Recently had a battle with someone using Audino. I was a little surprised seeing it used, although it is pretty gimmicky. Bulkier healers like Alomomola are what I would rather use. Audino cannot take a hit from a mach punch, however a set supporting a full on defense and chople berry/focus sash might at least water it down.
Audino (M) @ Focus Sash/Leftovers
Trait: Healer
EVs: 212 HP / 252 Def / 46 SAtk
Relaxed Nature (+Def, -Spd)
- Heal Pulse/Healing Wish
- Helping Hand
- Shadow Ball
- Safeguard/Substitute/After You
Threw this set together just for some ideas. Although Audino may not be the bulkiest of trick room supporters. I would have Memento on it, although unfortunately looks like we won't be seeing that until the move tutors if we're lucky. Helping Hand can be replaced with Trick Room if you feel Audino is viable as an actual trick room setter. Defense is this main sets point. Subsitute can also be used to launch Simple Beam. However, it isn't a very strong strategy sprinkling your entire team with Simple just for a slim chance of getting stat bonuses. Focus Sash allows it to at least take one Mach Punch. With Chandelure in the trick room, Audino can assist with helping hand to at least do some reasonable damage. After you can be used to get some coverage next turn, either it be healing or using substitute to use Shadow Ball against other trick room threats such as Reuniclus/Golurk/Chandelure. Healer/Safeguard protects against the likes of Spore/Thunderwave, allowing it's partner to have some sort of protective shield against Amoonguss. This is all I was able to make out Audino, with a low speed and hopefully at least making use of its supporting role.