Mudkip - Lv 32
- Strength
- Surf
- Mud Slap
- Bide
Mudkip has become SO much better since the beginning, a STAB attack was really overdo. He still isn't great, but he can hold his own against other Pokemon much easier now and win most fights one-on-one.
Sableye - Lv 32
- Rock Smash
- Cut
- Faint Attack
- Night Shade
Sableye was a BEAST against the whole Normal Gym. His immunities to Normal, Fighting, and Ghost prove to be really valuable and still do occasionally. I stopped leveling him up as much because I wanted to keep Faint Attack and Night Shade, so I have to wait to delete Rock Smash and Cut and replace them with Shadow Ball (whatever level he gets it at).
Ralts (Nickname: Hammond) - Lv 32
- ThunderBolt
- Confusion
- Teleport
- Calm Mind
Still hard to level-up seeing as it has paper defenses and his attack is so-so. However, just 3 more levels and can finally evolve! YAY EVOLUTION!
Numel - Lv 39
- Overheat
- Ember
- Earthquake
- Magnitude
I feel stupid for worrying so much because he has really proven his worth! Despite the low-speed, Overheat and EQ punish everything and he even moves first sometimes due to his overleveling. For those keeping track, he has soloed the required 7 gym Pokemon to evolve (Slugma, Slugma, Torkoal, Slaking, Vigoroth, Swellow, Skarmory), but I'm waiting until Lv 41 to evolve for Flamethrower, as it's still powerful but has more PP than Fire Blast or Overheat.
Swablu (Nickname: Puff M.D.) - Lv. 31
- Peck
- Sing
- Safeguard
- Fury Attack
REALLY WEAK, but not hard to level up due to all of the Caravanha and grass types, plus its decent bulk (compared to the rest of the team). I thought that this would become a beast with Dragon Dance, but I am required to keep two support moves from the Swablu phase. This leaves room for only one attack (Fly), but I might just switch to two attacks (EQ and Fly) and lose DD. Still have to think about it. Sing has been occasionally helpful, too (can't expect much with 55% accuracy though).
Kecleon (Nickname: Arceus) - Lv 30
- Screech
- Fury Swipes
- Psybeam
- Faint Attack
I was planning on switching a lot within my team during the battle to make him become all of the required types. However, my challenge was changed, so that only Ralts (paper-defense Ralts) could be used when catching. I got some lucky parahax and was able to catch him on my first try. Has done anything yet, but he did screech Alteria to -6 which was VERY HELPFUL. Only types left before Mossdeep: Fire, Water, Grass, and Dark.