Makuhita (Analysis GP 2/2)

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus

Makuhita
GP 2/2: [Shame That] [Moo]

[Overview]

<p>Makuhita is a Fighting-type Pokemon with rather low stats in everything but HP and Attack. With an ability in Thick Fat, Makuhita gains resistances to Fire- and Ice-type attacks, making threats such as Houndour easy to deal with. It was given a large physical movepool to complement its decent Attack stat, including all of the elemental punches. However, Makuhita has a tough time against physical walls such as Gligar, whose stats and typing allow it to easily counter Makuhita (as long as it does not come in on an Ice Punch). Overall, Makuhita is a decent Pokemon with, like every other Pokemon, its own flaws.</p>


[SET]
name: Lead
move 1: Fake Out
move 2: Rock Slide / Ice Punch
move 3: Close Combat / Cross Chop
move 4: Bullet Punch
item: Oran Berry
ability: Thick Fat
nature: Jolly
evs: 196 Atk / 36 Def / 36 SpD / 236 Spe

[SET COMMENTS]

<p>This is Makuhita's standard lead set. The main purpose is to use Fake Out on turn one, which will cause the opposing Pokemon to flinch. Makuhita can then proceed to do damage the opponent with either Close Combat or Rock Slide. Bullet Punch is helpful as it gives Makuhita a priority attack. Ice Punch is an option for hitting Gligar who would otherwise counter this set. Cross Chop can be used instead of Close Combat if the Defense and Special Defense drop is off-putting, but Makuhita's defensive stats are dangerously low to begin with. As for the item, Oran Berry lets Makuhita recover a good amount of health if it can last long enough for it to activate.</p>

[ADDITIONAL COMMENTS]

<p>The EV's may seem complicated, but they are used for a specific purpose. This spread gives Makuhita a Speed stat of 13 and an Attack stat of 15. The remaining EVs are invested in Makuhita's Defense and Special Defense stats for a bit of extra bulk. Rock Slide is the better move for this set, as it inflicts a good amount of damage and has a chance to make your opponent flinch if it can outspeed it. However, using Rock Slide means missing out on Ice Punch for Gligar, who can be a real problem. Toxic can be used if walls are proving problem, but it makes this set more of a supporter than an actual lead. Bronzor is a sturdy wall which takes care of Makuhita's weaknesses and can set up Stealth Rock. Any Pokemon that can set up entry hazards would be a good partner for Makuhita, as he can cause a lot of switches. Makuhita has trouble taking out Gligar and Pokemon that have decent attack stats, as its poor defensive stats would not stand a chance against them.</p>

[SET]
name: Support
move 1: Force Palm / Toxic
move 2: Whirlwind
move 3: Fake Out / Protect/ Bulk Up
move 4: Brick Break
item: Oran Berry
ability: Thick Fat
nature: Careful
evs: 180 HP / 196 Def / 116 Sp.Def

[SET COMMENTS]

<p>Rather than attempt a directly offensive approach, this set focuses more on supporting the team. The choice between Force Palm and Toxic depends on preference. If slowing a Pokemon is the main priority, run Force Palm, as it has a 30% chance to leave the opponent paralyzed. If you want to take down walls, run Toxic, as the residual damage caused can be a huge benefit to Makuhita. Brick Break is better than Force Palm when paired with Toxic, as having two Fighting-type attacks on the same is redundant. Whirlwind forces the opponent to switch out, and can be exceptionally helpful when paired with entry hazard support. Protect should be used only with Toxic, as it would be fairly pointless otherwise. Because of Makuhita's low Defense stat, Bulk Up is an option, as it gives boosts to both its Attack and Defense stats.</p>

[ADDITIONAL COMMENTS]

<p>Toxic and Force Palm shouldn't be used together, as two status inflicting moves on one set can be redundant. Oran berry recovers a good amount of health when Makuhita's falls below 50%, often saving its life. Makuhita's ability, Thick Fat, reduces damage from Fire- and Ice-type moves by 50%, increasing its defensive capabilities, making it much more combat efficient. Refresh is an option, as it cures any status condition Makuhita may suffer. Close Combat can be used over Brick Break for more power, but the reduction to Makuhita's Defense and Special Defense stats can be dangerous. Once again, a good partner would be Bronzor, as it resists all of Makuhita's weaknesses and can set up Stealth Rock. Also, a Baton Passer would be helpful, as Makuhita will take as much help as it can get in terms of stat boosts.</p>

[SET]
name: Trick Room Sweeper
move 1: Belly Drum
move 2: Close Combat / Cross Chop
move 3: Bullet Punch
move 4: Ice Punch / Fire Punch
item: Oran Berry / Life Orb
ability: Guts
nature: Brave
evs: 196 Atk / 180 HP / 36 Def / 36 Sp.Def
ivs: 0 Spe

[SET COMMENTS]

<p>This set makes use of Trick Room and Belly Drum to attempt a sweep. After using a Belly Drum, Makuhita reaches a staggering Attack stat of 64, allowing it to tear through almost any Pokemon. Oran Berry helps Makuhita recover most of the HP it loses after using Belly Drum, which is helpful. Bullet Punch is for hitting pokemon that are slower than Makuhita, as they can outpace it if Trick Room is up. Close Combat and Cross Chop are both exceptional attacking options, but both have their flaws. Close Combat gives Makuhita a Defense and Special Defense drop every time it is used, while Cross Chop has shaky accuracy and less power. Ice Punch is the preferred option for the final slot for hitting Gligar, who would otherwise counter Makuhita. Fire Punch can be used as well to hit Bug-types and Bronzor, but has little use outside of that.</p>

[ADDITIONAL COMMENTS]

<p>The item chosen depends on the team being used. Life Orb can be used for the boost in power, but it greatly reduces Makuhita's longevity, as Belly Drum already depletes half of its health. Oran Berry is preferred, as it recovers 10 HP after using Belly Drum. Makuhita is better used with the help of a dual screener so as to reduce damage taken. Once again, Bronzor makes for a good teammate, as it is a decent wall and covers Makuhita's weaknesses.</p>

[Other Options]

<p>Makuhita doesn't have too many other options due to its limited movepool. Fire Punch can be used to hit Bronzor and Bug-type Pokemon for super effective damage. Makuhita gets a couple of decent special attacks, but with such a terrible Special Attack stat, this is an inferior option. Earthquake is not used, simply because Makuhita's STAB Fighting-type attacks already hit most of the same opponents for more damage. Superpower is an option, but the drop to Makuhita's Attack and Defense stats can be severely dangerous.</p>

[Checks and Counters]

<p>Ghost-type Pokemon such as Duskull counter Makuhita very well, as they can switch into a Fighting-type move and cripple Makuhita with a status condition. Offensive Pokemon that outspeed Makuhita can be a major threat outside of Trick Room. Even Pokemon that don't outspeed Makuhita can severely damage it with priority moves. Koffing resists Makuhita's STAB attacks and can OHKO with STAB Sludge Bomb. Although it's a great partner, Bronzor can also be used to counter a Makuhita not running Fire Punch.</p>
 

Badal

Shit
is a Contributor Alumnus
Its a good analysis. Just a few minor concerns, in the TR set, you could put Cross Chop as an alternative to Close Combat. The defense drops of Close Combat could be replaced by the inaccuracy of Cross Chop.

Also, the QC team would probably know better, but in the TR set you could slash Fire Punch with Ice Punch as an alternative. Ice Punch for Gligar and Hippo, Fire Punch for Bronzor and Snover and others.
 
Its a good analysis. Just a few minor concerns, in the TR set, you could put Cross Chop as an alternative to Close Combat. The defense drops of Close Combat could be replaced by the inaccuracy of Cross Chop.

Also, the QC team would probably know better, but in the TR set you could slash Fire Punch with Ice Punch as an alternative. Ice Punch for Gligar and Hippo, Fire Punch for Bronzor and Snover and others.
I'll add that, Thanks =)
 
Looks good, but a couple of things:
- Oran Berry should be the only slash on the Belly Drum/TR set, it really doesn't need the extra power and you will die way too fast with Toxic Orb or Life Orb.
- Mention somewhere that Thick Fat Makuhita is one of the only Pokemon that resists both Fire and Dark, meaning it's not bad for dealing with Houndour. The overview might be the best place to throw in that gem.
- Perhaps slash in Ice Punch with Rock Slide on the first set (for Gligar)?
- You need teammates for each of the sets (put them in Additional Comments), and you should expand on the counters section a little bit more as well.
- Speaking of the counters section, you list Will-o-wisp Duskull, but Guts Makuhita is the main option on most of the sets. You might wanna take out Will-o-wisp (Duskull still does fine), just because it's not really a good thing to burn Makuhita.
 
Looks good, but a couple of things:
- Oran Berry should be the only slash on the Belly Drum/TR set, it really doesn't need the extra power and you will die way too fast with Toxic Orb or Life Orb.
- Mention somewhere that Thick Fat Makuhita is one of the only Pokemon that resists both Fire and Dark, meaning it's not bad for dealing with Houndour. The overview might be the best place to throw in that gem.
- Perhaps slash in Ice Punch with Rock Slide on the first set (for Gligar)?
- You need teammates for each of the sets (put them in Additional Comments), and you should expand on the counters section a little bit more as well.
- Speaking of the counters section, you list Will-o-wisp Duskull, but Guts Makuhita is the main option on most of the sets. You might wanna take out Will-o-wisp (Duskull still does fine), just because it's not really a good thing to burn Makuhita.
Thanks, implemented all of the changes.
 

elDino

Deal With It.
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Ok, I was going to GP this, but you really need to add some more info. You've written, quite frankly, barely anything. A little more would help a lot!
VM me when you've added some more, and I'll get around to it.
 

Fatecrashers

acta est fabula
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according to SDS this shouldn't have even passed quality control, i would recommend getting his opinions on makuhita before proceeding any further
 

Oglemi

Borf
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gave mets the OP

dunno what's going on with the sets though, you'd have to get in contact with Vader or someone
 

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus
ok, well i asked iss cuz hes the only one who responded and he said it was okay, so im just gonna start working on this
 

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus
okay, i finished making changes and stuff. if it is not that good i will change it, as i was rushing in trying to finish it a little. and tell me if this has to go through qc again or just to gp.
 

Shame That

TAKE IT ALL OR LEAVE IT
is a Contributor Alumnusis a Battle Simulator Moderator Alumnus
Amateur GP check!
Remove Add Comments
EDIT: Done
[Overview]

<p>Makuhita is a Fighting-<Remove Space>type Pokemon, which has good HP and Attack stats, but the rest of them are somewhat lacking with rather low stats in everything but HP and Attack. Makuhita is resistant to Dark-type attacks and its ability, Thick Fat, allows it to also resist Fire-type attacks With an ability in Thick Fat, Makuhita gains resistances to Fire- and Ice-type attacks, making threats such as Houndour easy to deal with [Why no mention of Ice-, Rock-, and Bug-type resistances?]. It was given a variety of physical-type attacks large physical movepool to complement its decent Attack, including all of the elemental punches. It does, though, have However, Makuhita has a tough time against physical walls,[Remove Comma] such as Gligar, whose stats and typing allow it to easily counter Makuhita (as long as it does not come in on an Ice Punch). Overall, Makuhita is a decent Pokemon with, like most every other Pokemon, its own flaws [I don't know many flawless pokemon @.@].</p>

[SET]
name: Lead
move 1: Fake Out
move 2: Rock Slide / Ice Punch
move 3: Close Combat / Cross Chop
move 4: Bullet Punch
item: Oran Berry
ability: Thick Fat
nature: Jolly
evs: 196 Atk / 36 Def / 36 SpD / 236 Spe

[SET COMMENTS]
<p>The EV's may seem complicated, but it gives Makuhita a Speed stat of 13 and an Attack stat of 15. The remaining EVs are invested in Makuhita's Defense and Special Defense stats. [Moving to AC] This is Makuhita's standard lead set. The main purpose is to use Fake Out on turn one, which will make cause the opposing Pokemon to flinch. Next, Makuhita can then proceed to do damage on turn two with either Close Combat or Rock Slide. Bullet Punch is helpful as it gives Makuhita a priority attack. Ice Punch is mainly an option for hitting Gligar who would otherwise counter this set. Cross Chop can be used instead of Close Combat if the Defense and Special Defense drop is unwanted off-putting, as Makuhita's defenseive stats are dangerously low to begin with. As for the item, Oran Berry lets Makuhita recover a good amount of health,[Add Comma] if it Makuhita can last that long in battle long enough for it to activate.</p>

[ADDITIONAL COMMENTS]

<p>The EV's may seem complicated, but they are used for a specific purpose. This spread gives Makuhita a Speed stat of 13 and an Attack stat of 15. The remaining EVs are invested in Makuhita's Defense and Special Defense stats for a bit of extra bulk.Rock Slide is the better move for this set, as it inflicts a good amount of damage and has a chance to make your opponent flinch [Can Makuhita actually outspeed anything to make it flinch?]. It does, though, lose out on having a super effective attack on Gligar, which would be useful. However, using Rock Slide means missing out on Ice Punch for Gligar, who can be a real problem. Toxic can be used on this set if walls are a proving problem, but it makes this set more of a supporter than an actual lead. As for teammates In the way of teammates, Bronzor is a sturdy wall which takes care of Makuhita's weaknesses and can set up Stealth Rock. Also, Any Pokemon that can set up entry hazards would be a good partner for Makuhita,[Add Comma] as he can cause a lot of switches [Is that what you meant to say? If not, just put something else in there. Need a reason]. Makuhita had has trouble taking out Gligar and Pokemon that have decent attack stats, as Makuhita's its poor defensive stats would not stand a chance against them.</p>

[SET]
name: Support
move 1: Force Palm / Toxic
move 2: Whirlwind
move 3: Fake Out / Protect/ Bulk Up
move 4: Brick Break
item: Oran Berry
ability: Thick Fat
nature: Careful
evs: 180 HP / 196 Def / 116 Sp.Def

[SET COMMENTS]

<p>Rather than attempt a directly offensive approach, this set focuses more on supporting the team [An overview sentence really helps for these sets]. The choice between Force Palm and Toxic depends on preference. If crippling slowing [All statuses cripple..] a Pokemon is the main priority, run Force Palm,[Add Comma] because of its as it has a 30% chance to leave the opponent paralyzed. If you want to take down walls, run Toxic, as it will deal the residual damage caused can be of huge benefit to Makuhita. Brick Break is better than Force Palm when paired with Toxic, rather than Force Palm, as it is not necessary to have having two Fighting-type attacks on the same set can be redundant. Whirlwind forces the opposing Pokemon opponent to switch out, and can would be better exceptionally helpful when paired with hazard support entry hazards up. Protect should be used only with Toxic, as it would be fairly pointless otherwise. Because of its Makuhita's low Defense stat, Bulk Up is an option, as it improves it while also raising its Attack stat gives boosts to both its Attack and Defense stats.</p>

[ADDITIONAL COMMENTS]

<p>Toxic and Force Palm shouldn't be used together,[Add Comma] since as two status inflicting moves do not work together on one set can be redundant. Oran berry recovers a good amount of your health when you Makuhita reaches 50%,[Add Comma] often saving its life. Makuhita's ability, Thick Fat, reduces damage from Fire- and Ice-type moves by 50%,[Add Comma] slightly increasing Makuhita's defensive capabilities [C'mon man, give reasons!]. Refresh may be used is an option, as it cures any Makuhita's status condition Makuhita may suffer. that is if it has any. Close Combat can be used over Brick Break for more power, but it reduces the reduction to Makuhita's Defense and Special Defense stats, which would ultimately hurt Makuhita can be dangerous. Once again, a good partner would be Bronzor, as it is a decent wall who resists all of Makuhita's weaknesses and can set up Stealth Rock. Also, a Baton Passer would be helpful, as Makuhita will take as much help as it can get stat-wise in the field of stat boosts.</p>


[SET]
name: Trick Room Sweeper
move 1: Belly Drum
move 2: Close Combat / Cross Chop
move 3: Bullet Punch
move 4: Ice Punch / Fire Punch
item: Oran Berry / Life Orb
ability: Guts
nature: Brave
evs: 196 Atk / 180 HP / 36 Def / 36 Sp.Def
ivs: 0 Spe

[SET COMMENTS]
<Add Space>
<p>This set brings out Makuhita's strong point, which makes it better than Machop, who would otherwise outclass it. makes use of Trick Room and Belly Drum to attempt a sweep [Or something like this? No need to mention Machop] After using a Belly Drum, Makuhita reaches an staggering Attack stat of 64,[Add Comma] allowing it to tear through almost any pokemon [64 Attack in LC is huge; make it sound like it!]. Oran Berry helps Makuhita recover most of the HP it loses after using Belly Drum, which is helpful. Bullet Punch is for hitting pokemon that are slower than it Makuhita, which means that they will be faster than Makuhita as they can outpace it if Trick Room is up. Close Combat and Cross Chop are both exceptional attacking options, but both unfortunately have their pros and cons flaws. Close Combat give Makuhita a Defense and Special Defense drop every time it is used, while Cross Chop has a chance of missing shaky accuracy. Ice Punch is the preferred option for the final slot,[Remove Comma] as it can for hitting Gligar, who would otherwise counter Makuhita. Fire Punch can be used as well to hit Bug-types and Bronzor, but has little use outside of that as it isn't worth it to use against Steel and Bug-types.</p>

[ADDITIONAL COMMENTS]
<Add Space>
<p>The item of choice chosen depends on the team being used. Life Orb can be used for that extra power the boost in power, but it greatly reduces Makuhita's survivability longevity, as Belly Drum already depletes half of its health. Oran Berry is preferred, as it heals 10 HP after using Belly Drum. It Makuhita is better used with the help of a Dual Screener so as to Makuhita would not take as much reduce damage taken. Once again, Bronzor makes for a good teammate, again, as it is a decent wall,[Remove Comma] and which takes care of Makuhita's weaknesses.</p>

<Remove Space>
[Other Options]

<p>Makuhita doesn't have too many other options because of due to its limited movepool. Fire Punch can be viable used to hit Steel- type Pokemon, namely Bronzor and Bug-type pokemon,[Remove Comma] for super effective damage. Makuhita's doesn't have too many other options, since it is as most possible sets are outclassed by Machop. It Makuhita gets a couple of decent special attacks, but its with such a terrible Special Attack stat,[Add Comma] this is not decent enough to abuse it an inferior option. Earthquake is not used,[Add Comma] simply because of the fact that Makuhita's STAB Fighting-type attacks will deal more damage because of the STAB bonus already hit most of the same opponents for more damage. Superpower would be used if it weren't for the Attack drop afterwards is an option, but the drop to Makuhita's Attack and Defense stats can be severely dangerous.</p>

[Checks and Counters]

<p>Ghost-<Remove Space>type Pokemon such as Duskull counter Makuhita pretty very well, as they can switch into a Fighting-<Remove Space>type move and cripple Makuhita with a status condition. inflict a status condition, such as Duskull. Hard-hitting Offensive Pokemon that out speed outspeed Makuhita outside of Trick Room can be a major threat outside of Trick Room,[Remove Comma] which is most Pokemon. Even Pokemon that don't outspeed Makuhita can severely damage it with priority moves. also hurts Makuhita greatly. Koffing is one of the Pokemon that resists Makuhita's STAB move and can therefore freely switch into a Close Combat while proceeding to OHKO it with a STAB Sludge Bomb. Although a great partner, Bronzor can also be used to counter a Makuhita not running Fire Punch.</p>
This is a good analysis. Well done :)

EDIT: I'm on my phone, so I can't edit this in, but please remove the third sentence in OO when you implement this. If you really want to mention Machop, please do so in the first sentence of OO. Sorry I missed that.
 

metsrule158

Don't disturb him on his break.
is a Contributor Alumnus
Thank you Shame That! I implemented your GP check. Just need one more now. oh, and ice is neutral against fighting O_o
 

Moo

Professor
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[Overview]

<p>Makuhita is a Fighting-type Pokemon with rather low stats in everything but HP and Attack. With an ability in Thick Fat, Makuhita gains resistances to Fire- and Ice-type attacks, making threats such as Houndour easy to deal with. It was given a large physical movepool to complement its decent Attack stat, including all of the elemental punches. However, Makuhita has a tough time against physical walls such as Gligar, whose stats and typing allow it to easily counter Makuhita (as long as it does not come in on an Ice Punch). Overall, Makuhita is a decent Pokemon with, like every other Pokemon, its own flaws.</p>


[SET]
name: Lead
move 1: Fake Out
move 2: Rock Slide / Ice Punch
move 3: Close Combat / Cross Chop
move 4: Bullet Punch
item: Oran Berry
ability: Thick Fat
nature: Jolly
evs: 196 Atk / 36 Def / 36 SpD / 236 Spe

[SET COMMENTS]

<p>This is Makuhita's standard lead set. The main purpose is to use Fake Out on turn one, which will cause the opposing Pokemon to flinch. Makuhita can then proceed to do damage the opponent with either Close Combat or Rock Slide. Bullet Punch is helpful as it gives Makuhita a priority attack. Ice Punch is an option for hitting Gligar who would otherwise counter this set. Cross Chop can be used instead of Close Combat if the Defense and Special Defense drop is off-putting, as but Makuhita's defensive stats are dangerously low to begin with. As for the item, Oran Berry lets Makuhita recover a good amount of health, if Makuhita it can last long enough for it to activate.</p>

[ADDITIONAL COMMENTS]

<p>The EV's may seem complicated, but they are used for a specific purpose. This spread gives Makuhita a Speed stat of 13 and an Attack stat of 15. The remaining EVs are invested in Makuhita's Defense and Special Defense stats for a bit of extra bulk. Rock Slide is the better move for this set, as it inflicts a good amount of damage and has a chance to make your opponent flinch if it can outspeed it. However, using Rock Slide means missing out on Ice Punch for Gligar, who can be a real problem. Toxic can be used if walls are proving a problem, but it makes this set more of a supporter than an actual lead. In the way of teammates, Bronzor is a sturdy wall which takes care of Makuhita's weaknesses and can set up Stealth Rock. Any Pokemon that can set up entry hazards would be a good partner for Makuhita, as he can cause a lot of switches. Makuhita has trouble taking out Gligar and Pokemon that have decent attack stats, as its poor defensive stats would not stand a chance against them.</p>

[SET]
name: Support
move 1: Force Palm / Toxic
move 2: Whirlwind
move 3: Fake Out / Protect/ Bulk Up
move 4: Brick Break
item: Oran Berry
ability: Thick Fat
nature: Careful
evs: 180 HP / 196 Def / 116 Sp.Def

[SET COMMENTS]

<p>Rather than attempt a directly offensive approach, this set focuses more on supporting the team. The choice between Force Palm and Toxic depends on preference. If slowing a Pokemon is the main priority, run Force Palm, as it has a 30% chance to leave the opponent paralyzed. If you want to take down walls, run Toxic, as the residual damage caused can be of a huge benefit to Makuhita. Brick Break is better than Force Palm when paired with Toxic, as having two Fighting-type attacks on the same is set can be redundant. Whirlwind forces the opponent to switch out, and can be exceptionally helpful when paired with entry hazard support. Protect should be used only with Toxic, as it would be fairly pointless otherwise. Because of Makuhita's low Defense stat, Bulk Up is an option, as it gives boosts to both its Attack and Defense stats.</p>

[ADDITIONAL COMMENTS]

<p>Toxic and Force Palm shouldn't be used together, as two status inflicting moves on one set can be redundant. Oran berry recovers a good amount of health when Makuhita's falls below reaches 50%, often saving its life. Makuhita's ability, Thick Fat, reduces damage from Fire- and Ice-type moves by 50%, slightly increasing Makuhita's its defensive capabilities, making it much more combat efficient. Refresh is an option, as it cures any status condition Makuhita may suffer. Close Combat can be used over Brick Break for more power, but the reduction to Makuhita's Defense and Special Defense stats can be dangerous. Once again, a good partner would be Bronzor, as it resists all of Makuhita's weaknesses and can set up Stealth Rock. Also, a Baton Passer would be helpful, as Makuhita will take as much help as it can get in terms of the field of stat boosts.</p>

[SET]
name: Trick Room Sweeper
move 1: Belly Drum
move 2: Close Combat / Cross Chop
move 3: Bullet Punch
move 4: Ice Punch / Fire Punch
item: Oran Berry / Life Orb
ability: Guts
nature: Brave
evs: 196 Atk / 180 HP / 36 Def / 36 Sp.Def
ivs: 0 Spe

[SET COMMENTS]

<p>This set makes use of Trick Room and Belly Drum to attempt a sweep. After using a Belly Drum, Makuhita reaches a staggering Attack stat of 64, allowing it to tear through almost any Pokemon. Oran Berry helps Makuhita recover most of the HP it loses after using Belly Drum, which is helpful. Bullet Punch is for hitting pokemon that are slower than Makuhita, as they can outpace it if Trick Room is up. Close Combat and Cross Chop are both exceptional attacking options, but both have their flaws. Close Combat gives Makuhita a Defense and Special Defense drop every time it is used, while Cross Chop has shaky accuracy and less power. Ice Punch is the preferred option for the final slot for hitting Gligar, who would otherwise counter Makuhita. Fire Punch can be used as well to hit Bug-types and Bronzor, but has little use outside of that.</p>

[ADDITIONAL COMMENTS]

<p>The item chosen depends on the team being used. Life Orb can be used for the boost in power, but it greatly reduces Makuhita's longevity, as Belly Drum already depletes half of its health. Oran Berry is preferred, as it recovers heals 10 HP after using Belly Drum. Makuhita is better used with the help of a dual screener so as to reduce damage taken. Once again, Bronzor makes for a good teammate, as it is a decent wall and takes care of covers Makuhita's weaknesses.</p>

[Other Options]

<p>Makuhita doesn't have too many other options due to its limited movepool. Fire Punch can be used to hit Bronzor and Bug-type Pokemon for super effective damage. Makuhita gets a couple of decent special attacks, but with such a terrible Special Attack stat, this is an inferior option. Earthquake is not used, simply because Makuhita's STAB Fighting-type attacks already hit most of the same opponents for more damage. Superpower is an option, but the drop to Makuhita's Attack and Defense stats can be severely dangerous.</p>

[Checks and Counters]

<p>Ghost-type Pokemon such as Duskull counter Makuhita very well, as they can switch into a Fighting-type move and cripple Makuhita with a status condition. Offensive Pokemon that outspeed Makuhita can be a major threat outside of Trick Room. Even Pokemon that don't outspeed Makuhita can severely damage it with priority moves. Koffing resists Makuhita's STAB attacks move and can OHKO with a STAB Sludge Bomb. Although it's a great partner, Bronzor can also be used to counter a Makuhita not running Fire Punch.</p>




GP APPROVED 2/2
 

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