Glaceon (GP 2/2)

marilli

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Glaceon

[Overview]

<p>Glaceon's claim to fame is its powerful Blizzard backed by a ridiculous base 130 Special Attack. Thanks to the permanent hail provided by Snover, Glaceon finally gets a chance to shine in RU. With its brand-new Ice Body ability, Glaceon wields serious power and bulk. While its stat distribution is mediocre, and it is easily outsped and KOed by super effective attacks, Glaceon can be a true menace with the right defensive support. Bar a select few special walls, none can stand in the way of its Blizzard spam.</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Blizzard
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Protect
item: Leftovers
nature: Modest
ability: Ice Body
evs: 80 HP / 12 Def / 252 SpA / 164 Spe

[SET COMMENTS]

<p>With Leftovers and Ice Body in effect, Glaceon can use Substitute until the cows come home. Being faster than most walls, Glaceon can set up a Substitute on the weak attacks of many walls, or when said walls are forced to heal up from the residual damage of hail and Toxic Spikes. In this fashion, Glaceon can easily beat Slowking and other troublesome Pokemon. On the other hand, offensive teams typically pack many members who outspeed Glaceon. However, Glaceon is still bulky enough to take a neutral hit such as Life Orb Thunderbolt from Rotom, and strike back for an OHKO, recovering much of its health in the process. If Glaceon manages to grab a free Substitute against an offensive team, it will be all but assured of a win because the opponent tends to be quite helpless to the Toxic stalling cycle of Substitute and Protect.</p>

<p>Blizzard is Glaceon's attacking move of choice because of its high Base Power and perfect accuracy in hail. Moreover, it is strong enough to 2HKO otherwise troublesome Pokemon such as Qwilfish and specially bulky Gallade. A choice of Hidden Power is used to round off its coverage. Hidden Power Ground hits Lanturn and Qwilfish, while Hidden Power Fighting hits opposing Rotom-F and discourages reckless switches to Munchlax and Cryogonal; both also hit Steel-types such as Aggron and Magneton super effectively. Protect goes in the last slot as Glaceon's options are rather lacking, and Protect gives it scouting capabilities and an extra turn of recovery. Despite its striking resemblance to the infamous Stallrein set, this set plays quite differently. Glaceon will be hard-pressed to survive a neutral powerful move from any relevant offensive threat; if you don't take advantage of Glaceon's unique offensive traits, you may be better off using Walrein.</p>

[ADDITIONAL COMMENTS]

<p>The Speed EVs are tailored to outpace uninvested Qwilfish, while the 80 HP EVs allow Glaceon to repeat Substitute and Protect without losing HP. Special Attack is maximized for obvious reasons, while the remaining EVs are dumped into Defense for increased bulk. Snover is a required teammate due to its Snow Warning ability, which activates Ice Body, giving Glaceon the recovery that allows this set to be so successful. Toxic Spikes support is another requirement, as it inflicts the poison status on otherwise troublesome Pokemon such as Slowking and Lanturn. Qwilfish is an excellent option for Toxic Spikes support – it has synergetic typing with most hail team members, and absorbs Toxic Spikes on your side of the field that will otherwise completely ruin Glaceon. Of course, running a Ghost-type in tandem is a must in order to prevent the opponent from simply spinning away the Toxic Spikes.</p>

<p>This Glaceon is incredibly weak to status and entry hazards. The majority of Glaceon's bulk comes from its ability to Substitute and Protect without losing HP; with poison or burn draining its health, Glaceon will be left rather useless. Hence, teammates such as Heal Bell Lanturn may come in handy in case Glaceon gets hit by a stray Toxic. Also, Glaceon is susceptible to all forms of entry hazards; Stealth Rock chips away a whopping 25% of Glaceon's health, while Spikes limit its switches even further, and Toxic Spikes cripple it forever. Consequently, pairing Glaceon with a Rapid Spinner is a very wise decision. As most hail teams have several Pokemon weak to Stealth Rock, Rapid Spin support is essentially required on a hail team anyway.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Hidden Power Ground / Hidden Power Fighting
move 3: Baton Pass
move 4: Shadow Ball / Ice Beam
item: Choice Scarf / Choice Specs
nature: Timid / Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Instead of meddling with Substitute and Protect, Glaceon may instead elect to pummel the opponent with Blizzard until it is out for the count. Choice Scarf patches up its heinous Speed and allows it to outpace base 120 Speed foes such as Sceptile. While it is still slower than Accelgor and most other Choice Scarf users, Glaceon will at least become fast enough to attempt a sweep. Alternatively, Choice Specs raises the power of Blizzard to destructive levels, enabling Glaceon to easily 2HKO special walls such as Clefable with its strong Blizzard. While the Choice Scarf set appreciates a strong Fighting-type attacker such as Hitmonlee to take advantage of special walls Glaceon is relatively helpless against, Choice Specs variants work well alongside fellow Blizzard users such as Rotom-F, which can clean up after Glaceon wrecks havoc.</p>

<p>Blizzard is an obvious choice due to its sheer power, while Hidden Power is needed yet again in order to patch up Glaceon's lackluster coverage. Baton Pass allows Glaceon to scout, despite its weakness to Stealth Rock; with the help of Wynaut or Dugtrio, Glaceon's sweep will be made much easier. The last move will rarely see use, but Shadow Ball allows Glaceon to hit Slowking hard, while Ice Beam is a reliable attack in case hail is not active or Blizzard runs out of PP.</p>

[ADDITIONAL COMMENTS]

<p>The EVs provide maximum Speed and Special Attack; just make sure that Glaceon's HP is not divisible by 4 so as to reduce Stealth Rock damage. If equipped with a Choice Scarf, Timid is the nature of choice as it allows Glaceon to outspeed Sceptile and Dugtrio. A spread of 92 HP / 252 SpA / 164 Spe with a Modest nature is also acceptable on the Choice Specs set, though, because an unboosted Glaceon will rarely outspeed an opposing offensive Pokemon. Ice Body is the preferred ability as it somewhat mitigates Glaceon's Stealth Rock weakness; still, there will be instances when a Snow Cloak miss will be the only path to victory, and this is hence an option. Naturally, this set requires Snover as a teammate in order to abuse its powerful Blizzard in hail. Because Choice items increase switching, Rapid Spin support is just as important for this set. This set receives much competition from the likes of Rotom-F and Jynx, with Glaceon's superior damage output being its only advantage: used to its full potential, Choice Glaceon can be an offensive juggernaut that leaves large holes in the opponent's team.</p>

[Other Options]

<p>Just like its fellow Eeveelutions, Glaceon possesses a heinous movepool limited to STAB Blizzard, Hidden Power, and a few niche coverage moves. However, unlike its sisters, whose Hidden Powers are set in stone, Glaceon has more options: Ice is such a good attacking type, and there are significantly fewer Steel-types in RU. Other than Hidden Power Ground and Fighting, other possible Hidden Power types include Electric, Grass, and Fire. Fake Tears or Work Up may also be used to boost its power, but Glaceon truly does not need additional power and will often not find the time to set up anyway.</p>

<p>Other than Blizzard and Hidden Power, Glaceon has access to support options in Wish, Baton Pass, and Heal Bell. However, Walrein outclasses a defensive Substitute set. Additionally, Heal Bell is illegal with Ice Body, further reducing the potential of a defensive set. Toxic may sound like an odd option, but it has its uses on the Substitute set to soften up opposing Cryogonal and Articuno, while spreading the hated poison status in case you cannot afford to set up Toxic Spikes. Finally, scraping the bottom of the barrel of Glaceon's entire competitive movepool, Frost Breath can allow Glaceon to beat Calm Mind users, but they should have a hard time setting up in front of Glaceon anyway.</p>

[Checks and Counters]

<p>Cryogonal and Munchlax are both full stops to any Glaceon set. Munchlax can weather even boosted attacks, but will quickly lose health to residual damage. On the other hand, Cryogonal can outspeed and Toxic Glaceon while laughing at its Blizzards. Still, Glaceon can outstall Cryogonal if the latter has already been poisoned, so it is important to play conservatively with Cryogonal to fully counter Glaceon.</p>

<p>Other special walls such as Clefable, Lanturn, Slowking, and Thick Fat Hariyama can take Blizzard and strike back. However, Clefable is vulnerable to a boosted Blizzard, while the other three are maimed by Toxic Spikes. Lanturn does get access to Heal Bell, which prevents Toxic stalling. Moreover, considering that hail's main—and often, only—sweepers are Rotom-F and Glaceon, Lanturn is a major obstacle to all hail teams.</p>

<p>Outside of these three special walls, it is nearly impossible to switch into Glaceon. However, Glaceon will easily fold to a super effective STAB, making faster Fire- or Fighting-types excellent checks. Glaceon is also weak to all three hazards, which will severely limit its switching, rendering it far easier to wall. Finally, opposing weather teams based on Rain Dance or Sunny Day will severely interfere with Glaceon's power source and make it useless.<p>
 
Definite no to the possibility of Fake Tears... the only thing it really helps you beat is Thick Fat Hariyama (which should be mentioned under Checks and Counters, btw), and even then it's still a 2HKO with Modest Leftovers Blizzard under optimal conditions. Thick Fat Eviolite Munchlax only takes 23.8% - 28.3% from Blizzard at -2, and 36.9% - 43.6% from HP Fighting. That's a 3HKO at best.

Please mention that you absolutely need Rapid Spinners to use this thing. Just because it has Ice Body doesn't mean that Stealth Rock doesn't suck, and T-Spikes completely neuters the second set.

Mention that Heal Bell is illegal with Ice Body, so defensive sets are even less worth it.

Mention Work Up, since it lets you make your STAB Blizzard stronger.

Mention what speed teir Timid Scarf Glaceon outspeeds (Base 120s).
 

Molk

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Amarillo, after testing both Hp types, i'd have to say that Hp ground is the better option if only to hit qwilfish, qwilfish is becoming very common and glaceon needs a method to hit it, especially on the sub set. also mention, snover (duh) rotom-F and walrein as teammates, especially rotom-f as most teams cant handle repeated blizzards.
 

marilli

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@EonADS: I added everything on the list you had, other than the Spin support which was kinda there. But I made that more clear anyways. I thought that in any Hail team you take Snover and a Spinner for granted.

@MoltenKyurem: Yeah, that set's what I've been playing with since when Yanmega was around, and there were lots of Munchlax back then so I thought it was suicidal to go out there without HP Fighting. It still doesn't do jack, but if you catch Munchie on the switch and hit it twice, its HP goes in the red thanks to all that Hail + Tspikes damage. If it's not poisoned, it's gotta be sleeping, so it's easily abusable with my other mons.

But then now I no longer see that many Munchlax a lot more HP types become viable. Most notable is Electric, Ground, and Fighting Hidden Power because they give near-flawless coverage. So I theorymonned some more, and realized HP Ground is probably better for retaining coverage on steels (getting more common) and still hitting Lanturn and other things, which is why I slashed HP Ground in front despite the fact that I worked with HP Fight more =3. Lanturn with Heal Bell is really annoying if your offensive core consists of Blizzard and HP nothing Glaceon and Rotom-F.

Btw, Blizzard does 2HKO 252 HP / 0 SpD Qwilfish comfortably with SR, so you'll consistently 2HKO unless the guy is heavily investing in Special Defense, which it almost never will. Qwilfish's bulk comes from mostly intimidate, and it needs to capitalize on its physical bulk. It will often run speed EVs too, so it can't afford to leak EVs on special defense.
 
I thought that in any Hail team you take Snover and a Spinner for granted.
Snover yes, Spinners... for the most part yeah, but to take something for granted in an analysis, it should follow the philosophy of "any idiot would know this". Unfortunately, there are idiots who would either use Hail without spinners or don't know any better. Of course, some genius might also figure out a way to use Hail without Spin support, but meh. Better safe than sorry.

Also, since you were wondering if a better spread existed for the second set... 132 HP / 252 SpA / 124 Spe outruns uninvested Base 80s, which nets most RU/NU walls. Upping the Speed EV count to 164 nets Articuno as well, but it's not a very important target. Idk if you would really classify that as "better", but it's definitely bulkier.

Finally, make sure to emphasize that there is no possible way for the second set to beat Cryogonal.
 

marilli

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Yeah that spread looks pretty good--I'll take the 164 speed EV one because of Qwilfish is also base 85. It is as MoltenKyurem said is getting more popular. Outspeeding and 2HKOing is significantly better than just 2HKOing at the cost of your sub. Now I just need to make sure if 92 HP EVs are going to slowly drain me of HP or not.

edit: it gets me 1 HP per cycle. idk what this means though. I kinda suck at math =(
 
^ Ah right, Qwilfish. It also lets you outspeed Gligar, which is cool I guess.

Also, mention Frost Breath. The 100% crit rate lets Glaceon beat stat boosters more easily.

...Jeez. That's easily Glaceon's entire usable movepool.
 
I've already told you on IRC to put the Sub set on the first place. Mention that with tspikes support it can overcome even slowking and cryogonal that are two of the worst enemies to hail teams. Otherwise:

QC APPROVED 1/3
 

Molk

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I've already told you on IRC to put the Sub set on the first place. Mention that with tspikes support it can overcome even slowking and cryogonal that are two of the worst enemies to hail teams. Otherwise:

QC APPROVED 1/3
Cryo is unaffected by tspikes so glaceon still can't beat it
 

marilli

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Cryo is unaffected by tspikes so glaceon still can't beat it
Yes, Glaceon can't ever beat Cryo 1-vs-1. It needs something else to inflict status on Cryo for it, after which Glaceon can theoretically stall it out, and if you accurately predict the switch-out in an attempt to reset Toxic count, you're getting his mon one by one. Even then, this IMO not a preferred matchup because Cryo can spin away hazards, so if he happens to have 2 Blizzard absorbers you're in for a tough fight.

I mean, something like a surprise Toxic from teammates might be helpful to make that happen.
 
I've often been in a situation where both Slowking and Cryogonal were poisoned (against Molten Kyurem for example, Slowking was poisoned by Toxic Spikes and the Cryogonal by Walrein) and I had already written that slowking could be toxic stalled and just added cryo without explaining it. Since it's common for hail teams to run both Walrein and Sub Glaceon I'd mention it
 
Maybe mention Registeel as a good counter to it? It has 80/150 special bulk, resistance to Blizzard and can 3HKO with Iron Head.
 

Komodo

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Glaceon

[Overview]

<p>Glaceon's claim to fame is its strongest powerful Blizzard of the game from a ridiculous base 130 Special Attack. While its mediocre stat distribution has held it back, Glaceon finally gets to shine in RU thanks to the permanent hail provided by Snover. fact that Snover holds a de facto monopoly on permanent weather. With its brand-new Ice Body, Glaceon wields serious power and bulk. While Glaceon is easily outsped and killed by a super effective attack, it can be a true menace with the right defensive support. Without select few special walls, no one will get in its Blizzard-spamming ways.</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Blizzard
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Protect
item: Leftovers
nature: Modest
ability: Ice Body
evs: 80 HP / 12 Def / 252 SpA / 164 Spe

[SET COMMENTS]

<p>With Leftovers and Ice Body in effect recovery, Glaceon can use Substitute with almost no health penalty. Because Glaceon outspeeds is faster than most walls, it can easily set up a Substitute on weaker attacks,(comma) or by forcing a them to use a recovery move thanks due to residual damage from hail and Toxic Spikes. In this fashion, Glaceon can easily beat Slowking and other troublesome Pokemon.(full stop) for dedicated hail teams with some Toxic or Toxic Spikes support. Offensive teams will easily outspeed Glaceon, posing a significant threat to this Glaceon. however, Glaceon it is still bulky enough to take a neutral hit such as Life Orb Thunderbolt from Rotom,(comma) and strike back for an OHKO, recovering back to almost full health during the process. If Glaceon somehow manages to grab a free Substitute against an offensive team, the game might as well be over because the opponent tends to be quite helpless to the Toxic stalling cycle of Substitute and Protect.</p>

<p>Blizzard is the attacking move of choice because of its high Base Power and flawless accuracy in hail. Moreover, it is strong enough to 2HKO otherwise troublesome Pokemon such as Qwilfish and specially bulky Gallade. A choice of Hidden Power is used to round off its coverage; Protect goes in the last slot as Glaceon's options are rather lacking, and Protect gives scouting capabilities and serious regeneration. Despite the striking resemblance to the infamous Stallrein, this set plays quite differently. Glaceon will be hard-pressed to survive a neutral 120 Base Power move from any relevant offensive threat; if you won't take advantage of Glaceon's unique traits, you may be better off using Walrein.</p>

[ADDITIONAL COMMENTS]

<p>The Speed EVs are designed form tailored to outspeed uninvested Qwilfish, while the 80 HP EVs allow Glaceon to repeat Substitute and Protect without losing HP. Special Attack is maximized for obvious reasons, while the remaining EVs are dumped into Defense for superior increased bulk. Snover is a requirement, activating Ice Body that allows this set to be so successful. Toxic Spikes support is another requirement, spreading the Toxic poison status on otherwise troublesome Pokemon such as Slowking and Lanturn. Qwilfish of your own gets a special mention for Toxic Spikes support—it has synergetic typing with most hail team members, while absorbing opposing Toxic Spikes that will completely ruin this Glaceon. Of course, running a Ghost-type in tandem is a must in order to prevent the opponent from simply spinning away the Toxic Spikes.</p>

<p>This Glaceon is incredibly weak to status and entry hazards. The majority of Glaceon's bulk comes from its ability to Substitute and Protect without losing HP; with the health draining factor of Toxic poison or burn, Glaceon will be left rather useless. Hence, teammates such as Heal Bell Lanturn may come in handy in case Glaceon gets hit by a surprise Toxic. Also, Glaceon is susceptible to all forms of entry hazards: Stealth Rock chips a whopping 25% of Glaceon's health, while Spikes limit its switches even further, and Toxic Spikes will also cripple it forever. Hence, Pairing up Glaceon with a rapid spinner is a very wise decision. As most hail teams have several Stealth Rock weak Pokemon, Rapid Spin support is borderline required on a full hail team anyway.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Hidden Power Ground / Hidden Power Fighting
move 3: Baton Pass
move 4: Shadow Ball / Ice Beam
item: Choice Scarf / Choice Specs
nature: Timid / Modest
ability: Ice Body / Snow Cloak (you don't need to mention if both are viable)
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Instead of meddling with Substitute and Protect, this Glaceon attempts to plummet the opponent with Blizzard until it is out for the count. Choice Scarf patches up its heinous Speed, and allows it to outspeed base speed 120s such as Sceptile. While it is still slower than Accelgor and other Choice Scarf users, it is fast enough to attempt a sweep. On the other hand, Choice Specs raises the sheer power of Blizzard to destructive levels—it can easily 2HKO special walls such as Clefable with its strong Blizzard. While the Scarf set appreciates something like Hitmonlee to take advantage of those special walls, the Specs set appreciates fellow Blizzard users such as Rotom-F that can clean up after Glaceon wrecks havoc.</p>

<p>Blizzard is an obvious choice due to its sheer power, while Hidden Power is needed yet again in order to patch up Glaceon's lackluster coverage. Baton Pass allows Glaceon to scout, despite its weakness to Stealth Rock; with help of Wynaut or Dugtrio, Glaceon can sweep that much easier. The last moveslot will rarely be touched, but Shadow Ball allows Glaceon to hit Slowking hard, while Ice Beam is a reliable attack in case hail is not active up or Blizzard's PP has already ran out.</p>

[ADDITIONAL COMMENTS]

<p>The EVs are obvious for provide maximum Speed and Special Attack—just make sure that Glaceon's HP is not divisible by 4 for to reduce Stealth Rock damage. If equipped with a Choice Scarf, Timid is the nature of choice as it allows Glaceon to outspeed Sceptile and Dugtrio. However, the spread of 92 HP / 252 SpA / 164 Spe with a Modest nature is also acceptable on the Choice Specs set because an unboosted Glaceon will rarely outspeed an opposing offensive Pokemon. Ice Body is indeed the preferred Ability as it somewhat neuters Glaceon's Stealth Rock weakness; still, there will be instances when a Snow Cloak miss will be the only path to victory, and is hence left as an option. Naturally, this set requires Snover as a teammate to summon infinite hail in order to abuse its powerful Blizzard. Because Choice items encourage switching, Rapid Spin support is just as important for this set. This set receives much competition from the likes of Rotom-F and Jynx, with Glaceon's superior damage output being the only argument for it; still, Choiced Glaceon used to its full potential can be an offensive juggernaut that leaves large holes on the opponent's team.</p>

[Other Options]

<p>Just like fellow Eeveelutions, Glaceon’s heinous movepool limits its special options to STAB Blizzard, Hidden Power, and few niche coverage moves. Unlike its sisters, whose Hidden Powers are set in stone, Glaceon has more options: Ice is such a good attacking type, and there are significantly less Steel-types in RU. Other than aforementioned Hidden Power Ground and Fighting, Electric, Grass, and Fire are all Hidden Power types that are worth consideration. Fake Tears or Work Up may also be viable to boost its power, but Glaceon truly does not need additional power.</p>

<p>Other than Blizzard and Hidden Power, Glaceon has access to supportive options in Wish, Baton Pass, and Heal Bell. However, Walrein outclasses a defensive Substitute set—Heal Bell is illegal with Ice Body, further reducing the potential of a defensive set. Toxic may sound like a weird option, but it has its uses on the Substitute set to soften up opposing Cryogonal and Articuno, while spreading the valuable Toxic poison status in case you cannot afford to set up Toxic Spikes. Finally, to wrap up Glaceon's entire competitive movepool, Frost Breath can allow Glaceon to beat Calm Mind users, but they should have a hard time setting up in front of Glaceon anyways.</p>

[Checks and Counters]

<p>Cryogonal and Munchlax are both full stops to any Glaceon set. Munchlax can weather even boosted attacks, but will quickly lose health with from residual damage. Hail and Toxic Spikes damage. After the predictable Rest, Munchlax will be significantly easier to handle with another teammate. (This isn't needed here, it's just how to counter Glaceon, not what 'counters it's counters')On the other hand, Cryogonal can outspeed and Toxic Glaceon while laughing at its Blizzards. Still, Glaceon can outstall Cryogonal if it is already Toxiced poisoned by a teammate, so it is important to play conservatively with Cryogonal to fully counter Glaceon.</p>

<p>Other special walls such as Clefable, Lanturn, Slowking, and Thick Fat Hariyama can take Blizzard and strike back. However, Clefable is vulnerable to 2HKO by a boosted Blizzard, while the other three are maimed by Toxic Spikes. Lanturn does get access to Heal Bell, which prevents Toxic stalling—considering that offensive options for Hail is limited to Rotom-F and Glaceon, Lanturn may pose some serious threat to your hail team.(remove space)</p>

<p>It is near impossible to switch into Glaceon without any of these special walls. However, Glaceon will easily fold to a super effective STAB—this makes faster Fire- or Fighting-types excellent checks. It is also weak to all three hazards, and they will severely limit Glaceon's switching and reduce its bulk. Finally, opposing weather teams based on Rain Dance or Sunny Day will cut out Glaceon's power source and make it useless.<p>


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Glaceon

[Overview]

<p>Glaceon's claim to fame is its powerful Blizzard from a ridiculous base 130 Special Attack. While its mediocre stat distribution has held it back, Glaceon finally gets to shine in RU thanks to the permanent hail provided by Snover. With its brand-new Ice Body, Glaceon wields serious power and bulk. While Glaceon is easily outsped and killed by a super effective attack, it can be a true menace with the right defensive support. Without select few special walls, no one will get in its Blizzard-spamming ways.</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Blizzard
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Protect
item: Leftovers
nature: Modest
ability: Ice Body
evs: 80 HP / 12 Def / 252 SpA / 164 Spe

[SET COMMENTS]

<p>With Leftovers and Ice Body in effect, Glaceon can use Substitute with almost no health penalty. Because Glaceon is faster than most walls, it can easily set up a Substitute on weaker attacks, (remove comma) or by forcing them to when they use a recovery move due to residual damage from hail and Toxic Spikes. In this fashion, Glaceon can easily beat Slowking and other troublesome Pokemon. Offensive teams will easily regularly outspeed Glaceon. However, it is still bulky enough to take a neutral hit, (comma) such as Life Orb Thunderbolt from Rotom, and strike back for an OHKO, recovering back to almost full health during the process. If Glaceon manages to grab a free Substitute against an offensive team, the game might as well be over because the opponent tends to be quite helpless to the Toxic stalling cycle of Substitute and Protect.</p>

<p>Blizzard is the attacking move of choice because of its high Base Power and flawless accuracy in hail. Moreover, it is strong enough to 2HKO otherwise troublesome Pokemon such as Qwilfish and specially bulky Gallade. A choice of Hidden Power is used to round off its coverage; Protect goes in the last slot as Glaceon's options are rather lacking, and Protect gives scouting capabilities and serious regeneration. Despite the striking resemblance to the infamous Stallrein, this set plays quite differently. Glaceon will be hard-pressed to survive a neutral 120 Base Power move from any relevant offensive threat; if you won't take advantage of Glaceon's unique offensive traits, you may be better off using Walrein.</p>

[ADDITIONAL COMMENTS]

<p>The Speed EVs are tailored to outspeed uninvested Qwilfish, while the 80 HP EVs allow Glaceon to repeat Substitute and Protect without losing HP. Special Attack is maximized for obvious reasons, while the remaining EVs are dumped into Defense for increased bulk. Snover is a requirement, activating Ice Body that allows this set to be so successful. Toxic Spikes support is another requirement, spreading poison status on otherwise troublesome Pokemon such as Slowking and Lanturn. Qwilfish of your own gets a special mention for Toxic Spikes support—it has synergetic typing with most hail team members, while absorbing opposing Toxic Spikes that will completely ruin this Glaceon. Of course, running a Ghost-type in tandem is a must in order to prevent the opponent from simply spinning away the Toxic Spikes.</p>

<p>This Glaceon is incredibly weak to status and entry hazards. The majority of Glaceon's bulk comes from its ability to Substitute and Protect without losing HP; with the health draining factor of poison or burn, Glaceon will be left rather useless. Hence, teammates such as Heal Bell Lanturn may come in handy in case Glaceon gets hit by a surprise Toxic. Also, Glaceon is susceptible to all forms of entry hazards: Stealth Rock chips a whopping 25% of Glaceon's health, while Spikes limit its switches even further, and Toxic Spikes will also cripple it forever. Pairing up Glaceon with a rapid spinner is a very wise decision. As most hail teams have several Stealth Rock weak Pokemon, Rapid Spin support is borderline required on a full hail team anyway.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Hidden Power Ground / Hidden Power Fighting
move 3: Baton Pass
move 4: Shadow Ball / Ice Beam
item: Choice Scarf / Choice Specs
nature: Timid / Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Instead of meddling with Substitute and Protect, this Glaceon attempts to plummet the opponent with Blizzard until it is out for the count. Choice Scarf patches up its heinous Speed, (remove comma) and allows it to outspeed outpace base 120s such as Sceptile. While it is still slower than Accelgor and other Choice Scarf users, it is fast enough to attempt a sweep. On the other hand, Choice Specs raises the sheer power of Blizzard to destructive levels—it can easily 2HKO special walls such as Clefable with its strong Blizzard. While the Scarf set appreciates something like Hitmonlee to take advantage of those special walls, the Specs set appreciates fellow Blizzard users such as Rotom-F that can clean up after Glaceon wrecks havoc.</p>

<p>Blizzard is an obvious choice due to its sheer power, while Hidden Power is needed yet again in order to patch up Glaceon's lackluster coverage. Baton Pass allows Glaceon to scout, despite its weakness to Stealth Rock; with help of Wynaut or Dugtrio, Glaceon can sweep that much easier. The last moveslot will rarely be touched, but Shadow Ball allows Glaceon to hit Slowking hard, while Ice Beam is a reliable attack in case hail is not active or Blizzard's PP has already ran out.</p>

[ADDITIONAL COMMENTS]

<p>The EVs provide maximum Speed and Special Attack—just make sure that Glaceon's HP is not divisible by 4 to reduce Stealth Rock damage. If equipped with a Choice Scarf, Timid is the nature of choice as it allows Glaceon to outspeed Sceptile and Dugtrio. However, the spread of 92 HP / 252 SpA / 164 Spe with a Modest nature is also acceptable on the Choice Specs set because an unboosted Glaceon will rarely outspeed an opposing offensive Pokemon. Ice Body is the preferred Ability as it somewhat neuters Glaceon's Stealth Rock weakness; still, there will be instances when a Snow Cloak miss will be the only path to victory, and is hence left as an option. Naturally, this set requires Snover as a teammate to summon infinite hail in order to abuse its powerful Blizzard. Because Choice (should choice be capitalized when not referring specifically to the name of a choice item, as in Choice Specs? I'm not sure on this one) items encourage switching, Rapid Spin support is just as important for this set. This set receives much competition from the likes of Rotom-F and Jynx, with Glaceon's superior damage output being the only argument for it; still, Choiced Glaceon used to its full potential can be an offensive juggernaut that leaves large holes on in the opponent's team.</p>

[Other Options]

<p>Just like fellow Eeveelutions, Glaceon’s heinous movepool limits its special options to STAB Blizzard, Hidden Power, and a few niche coverage moves. Unlike its sisters, whose Hidden Powers are set in stone, Glaceon has more options: Ice is such a good attacking type, (remove comma) and there are significantly less Steel-types in RU. Other than the aforementioned Hidden Power Ground and Fighting, other worthy Hidden Power types include Electric, Grass, and Fire are all Hidden Power types that are worth consideration (avoids confusion between the two lists of HP types). Fake Tears or Work Up may also be viable to boost its power, but Glaceon truly does not need additional power.</p>

<p>Other than Blizzard and Hidden Power, Glaceon has access to supportive options in Wish, Baton Pass, and Heal Bell. However, Walrein outclasses a defensive Substitute set. (period over em dash)Heal Bell is illegal with Ice Body, further reducing the potential of a defensive set. Toxic may sound like a weird option, but it has its uses on the Substitute set to soften up opposing Cryogonal and Articuno, while spreading the valuable poison status in case you cannot afford to set up Toxic Spikes. Finally, to wrap up Glaceon's entire competitive movepool, Frost Breath can allow Glaceon to beat Calm Mind users, but they should have a hard time setting up in front of Glaceon anyways.</p>

[Checks and Counters]

<p>Cryogonal and Munchlax are both full stops to any Glaceon set. Munchlax can weather even boosted attacks, but will quickly lose health from residual damage. On the other hand, Cryogonal can outspeed and Toxic Glaceon while laughing at its Blizzards. Still, Glaceon can outstall Cryogonal if it is already poisoned by a teammate, so it is important to play conservatively with Cryogonal to fully counter Glaceon.</p>

<p>Other special walls such as Clefable, Lanturn, Slowking, and Thick Fat Hariyama can take Blizzard and strike back. However, Clefable is vulnerable to a boosted Blizzard, while the other three are maimed by Toxic Spikes. Lanturn does get access to Heal Bell, which prevents Toxic stalling—considering that offensive options for Hail is limited to Rotom-F and Glaceon, Lanturn may pose some serious threat to your hail team.</p>

<p>It is near impossible to switch into Glaceon without any of these special walls. However, Glaceon will easily fold to a super effective STAB—this makes faster Fire- or Fighting-types excellent checks. It is also weak to all three hazards, and they will severely limit Glaceon's switching and reduce its bulk. Finally, opposing weather teams based on Rain Dance or Sunny Day will cut out Glaceon's power source and make it useless.<p>
There actually wasn't much left to correct in this one. Good job!
 

marilli

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Implemented. I tried fixing the second sentence in the Substitute set's set comments, but still sounds pretty awkward. =(
 
lemme have a go :p

original sentence said:
Because Glaceon is faster than most walls, it can easily set up a Substitute on weaker attacks or recovery moves prompted by residual damage from hail and Toxic Spikes.
an unsolicited attempt at a fix said:
Being faster than most walls (i don't really see what this contributes though), Glaceon can set up on weaker attacks, and even take advantage of the residual damage hail and Toxic Spikes inflict on the opposing Pokemon to set up a Substitute while the foe recovers health.
 
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this Glaceon attempts to plummet pummel the opponent with Blizzard until it is out for the count.
Did I fix your boxing metaphor or am I missing something here? ;)
 
Glaceon can set up a substitute on the weak attacks of many walls, or when said walls are forced to heal up from the residual damage of hail and Toxic Spikes.

It's an awkward sentence, but that's a bit more concise...
 

marilli

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Yeah i was trying to point out the lack of parallelism between [weak attacks] and [when walls heal up] but couldn't remember the word parallelism >.> Meh idk maybe they're parallel but my brain just works differently. Pretty sure either of yours (was / were: screw grammar y/n? but i digress.) better than my version, though ;)

Also, talking about not remembering a word, nice catch Spork! xD
 
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[Overview]

<p>Glaceon's claim to fame is its powerful Blizzard from backed by a ridiculous base 130 Special Attack. While its mediocre stat distribution has held it back, sort of jumping between positives and negatives here Glaceon finally gets to shine in RU Thanks to the permanent hail provided by Snover, Glaceon finally gets a chance to shine in RU. With its brand-new Ice Body ability, Glaceon wields serious power and bulk. While its stat distribution is mediocre, and it Glaceon is easily outsped and killed KOed by a super effective attack, it Glaceon can be a true menace with the right defensive support. Without Bar a select few special walls, no one will get in its Blizzard-spamming ways none can stand in the way of its Blizzard spam.</p>

[SET]
name: Substitute
move 1: Substitute
move 2: Blizzard
move 3: Hidden Power Ground / Hidden Power Fighting
move 4: Protect
item: Leftovers
nature: Modest
ability: Ice Body
evs: 80 HP / 12 Def / 252 SpA / 164 Spe

[SET COMMENTS]

<p>With Leftovers and Ice Body in effect, Glaceon can use Substitute with almost no health penalty perpetually / until the cows come home your preference. Being faster than most walls, Glaceon can set up on status moves and weaker attacks, and even take advantage of the residual damage hail and Toxic Spikes inflict on the opposing Pokemon to set up a Substitute while the foe recovers health. i think jellicent's version is better and much more concise, but again, your preference! In this fashion, Glaceon can easily beat Slowking and other troublesome Pokemon. On the other hand, offensive teams will regularly typically pack many members who outspeed Glaceon. However, it Glaceon is still bulky enough to take a neutral hit such as Life Orb Thunderbolt from Rotom, and strike back for an OHKO, recovering back to almost full much of its health during in the process. If Glaceon manages to grab a free Substitute against an offensive team, the game might as well be over it will be all but assured of a win because the opponent tends to be quite helpless to the Toxic stalling cycle of Substitute and Protect.</p>

<p>Blizzard is the Glaceon's attacking move of choice because of its high Base Power and flawless weird word choice :/ perfect accuracy in hail. Moreover, it is strong enough to 2HKO otherwise troublesome Pokemon such as Qwilfish and specially bulky Gallade. A choice of Hidden Power is used to round off its coverage specifically against who? ; <omit> Protect goes in the last slot as Glaceon's options are rather lacking, and Protect gives it scouting capabilities and serious regeneration an extra turn of recovery. Despite the its striking resemblance to the infamous Stallrein, this set plays quite differently. Glaceon will be hard-pressed to survive a neutral 120 Base Power powerful move from any relevant offensive threat; if you won't don't take advantage of Glaceon's unique offensive traits, you may be better off using Walrein.</p>

[ADDITIONAL COMMENTS]

<p>The Speed EVs are tailored to outspeed outpace optional uninvested Qwilfish, while the 80 HP EVs allow Glaceon to repeat Substitute and Protect without losing HP. Special Attack is maximized for obvious reasons, while the remaining EVs are dumped into Defense for increased bulk. Snover is a requirement required teammate due to its Snow Warning ability, activating which activates Ice Body, giving Glaceon the recovery that allows this set to be so successful. Toxic Spikes support is another requirement, spreading as it inflicts the poison status on otherwise troublesome Pokemon such as Slowking and Lanturn. Qwilfish of your own gets a special mention is an excellent option for Toxic Spikes support – <spaces on either side> it has synergic typing with most hail team members, while absorbing and absorbs opposing Toxic Spikes on your side of the field that will otherwise completely ruin this Glaceon. Of course, running a Ghost-type in tandem is a must in order to prevent the opponent from simply spinning away the Toxic Spikes.</p>

<p>This Glaceon is incredibly weak to status and entry hazards. The majority of Glaceon's bulk comes from its ability to Substitute and Protect without losing HP; with the health draining factor of poison or burn draining its health, Glaceon will be left rather useless. Hence, teammates such as Heal Bell Lanturn may come in handy in case Glaceon gets hit by a surprise stray preferential Toxic. Also, Glaceon is susceptible to all forms of entry hazards; <semicolon> Stealth Rock chips away a whopping 25% of Glaceon's health, while Spikes limit its switches even further, and Toxic Spikes will also cripple it forever. Consequently, pairing up Glaceon with a Rapid Spinner is a very wise decision. As most hail teams have several Pokemon weak to Stealth Rock weak Pokemon, Rapid Spin support is borderline essentially required on a full hail team anyway.</p>

[SET]
name: Choice
move 1: Blizzard
move 2: Hidden Power Ground / Hidden Power Fighting
move 3: Baton Pass
move 4: Shadow Ball / Ice Beam
item: Choice Scarf / Choice Specs
nature: Timid / Modest
evs: 4 Def / 252 SpA / 252 Spe

[SET COMMENTS]

<p>Instead of meddling with Substitute and Protect, this Glaceon attempts may instead elect to pummel the opponent with Blizzard until it is out for the count. Choice Scarf patches up its heinous Speed and allows it to outpace base 120s Speed foes such as Sceptile. While it is still slower than Accelgor and most other Choice Scarf users, it is Glaceon will at least become fast enough to attempt a sweep. On the other hand Alternatively, Choice Specs raises the sheer power of Blizzard to destructive levels—it can , enabling Glaceon to easily 2HKO special walls such as Clefable with its strong Blizzard. While the Choice Scarf set appreciates something like a strong Fighting-type attacker such as Hitmonlee to take advantage of those special walls Glaceon is relatively helpless against, the Specs set appreciates Choice Specs variants work well alongside fellow Blizzard users such as Rotom-F that , which can clean up after Glaceon wrecks havoc.</p>

<p>Blizzard is an obvious choice due to its sheer power, while Hidden Power is needed yet again in order to patch up Glaceon's lackluster coverage. Baton Pass allows Glaceon to scout, despite its weakness to Stealth Rock; with help of from or 'the help of' Wynaut or Dugtrio, Glaceon can sweep that 's sweep will be made much easier. The last moveslot will rarely be touched see use, but Shadow Ball allows Glaceon to hit Slowking hard, while Ice Beam is a reliable attack in case hail is not active or Blizzard's PP has already ran out runs out of PP.</p>

[ADDITIONAL COMMENTS]

<p>The EVs provide maximum Speed and Special Attack ; <semicolon> just make sure that Glaceon's HP is not divisible by 4 so as to reduce Stealth Rock damage. If equipped with a Choice Scarf, Timid is the nature of choice as it allows Glaceon to outspeed Sceptile and Dugtrio. However, the A spread of 92 HP / 252 SpA / 164 Spe with a Modest nature is also acceptable on the Choice Specs set, though, because an unboosted Glaceon will rarely outspeed an opposing offensive Pokemon. Ice Body is the preferred ability as it somewhat neuters mitigates Glaceon's Stealth Rock weakness; still, there will be instances when a Snow Cloak miss will be the only path to victory, and this is hence left as an option. Naturally, this set requires Snover as a teammate to summon infinite hail in order to abuse its powerful Blizzard in hail. Because Choice items encourage increase switching, Rapid Spin support is just as important for this set. This set receives much competition from the likes of Rotom-F and Jynx, with Glaceon's superior damage output being the only argument for it; still, its only advantage: used to its full potential, Choiced Glaceon used to its full potential can be an offensive juggernaut that leaves large holes in the opponent's team.</p>

[Other Options]

<p>Just like its fellow Eeveelutions, Glaceon’s possesses a heinous movepool limits its special options limited to STAB Blizzard, Hidden Power, and a few niche coverage moves. However, unlike its sisters, whose Hidden Powers are set in stone, Glaceon has more options: Ice is such a good attacking type, and there are significantly less fewer Steel-types in RU. Other than the aforementioned Hidden Power Ground and Fighting, other worthy possible Hidden Power types include Electric, Grass, and Fire. Fake Tears or Work Up may also be viable used they either are or aren't viable, there's no 'may' about it to boost its power, but Glaceon truly does not need additional power.</p>

<p>Other than Blizzard and Hidden Power, Glaceon has access to supportive options in Wish, Baton Pass, and Heal Bell. However, Walrein outclasses a defensive Substitute set. Additionally, Heal Bell is illegal with Ice Body, further reducing the potential of a defensive set. Toxic may sound like a weird an odd option, but it has its uses on the Substitute set to soften up opposing Cryogonal and Articuno, while spreading the valuable hated poison status in case you cannot afford to set up Toxic Spikes. Finally, to wrap up scraping the bottom of the barrel of Glaceon's entire competitive movepool, Frost Breath can allow Glaceon to beat Calm Mind users, but they should have a hard time setting up in front of Glaceon anyway.</p>

[Checks and Counters]

<p>Cryogonal and Munchlax are both full stops to any Glaceon set. Munchlax can weather even boosted attacks, but will quickly lose health from to residual damage. On the other hand, Cryogonal can outspeed and Toxic Glaceon while laughing at its Blizzards. Still, Glaceon can outstall Cryogonal if it is the latter has already been poisoned by a teammate, so it is important to play conservatively with Cryogonal to fully counter Glaceon.</p>

<p>Other special walls such as Clefable, Lanturn, Slowking, and Thick Fat Hariyama can take Blizzard and strike back. However, Clefable is vulnerable to a boosted Blizzard, while the other three are maimed by Toxic Spikes. Lanturn does get access to Heal Bell, which prevents Toxic stalling . Moreover, considering that offensive options for Hail is limited to hail's main—and often, only—sweepers are Rotom-F and Glaceon, Lanturn may pose some serious threat to your hail team is a major obstacle to all hail teams.</p>

<p>Outside of these three special walls, it is nearly impossible to switch into Glaceon without any of these special walls. However, Glaceon will easily fold to a super effective STAB—this makes , making faster Fire- or Fighting-types excellent checks. It Glaceon is also weak to all three hazards, and they which will severely limit Glaceon's its switching and reduce its bulk , rendering it far easier to wall. Finally, opposing weather teams based on Rain Dance or Sunny Day will cut out severely interfere with Glaceon's power source and make it useless.<p>
GP Approved (2/2)

 

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