Don Honchkrorleone
Happy Qwilfish the nightmare
Hi, Smogon. This is your fourth favorite brazilian, Don Honchkrorleone posting a monotype team. Yes. It's mono Poison, the regleted type, but every pokémon here has a niche that makes the Poison-type unique in the OU metagame. Any suggestion will be accepted. And, for a quick note, this team wasn't made from nothing. It's quite old, however.
At First Glance:
Analysis
Crobat(Galeon)@Black Sludge
Jolly
Inner Focus
240 Atk/16 Def/252 Spe
-Taunt
-Brave Bird
-U-Turn
-Super Fang/Roost
Crobat is a good but quite overlooked lead. Maybe because people are more interested is quick SR lay or Lead Destroying. You may be asking why not Roserade. Well, I've tested a Sashed T-Spikes, Scarfed Sleeper and a bulky Spiker, but I figured out that Crobat Flying-type is more important to synergy than Roserade Grass-type. Taunt is self-explanatory, to defeat slower leads that use more support options than damaging moves (Scarfless Smeargle, Ice Fangless Hippowdon, most Roserades). Brave Bird is a reliable STAB move to put a dent in some leads, specially Machamp, Roserade and some Infenape. U-Turn is for mere scouting and team revealing, with the bonus of being SE against Azelf, Uxie and Celebi. In the last slot, I generally use Super Fang to put some troublesome leads that I can't do much (Metagross, Heatran, Jirachi) in KO range for the other members of my team, but I'm considering Roost for more survivability.
Synergy
Psychic: Drapion
Eletric: Nidoking
Ice: Tentacruel
Rock: Nidoking
Gengar(Blaunstein)@Choice Scarf
Timid
Levitate
4 Def/252 SpA/252 Spe
-Shadow Ball
-Focus Blast
-HP Ice
-Thunderbolt
The best Poison-type in game of course shoud be here. I've opted for a Choice Scarf variant for pure revenge killing, being able to kill most things that threaten my other members. Shadow Ball is obligatory STAB and to hit that darn Psychics without a secondary type that turns Ghost neutral and other Ghosts (Scarfless Azelf, Cresselia, Gallade, Rotom-A). Focus Blast covers perfectly Shadow Ball, by hitting the miserables that either resist or are immune to Shadow Ball (Heatran, Tyranitar, Lucario, Blissey, Snorlax). HP ice is mainly for the Dragons with the added bonus of being SE for Zapdos and Gliscor. Thunderbolt in the last slot is to kill most Waters that try to stop me (Tentacruel, Vaporeon, Suicune).
Synergy:
Psychic: Drapion
Dark: Drapion, Toxicroak
Ghost: Drapion
Tentacruel(Cacilda)@Black Sludge
Calm
Liquid Ooze
252 HP/120 Def/136 SpD
-Rapid Spin
-Surf
-HP Grass
-Ice Beam/Toxic Spikes
Tentacruel was the latest addition to my team, and so far the most useful in terms of coverage. I've chosen a Bulky supporter because it fulfills my need of a bulky Water. Rapid Spin take away that darn Stealth Rock (even though only Crobat is weak, Toxicroak and Nidoking resists and the rest are neutral, it's still annoying) and Spikes. Surf is obligatory STAB that handicaps Heatran and a lot of others Grounds and Rocks. HP Grass may sound odd, but it's the only move I have to dent Swampert (well...the other is Surf, but won't do that). Lastly, I have the choice of attacking with Ice Beam or supporting my team more with T-Spikes.
Synergy:
Ground: Crobat, Gengar
Electric: Nidoking
Psychic: Drapion
Nidoking(Ptolomeu)@Focus Sash/Life Orb
Naughty/Adamant
Poison Point
252 Atk/16 SpA/240 Spe
-Stealth Rock
-Earthquake
-Fire Punch/Fire Blast
-Ice Beam/Megahorn
Nidoking is so far the only pokémon that I'm considering to change for another Pokémon. In his case, I'm thinking for a Nidoqueen. But let's talk about his niche in my team. He and his female counterpart are the only Poison pokémon able to learn Stealth Rock, which is a shame. STAB Earthquake is nothing to laugh about, especially coming from a good 92 base Atk. His Fire move depends on how I want to burn Scizor, Forretress and Skarmory. I generally use Fire Punch because his Atk is higher than his SpA. The last move is also tricky. I often use Ice Beam for the Dragons and Zapdos, but recently I'm finding Megahorn is also useful for Celebi and other Psychics.
Synergy:
Ground: Gengar, Crobat
Psychic: Drapion
Water: Tentacruel, Toxicroak
Ice: Tentacruel
Drapion(Dona Bela)@Lum Berry/Life Orb
Jolly
Sniper
252 Atk/4 SpD/252 Spe
-Pursuit
-Crunch
-Earthquake
-Fire Fang
Drapion is a key member of this team because he’s the only one in the entire team that is immune to a type that is a issue for all pokémon in my team, in particular Toxicroak: Psychic. If it wasn’t from Drapion, this team would be Azelf, Alakazam another Psychics set-up bait. It would also be a pain if Gengar dies and there's no one thing to beat other Ghosts. This Drapion is a Psycho-Ghost Eliminator, using both Cruch and Pursuit to kill the most bothersome like Rotom-A, Dusknoir, opposite Gengar, Cresselia. Earthquake rounds the coverage, working well with the Dark STABs. Drapion is a good Scizor counter with Fire Fang, as well for hurting Skarmory and other Steels that lacks EQ and take more damage from Fire Fang. You may be thinking: "Don Honch, your stupid. Why Lum Berry as the item?" Well, he's a Ghost killer. Sice most of Ghosts tends to rely in Status moves like Will-O-Wisp, Lum became more attractive than ever.
Synergy:
Ground: Crobat, Gengar
Toxicroak(Baltazar)@Life Orb
Jolly
Dry Skin
252 Atk/4 Def/252 Spe
-Swords Dance
-Low Kick
-Sucker Punch
-Stone Edge
The best Poison sweeper in GenIV for the OU aside the Sub CM Gengar. This spot was going to be originally for a Mixed Grass-Poison like Victreebel or Venusaur (after I had given up about Roserade lead), but then my team suffered a lot for some boring pokémon: Blissey, CB Tyranitar, Vaporeon, Gyarados, ScarfStarmie and more. Originally a NP, I realized that the only advantage over the SD set is beating Adamant SD Lucario with Vacuum Wave (as long is Timid and Lucario Adamant). Low Kick is better than Cross Chop because a miss can prove fatal. Sucker Punch is for practically neutral coverage and is good for Starmie, ScarfAzelf and things like Jolteon and Aerodactyl. Stone Edge is here mainly for Zapdos and Gyarados. I'm considering ThunderPunch for a heavy hit in Waters.
Synergy:
Psychic: Drapion
Ground: Crobat, Gengar
Flying: Fuck. There aren't any Poison pokémon that resists Flying. Oh well, Flying moves aren't common anyway...
So what do you think? Is it worth to a RMT page? It's a complete gimmicky team? Does it have future? Am I bothering you with a lot of questions? I hope you've enjoyed reading.
At First Glance:
Analysis
Crobat(Galeon)@Black Sludge
Jolly
Inner Focus
240 Atk/16 Def/252 Spe
-Taunt
-Brave Bird
-U-Turn
-Super Fang/Roost
Crobat is a good but quite overlooked lead. Maybe because people are more interested is quick SR lay or Lead Destroying. You may be asking why not Roserade. Well, I've tested a Sashed T-Spikes, Scarfed Sleeper and a bulky Spiker, but I figured out that Crobat Flying-type is more important to synergy than Roserade Grass-type. Taunt is self-explanatory, to defeat slower leads that use more support options than damaging moves (Scarfless Smeargle, Ice Fangless Hippowdon, most Roserades). Brave Bird is a reliable STAB move to put a dent in some leads, specially Machamp, Roserade and some Infenape. U-Turn is for mere scouting and team revealing, with the bonus of being SE against Azelf, Uxie and Celebi. In the last slot, I generally use Super Fang to put some troublesome leads that I can't do much (Metagross, Heatran, Jirachi) in KO range for the other members of my team, but I'm considering Roost for more survivability.
Synergy
Psychic: Drapion
Eletric: Nidoking
Ice: Tentacruel
Rock: Nidoking
Gengar(Blaunstein)@Choice Scarf
Timid
Levitate
4 Def/252 SpA/252 Spe
-Shadow Ball
-Focus Blast
-HP Ice
-Thunderbolt
The best Poison-type in game of course shoud be here. I've opted for a Choice Scarf variant for pure revenge killing, being able to kill most things that threaten my other members. Shadow Ball is obligatory STAB and to hit that darn Psychics without a secondary type that turns Ghost neutral and other Ghosts (Scarfless Azelf, Cresselia, Gallade, Rotom-A). Focus Blast covers perfectly Shadow Ball, by hitting the miserables that either resist or are immune to Shadow Ball (Heatran, Tyranitar, Lucario, Blissey, Snorlax). HP ice is mainly for the Dragons with the added bonus of being SE for Zapdos and Gliscor. Thunderbolt in the last slot is to kill most Waters that try to stop me (Tentacruel, Vaporeon, Suicune).
Synergy:
Psychic: Drapion
Dark: Drapion, Toxicroak
Ghost: Drapion
Tentacruel(Cacilda)@Black Sludge
Calm
Liquid Ooze
252 HP/120 Def/136 SpD
-Rapid Spin
-Surf
-HP Grass
-Ice Beam/Toxic Spikes
Tentacruel was the latest addition to my team, and so far the most useful in terms of coverage. I've chosen a Bulky supporter because it fulfills my need of a bulky Water. Rapid Spin take away that darn Stealth Rock (even though only Crobat is weak, Toxicroak and Nidoking resists and the rest are neutral, it's still annoying) and Spikes. Surf is obligatory STAB that handicaps Heatran and a lot of others Grounds and Rocks. HP Grass may sound odd, but it's the only move I have to dent Swampert (well...the other is Surf, but won't do that). Lastly, I have the choice of attacking with Ice Beam or supporting my team more with T-Spikes.
Synergy:
Ground: Crobat, Gengar
Electric: Nidoking
Psychic: Drapion
Nidoking(Ptolomeu)@Focus Sash/Life Orb
Naughty/Adamant
Poison Point
252 Atk/16 SpA/240 Spe
-Stealth Rock
-Earthquake
-Fire Punch/Fire Blast
-Ice Beam/Megahorn
Nidoking is so far the only pokémon that I'm considering to change for another Pokémon. In his case, I'm thinking for a Nidoqueen. But let's talk about his niche in my team. He and his female counterpart are the only Poison pokémon able to learn Stealth Rock, which is a shame. STAB Earthquake is nothing to laugh about, especially coming from a good 92 base Atk. His Fire move depends on how I want to burn Scizor, Forretress and Skarmory. I generally use Fire Punch because his Atk is higher than his SpA. The last move is also tricky. I often use Ice Beam for the Dragons and Zapdos, but recently I'm finding Megahorn is also useful for Celebi and other Psychics.
Synergy:
Ground: Gengar, Crobat
Psychic: Drapion
Water: Tentacruel, Toxicroak
Ice: Tentacruel
Drapion(Dona Bela)@Lum Berry/Life Orb
Jolly
Sniper
252 Atk/4 SpD/252 Spe
-Pursuit
-Crunch
-Earthquake
-Fire Fang
Drapion is a key member of this team because he’s the only one in the entire team that is immune to a type that is a issue for all pokémon in my team, in particular Toxicroak: Psychic. If it wasn’t from Drapion, this team would be Azelf, Alakazam another Psychics set-up bait. It would also be a pain if Gengar dies and there's no one thing to beat other Ghosts. This Drapion is a Psycho-Ghost Eliminator, using both Cruch and Pursuit to kill the most bothersome like Rotom-A, Dusknoir, opposite Gengar, Cresselia. Earthquake rounds the coverage, working well with the Dark STABs. Drapion is a good Scizor counter with Fire Fang, as well for hurting Skarmory and other Steels that lacks EQ and take more damage from Fire Fang. You may be thinking: "Don Honch, your stupid. Why Lum Berry as the item?" Well, he's a Ghost killer. Sice most of Ghosts tends to rely in Status moves like Will-O-Wisp, Lum became more attractive than ever.
Synergy:
Ground: Crobat, Gengar
Toxicroak(Baltazar)@Life Orb
Jolly
Dry Skin
252 Atk/4 Def/252 Spe
-Swords Dance
-Low Kick
-Sucker Punch
-Stone Edge
The best Poison sweeper in GenIV for the OU aside the Sub CM Gengar. This spot was going to be originally for a Mixed Grass-Poison like Victreebel or Venusaur (after I had given up about Roserade lead), but then my team suffered a lot for some boring pokémon: Blissey, CB Tyranitar, Vaporeon, Gyarados, ScarfStarmie and more. Originally a NP, I realized that the only advantage over the SD set is beating Adamant SD Lucario with Vacuum Wave (as long is Timid and Lucario Adamant). Low Kick is better than Cross Chop because a miss can prove fatal. Sucker Punch is for practically neutral coverage and is good for Starmie, ScarfAzelf and things like Jolteon and Aerodactyl. Stone Edge is here mainly for Zapdos and Gyarados. I'm considering ThunderPunch for a heavy hit in Waters.
Synergy:
Psychic: Drapion
Ground: Crobat, Gengar
Flying: Fuck. There aren't any Poison pokémon that resists Flying. Oh well, Flying moves aren't common anyway...
So what do you think? Is it worth to a RMT page? It's a complete gimmicky team? Does it have future? Am I bothering you with a lot of questions? I hope you've enjoyed reading.