B/W Tips and Tricks[HTMLers required]

BW Tips and Tricks

HM Slaves

In Pokemon Black and White, Cut is the only HM move required to complete the main storyline, and even so it does not require frequent use.. However, many items and, side-quests may require you to use the HMs Strength, Surf, Dive and Waterfall. HM Fly is useful as it allows you to return to towns you have previously visited faster.

Carracosta learns four out of the six HMs: Surf, Dive, Waterfall, and Strength. It can be found relatively early in-game as a fossil in the Desert Resort.

Samurott has access to Cut, Strength, Waterfall, Dive, and Surf and can be obtained very early being a starter Pokémon. However, this forces you to start with Oshawott.

Frillish learns Surf, Waterfall, Dive, and the TM Flash, which is useful for exploring Wellspring Cave and Challenger's Cave. It can also be obtained relatively early in the game.

Basculin learns Surf, Dive, Waterfall and Cut and can be found on almost every water area in the game.

Swanna gets Fly, Dive and Surf. You can find it in Swirling Dust spots on the Marvelous Bridge.

Fast Money
There are many ways to quickly become a millionaire in-game. If you are going the tried-and-tested route by grinding on trainer battles all day long, don't leave home without the Amulet Coin; this highly useful hold item is found in Castelia City after defeating the dancers at the fountain. If your Pokemon holds it while battling, you get twice the prize money for winning. This can be used as an effective strategy by battling certain trainers again and again. Some common methods to gain money quickly are listed below.

  • Abyssal Ruins – The Abyssal Ruins contain just one side-quest. You can find all of the 16 elemental plates and some ancient items here. These relic items can be sold to the Relic Maniac in the "Riches" Villa in Undella Town. Do note that this area has a step limit.
  • The Riches – The Riches in Undella Town are a great source of money. You start off battling one person, and every day you fight the same person plus one more member. You can battle six people at most to get an enormous amount of money, especially if your lead is holding an Amulet Coin.
  • Stadiums – In Nimbasa City, there are two stadiums, namely the Big Stadium and the Small Court. These can be accessed quite early in the game. Trainers can be battled daily, except for some event hours. They provide a good amount of money, especially when coupled with the Amulet Coin.
  • Other trainer battles – Several trainers give out loads of experience and money, and they can be battled once a week, or even daily! A few of them are:
    • Ferris Wheel Battle – In Nimbasa City, every now and then a trainer will appear in front of the Ferris Wheel in the amusement park. You can ride on the Ferris Wheel after defeating them.
    • Cynthia Battle – You can battle her everyday in her house in the Undella Bay, in the months of Spring.
    • Morimoto Battle – You can battle a trainer based on GameFreak employee Shigeki Morimoto in the GameFreak building in Castelia City. You can battle him all seasons.
    • Opelucid City Battles – In a house near the Route 10 exit, there are two trainers who will battle you everyday. It can either be a Rotational Battle or a Triple Battle depending on your game version.
    • Cheren – You can battle Cheren everyday at the seventh floor of Victory Road.
    • Bianca – You can battle Bianca every Saturday night in Professor Juniper's Lab.

Gift Pokemon
  • Elemental Trio – Depending on what starter you picked, an NPC in the Dream Yard will gift you a Pansage, Pansear or Panpour depending upon the starter.
  • Zorua – Found in a building in Castelia City, if the Movie Celebi has been transferred with the Relocator.
  • Larvesta Egg – Given by an NPC in a house in Route 18.
  • Archen / Tirtouga / Fossils in general - Revive the corresponding fossil in the Narcene Museum.
  • Magikarp - Not technically a gift, but you can purchase a Magikarp in Marvelous Bridge for $500. It should be noted that this is the only way to get Magikarp in-game apart from the Dream World or transferring.

Special Pokemon
  • Musharna – A Telepathy Musharna is found in the Abandoned Lot of Dreams every Friday, after defeating the Elite Four.
  • Volcarona – A Volcarona can be found in the basement of the Relic Castle, after defeating the Elite Four.
  • Darmanitan – Some Zen Mode Darmanitan can be found outside the Relic Castle with the help of a RageCandyBar.

Daily events

  • Swarms – After receiving the National Dex, each midnight, a Pokemon is chosen as a swarm Pokemon in a particular route. These Pokemon are usually not found in Unova. To see on which route a swarm is happening, go to the gates situated between two cities and check your Dex.
  • Pinwheel Forest Rock – In Pinwheel Forest, there is a stone in the south-eastern part. Taking a Fighting-type Pokemon there will allow you to interact with the rock. It gives you a Star Piece. This Star Piece can be sold for $4900 to regular Poke Marts, or for $9800 to a man in Icirrus City Pokemon Center.
  • Ingredients Lady in Route 5 - You can sell any food items to the maid inside the trailer found in Route 5. The prices at which she buys items is:
    Item Name Selling Price
    Big Mushroom $5000
    BalmMushroom $25000
    Castelia Cone $2000
    Leftovers $200
    Lucky Egg $200
    Old Gateau $4000
    Rare Candy$10000
    Shoal Salt $7000
    TinyMushroom $500

Extra Items Via Trading
In Castelia City, an NPC located on the top floor of the Pokemon Center will give you items based upon the number of trades you’ve made. Each item can be obtained only once from him, though.
Items:
Wide Lens – 5
Everstone – 10
Zoom Lens – 20
Choice Scarf – 30
PP Max – 40
Master Ball – 50


Breeding

You can improve the results of your breeding by utilizing a few tricks. They are:

  • Use the Power Items and the Everstone to their complete extent. They help you pass good IVs and the parent's nature to the offspring
  • Have a Pokemon with Flame Body or Magma Armor as an ability in your party. Both halve the amount of steps required to hatch an egg.
  • Try hatching Eggs in long places like the Skyarrow Bridge. It makes it easier to obtain the amount of steps required to hatch the egg.
  • Carry 5 Eggs at once in your party. This reduces the time it takes to hatch many eggs.
  • Smeargle is an excellent parent for Pokemon in the Field Egg group. It can pass down any egg move combination by using its signature move Sketch in double battles. You can easily get into a double battle on demand in routes such as Route 3. If your Smeargle is faster than your other Pokemon, have the slower Pokemon use the move you want Sketched on your Smeargle on the first turn. Use Sketch the next turn, and voila, your Smeargle has the move you wish to pass down!





Characteristics

Characteristics were introduced in the fourth generation. They are viewable on the trainer memo page of the Pokemon's summary, and the message seen is determined by the Pokemon's highest IV. This can be used as a method of identifying a probable IV value in a given stat, but is best combined with other methods of checking IVs, such as the IV judge and the Hidden Power man.

Stat Characteristic IV Value
HP Loves to eat 0 5 10 15 20 25 30
HP Often dozes off 1 6 11 16 21 26 31
HP Scatters things often 2 7 12 17 22 27 —
HP Often scatters things 3 8 13 18 23 28 —
HP Likes to relax 4 9 14 19 24 29 —
Attack Proud of its power 0 5 10 15 20 25 30
Attack Likes to thrash about 1 6 11 16 21 26 31
Attack A little quick-tempered 2 7 12 17 22 27 —
Attack Likes to fight 3 8 13 18 23 28 —
Attack Quick-tempered 4 9 14 19 24 29 —
Defense Sturdy body 0 5 10 15 20 25 30
Defense Capable of taking hits 1 6 11 16 21 26 31
Defense Highly persistent 2 7 12 17 22 27 —
Defense Good endurance 3 8 13 18 23 28 —
Defense Good perseverance 4 9 14 19 24 29 —
Special Attack Highly curious 0 5 10 15 20 25 30
Special Attack Mischievous 1 6 11 16 21 26 31
Special Attack Thoroughly cunning 2 7 12 17 22 27 —
Special Attack Often lost in thought 3 8 13 18 23 28 —
Special Attack Very finicky 4 9 14 19 24 29 —
Special Defense Strong-willed 0 5 10 15 20 25 30
Special Defense Somewhat vain 1 6 11 16 21 26 31
Special Defense Strongly defiant 2 7 12 17 22 27 —
Special Defense Hates to lose 3 8 13 18 23 28 —
Special Defense Somewhat stubborn 4 9 14 19 24 29 —
Speed Likes to run 0 5 10 15 20 25 30
Speed Alert to sounds 1 6 11 16 21 26 31
Speed Impetuous and silly 2 7 12 17 22 27 —
Speed Somewhat of a clown 3 8 13 18 23 28 —
Speed Quick to flee 4 9 14 19 24 29 —

EV Reducing Berries

The EV Reducing Berries are perhaps the most useful Berries outside of those used in battle. They are ideal for correcting mistakes during EVing, or clearing a Pokemon of 'random' EVs gained during a play-through. Essentially, these Berries work as the reverse of vitamins, removing 10 EVs at a time. However, you can use as many Berries as you wish in a particular stat.

Berry Stat
Pomeg Berry HP
Kelpsy Berry Attack
Qualot Berry Defense
Hondew Berry Special Attack
Grepa Berry Special Defense
Tamato Berry Speed



Wings
Wings allow you to increase the EVs of your Pokemon in a specific stat by one point. Unlike standard Vitamins, these can be used even after reaching 100 EVs for a certain stat. They will not work after reaching 255 EVs, though.

The Health Wing which raises a Pokemon's HP EVs.
The Muscle Wing which raises a Pokemon's Attack EVs.
The Resist Wing which raises a Pokemon's Defence EVs.
The Genius Wing which raises a Pokemon's Sp. Attack EVs.
The Clever Wing which raises a Pokemon's Sp.Def EVs.
The Swift Wing raises a Pokemon's Speed EVs

Audino Grinding
Wild Audino can be found in shaking spots in the grass throughout Unova on both Black and White. They provide enormous amounts of experience, especially with a Lucky Egg.

Entralink
The Entralink is situated in the center of Unova. Pokemon transferred from the Dream World appear in the Entree Forest there. This special place also gives you access to special powers called Entree Powers.

Pass Powers and Pass Orbs

Pass Powers are power-ups which offer provide useful boosts or effects. You need Pass Orbs to use the Pass Powers. You can obtain these Pass Powers in another player's Entralink , when completing missions, and in the Pokémon Dream World. There are 33 Pass Powers in total, and getting them all gives you a star on your Trainer Card. Pass Powers last only for three minutes.

The 30 Pass Powers are:

Pass Power Effect Pass Orbs*needed Description

Encounter Power ↑ 2 Increases the chance of encountering wild Pokemon a little.
Encounter Power ↑↑ 3 Increases the chance of encountering wild Pokemon.
Encounter Power ↑↑↑ 4 Increases the chance of encountering wild Pokemon a lot.
(remove these line spaces)
Encounter Power ↓ 2 Decreases the chance of encountering wild Pokemon a little.
Encounter Power ↓↓ 3 Decreases the chance of encountering wild Pokemon.
Encounter Power ↓↓↓ 4 Decreases the chance of encountering wild Pokemon a lot.
Hatching Power ↑ 3 Helps Eggs hatch a little faster.
Hatching Power ↑↑ 4 Helps Eggs hatch faster.
Hatching Power ↑↑↑ 5 Helps Eggs hatch much faster.
Befriending Power ↑ 2 Pokemon grow friendly a little faster.
Befriending Power ↑↑ 3 Pokemon grow friendly faster.
Befriending Power ↑↑↑ 4 Pokemon grow friendly much faster.
Bargain Power ↑ 3 Poke Marts give a 10% discount.
Bargain Power ↑↑ 4 Poke Marts give a 25% discount.
Bargain Power ↑↑↑ 5 Poke Marts give a 50% discount.
HP Restoring Power ↑ 2 Immediately restores the HP of the lead Pokemon a little. (20)
HP Restoring Power ↑↑ 3 Immediately restores the HP of the lead Pokemon. (50)
HP Restoring Power ↑↑↑ 4 Immediately restores the HP of the lead Pokemon very much. (200)
PP Restoring Power ↑ 2 Immediately restores the PP of the lead Pokemon a little. (5)
PP Restoring Power ↑↑ 3 Immediately restores the PP of the lead Pokemon. (10)
PP Restoring Power ↑↑↑ 4 Immediately restores the PP of the lead Pokemon very much. (all)
Exp. Point Power ↑ 2 Increases the Exp. Points from a battle a little. (1.2×)
Exp. Point Power ↑↑ 3 Increases the Exp. Points from a battle. (1.5×)
Exp. Point Power ↑↑↑ 4 Increases the Exp. Points from a battle very much. (2×)
Exp. Point Power ↓ 2 Decreases the Exp. Points from a battle a little. (0.8×)
Exp. Point Power ↓↓ 3 Decreases the Exp. Points from a battle. (0.66×)
Exp. Point Power ↓↓↓ 2 Decreases the Exp. Points from a battle very much. (0.5×)
Prize Money Power ↑ 2 Increases the prize money from a battle a little. (1.5×)
Prize Money Power ↑↑ 3 Increases the prize money from a battle. (2×)
Prize Money Power ↑↑↑ 4 Increases the prize money from a battle very much. (3×)
Capture Power ↑ 4 Increases the chance to catch Pokemon a little.
Capture Power ↑↑ 5 Increases the chance to catch Pokemon.
Capture Power ↑↑↑ 6 Increases the chance to catch Pokemon very much.




Helpful NPCs


Happiness Checker – In Narcene City, there is a girl who will check how happy your Pokemon is with you.


Name Rater – In Castelia City, there is an old man who will change the nickname of your Pokemon. He can be found in a building to the left of the entrance to Route 4.


Massage – In Castelia City, a lady gives your Pokemon a massage each day. This massage boosts the happiness of the Pokemon.


Berry Clown – In Castelia City, there is a clown in a building who will request to see a specific type of Pokemon. If you show him that type of Pokemon, he will give you Berries.


Heart Scales – In Driftveil City, a women wants to see a specific Pokemon with a specific move everyday.


Move Deleter – In Mistralation City, in a house, there is a person who will delete your Pokemon's moves for you, which cannot be deleted otherwise. This is useful for deleting HM moves. He and the Move Relearner are in the same house.


Move Relearner – As mentioned, the Move Relearner resides in a house in Mistralton City along with the Move Deleter. She can make your Pokemon remember one of its level-up moves in exchange for a Heart Scale.


Treasure Hunter – On Route 13, there is a man in a suit, who gives you an item everyday. The list of items is:

  • Big Pearl
  • Black Flute
  • Blue Flute
  • DeapSeaScale
  • DeapSeaTooth
  • Dragon Scale
  • Dubious Disc
  • Electrizer
  • Heart Scale
  • Lucky Egg
  • Lucky Punch
  • Magmarizer
  • Metal Coat
  • Metal Powder
  • King's Rock
  • Protector
  • Razor Claw
  • Razor Fang
  • Reaper Cloth
  • Red Flute
  • Shoal Salt
  • Shoal Shell
  • Stick
  • Thick Club
  • Up-Grade
  • White Flute
  • Yellow Flute

IV and EV Checking

IV Judge – In the Battle Subway in Nimbasa City, there is an NPC who will check the IVs of your Pokemon. He will indicate the overall ability of your Pokemon based on the total number of IVs in each stat added together.

Opening statement (Based on the total of the IVs of the Pokemon):

  • "This Pokemon's potential is decent all around." – Total: 0-90
  • "This Pokemon's potential is above average overall." – Total: 91-120
  • "This Pokemon has relatively superior potential overall." – Total: 121 - 150
  • "This Pokemon has outstanding potential overall." – Total: 151 - 186

Second statement (Depending upon the highest IV of your Pokemon):

  • "It's rather decent in that regard." – IV: 0-15
  • "It's very good in that regard." – IV:16-25
  • "It's fantastic in that regard." – IV: 26-30
  • "It can't be better in that regard." – IV: 31

Note: If the Pokemon has 31 IVs in more than one stat, the IV judge will tell you the stats that have 31 IVs followed by:
"It can't be better in that regard."

Hidden Power Man – In Mistralton City a man next to the Pokemon Center Nurse will tell you the type of your Pokemon's Hidden Power. However, if the Pokemon doesn't learn Hidden Power, he won't tell you the Hidden Power type.

The Battle Institute – Next to the Pokemon Center in Nimbasa City, there is a Battle Institute. It can help you check your Pokemon's IVs as it levels them to level 50 automatically. Using it along with the IV judge and the Hidden Power man can help you to get exact IVs using an IV calculator.

EV Checker –The EV Checker can be found on the first floor of a small house located north of the Opelucid City Pokemon Center. Depending on the number of EVs your lead Pokemon has gained, she gives you one of two messages:

  • "Your <Pokemon>...
    looks like it can try a little harder." – 0-509 EVs
  • "Your <Pokemon>...
    has put in a great effort!" – 510 EVs

However, note that she no longer gives out an Effort Ribbon.
 
IV Judge
(Opening statement)
If the sum of all the IV's of your pokemon is between 0-90 the IV judges opening statement will be:
"This Pokemon's potential is decent all around."
If the sum of all the IV's of your pokemon is between 91-120 the IV judges opening statement will be:
"This Pokemon's potential is above average overall."
If the sum of all the IV's of your pokemon is between 121-150 the IV judges opening statement will be:
"This Pokemon has relatively superior potential overall."
If the sum of all the IV's of your pokemon is between 151-186 the IV judges opening statement will be:
"This Pokemon has outstanding potential overall."

(Second statement)
If the highest IV of the pokemon is between 0 and 15 the IV judges second statement will be:
"It's rather decent in that regard."
If the highest IV of the pokemonis between 16 and 25 the IV judges second statement will be:
"It's very good in that regard."
If the highest IV of the pokemon is between 26 and 30 the IV judges second statement will be:
"It's fantastic in that regard."
If the highest IV is 31 the IV judges second statement will be:
"It can't be better in that regard."

Note: If multiple IV's of your pokemon are 31 the IV judge will tell you the stats that are 31 followed by:
"It can't be better in that regard."
 
IV Judge
(Opening statement)
If the sum of all the IV's of your pokemon is between 0-90 the IV judges opening statement will be:
"This Pokemon's potential is decent all around."
If the sum of all the IV's of your pokemon is between 91-120 the IV judges opening statement will be:
"This Pokemon's potential is above average overall."
If the sum of all the IV's of your pokemon is between 121-150 the IV judges opening statement will be:
"This Pokemon has relatively superior potential overall."
If the sum of all the IV's of your pokemon is between 151-186 the IV judges opening statement will be:
"This Pokemon has outstanding potential overall."

(Second statement)
If the highest IV of the pokemon is between 0 and 15 the IV judges second statement will be:
"It's rather decent in that regard."
If the highest IV of the pokemonis between 16 and 25 the IV judges second statement will be:
"It's very good in that regard."
If the highest IV of the pokemon is between 26 and 30 the IV judges second statement will be:
"It's fantastic in that regard."
If the highest IV is 31 the IV judges second statement will be:
"It can't be better in that regard."

Note: If multiple IV's of your pokemon are 31 the IV judge will tell you the stats that are 31 followed by:
"It can't be better in that regard."
Thanks for this, but this was already in the index.:P
 
Pinwheel Forest Rock – Around* Pinwheel Forest, there is a stone in the south eastern part. Taking a Fighting type Pokemon there will allow you to interact with the rock.
* Taking the south way, where there is a nurse.

Do it allow you to get a Star Piece. It can be sold at $4900 in regular Shops, or at $9800 for a man in Icirrus City Pokémon Center.

Just explaining why interact with the Challenge Rock. :)
 
* Taking the south way, where there is a nurse.

Do it allow you to get a Star Piece. It can be sold at $4900 in regular Shops, or at $9800 for a man in Icirrus City Pokémon Center.

Just explaining why interact with the Challenge Rock. :)
That part was incomplete. I was writing it and boom. My net died.
 
I think that the 2 HMs that we need to finish the game are Cut and Strength . Strength is needed to access to the 3rd Floor in Dragonspiral Tower and it's part of the storyline . I think Surf is only needed to get Cobalion and some stuffs
 
I think that the 2 HMs that we need to finish the game are Cut and Strength . Strength is needed to access to the 3rd Floor in Dragonspiral Tower and it's part of the storyline . I think Surf is only needed to get Cobalion and some stuffs
Will look into it now, that I am free. Thanks.
 
If you could get Tropius early in (maybe from the DW), it learns Cut, Fly, Strength and Flash (not an HM, but you need it once or twice)
 
maybe you should make the daily battles a subsection of the money making part, so all the repeatable battles are together.
In addition to who you have already listed, there is Cheren, the triple battle house in opelucid(?), the E4/Champ and the cruise ship in Castelia (which runs at a specific time based on season and has a different number of trainers to defeat / prize to be won every day)
Oh, and I think you can rebattle Bianca as well, though I have not yet run into her.
 
maybe you should make the daily battles a subsection of the money making part, so all the repeatable battles are together.
In addition to who you have already listed, there is Cheren, the triple battle house in opelucid(?), the E4/Champ and the cruise ship in Castelia (which runs at a specific time based on season and has a different number of trainers to defeat / prize to be won every day)
Oh, and I think you can rebattle Bianca as well, though I have not yet run into her.
I was going to write about 2 of these, but forgot. Thanks again. And yes, I am moving them.
 
Where exactly are you "required" to use strength to get through the game? I can get through Victory Road without using strength, and can't think of anywhere else I would need it.
 
Where exactly are you "required" to use strength to get through the game? I can get through Victory Road without using strength, and can't think of anywhere else I would need it.
I actually was in a fix with it. I think, expanding it was the best.(It can be worded better).
Edit: Expanding a bit more.
 
"HM Strength allows you to move many boulders, which you can otherwise walk around."
Some of the boulders block access to items and can't be walked around.
It may be better to say (red = delete, blue = add):

"In Pokemon Black and White, Cut is the only HM moves required to complete the main storyline, and it is not required very often. However, many items and side-quests may require you to use the HMs Strength, Surf, Dive and Waterfall, as well as, the TM Flash. HM Fly is useful as it allows you to return go to towns places you may have previously visited faster. HM Strength allows you to move many boulders, which you can otherwise walk around. It does take more time, but doesn't waste a slot in your party or a Pokemon's move slot. You will miss many items though, if you don't carry Surf and Strength. Cut is required very few times in the storyline."

I know, that's kind of hard to read.
 
"HM Strength allows you to move many boulders, which you can otherwise walk around."
Some of the boulders block access to items and can't be walked around.
It may be better to say (red = delete, blue = add):

"In Pokemon Black and White, Cut is the only HM moves required to complete the main storyline, and it is not required very often. However, many items and side-quests may require you to use the HMs Strength, Surf, Dive and Waterfall, as well as, the TM Flash. HM Fly is useful as it allows you to return go to towns places you may have previously visited faster. HM Strength allows you to move many boulders, which you can otherwise walk around. It does take more time, but doesn't waste a slot in your party or a Pokemon's move slot. You will miss many items though, if you don't carry Surf and Strength. Cut is required very few times in the storyline."

I know, that's kind of hard to read.
Thanks, now I guess, the expanding which I was doing isn't necessary. I was going to list the uses of all the HMs.:P
 
Sorry bro,
Anyway are EV reducing berries released? If not, don't you have to mention that?
And you can mention the new way to get 255 EVS on Arceus.
 

Oglemi

Borf
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dragonboy this is an in-game article, so the fact that you can now do 252 EVs on Arceus is about as irrelevant as you can get. It has no basis on completing or getting through the game easier.
 

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