Shaking Up The OU Metagame: A Diversity Cup RMT (Peaked #1)

SHAKE IT UP


Welcome all. This was my team for the Diversity Cup challenge in #Pokemon on SynIrc. For those who do not know, the rules were simple: Get as high as you could on the Standard OU Ladder using a team that was comprised of 2 OUs, 2 UUs, 1 RU, and 1 NU. After ToF jumped out to an insane lead with around 1470 points, I decided to step up my game. I created this team and my rating jumped from the mid-1200s all the way up to 1500 in about 2 days. After that, I decided to play more battles because I'm very greedy, and managed to peak #1 on the ladder with a rating of 1591, thus officially winning the challenge. I'm amazed at this team's success, especially since I was so restricted with the tiers. But it all worked out in the end. So, without further ado...SHAKE IT UP!

Team building Process:
OU OU UU UU RU NU

And this is where it all began...with no direction whatsoever besides the tiers I was forced to use. I needed to decide on a good Pokemon to start everything off with. After much consideration, I decided on Sharpedo not only because it would provide me with a powerful physical attacker that could devastate the OU Metagame with the correct support, but because I would fulfill my RU slot and allow me to utilize my other slots to the highest degree.

OU OU UU UU
NU


At this point, the next Pokemon was extremely obvious in my eyes. I decided on something that I had used in one of my previous Diversity Cup teams that had decimated all in its path. A Pokemon that could obliterate the likes of Skarmory and Ferrothorn and make Steel mantises cower in shame was the description of the most powerful force in the history of Pokemon. Its name was...MAGNETON.

OU OU UU UU


Magneton would prove to be the perfect partner for Sharpedo, and much more as well. It could decimate Steel-Types and allow Sharpedo to wreak havoc on the opposition much more easily. Regardless, I now decided to take this team on a full offensive course. Full out offense is my preferred playstyle, and I figured that I could easy tear apart many teams without having to worry about countering threats by just loading my team up with powerful attackers. However, entry hazards are a necessity in a metagame filled with dangerous threats such as Dragonite and Volcarona. Thus, I decided to sacrifice one of my OU slots in order to utilize the best entry-hazard Pokemon in the metagame: Deoxys-S.

OU UU UU


Now came the challenge. I decided to pick my remaining OU Pokemon last in order to fix any weaknesses that I might encounter after deciding on my UUs. However, I had never played UU before and had no idea how well these Pokemon would work in OU. I scanned the UU Tierlist on Smogon and came across a pleasant surprise: Tornadus was UU.

OU UU


Acrobatics Tornadus has been a long time favorite of mine, and I figured it would be perfect for this team since it can lure in and eliminate walls such as Blissey. It can also hit extremely hard even without the surprise factor, making it a perfect choice. However, after further inspection of the UU list, I discovered that there was literally nothing I felt like using. Just then, however, I remembered that Alakazam had been banned from RU. I looked for it in the tier list and found that it was BL2. I PM'd kd24 on irc and asked him if it worked as a UU. He said it was perfectly fine, and so, only my remaining OU was in question.

OU


I decided on Alakazam because it would be an amazing revenge killer due its amazing Speed, Special Attack, and the use of a Focus Sash in combination with Magic Guard. Its speed also basically stopped me from being forced to use a Choice Scarf Pokemon since it basically outruns all of the non-boosted OU Metagame besides Deoxys-S. Now came the choice for my OU. I realized that I had no form of priority, and I figured that it would be crucial in order to revenge kill threats such as Terrakion, Dragonite, and Choice Scarf Landorus. I ultimately decided on Scizor since it is arguably the best user of priority in OU; it can also indirectly rack up entry hazards damage through the use of U-Turn.



And so, the team was complete.


In-Depth:

Speed Demon (Deoxys-S) @ Expert Belt
Trait: Pressure
EVs: 252 HP / 252 SAtk / 4 Spd
Modest Nature (+SAtk, -Atk)
- Hidden Power [Fire]
- Psycho Boost
- Spikes
- Stealth Rock

Deoxys-S is just a monster. Even without speed, it outruns all of the non-boosted metagame, and even some of the boosted metagame. The given moveset allows me to the life of my opponent much more difficult by wearing them down with entry hazards. The moveset allows me to completely decimate common Rapid Spinners such as Forretress and Tentacruel; this Deoxys-S can basically give me an auto-win against rain stall if Tentacruel tries to Rapid Spin against Deoxys-S. It also completely destroys Scizor; it can live a Bullet Punch and weak physical attacks quite easily due to Max HP. An Expert Belt is chosen in order to maximize my damage output against Pokemon such as Tentacruel without having to lose precious HP to Life Orb recoil. All in all, it was definitely worth the OU slot.


Squirrel (Scizor) (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Superpower
- U-turn
- Bullet Punch
- Pursuit

Scizor acts as sort of the glue of my team. It can switch-in to various attacks such as Specs Latios' Draco Meteor and Dragonite's Outrage quite easily due to its great steel typing. A standard Choice Band set was chosen since it works extremely effectively in scouting, and can hit extremely hard using Bullet Punch. Scizor allows me to check Pokemon such as Terrakion, Dragonite, and Latios quite easily; entry hazards make it much more threatening due to its ability to force switches using U-Turn. Pursuit is occasionally used in order to trap Latios and such; Superpower is in the same boat as I occasionally use it to decimate Ferrothorn.


D4RR3N (Alakazam) (M) @ Focus Sash
Trait: Magic Guard
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Focus Blast
- Shadow Ball
- Psychic
- Hidden Power [Ice]

Focus Sash Alakazam is arguably one of the best revenge killers in the OU metagame. It's beyond excellent 125 base Speed allows it to outspeed almost all of the metagame; it's 135 base Special Attack allows it to OHKO / 2HKO most of the metagame outside of special walls such as Chansey and Blissey. Due to Magic Guard, Alakazam is guaranteed a use out of its Focus Sash, thus allowing me to attack a Pokemon regardless of how powerful it is (unless it has a move such as Icicle Spear). Psychic + Shadow Ball + Focus Blast provides Alakazam with perfect coverage in the OU Metagame, allowing it to decimate several Pokemon. Hidden Power Ice was chosen over Grass Knot as the last move since it would allow Alakazam to OHKO Gliscor and non-full HP Dragonite. Quagsire is rarely used regardless; Gastrodon usage is decreasing greatly as well, thus making Grass Knot much worse of an option.


AndViet (Tornadus) (M) @ Flight Gem
Trait: Prankster
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Bulk Up
- Brick Break
- Acrobatics
- Substitute

Popularized in the OU Metagame by Agamemnon, Acrobatics Tornadus is simply a beast. It can lure in Pokemon such as Blissey and Jellicent and obliterate them with an Acrobatics, paving the way for Alakazam. It can also sweep even without a factor of surprise due to the sheer power of Acrobatics, especially when it is powered by a Flight Gem. Brick Break allows me to hit annoying steel types that would otherwise wall this Tornadus. I recently replaced Hammer Arm with it since not only does Brick Break allow me to break screens, but the speed drop from Hammer Arm was really disheartening. Bulk Up is occasionally used in order to set up Tornadus for a sweep if possible. Substitute was chosen as the last move over Taunt since it allows me to be free of status moves, and also allows me to scout the opposition quite easily due to Prankster. Tornadus also provides me with another revenge killer in addition to Alakazam and Scizor.


DittoCrow (Sharpedo) (M) @ Life Orb
Trait: Speed Boost
EVs: 252 Atk / 4 Def / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Protect
- Waterfall
- Crunch
- Ice Fang

The MVP of my ladder run. Sharpedo is truly underrated in the 5th Gen OU Metagame; its excellent coverage in tandem with Speed Boost and a good Attack stat allows it to shred through many teams rather easily. Sharpedo has saved me so many times, especially since it is basically guaranteed a free Speed Boost due to Protect. Protect not only allows me to boost my speed at will, but allows me to scout moves from Pokemon such as CB Dragonite and act accordingly. Waterfall and Crunch provide almost perfect coverage in the OU Metagame, whereas Ice Fang allows Sharpedo to decimate DD Dragonite and Salamence, and deal more damage to enemy Grass-Types. Magneton pairs excellently with Sharpedo since Magneton can eliminate Sharpedo's #1 counter: Ferrothorn. With the Steel-Type Pokemon down, Sharpedo's job becomes much easier, allowing it to shred many teams.


ShakeItUp (Magneton) @ Eviolite
Trait: Magnet Pull
EVs: 12 HP / 252 SAtk / 244 Spd
Timid Nature (+Spd, -Atk)
- Substitute
- Charge Beam
- Thunderbolt
- Flash Cannon

Magneton is the NU of my team and is arguably the most important Pokemon in my arsenal. If I had an option, I would use Magneton over its evolution, Magnezone; it's just that amazing. Unlike Magnezone which has a pitiful 60 base Speed, Magneton has a decent 70 base Speed; this difference allows it to outspeed threats that Magnezone would never dream of outspeeding in Tank Rotom-W, DD Dragonite, and Gliscor among others. Magnezone's higher Special Attack stat becomes negligible after a few Charge Beam boosts; Magneton's Defense and Special Defense already become much higher due to Eviolite, easily holding more weight than Magnezone's access to Leftovers and higher HP. The defensive capabilities allow Magneton to survive many hits such as +1 Fire Punch from Dragonite and +2 Hydro Pump from non-Life Orb Cloyster. This Magneton can still easily defeat Ferrothorn, or weaken it to a point where the rest of my team can easily take it out. Magneton also pairs well with Scizor, since it can lure in Skarmory so that Magneton can obliterate it with Thunderbolt. Substitute allows me to set up easily on Pokemon such as CB Scizor and Ferrothorn, and works extremely well in tandem with Charge Beam. Flash Cannon rounds out the set by providing me with a secondary STAB move that can be used to decimate Pokemon that resist / are immune to Thunderbolt such as Gliscor.


And that is my team.

Threat List:
Jirachi: Jirachi with Fire Punch poses a major threat to my team. Magneton can survive 2 Fire Punches, however, and deal excellent damage with Thunderbolt, thus allowing my other Pokemon to finish it off. Calm Mind Jirachi is also a threat, although it cannot deal too much damage to Scizor without many boosts.

Volcarona: This is a major threat. I basically have to stop it from setting up at all costs, or make sure that Stealth Rock is in play. Thankfully, Deoxys-S can decimate most Rapid Spinners so this is not that big of a problem.

Starmie: Another major threat since it can spin away my entry hazards quite easily and outspeed 4/6 members of my team. Scizor can Pursuit it, however, while Sharpedo can outspeed it after a Speed Boost and OHKO it with Crunch; Alakazam can easily destroy it as well.

Politoed: As sad as it is, Politoed is a threat. Bulky variants can weaken my Magneton, but that's about it. Scarf variants are much harder to defeat, however; Sharpedo can outspeed it after a speed boost and deal major damage with Crunch though. It can also be worn down by entry hazards; Alakazam can deal major damage to it with Psychic as well.
 
This team is golden. For such a diverse team to be able to take on fully OU teams is a feat in itself. Good Job with this, very good job.
 
Major props, as i faced this on ladder myself, one problem or an annoyance might be subbing Gliscors as they are bulky and some rely on mainly hax to sweep teams. I'm not sure at this very moment what you could do to change that since i am not familiar with lower tiers but mainly i guess gotta be lucky? lol Great job with the team i enjoyed playing it on ladder.
 
Hey! This is truely an amazing team for being comprised of 2 OUs, 2 UUs, 1 RU, and 1 NU. I've watched tons of your ladder matches on your road to #1, and I must say that they have been the most entertaining battles I have ever watched! On top of that, this is a very well written RMT, I would luvdisc it if I could. Congrats on winning the challenge!
 
What a great team. The best part is that you're abusing the fact that some great Pokemon have dropped to lower tiers that really are strong enough to compete in the OU metagame. Magnezone is one of the most overrated Pokemon ever, as he is pretty outclassed my Magneton in a lot of ways, and you abuse that extremely effectively. There really aren't many changes to make, although I think Tornadus might be your weakest link and he's doesn't do a ton for your team. Scarf Terrakion fixes every problem Pokemon you listed but I'm not sure if there's a slot for him since it could only go over Deoxys or Scizor. Really, Terrakion and Scizor are both totally viable so it's personal preference there. I personally would probably use Terrakion.
 
Thanks everyone!

@Xephyr, I would, but then I would lose my priority Pokemon. My team is pretty fast as is, so I feel like priority is more of a necessity.
 

San_Pellegrino

the eternal dreamer
is a Team Rater Alumnus
Hey TMO,

This is really a great team you've made here, and I thoroughly enjoy all of your RMTs. Something you can try if you really have trouble with Starmie and Politoed is running Thunder on Deoxys-s over HP Fire. Thunder will KO Forretress and Scizor after a psycho boost anyway. Another option is running Superpower, KO'ing Tyranitar, having an easier time with Jirachi, can still hitting Ferrothorn. The former does open you up to being set up on by Ferrothorn, but what I have to suggest is running replacing Charge Beam and replacing it with HP Fire on Magneton, simply because you absolutely need a fast way to get rid on Ferrothorn, since it cripples all of your pokemon with an untimely paralysis. Replacing any pokemon is going to do a lot of harm to your team's goals and short term surprises, so this is as far as I'll go, keeping it in the diversity cup realm. There is really nothing that can be done with the Volc problem that doesn't involve a weather changer or a Scarf'ed mon like flygon, (scarf fighting type uu) or Krookdile over Tornadus. This is a really cool team, grats on the ladder peak man!

Actually, if you run a different Tornadus set with Rain Dance over Substitute, you can afford to revenge Volcarona with Sharpedo, with a combination of switch in to QD, protect on BB, then KO with Waterfall.
 
I don't rarely agree with most of the post above me but you really need to put Hp fire on Magneton Because Ferrothorn could beat him if you don't get alot of boost's from Charge Beam or just stoll you out with a combination of Leech Seed, Protect and Gyro Ball/Power Whip, I think you should replace Thunderbolt or Substitute for it.

P.S Magneton can never OHKO special defense Skarmory with Thunderbolt and Skarmory always have sturdy anyway so Chargebeam is kind of better.
 
Nice, i run the similar concept of paving way for a sharpedo sweep. Such an underrated pokemon. One thing i would suggest is possibly replacing tornadus with a politoad so Sharpedo's waterfall is almost impossible to switch into. It might also make sun teams a little easier to deal with since there are no fire resists(sharpedo is too weak to count).
I will try that if I decide that I no longer want this to be a 2 OU / 2 UU / 1 RU / 1 NU team since the challenge has ended. Thanks!

Hey TMO,

This is really a great team you've made here, and I thoroughly enjoy all of your RMTs. Something you can try if you really have trouble with Starmie and Politoed is running Thunder on Deoxys-s over HP Fire. Thunder will KO Forretress and Scizor after a psycho boost anyway. Another option is running Superpower, KO'ing Tyranitar, having an easier time with Jirachi, can still hitting Ferrothorn. The former does open you up to being set up on by Ferrothorn, but what I have to suggest is running replacing Charge Beam and replacing it with HP Fire on Magneton, simply because you absolutely need a fast way to get rid on Ferrothorn, since it cripples all of your pokemon with an untimely paralysis. Replacing any pokemon is going to do a lot of harm to your team's goals and short term surprises, so this is as far as I'll go, keeping it in the diversity cup realm. There is really nothing that can be done with the Volc problem that doesn't involve a weather changer or a Scarf'ed mon like flygon, (scarf fighting type uu) or Krookdile over Tornadus. This is a really cool team, grats on the ladder peak man!


Actually, if you run a different Tornadus set with Rain Dance over Substitute, you can afford to revenge Volcarona with Sharpedo, with a combination of switch in to QD, protect on BB, then KO with Waterfall.
I don't rarely agree with most of the post above me but you really need to put Hp fire on Magneton Because Ferrothorn could beat him if you don't get alot of boost's from Charge Beam or just stoll you out with a combination of Leech Seed, Protect and Gyro Ball/Power Whip, I think you should replace Thunderbolt or Substitute for it.
Rain Dance might be a viable option over Substitute; I'll have to try that out. Thunder on Deoxys-S seems like it would be worthwhile too; I'll try that out as well. I'm definitely keeping Magneton's set though. Charge Beam turns Magneton into a pretty deadly pokemon; I cannot replace it. Power Whip only 2HKO's the Substitute while Gyro Ball is like a 5HKO probably, so I don't understand your argument in that a Ferrothorn can outstall me with Leech Seed when I have Substitute... Either way, I can just continually wear down Ferrothorn with Thunderbolt quite easily, and bring it down low enough to where I can eliminate it with my other team members. Half of my team besides Magneton can deal some hefty damage to it / defeat it regardless. I cannot replace Thunderbolt for Hidden Power Fire either, as Skarmory can survive a Charge Beam and simply phaze Magneton out. Regardless, thanks a lot San Pellegrino!
 

Pocket

be the upgraded version of me
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Very clever team, ShakeItUp! You selected your NU and RU mons smartly, letting each of them pull its weight. Really well done.

Not too sure if this is true in your experience, but to me Alakazam seems like the weakest link. I think you can easily remove that for Dragonite to check Volcarona. Politoed doesn't check Volcarona as solidly, but it does provide your team Weather support, which will allow Magneton to use Thunder and Tornadus to spam Hurricanes if you wish.

Have you ever considered Tailwind on Tornadus? Not particularly useful on Tornadus, but it will certainly allow your mons to revenge Quiver Dancers and Dragon Dancers more effectively in a pinch, thanks to Prankster setting Tailwind before it bites the dust.

Either way, congrats in your team's major success! Hope that your team will only get better once you remove the DW Challenge's restriction :d
 

San_Pellegrino

the eternal dreamer
is a Team Rater Alumnus
Power Whip only 2HKO's the Substitute while Gyro Ball is like a 5HKO probably, so I don't understand your argument in that a Ferrothorn can outstall me with Leech Seed when I have Substitute... Either way, I can just continually wear down Ferrothorn with Thunderbolt quite easily, and bring it down low enough to where I can eliminate it with my other team members.
The problem with this is that Ferrothorn is able to get all the hazards he wants up. I'm not too sure how this works in practice, but if you've gotten to 1591, I'll trust that something has been going right with your Magneton.
 
Very clever team, ShakeItUp! You selected your NU and RU mons smartly, letting each of them pull its weight. Really well done.

Not too sure if this is true in your experience, but to me Alakazam seems like the weakest link. I think you can easily remove that for Dragonite to check Volcarona. Politoed doesn't check Volcarona as solidly, but it does provide your team Weather support, which will allow Magneton to use Thunder and Tornadus to spam Hurricanes if you wish.

Have you ever considered Tailwind on Tornadus? Not particularly useful on Tornadus, but it will certainly allow your mons to revenge Quiver Dancers and Dragon Dancers more effectively in a pinch, thanks to Prankster setting Tailwind before it bites the dust.

Either way, congrats in your team's major success! Hope that your team will only get better once you remove the DW Challenge's restriction :d
I'll try out the Dragonite suggestion if I decide to make another version of this that's not restricted by tiers; I probably will so thanks! I'll try Tailwind along with San_Pellegrino's suggestion of Rain Dance. And Truth or Dare, no one runs Specially Defensive Skarmory in this metagame really. Also, if I bring regular Skarmory down to 1 HP due to Sturdy, he'll only be at 6% health after he phazes me out. The rest of my team can easily deal 6% damage to Skarmory at any given time; if he switches out, Stealth Rock will kill him.

Also, your point is very valid San_Pellegrino; it works in practice however, especially since a lot of Ferrothorns run Stealth Rock over Spikes. If I wanted to use Hidden Power Fire, as it definitely has its merits, I would most likely just switch Magneton over to a Choice Specs variant with Volt Switch / Thunderbolt / Hidden Power Fire / Flash Cannon. I have tried it before, and it has worked out well. Does anyone have any input on that?
 

Pocket

be the upgraded version of me
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Community Leader Alumnusis a Community Contributor Alumnusis a Tiering Contributor Alumnusis a Top Contributor Alumnus
Scarf Magneton is not a bad idea either, imo. You get to check Starmie and Tornadus if Alakazam is not on your team, as well as Gyarados after a DD. It takes 71-83% from a +1 Outrage from Dragonite, so it can revenge 2HKO Dragonite after SR with TBolt, while SpecsMagneton is not guaranteed to OHKO after SR.

SpecsMagneton does provide the offensive power to finish off offensive Heatran with ~65% health, and obviously does a better job in softening up Jirachi :d
 
The reason for success on this team is its unpredictability and the fact that it's anti-metagame on the ladder...Ur that type of player that would put a coverage move in a slot over a boosting move...and thats beast...I love the tornadus, it has perfect coverage, dont know why people telling u to change it. Grats man
 
Congrats on the rank and I love your mons here. I got to be frank, the lack of sash on deo, no nite and no ghost allows a Volca to take 2-3 mons before he is dead, a spinner comes in and removes the rocks and well, that's that.

Edit: I'm leading with a sash volca.
 
Tell me how i just faced this guy in PO D: i love how he operates his team, although he won 2-0 and i almost had the match, lolz Nice Job now i know why you won Diversity Cup
 

New World Order

Licks Toads
is a Team Rater Alumnusis a Contributor Alumnus
Hi, just came to say this is the first team I've seen in a long time that's just made me say wow. Obviously, this team has a significant number of flaws due to the tier restrictions, although you can play around some of them with proper prediction bar Volcorona, who you'll just have to hope for a crit with Sharpedo or something. Any change I make will either violate the tier list restrictions or make this team look too much like Aga's team. So I will refrain from trying to fix something that isn't broken and just congragulate you on winning the Challenge bro :)
 
Thanks everyone! I'll try out Scarf Magneton as well Pocket, but I'm not too worried about speed since Speed Boost Sharpedo and Alakazam can cover that area pretty well. Any more suggestions? Also, feel free to suggest Pokemon that do not comply with the tier restrictions since I will probably end up making a new version with the restrictions since the challenge is over.
 
Theres a glaring Gengar weakness. (disable set)

Not sure how you would fix that though.
Half of my team can outspeed and OHKO Gengar, while Scizor can OHKO with Bullet Punch. I simply have to predict Gengar's Substitute with Sharpedo for it to win as well. Remember, this is heavy offense; this team does not rely on countering anything.
 
juz a quick suggestion, try out Focus Sash over Expert Belt on Deoxys-s, Focus sash will stop anything from ohko'ing you, ensuring hazards up and shits like that.
 
juz a quick suggestion, try out Focus Sash over Expert Belt on Deoxys-s, Focus sash will stop anything from ohko'ing you, ensuring hazards up and shits like that.
Expert Belt is a necessity in order to get the KO's necessary. Max HP lets Deoxys-S live some hits regardless.
 

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