Yes, but it still would have shedinja's crummy defenses.What if an eccentric ditto transforms into a shedinja? It'll keep the HP but will it get wonder guard?
Mold breaker doesn't stop a Gyara's intimidate when it switches in, so I don't think it'll prevent this either, since the point of Mold Breaker is to hit things it usually wouldn't be able to due to abilities (eg. being able to EQ Rotom even though it's got levitate).COMPLETELY FORGOT THIS, but there are a couple of hard counters to this Ditto, unfortunately. Namely Pinsir, Rampardos, Ononokusu, Doryuuzu, Nageki, Dageki, Basurao, and Kurimugan. Know what they have in common? Mold Breaker. As Eccentric is an ability of Ditto's, surely that means it is cancelled or prevented from starting when it switches in?
Gyarados gets called out.
Go ditto.
ditto transforms as gyarados DD.
gyarados wins.
Ditto intimidates Gyarados.Gyarados gets called out.
Go ditto.
ditto transforms as gyarados DD.
gyarados wins.
yeah, it was noted awhile back that it's probably better just to let them get 6 dd then send in ditto to soak it all in. Ditto is a REVENGE killer; it's supposed to come out after one of your pokes diedGyarados gets called out.
Go ditto.
ditto transforms as gyarados DD.
gyarados wins.
If your opponent has 6 DD's under it's belt, wouldn't there be a speed tie anyway? The choice scarf would be rendered moot, as a Pokemon can't have 7+ speed.yeah, it was noted awhile back that it's probably better just to let them get 6 dd then send in ditto to soak it all in. Ditto is a REVENGE killer; it's supposed to come out after one of your pokes died
If your opponent has 6 DD's under it's belt, wouldn't there be a speed tie anyway? The choice scarf would be rendered moot, as a Pokemon can't have 7+ speed.
Item boosts and stage boosts are calculated differently. Taken from a mechanics article on the main site:If your opponent has 6 DD's under it's belt, wouldn't there be a speed tie anyway? The choice scarf would be rendered moot, as a Pokemon can't have 7+ speed.
That means that, even with a boost of +6 speed (4x multiplier), Choice Scarf will still kick in (1.5x multiplier).Final Speed Stat = Current Stat * Stat Modifier * Speed Ability Modifier * Speed Item Modifier * Paralysis Modifier * Tailwind Modifier
That is simply awesome. Ditto is unbelievable.Scarf/Band isn't considered part of that..I'm sure, but can't really explain it..Just trust me.
I was asking a question, not making a statement. I haven't dismissed anyone's idea.Item boosts and stage boosts are calculated differently. Taken from a mechanics article on the main site:
That means that, even with a boost of +6 speed (4x multiplier), Choice Scarf will still kick in (1.5x multiplier).
At least know what you're talking about before dismissing other people's ideas.
Anything that a taunt user can use as set-up fodder. i.e.: a Pokemon with no attacking moves. That way, while Ditto may learn your move-set, it can't attackyou. If you ALSO run Taunt, you can use it on the switch and now their Ditto can only Struggle or Switch Out which you can use to Set-up a bit. Baton Pass, Sub, and U-Turn users could become more popular when a Ditto is out solely to beat it.So the question is what counters Ditto? Actually that's a bad question since obviously it appears there isn't any consistent counter against Ditto. What strategies are good at preventing him from doing his job?
Oh wait. Trick Room teams should be really annoying for people who rely on Ditto I would guess.
Just make sure you can take on your own team, lol. What will be interesting is Ditto transforming into transformed Ditto.well, now we've gotten through exactly how ditto would be used and all...how exactly do we beat ditto?
Prediction. If he turns into a Dragon switch to a Steel. Bait and Lure with a Ghost and a Pursuit user. You already have all the information you need: He has bad HP and has a Scarf, so exploit it.well, now we've gotten through exactly how ditto would be used and all...how exactly do we beat ditto?
I meant Baton Pass to a counter.So if say you have a +1ATK + 1 DEF - 1 SPE on a Curse Umbreon and Ditto comes in, Sub and BP to something that doesn't mind the stat changes (like Bullet Punch Scizor). I only mentioned Baton Pass so that Ditto would switch in first and copy the pokemon you have out, then switch to a counter. This would require you to predict the switch however...I wouldn't suggest batton pass seeing as when you finally finish and feel really good about yourself...ditto would just come in and take all the stat boosts >.>
uuuurgggh, ditto endless transforming cycle >.> I hope they fix this if they haven't alreadyJust make sure you can take on your own team, lol. What will be interesting is Ditto transforming into transformed Ditto.
Assuming Gyarados doesn't have Overconfidence.Ditto intimidates Gyarados.
Ditto is holding a Choice Scarf.
The two are on equal footing, no matter how many DD's Gyarados accumulates, if Ditto switches in on a DD.
In this instance, it would be a 50/50 speed tie.
And as previously said, this isn't the best way to use Ditto.