Jirachi @ Occa Berry
Ability: Serene Grace
EVs: 252 Atk/176 Spd/80 SAtk (IVs: 30 HP)
Naive nature (+Spd, -SDef)
- Iron Head
- Stealth Rock
- Thunderbolt
- Fire Punch
---
Latias (F) @ Choice Specs
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Dragon Pulse
- Recover
- Surf
- Trick
---
Scizor (M) @ Choice Band
Ability: Technician
EVs: 160 HP/176 Atk/4 Spd/168 SDef
Adamant nature (+Atk, -SAtk)
- Bullet Punch
- U-turn
- Superpower
- Pursuit
---
Heatran (M) @ Passho Berry
Ability: Flash Fire
EVs: 4 Atk/252 Spd/252 SAtk (IVs: 26 Atk/30 SAtk)
Naive nature (+Spd, -SDef)
- Explosion
- Fire Blast
- Earth Power
- Hidden Power [Grass]
---
Shaymin @ Choice Scarf
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk (IVs: 22 Atk/30 Def)
Timid nature (+Spd, -Atk)
- Earth Power
- Seed Flare
- Hidden Power [Ice]
- Energy Ball
---
Suicune @ Leftovers
Ability: Pressure
EVs: 4 HP/252 Spd/252 SAtk (IVs: 23 Atk/30 SAtk)
Timid nature (+Spd, -Atk)
- Ice Beam
- Hidden Power [Electric]
- Calm Mind
- Hydro Pump
---
 

BIG loven

Not so little anymore
Actually made a team for this tourney now, and I have sent rey a pm


Magneton @ Choice Specs
Ability: Magnet Pull
EVs: 4 Def/252 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Hidden Power [Fire]
- Thunderbolt
- Flash Cannon
- Substitute
---
Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 Atk/252 Def
Lax nature (+Def, -SDef)
- Drill Peck
- Toxic
- Roost
---
Treecko (M) @ Nothing
Ability: Overgrow
EVs: 252 SAtk/252 SDef
Lonely nature (+Atk, -Def)
- Cut
---
Turtwig (M) @ Nothing
Ability: Overgrow
EVs: 252 SAtk/252 SDef
Lonely nature (+Atk, -Def)
- Cut
---
Chikorita (M) @ Nothing
Ability: Overgrow
EVs: 252 SAtk/252 SDef
Lonely nature (+Atk, -Def)
- Cut
---
Mamoswine (M) @ Life Orb
Ability: Oblivious
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Ice Shard
- Earthquake
- Bite
- Peck
---
 

Lady Bug

Like the Wind
is a Battle Simulator Moderator Alumnusis a Past SPL Champion
Same team as last round.
Jirachi @ Choice Scarf
Ability: Serene Grace
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Iron Head
- Fire Punch
- U-turn
- Gravity
(1 IV in SpA)
---
Magnezone @ Choice Scarf
Ability: Magnet Pull
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Hidden Power [Ground]
- Thunderbolt
- Light Screen
- Reflect
(30 IV's in SpA and SpD)
---
Dugtrio (M) @ Choice Band
Ability: Arena Trap
EVs: 6 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Earthquake
- Stone Edge
- Hyper Beam
- Tri Attack
---
Skarmory (M) @ Leftovers
Ability: Keen Eye
EVs: 252 HP/6 Atk/252 Def
Impish nature (+Def, -SAtk)
- Whirlwind
- Spikes
- Brave Bird
- Roost
---
Heatran (M) @ Leftovers
Ability: Flash Fire
EVs: 6 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Flamethrower
- Earth Power
- Stealth Rock
- Roar
---
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 SDef
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Pursuit
- Superpower
---
 

eric the espeon

maybe I just misunderstood
is a Forum Moderator Alumnusis a Researcher Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
good to see half the teams posted already, may shorten the deadline if you guys can keep up the pace. remember to make it clear you have contacted your opponent.
 
why is milenko in next round, since i won both matches? Someone please explain me that (even if he claimed for the win for the second match, he declined to battle the 3rd match)

e: since milenko is inaktive since 3 days eric said i will get subbed in IF milenko doesnt respond

if it was just some mistake heres the team

All IVs are 31, and if its a hp then standart.

RedRose (Roserade) (M) @ Choice Scarf
Ability: Natural Cure
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Leaf Storm
- Hidden Power [Ice]
- Sludge Bomb
- Sleep Powder
---
TAKUAWWR (Mamoswine) (M) @ Focus Sash
Ability: Snow Cloak
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Earthquake
- Ice Shard
- Stealth Rock
- Endeavor
---
EATMYPANTS (Dragonite) (M) @ Choice Band
Ability: Inner Focus
EVs: 4 HP/252 Atk/252 Spd
Adamant nature (+Atk, -SAtk)
- Outrage
- Fire Punch
- Aqua Tail
- Earthquake
---
FUCK ME SCIZOR (Magnezone) @ Choice Scarf
Ability: Magnet Pull
EVs: 44 Atk/252 Spd/212 SAtk
Timid nature (+Spd, -Atk)
- Explosion
- Thunderbolt
- Flash Cannon
- Hidden Power [Fire]
---
FAILDUCK (Porygonz) @ Life Orb
Ability: Download
EVs: 64 HP/192 Spd/252 SAtk
Modest nature (+SAtk, -Atk)
- Agility
- Dark Pulse
- Hidden Power [Fighting]
- Tri Attack
---
IT HAZ CB (Swampert) (M) @ Choice Band
Ability: Torrent
EVs: 156 HP/252 Atk/100 Spd
Adamant nature (+Atk, -SAtk)
- Waterfall
- Stone Edge
- Ice Punch
- Earthquake
---
 

eric the espeon

maybe I just misunderstood
is a Forum Moderator Alumnusis a Researcher Alumnusis a Top CAP Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Your post in the previous round did not say you had offered a third match to your opponent, nor did not make it clear that he had offered you the win and he did not confirm. You won one match and lost the other due to using a team with incorrect EVs. This leaves the score at 1:1 as far as I am concerned. Based on activity/the whole situation, it went down to a coin flip, which you lost.
 
New team:

All IVs are 31 unless specified, all standard clauses except Species Clause are on.

Forretress (M) @ Leftovers
Ability: Sturdy
EVs: 4 HP/252 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Toxic Spikes
- Sunny Day
- Solarbeam
- Protect
---
Abomasnow (M) @ Leftovers
Ability: Snow Warning
EVs: 4 HP/252 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Leech Seed
- Substitute
- Double-edge
- Solarbeam
---
Tentacruel (M) @ Nothing
Ability: Liquid Ooze
EVs: 4 HP/252 Atk/252 SDef
Careful nature (+SDef, -SAtk)
- Knock Off
- Thief
- Protect
- Wrap
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SAtk
IVs: 3 Speed / 30 SpAtk
Rash nature (+SAtk, -SDef)
- Calm Mind
- Hidden Power [Electric]
- Surf
- Icy Wind
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SAtk
IVs: 2 Atk / 2 Speed / 30 SpAtk
Rash nature (+SAtk, -SDef)
- Calm Mind
- Surf
- Hidden Power [Fire]
- Icy Wind
---
Suicune @ Leftovers
Ability: Pressure
EVs: 252 SAtk/252 SDef
Calm nature (+SDef, -Atk)
- Calm Mind
- Surf
- Icy Wind
- Roar
---


PMing Arin now.
 

iss

let's play bw lc!
is a Tiering Contributoris a Top Contributoris a Forum Moderator Alumnus
Contacting Lady Bug.
All are level 5

Kabuto (M) @ Focus Sash
Ability: Swift Swim
EVs: 36 HP/196 Atk/36 Def/236 Spd
Adamant nature (+Atk, -SAtk)
- Stealth Rock
- Aqua Jet
- Rock Slide
- Waterfall
---
Misdreavus (M) @ Life Orb
Ability: Levitate
EVs: 240 Spd/240 SAtk IVS: standard hp fighting
Naive nature (+Spd, -SDef)
- Substitute
- Shadow Ball
- Shadow Sneak
- Hidden Power [Fighting]
---
Carvanha (M) @ Life Orb
Ability: Rough Skin
EVs: 196 Atk/36 Def/236 Spd/36 SDef
Adamant nature (+Atk, -SAtk)
- Substitute
- Aqua Jet
- Waterfall
- Crunch
---
Wynaut (M) @ Oran Berry
Ability: Shadow Tag
EVs: 76 HP/132 Def/12 Spd/212 SDef
Impish nature (+Def, -SAtk)
- Counter
- Mirror Coat
- Encore
- Safeguard
---
Staryu @ Life Orb
Ability: Natural Cure
EVs: 240 Spd/240 SAtkIVS: Standard HP Fire
Timid nature (+Spd, -Atk)
- Hydro Pump
- Ice Beam
- Hidden Power [Fire]
- Thunderbolt
---
Munchlax (M) @ Oran Berry
Ability: Thick Fat
EVs: 236 Atk/36 SAtk/236 SDef
Brave nature (+Atk, -Spd)
- Return
- Earthquake
- Pursuit
- Shadow Ball
---
 
Basically the same team as last round

Heatran (M) @ Choice Scarf
Ability: Flash Fire
EVs: 80 HP/176 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Fire Blast
- Earth Power
- Explosion
- Stealth Rock
30 HP IVS
---
Scizor (M) @ Choice Band
Ability: Technician
EVs: 248 HP/252 Atk/8 Spd
Adamant nature (+Atk, -SAtk)
- U-turn
- Bullet Punch
- Superpower
- Pursuit
---
Magnezone @ Leftovers
Ability: Magnet Pull
EVs: 100 HP/40 Atk/116 Spd/252 SAtk
Mild nature (+SAtk, -Def)
- Thunderbolt
- Substitute
- Hidden Power [Fire]
- Explosion
30 Att/30 SAtk/30Spd IVS
---
Vaporeon (M) @ Leftovers
Ability: Water Absorb
EVs: 190 HP/252 Def/68 Spd
Bold nature (+Def, -Atk)
- Wish
- Protect
- Surf
- Toxic
---
Gengar (M) @ Life Orb
Ability: Levitate
EVs: 4 HP/252 Spd/252 SAtk
Timid nature (+Spd, -Atk)
- Protect
- Shadow Ball
- Focus Blast
- Hidden Power [Fire]
30 Att/30 SAtk/30Spd IVS
---
Salamence (M) @ Life Orb
Ability: Intimidate
EVs: 4 HP/252 Atk/252 Spd
Jolly nature (+Spd, -SAtk)
- Dragon Dance
- Outrage
- Earthquake
- Roost
 
Lucked Arin twice to win 2-0, would have worked out much closer in both games without my luck. Didn't play the third. ggs.
 
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