Hello, and welcom the my RMT, Dragon Alliance.
At a glance:
In depth:
Pest/Jirachi @ Leftovers
Ability: Serene Grace
Nature: Careful
EVs: 252hp/50def/216Sdef
-Iron Head
-Thunder Wave
-Stealth Rock
-Wish
Description:
Jirachi is a useful little haxmaster, often being able to hax stuff to death. It's typing is useful, especially scince it's my only Dragon resist on a team with three Dragon types. It's Evs allow it to take hits well on both sides of the spectrum, which almost ensures that it will work its paraflinchhax magic. The movest is simple, Thunderwave and Iron Head form the paraflinchhax combo. Stealth Rock lets me set up a hazard, and break Focus Sashes, while Wish keeps Raichi and his teammates healthy which is good, considering that my team has two SR weaknesses and no spinner (I'm not using tauntbait, so don't even suggest it).
Synergy: Ground: Rayquaza, Salamence
Fire: Rayquaza, Salamence, Palkia,
Nagini/Rayquaza @ Lum Berry
Ability: Air Lock
Nature: Naive
EVs: 252atk/4Satk/252spd
-Dragon Dance
-Outrage
-Overheat
-Earthquake
Description:
Rayquaza, the almighty weather neuterer and Dragon Dance sweeper. With excellent offensive stats and perfect coverage, Rayquaza is one of the most feared sweepers in Ubers, and for a good reason. After just one or two Dragon Dances, Rayquaza is ready the level everything. The Lum Berry gets rid of Outrage's confusion, or any other status that might get in the way of sweeping. It's movest insures perfect neuteral coverage, and the ability to kill a lot.
Synergy: Dragon: Jirachi
Ice: Jirachi
Rock: Jirachi
Salamence @ Life Orb
Ability: Intimidate
Nature: Naive
EVs: 116atk/216Satk/178spd
-Draco Meteor
-Brick Break
-Fire Blast
-Roost
Description:
Salamence is Rayquaza's partner in crime, finishing up whatever bloody mess Rayquaza has created, or even starting one for Ray. The given EVs allow Salamence to outspeed positive natured base 90s, while still attaining impressive offensive stats. Draco Meteor is the main move here, putting a dent in most of the things it hits. Fire Blast provides amazing coverage, and murders Ferrothorn, which I love. Its coverage is complemented nicely by Brick Break, which insures that the pink blobs won't wall me. Roost provides a good way for Salamence to heal himself, and keeps him alive pretty long when combined with intimidate.
Synergy: Dragon: Jirachi
Ice: Jirachi
Rock: Jirachi
Voldemort/Darkrai @ Focus Sash
Ability: Bad Dreams
Nature: Timid
EVs: 4hp/252Satk/252spd
-Dark Void
-Dark Pulse
-Focus Blast
-Nasty Plot
Description:
Jeez, what a monster. I can't believe this thing was allowed in OU, even if it was only for a couple months. Darkrai is good at turning just about anything into easy set up fodder, making for a quick sweep. It's focus sash makes it easier to start up a sweep, which is done quite effectively thanks to the unresisted coverage between Dark Pulse and Focus Blast. Not much more to say other than what a beast this guy is.
Synergy: Fighting: Rayquaza, Salamence
Bug: Rayquaza, Salamence
Spacial/Palkia @ Choice Scarf
Ability: Pressure
Nature: Timid
EVs: 4hp/252Satk/252spd
-Spacial Rend
-Fire Blast
-Thunder
-Draco Meteor
Desription:
Palkia is my Kyogre spray, being able to take Kyogre one on one unless it gets parlyzed by Thunder.He is a good revenge killer and Kyogre switch in. Anyways, Spacial Rend is for a stab, Draco Meteor is for Darkrai and anything else I want dead. Thunder kills Kyogre and much less importantly, Water Arceus, while Fire Blast toasts Ferrothorn. So yeah, not much else to say here.
Synergy: Dragon:Jirachi
Arceus @ Lum Berry
Ability: Multi Type
Nature: Adamant
EVs: 128hp/252atk/128spd
-Swords Dance
-Extremespeed
-Brick Break
-Shadow Claw
Description:
Fighting fire with fire baby, Arceus is designed to kill Arceus (as messed up as that sounds), with EV tweaks insuring that it outspeeds and destroyed oppsing extremekillers. Swords Dance is an excellent boosting move that turns it into a flatout wrecking ball. Extremespeed is deadly, doing a lot of damage to almost anything it touches. Shadow Claw ensures that Giratina and Ghost Arceus don't wall it, and Brick Break kills steels (especially Ferrothorn and Dialga. Lum Berry screws up things that try to neuter it.
Synergy: Fighting: Salamence, Rayquaza
Final Glance:
Well, that's the team. I hope you enjoyed it. Any comments, suggestion, critisism etc are welcomed, rate away!
At a glance:
In depth:
Pest/Jirachi @ Leftovers
Ability: Serene Grace
Nature: Careful
EVs: 252hp/50def/216Sdef
-Iron Head
-Thunder Wave
-Stealth Rock
-Wish
Description:
Jirachi is a useful little haxmaster, often being able to hax stuff to death. It's typing is useful, especially scince it's my only Dragon resist on a team with three Dragon types. It's Evs allow it to take hits well on both sides of the spectrum, which almost ensures that it will work its paraflinchhax magic. The movest is simple, Thunderwave and Iron Head form the paraflinchhax combo. Stealth Rock lets me set up a hazard, and break Focus Sashes, while Wish keeps Raichi and his teammates healthy which is good, considering that my team has two SR weaknesses and no spinner (I'm not using tauntbait, so don't even suggest it).
Synergy: Ground: Rayquaza, Salamence
Fire: Rayquaza, Salamence, Palkia,
Nagini/Rayquaza @ Lum Berry
Ability: Air Lock
Nature: Naive
EVs: 252atk/4Satk/252spd
-Dragon Dance
-Outrage
-Overheat
-Earthquake
Description:
Rayquaza, the almighty weather neuterer and Dragon Dance sweeper. With excellent offensive stats and perfect coverage, Rayquaza is one of the most feared sweepers in Ubers, and for a good reason. After just one or two Dragon Dances, Rayquaza is ready the level everything. The Lum Berry gets rid of Outrage's confusion, or any other status that might get in the way of sweeping. It's movest insures perfect neuteral coverage, and the ability to kill a lot.
Synergy: Dragon: Jirachi
Ice: Jirachi
Rock: Jirachi
Salamence @ Life Orb
Ability: Intimidate
Nature: Naive
EVs: 116atk/216Satk/178spd
-Draco Meteor
-Brick Break
-Fire Blast
-Roost
Description:
Salamence is Rayquaza's partner in crime, finishing up whatever bloody mess Rayquaza has created, or even starting one for Ray. The given EVs allow Salamence to outspeed positive natured base 90s, while still attaining impressive offensive stats. Draco Meteor is the main move here, putting a dent in most of the things it hits. Fire Blast provides amazing coverage, and murders Ferrothorn, which I love. Its coverage is complemented nicely by Brick Break, which insures that the pink blobs won't wall me. Roost provides a good way for Salamence to heal himself, and keeps him alive pretty long when combined with intimidate.
Synergy: Dragon: Jirachi
Ice: Jirachi
Rock: Jirachi
Voldemort/Darkrai @ Focus Sash
Ability: Bad Dreams
Nature: Timid
EVs: 4hp/252Satk/252spd
-Dark Void
-Dark Pulse
-Focus Blast
-Nasty Plot
Description:
Jeez, what a monster. I can't believe this thing was allowed in OU, even if it was only for a couple months. Darkrai is good at turning just about anything into easy set up fodder, making for a quick sweep. It's focus sash makes it easier to start up a sweep, which is done quite effectively thanks to the unresisted coverage between Dark Pulse and Focus Blast. Not much more to say other than what a beast this guy is.
Synergy: Fighting: Rayquaza, Salamence
Bug: Rayquaza, Salamence
Spacial/Palkia @ Choice Scarf
Ability: Pressure
Nature: Timid
EVs: 4hp/252Satk/252spd
-Spacial Rend
-Fire Blast
-Thunder
-Draco Meteor
Desription:
Palkia is my Kyogre spray, being able to take Kyogre one on one unless it gets parlyzed by Thunder.He is a good revenge killer and Kyogre switch in. Anyways, Spacial Rend is for a stab, Draco Meteor is for Darkrai and anything else I want dead. Thunder kills Kyogre and much less importantly, Water Arceus, while Fire Blast toasts Ferrothorn. So yeah, not much else to say here.
Synergy: Dragon:Jirachi
Arceus @ Lum Berry
Ability: Multi Type
Nature: Adamant
EVs: 128hp/252atk/128spd
-Swords Dance
-Extremespeed
-Brick Break
-Shadow Claw
Description:
Fighting fire with fire baby, Arceus is designed to kill Arceus (as messed up as that sounds), with EV tweaks insuring that it outspeeds and destroyed oppsing extremekillers. Swords Dance is an excellent boosting move that turns it into a flatout wrecking ball. Extremespeed is deadly, doing a lot of damage to almost anything it touches. Shadow Claw ensures that Giratina and Ghost Arceus don't wall it, and Brick Break kills steels (especially Ferrothorn and Dialga. Lum Berry screws up things that try to neuter it.
Synergy: Fighting: Salamence, Rayquaza
Pest (Jirachi) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 40 Def / 216 SDef
Careful Nature (+SDef, -SAtk)
- Thunder Wave
- Iron Head
- Stealth Rock
- Wish
Nagini (Rayquaza) @ Lum Berry
Trait: Air Lock
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Overheat
- Earthquake
(Salamence) (M) @ Life Orb
Trait: Intimidate
EVs: 116 Atk / 216 SAtk / 176 Spd
Naive Nature (+Spd, -SDef)
- Draco Meteor
- Fire Blast
- Brick Break
- Roost
Spacial (Palkia) @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Spacial Rend
- Fire Blast
- Thunder
- Draco Meteor
Voldemort (Darkrai) @ Focus Sash
Trait: Bad Dreams
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dark Void
- Dark Pulse
- Focus Blast
- Nasty Plot
Arceus @ Lum Berry
Trait: Multitype
EVs: 128 HP / 252 Atk / 128 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Brick Break
- Shadow Claw
Trait: Serene Grace
EVs: 252 HP / 40 Def / 216 SDef
Careful Nature (+SDef, -SAtk)
- Thunder Wave
- Iron Head
- Stealth Rock
- Wish
Nagini (Rayquaza) @ Lum Berry
Trait: Air Lock
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature (+Spd, -SDef)
- Dragon Dance
- Outrage
- Overheat
- Earthquake
(Salamence) (M) @ Life Orb
Trait: Intimidate
EVs: 116 Atk / 216 SAtk / 176 Spd
Naive Nature (+Spd, -SDef)
- Draco Meteor
- Fire Blast
- Brick Break
- Roost
Spacial (Palkia) @ Choice Scarf
Trait: Pressure
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Spacial Rend
- Fire Blast
- Thunder
- Draco Meteor
Voldemort (Darkrai) @ Focus Sash
Trait: Bad Dreams
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Dark Void
- Dark Pulse
- Focus Blast
- Nasty Plot
Arceus @ Lum Berry
Trait: Multitype
EVs: 128 HP / 252 Atk / 128 Spd
Adamant Nature (+Atk, -SAtk)
- Swords Dance
- ExtremeSpeed
- Brick Break
- Shadow Claw
Final Glance:
Well, that's the team. I hope you enjoyed it. Any comments, suggestion, critisism etc are welcomed, rate away!
Me, for putting this team together.
You, for reading.
Aaragornbird, for drawing the pictures and putting sprites on his website.
Pokemonelite, for back sprites.
Alex 67, whose advice helped.
Chappers, for suggesting Wish on Raichi.
You, for reading.
Aaragornbird, for drawing the pictures and putting sprites on his website.
Pokemonelite, for back sprites.
Alex 67, whose advice helped.
Chappers, for suggesting Wish on Raichi.