I don't have Lion yet, so I haven't been able to test it, but as far as I know it should work (though the screen layout may be kind of messed up because of some of the graphical changes made in Lion). If anyone is having issues with PPRNG under Lion, I would be keen to hear about it.Is pprng supported by the new mac os x lion?
I can't reproduce this in Snow Leopard. Silly question, but you didn't change the dates after you started the search, right?I upgraded to Lion on launch, and so far its been working normally.
One issue that did occur to me happened to I was trying to search for a specific on a specific date (to verify seeds while breeding)
So, the date was January 18 but PPRNG was looking at seeds from the day after, Jan 19, here's a picture:
That's not the exact same set up I had initially; those are different IVs, but the date problem is still there
Also, this problem doesn't seem to be present for other months, at least this didn't happen when I was looking at seeds for Feb 21
Eggs depend on the parents IVs for inheritance.Is it possible to take the next PPRNG version to include Hidden Power in the Egg section of Standard Seed Inspector? Being able to take hatchlings to the HP judge would be helpful to try to find out what PID frame you hit.
Hidden Power used to be displayed in the Eggs tab, but it was replaced by the characteristic. When people say 'PID % 6 method' they are talking about calculating the characteristic, and PPRNG does it for you. This is supposed to be more useful than the Hidden Power, but I can probably add that back anyway.Is it possible to take the next PPRNG version to include Hidden Power in the Egg section of Standard Seed Inspector? Being able to take hatchlings to the HP judge would be helpful to try to find out what PID frame you hit.
The problem with the characteristic is that it tends to repeat a lot in a series of PID frames. Kaizer Soze doesn't have an issue with verifying whether s/he hit a seed, but which PID frame s/he hit. Hidden Power could be useful in combination with the characteristic to more accurately pinpoint the frame without resorting to PokeCheck or rare candies for IV checking.Eggs depend on the parents IVs for inheritance.
If you can't verify it with the HP judge and knowing what your Parent's IVs are, you missed your seed.
Parent IVs -> Different Hidden Powers, so it's not needed.
Use Pokecheck or the PID%6 method to verify.
Thanks, just adding some feedback. Usually I can just go off of the nature/gender/ability/characteristic, and a stop at the IV judge to confirm. But recently I've been trying some Rotoms for Hidden Power (note genderless + one ability), and it hasn't gone well. I was trying first with an Everstone, so almost every test egg came up Timid. And since I was trying for Hidden Power, a few had more 30s than 31s. It also seems that every time I try to advance for the shiny Rotom my Timer0 is programed to troll (it hasn't bothered me for a few weeks recently). For a few of them I've tried to calculate their Hidden Power using Psypoke's calc, so I got to thinking it might be a semi-useful addition.Hidden Power used to be displayed in the Eggs tab, but it was replaced by the characteristic. When people say 'PID % 6 method' they are talking about calculating the characteristic, and PPRNG does it for you. This is supposed to be more useful than the Hidden Power, but I can probably add that back anyway.
The problem with the characteristic is that it tends to repeat a lot in a series of PID frames. Kaizer Soze doesn't have an issue with verifying whether s/he hit a seed, but which PID frame s/he hit. Hidden Power could be useful in combination with the characteristic to more accurately pinpoint the frame without resorting to PokeCheck or rare candies for IV checking.
You haven't set your SID in your configuration. The frames marked as shiny are not actually going to be shiny unless your SID happens to be 0 (which it isn't, because the eevee wasn't shiny). Set your SID in your configuration and search again. If you don't know it, try the Simple Requests thread in the Wi-fi forum.I'm pretty new at this, feel free to inform me if I'm doing something foolish.
That's not a problem with PPRNG. This question belongs in the RNG Help thread in the Wi-Fi Forum.Can some one tell me why I calibrate a Timer0 and then when put into practice I get the opposite?
For example:
I calibrate C7E. When I try and hit a seed I hit C7F consistently, so when I go and find a C7F seed, I hit C7E consistently. Is there any reasoning behind this?
You can ask it in the main RNG thread, but the answer is that there isn't any reason. Some people almost always hit the same one while others such as yourself suffer with one that flips around on you.Can some one tell me why I calibrate a Timer0 and then when put into practice I get the opposite?
For example:
I calibrate C7E. When I try and hit a seed I hit C7F consistently, so when I go and find a C7F seed, I hit C7E consistently. Is there any reasoning behind this?
Having not used RNG reporter's egg searcher I can't say for certain that it works the same, but if you only set the parent IVs to be those that you want to pass down, and set your desired egg IVs to be a something that would result from inheriting those parent IVs, it will essentially be forced to give you results which inherit those IVs since there will be no other way to get an egg with those IVs.Ok I'll post that there. 1 other thing though;
Does PPRNG have a feature like RNG Reporter where in the Egg seed searcher you can put in 3 Base IVs and leave the other 3 blank so that the Parents will give inheritence IV's there?
Is there any way to remedy this such as starting a new file or is it just the Game Card itself?You can ask it in the main RNG thread, but the answer is that there isn't any reason. Some people almost always hit the same one while others such as yourself suffer with one that flips around on you.
Yeah I use it all the time, it's just the only problem is that I use to run RNG Reporter through VMWare Fusion and my Timer0 seemed to stay in check for the most part. But I switched to PPRNG (Which I like better for more than 1 reason) and that is when I started having problems. I'm thinking it might be the Characteristics, because sometimes I'd find a seemingly correct seed but then the Charateristic is the only thing wrong.Having not used RNG reporter's egg searcher I can't say for certain that it works the same, but if you only set the parent IVs to be those that you want to pass down, and set your desired egg IVs to be a something that would result from inheriting those parent IVs, it will essentially be forced to give you results which inherit those IVs since there will be no other way to get an egg with those IVs.
In other words, have you tried actually using the Egg Searcher? It should just do what you want.
As you surmised, the Egg Seed Searcher searches for patterns that will produce the desired results based on the parents' IVs. That means that the spread it finds for the non-inherited IVs doesn't need to be perfect. In the case of the seed in your screenshot, only SPD and SPE are perfect IVs on IV frame 8, but it's enough to produce your physical flawless result.When I generate seeds for a flawless physical spread (using parent iv's), I find one (8th IV frame no problem). I search for a Jolly nature, one comes up, says it has PID frame 72 = Jolly. Great.
Now when I go to seed inspector, type in parent IV's (not using ditto or everstone), and generate all the nature frames, I find PID 72 is my Jolly.
But it only has three of the 31's guaranteed. The other stats are left blank. How do I RNG them to be 31? I'll be trying to hit this seed to post my results, but I think this was the problem I was having earlier with another pokemon.
...
Further edit:
Got it... ^_^;
For anyone reading this later and thinking back on my foolishness, I was under the impression that all eggs would have the flawless IV spread outside the parent's inherited IV's. I now understand that's not the case. WOO I CAN RNG BREED NOW! Thanks to Chiizu and everyone else involved in this wonderful program.