Confirming that I'm reffing. Both of you just tell me when you're ready and I'll take your teams from your profile.
YESWho thinks they can take me on?
It's the right time... for a STREET BRAWL.
Format: Street Brawl - You send in every mon you've got that isn't RP'ing (Right now, that's my entire team except Boltair).
Pokémon get 2 actions per round.
Banning: Moves who inflict sleep with no damageing effect.
DQ: 3 Days / 1 Week per Ref
Arena: Valley of the screaming ghosts. A valley where the dead pass through into hell, a place filled with spikes and torture machines. The ghosts passing through care not for the battle, but will often attack randomely. The moves that they make in there screams are:
Hyper Voice (20%)
Perish Song (20%)
Scream (30%)
Uproar (10%)
Hex (10%)
Roar (9%)
Relic Song (1%)
These moves will be aimed at 1 pokemon per action, selected randomely. Ghosts have a base speed of 60 in regards to when they strike.
I'll take this.SEEKING BATTLE
2 v 2
Doubles
DQ: Two Days / Three Days Ref
Two Recovery/Five Chills
Arena:
Traditional Japanese Dojo
This dojo has been around for centuries, but remains in peak condition. The floor is made of soft mats, with a hardboard flooring underneath. It is a four walled, closed area. On the edges of the dojo are shallow pools of water originally used for decoration. The pools provide water, but are too shallow to dive in. The walls are covered in beautiful ivy. Since the floor is primarily cushion and hard wood, it is impossible to dig through it or find a sustainable area to cause quakes with. Evidently, a magical seal has been placed upon the dojo, preventing all types of weather from disrupting the peace and honor of the dojo.
Summary of Restrictions: No diving under water, no weather, no Dig/Earthquake.
SEEKING BATTLE
2 v 2
Doubles
DQ: Two Days / Three Days Ref
Two Recovery/Five Chills
Arena:
Traditional Japanese Dojo
This dojo has been around for centuries, but remains in peak condition. The floor is made of soft mats, with a hardboard flooring underneath. It is a four walled, closed area. On the edges of the dojo are shallow pools of water originally used for decoration. The pools provide water, but are too shallow to dive in. The walls are covered in beautiful ivy. Since the floor is primarily cushion and hard wood, it is impossible to dig through it or find a sustainable area to cause quakes with. Evidently, a magical seal has been placed upon the dojo, preventing all types of weather from disrupting the peace and honor of the dojo.
Summary of Restrictions: No diving under water, no weather, no Dig/Earthquake.
All mine. SHOW ME YOUR MONSbaby mon FITE
SWITCH=GK ONLY
all abilities
no items
stealing this challenge >:DSEEKING BATTLE
2 v 2
Doubles
DQ: Two Days / Three Days Ref
Two Recovery/Five Chills
Arena:
Traditional Japanese Dojo
This dojo has been around for centuries, but remains in peak condition. The floor is made of soft mats, with a hardboard flooring underneath. It is a four walled, closed area. On the edges of the dojo are shallow pools of water originally used for decoration. The pools provide water, but are too shallow to dive in. The walls are covered in beautiful ivy. Since the floor is primarily cushion and hard wood, it is impossible to dig through it or find a sustainable area to cause quakes with. Evidently, a magical seal has been placed upon the dojo, preventing all types of weather from disrupting the peace and honor of the dojo.
Summary of Restrictions: No diving under water, no weather, no Dig/Earthquake.
Sorry, I meant Screech. Anyway, atheno is reffing (woo!), so good luck!YES
Switch...ha
No items
All abilities
also need some stuff to get approved before I can send team
also is "scream" flavor for "do nothing"
Sweetness. Now, who's man (or woman) enough to ref this one?^Accepting Galladiator's challenge.
Switch = KO
No items
All abilities
Will accept this. I'm assuming its 2 pokemon per person per side?Originally Posted by Fat -Charmander-
open challenge
4v4 multi battle
This isn't some pussy "I want to train my Pokemon!" battle. Use your strongest Pokemon.
DQ: 1 day
2 recovery 5 chill