Murkrow [GP 2/2]

Molk

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[Overview]

<p>Murkrow has always lurked in the shadows
; whatever it could do, there was always something that did it better. This is no longer true, as with the advent of Eviolite, Murkrow has just enough bulk to take a hit. This, along with its new ability, Prankster, and a great support movepool allows the mobster to compete in the RU tier as the most annoying little night creature you have ever seen. With a fast Taunt, Eviolite-boosted defenses, and access to little tricks such as Perish Song, Toxic, FeatherDance, and Roost, Murkrow is an ideal stallbreaker. Don't get too excited though, as this bird is still far from Al Capone. As a Flying-type, Murkrow has many common weaknesses, not to mention a major case of 4 moveslot syndrome, meaning that it will be extremely annoying to pick the moves it should have. Dont let this discourage you; if your team needs a stallbreaker, or if you just like to annoy the opponent, Murkrow is the Pokemon for you.</p>

[SET]
name: Perish
Trapper
move1: Perish song
move2: Substitute / Taunt
move3: Mean look
move4: Roost
item: Eviolite
ability: Prankster
nature: Bold
evs: 248 HP / 252 Def / 8 SpD

[SET COMMENTS]

<p>With its defenses boosted by Eviolite, and access to Mean Look and Perish Song, Murkrow makes an ideal perish trapper. Thanks to Prankster, Murkrow is guaranteed to get a Perish Song off. Once Murkrow uses Mean Look, the opponent is put on a timer of three turns. If the opposing pokemon is unable to take it down before the timer runs out,
the Pokemon in question will experience a horrid death Substitute and Taunt are essential to this set; Taunt lets Murkrow stop status and enemy Taunts, while Substitute lets Murkrow take powerful attacks and also block the status moves thrown its way Roost is an essential ingredient in a perish trapper set, allowing Murkrow to recover damage, and making sure it can come back to the battlefield again and again. The given EVs maximize its physical bulk, while letting Murkrow switch into Stealth Rock four times without fainting. Specially bulky and balanced EV spreads can also be used, but without FeatherDance, they pale in comparison to the physically defensive set.</p>

[ADDITIONAL COMMENTS]

<p>Murkrow's checkmating ability is nearly unmatched by any Pokemon in the RU tier, and it is a great phazer to things such as Gallade, who will be forced to switch even if Murkrow gets KOed. Because Murkrow will be switching in and out a lot, Rapid Spin support is required for Murkrow to live up to its full potential. Thunder Wave can be used over Taunt or Substitute to cripple an opposing pokemon, but it leaves Murkrow vulnerable to Taunt and status. Murkrow works well with pokemon such as Muchlax and Gallade,
as they do a great job at tanking special hits for it, which is especially beneficial since Murkrow has many weaknesses. FeatherDance is an option in the second slot as well; if using FeatherDance, a specially bulky set becomes viable, as does a balanced EV spread.</p>

[SET]
name: Stallbreaker
move1: Taunt
move2: Toxic / Thunder Wave
move3: FeatherDance / Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 SpD


[SET COMMENTS]
<p> This set turns Murkrowinto the most annoying thing imaginable; a combination of Eviolite, Prankster, and Roost, make it extremely difficult to take down. Taunt is arguably the most important move on this set, preventing strategies such as stall and Baton Pass from working. In addition, it also prevents Murkrow from being statused or Taunted. Toxic gives Murkrow an effective way of damaging non Poison- and Steel-types,
whereas Thunder wave lets i paralyze a threatening sweeper. FeatherDance is good for crippling physical sweepers and allowing Murkrow to take physical hits better. If you're running Foul Play, a physically defensive spread is recommended because there is no room for FeatherDance to cushion you from attacks. Roost is very important for letting Murkrow come back for more again and again, it also removes Murkrow's main weaknesses for a turn, allowing it to stand up to Pokemon it would usually fall to.</p>

[ADDITIONAL COMMENTS]

<p>Despite the stalling ability of this set, Murkrow is brought to a standstill by Steel- and Poison-types. If you're only running Toxic, Pokemon who can take down Steel- and Poison-types are recommended. Hidden Power
Ground is also an option in the third slot for taking out those Steel- and Poison-types. Physical walls are excellent partners to this set because there are some Pokemon Murkrow cant handle, even after a FeatherDance. In particular, Gligar makes an excellent partner; despite the shared Ice weakness, Gligar can handle all of Murkrow's other weaknesses. A third partner can be used to deal with the remaining weaknesses in your core. Munchlax makes a great partner with both Gligar and Murkrow, resisting Ice-type moves and taking the special attacks the pair can't handle. WhenFeatherDance isn't used, a physically defensive EV spread is recommended, as most of Murkrow's weaknesses are primarily special attacks. Substitute can be used over Taunt to block weaker attacks, but it turns Murkrow into Taunt bait.</p>

[Other Options]

<p>Murkrow's options are a bag of tricks.A ParaFusion set is viable, but it is outclassed by its other sets, epecially the
Stallbreaker set. Murkrow can use a Life Orb set to good effect, but it is outclassed by its own evolution, which is superior in every way but Speed. A Calm Mind and Roost set is possible, but combined with Murkrow's relative fraility and reliance on Hidden Power Flying, it is not the best option. Haze stops set-up sweepers in their tracks, but Taunt accomplishes the same thing most of the time. Mirror Move is a very gimmicky option to revenge kill sweepers, especially Ghost and Dragon-types such as Druddigon and Rotom, but it is usually inferior to other options, as without investment, it will rarely KO. Night Shade can be used to deal consistent damage, but Murkrow has trouble finding a moveslot for it. Murkrow can also set up weather, but it will have to sacrifice its Eviolite for 8 turns of weather, which is never a good idea. Murkrow has many other gimmicky options, such as Tailwind, Torment, and Whirlwind, but Murkow cannot afford to give any of its move slots for one.</p>


[Checks and Counters]

<p>Murkrow, despite its only average bulk
, even with Eviolite, is surprisingly hard to take down. Regardless, there are still things that can take on the bird. The best way to take down the bird is with brute force, especially from types it is weak to. Aggon is immune to Toxic, and crushes Murkrow with Head Smash. Regirock is immune to FeatherDance and kills off Murkrow with Rock Slide or Stone Edge. In general, Steel- and Poison-types stop the Stallbreaker set cold, while Pokemon with Soundproof such as Electrode and Mr. Mime stop the Perish Trapper set cold. Murkrow also dies to most hail teams and their powerful Blizzards. If you can remove Murkrow's Eviolite through methods such as Knock Off or Trick, Murkrow loses its precious bulk and is much easier to take down.</p>
 
I'd just toss in Sub somewhere on the Troll set, just to avoid unsavory side effects from the likes of Scald and such. With the specially bulky spread, Mukrow takes a maximum of 25.08% from an uninvested Slowking's Scald, so it does serve some purpose from time to time. More so, it does ease prediction by scouting Choiced pokes while also preventing Trick. AC Material at best, but something that deserves mention imo
 

Molk

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I'd just toss in Sub somewhere on the Troll set, just to avoid unsavory side effects from the likes of Scald and such. With the specially bulky spread, Mukrow takes a maximum of 25.08% from an uninvested Slowking's Scald, so it does serve some purpose from time to time. More so, it does ease prediction by scouting Choiced pokes while also preventing Trick. AC Material at best, but something that deserves mention imo
okay, added to AC
 

November Blue

A universe where hot chips don't exist :(
is a Contributor Alumnus
Generally, annoyer sets don't work. I'd replace the troll set with:

[SET]
name: Utility
move1: Taunt
move2: Thunder Wave
move3: Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 Spdef

Taunt + Roost allows it to break stall, Thunder Wave lets it check fast frail sweepers a la Thundurus, and Foul Play is essential; Murkrow would be Tauntbait otherwise, Dark has good neutral coverage, plus it's surprisingly powerful. While there are other options, namely FeatherDance, Haze, and Toxic, the above should be the main set IMO, (the bread and butter, as it were) with the second slot being interchangeable.

Is there a reason for the specially defensive spread?
 

Molk

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Generally, annoyer sets don't work. I'd replace the troll set with:

[SET]
name: Utility
move1: Taunt
move2: Thunder Wave
move3: Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 Spdef

Taunt + Roost allows it to break stall, Thunder Wave lets it check fast frail sweepers a la Thundurus, and Foul Play is essential; Murkrow would be Tauntbait otherwise, Dark has good neutral coverage, plus it's surprisingly powerful. While there are other options, namely FeatherDance, Haze, and Toxic, the above should be the main set IMO, (the bread and butter, as it were) with the second slot being interchangeable.

Is there a reason for the specially defensive spread?
murkrow has a specially defensive spread because featherdance exists to patch up its physical defense, the spread is only preliminary. you also have to take into account that murkrow has a faster taunt than most other pokemon due to prankster, but that in itself could be a set, but i dont think the trolling set needs to be replaced, QC gave a similar set the go in the UU analysis. ill consider adding it on.
 

Windsong

stumbling down elysian fields
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You could easily enough work the utility set in with the Prankster Abuse set (which I'd rename "stallbreaker" or something along those lines). They function similarly enough, barring Featherdance, and all you really have to do is slash Thunder Wave with Toxic.

Move Taunt to first slot on the Prankster Abuse set, since it's arguably the most important move.

Mention Knock Off and (to a slightly lesser extent, I suppose) Trick in the checks and counters section.

QC APPROVED 2/3
 

Komodo

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[Overview]

<p>in past generations, Murkrow has always lurked in the shadows, whatever it could do, there was always something that did it better. This is no longer true, as with the advent of Eviolite, Murkrow's poor has just enough bulk finally becomes just enough to take a hit. This, along with its new Ability, Prankster,(comma) and a great support movepool allows the mobsterfinally finds a place to compete in the RU tier as the most annoying little night creature you have ever seen. With a fast Taunt, decent Eviolite-boosted defenses,(comma) with Eviolite and access to little tricks such as Perish Song, Toxic, FeatherDance, and Roost, Murkrow is the an ideal stallbreaker. Don't get too excited though, as this bird is still far from Al Capone. As a Flying-type, Murkrow has many common weaknesses, all of which are common, along with this, while this bird is incredibly annoying, it has major 4 moveslot syndrome, and it will be just as annoying to pick the moves it should have. Dont let this discourage you;(semi colon) though. if your team needs a stallbreaker, or if you just like to annoy the opponent piss people off, Murkrow is the Pokemon for you.</p>

[SET]
name: Perish trapper
move1: Perish song
move2: Substitute / Taunt
move3: Mean look
move4: Roost
item: Eviolite
ability: Prankster
nature: Bold
evs: 248 HP / 252(space)Def / 8 SpD

[SET COMMENTS]

<p>(remove space)With decent its defenses boosted by thanks to Eviolite, and access to Mean Look and Perish Song, Murkrow makes an ideal perish trapper. Thanks to Prankster, Murkrow is guarenteed to get a Perish Song off. Once Murkrow uses Mean Look, the opponent is put on a timer of three turns. If the opposing pokemon can't is unable to take it down between before the timer runs out these turns, it is as good as dead. Substitute and Taunt are essential to this set, to stop status, Taunt, and very strong attacks, depending on the move chosen. Roost is an essential ingredient on a set such as a perish trapper set, allowing you to recover off damage,(comma) from the opponents attacks and making sure Murkrow can come back swinging again and again. The given EVs maximize its physical bulk, while letting Murkrow switch into Stealth Rock four times without fainting. Specially bulky and balanced EV spreads can also be used, but without FeatherDance, they pale in comparison to the hit taking ability of the physically defensive set.</p>

[ADDITIONAL COMMENTS]

<p>(remove space)Murkrow's checkmating ability is nearly unmatched by any Pokemon in the RU tier, and it is a great phazer to things such as Gallade, who will be forced to switch even if Murkrow gets KOed. Because Murkrow will be switching in and out a lot, Rapid Spin support is nearly required for Murkrow to live up to its full potential. Thunder Wave can be used over Taunt or Substitute to cripple an opposing pokemon, but then it is easily beaten by leaves Murkrow vulnerable to Taunt and status. Murkrow works well with pokemon such as Muchlax and Gallade,(comma) that can they do a great job at tanking special hits for it,(comma) especially since from Murkrow has many weaknesses. FeatherDance is an option in the second slot as well;(semi colon) if using FeatherDance, a specially bulky set becomes viable, as well as a balanced EV spread</p>

[SET]
name: Stallbreaker
move1: Taunt
move2: Toxic / Thunder Wave
move3: FeatherDance / Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 SpD


[SET COMMENTS]
<p>With This set turns Murkrow becomes into the most annoying thing imaginable;(semi colon) being surprisingly hard to take down with a combination of Eviolite, Prankster, and Roost, make it extremely difficult to take down. Taunt is arguably the most important move on this set, preventing strategies such as stall and Baton Pass from working. While In addition, it also prevents Murkrow from being statused or Taunted. Toxic gives Murkrow an effective way of damaging non Poison- and Steel- types, while Thunder wave is also an option to paralyze a threatening sweeper and cripple them. FeatherDance is good for crippling physical sweepers and allowing Murkrow to take physical hits better. If you're running Foul Play,(comma) a physically defensive EV spread is the better option, spread is recommended because as you do not have there is no room for FeatherDance to cushion you from attacks. Roost is very important for letting Murkrow come back for more again and again, it also removes Murkrow's main weaknesses for a turn, allowing it to stand up against to Pokemon it would usually fall to. is weak to in some circumstances</p>

[ADDITIONAL COMMENTS]

<p>Despite the stalling ability of this set, Murkrow is put to a stop brought to a standstill by Steel- and Poison-types.(full stop) If you're only running only Toxic, Pokemon to who can take down Steel- and Poison-types are recommended. Hidden Power ground is also an option in the third slot for taking out those Steel- and Poison-types. Physical walls are excellent partners to this set, taking hits from the Pokemon because there are some Pokemon Murkrow cant handle, even after a FeatherDance. In particular, Gligar makes an excellent partner;(semi colon) despite the shared Ice weakness, Gligar can handle all of Murkrow's other weaknesses. A third partner can be used to deal with the remaining weaknesses in your core. Munchlax makes a great partner with both Gligar and Murkrow, resisting Ice-type moves and taking the special attacks even specially defensive the pair Murkrow cant handle. When not using FeatherDance isn't used, a physically defensive EV spread is recommended as most of Murkrow's weaknesses are primarily special types. Substitute can be used over Taunt to block weaker attacks, but it leaves turns Murkrow into be Taunt bait.</p>

[Other Options]

<p>Murkrow's options are literally a bag of tricks.(full stop) for one thing, A ParaFusion set is viable,(comma) but it is outclassed by its other sets, epecially the stallbreaker. Murkrow can use a Life Orb set to good effect, but it is outclassed by its own evolution, which is superior in every way but Speed. A Calm Mind and Roost is possible, but combined with Murkrow's relative fraility and reliance on Hidden Power Flying, It is not the best option. Haze stops set-up sweepers in their tracks, but Taunt accomplishes the same thing most of the time. Mirror Move is a very gimmicky option to revenge kill sweepers, especially Ghost and Dragon-types such as Druddigon and Rotom, but it is usually inferior to other options,(comma) and without investment, it will rarely KO. Night Shade can be used for a move to deal consistent damage, but Murkrow has trouble finding a moveslot for it. Murkrow can also set up weather, but it will have to sacrifice its Eviolite for 8 turns of weather,(comma) which is never a good idea. Murkrow has many other gimmicky options such as Tailwind, Torment, and Whirlwind, but Murkow cannot afford to give any of its moves for one.</p>


[Checks and Counters]

<p>Murkrow, despite its only average bulk,(comma) even with Eviolite, is surprisingly hard to take down. But Regardless, there are still things that can take on the bird. Perhaps The best way to take down the bird is with brute force, especially from types it is weak to. Aggon in particular is immune to Toxic, and crushes Murkrow with Head Smash. Regirock is immune to FeatherDance and kills off Murkrow with Rock slide or Stone Edge. In general, Steel- and Poison-types stop the stallbreaker cold, while Pokemon with Soundproof such as Electrode and Mr. Mime stop the Perish Trapper cold.(full stop) Murkrow dies to most hail teams and their powerful Blizzards. If you can remove Murkrow's Eviolite through methods such as Knock Off or Trick, Murkrow loses its precious bulk and is much easier to take down.</p>


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[Overview]

<p>Murkrow has always lurked in the shadows; (semicolon) , (comma) whatever it could do, there was always something that did it better. This is no longer true, as with the advent of Eviolite, Murkrow'(apostrophe)s has just enough bulk to take a hit. This, along with its new Aability, Prankster, and a great support movepool allows the mobster to compete in the RU tier as the most annoying little night creature you have ever seen. With a fast Taunt, Eviolite-boosted defenses, and access to little tricks such as Perish Song, Toxic, FeatherDance, and Roost, Murkrow is an ideal stallbreaker. Don't get too excited though, as this bird is still far from Al Capone. As a Flying-type, Murkrow has many common weaknesses, along with this, (comma) it has not to mention a major case of 4 moveslot syndrome, and meaning that it will be just as extremely not specifically comparing it with anything annoying to pick the moves it should have. Dont let this discourage you; if your team needs a stallbreaker, or if you just like to annoy the opponent, Murkrow is the Pokemon for you.</p>

[SET]
name: Perish tTrapper
move1: Perish song
move2: Substitute / Taunt
move3: Mean look
move4: Roost
item: Eviolite
ability: Prankster
nature: Bold
evs: 248 HP / 252Def / 8 SpD

[SET COMMENTS]

<p>With its defenses boosted by Eviolite, and access to Mean Look and Perish Song, Murkrow makes an ideal perish trapper. Thanks to Prankster, Murkrow is guaraenteed to get a Perish Song off. Once Murkrow uses Mean Look, the opponent is put on a timer of three turns. If the opposing pokemon is unable to take it down before the timer runs out, the Pokemon in question will experience a horrid death it is as good as dead If the timer runs out, the Pokemon will die, meaning that the prior wording is wrong. Substitute and Taunt are essential to this set; (semicolon) Taunt lets Murkrow stop status and enemy Taunts, while Substitute lets Murkrow take powerful attacks and also block the status moves thrown its way , (comma) to stop status, Taunt, and very strong attacks, depending on the move chosen. Roost is an essential ingredient in a perish trapper set, allowing Murkrow you to recover damage, and making sure Murkrow it can come back to the battlefield again and again. The given EVs maximize its physical bulk, while letting Murkrow switch into Stealth Rock four times without fainting. Specially bulky and balanced EV spreads can also be used, but without FeatherDance, they pale in comparison to of the physically defensive set.</p>

[ADDITIONAL COMMENTS]

<p>Murkrow's checkmating ability is nearly unmatched by any Pokemon in the RU tier, and it is a great phazer to things such as Gallade, who will be forced to switch even if Murkrow gets KOed. Because Murkrow will be switching in and out a lot, Rapid Spin support is required for Murkrow to live up to its full potential. Thunder Wave can be used over Taunt or Substitute to cripple an opposing pokemon, but then it leaves Murkrow vulnerable to Taunt and status. Murkrow works well with pokemon such as Muchlax and Gallade, as they do a great job at tanking special hits for it, which is especially beneficial since(space)Murkrow has many weaknesses. FeatherDance is an option in the second slot as well; if using FeatherDance, a specially bulky set becomes viable, as well as does a balanced EV spread. (period)</p>

[SET]
name: Stallbreaker
move1: Taunt
move2: Toxic / Thunder Wave
move3: FeatherDance / Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 SpD


[SET COMMENTS]
<p> This set turns Murkrow(space)into the most annoying thing imaginable; a combination of Eviolite, Prankster, and Roost, make it extremely difficult to take down. Taunt is arguably the most important move on this set, preventing strategies such as stall and Baton Pass from working.(space)In addition, it also prevents Murkrow from being statused or Taunted. Toxic gives Murkrow an effective way of damaging non Poison- and Steel-(space)types, whereas while Thunder wave lets it is an option to paralyze a threatening sweeper. FeatherDance is good for crippling physical sweepers and allowing Murkrow to take physical hits better. If you're running Foul Play,(comma) remove the word "(comma)"...not the actual comma a physically defensive spread is recommended because there is no room for FeatherDance to cushion you from attacks. Roost is very important for letting Murkrow come back for more again and again, it also removes Murkrow's main weaknesses for a turn, allowing it to stand up(space)to Pokemon it would usually fall to. </p>

[ADDITIONAL COMMENTS]

<p>Despite the stalling ability of this set, Murkrow is brought to a standstill by Steel- and Poison-types. If you're only running Toxic, Pokemon who can take down Steel- and Poison-types are recommended. Hidden Power gGround is also an option in the third slot for taking out those Steel- and Poison-types. Physical walls are excellent partners to this set, (comma) because there are some Pokemon Murkrow cant handle, even after a FeatherDance. In particular, Gligar makes an excellent partner; despite the shared Ice weakness, Gligar can handle all of Murkrow's other weaknesses. A third partner can be used to deal with the remaining weaknesses in your core. Munchlax makes a great partner with both Gligar and Murkrow, resisting Ice-type moves and taking the special attacks the pair can'(apostrophe)t handle. When(space)FeatherDance isn't used, a physically defensive EV spread is recommended, (comma) as most of Murkrow's weaknesses are primarily special attacks types. Substitute can be used over Taunt to block weaker attacks, but it turns Murkrow into Taunt bait.</p>

[Other Options]

<p>Murkrow's options are a bag of tricks.(space)A ParaFusion set is viable, but it is outclassed by its other sets, epecially the sStallbreaker set. Murkrow can use a Life Orb set to good effect, but it is outclassed by its own evolution, which is superior in every way but Speed. A Calm Mind and Roost set is possible, but combined with Murkrow's relative fraility and reliance on Hidden Power Flying, Iit is not the best option. Haze stops set-up sweepers in their tracks, but Taunt accomplishes the same thing most of the time. Mirror Move is a very gimmicky option to revenge kill sweepers, especially Ghost and Dragon-types such as Druddigon and Rotom, but it is usually inferior to other options, as and without investment, it will rarely KO. Night Shade can be used to deal consistent damage, but Murkrow has trouble finding a moveslot for it. Murkrow can also set up weather, but it will have to sacrifice its Eviolite for 8 turns of weather, which is never a good idea. Murkrow has many other gimmicky options, (comma) such as Tailwind, Torment, and Whirlwind, but Murkow cannot afford to give any of its moves slots for one.</p>


[Checks and Counters]

<p>Murkrow, despite its only average bulk, (comma) even with Eviolite, is surprisingly hard to take down. Regardless, there are still things that can take on the bird. The best way to take down the bird is with brute force, especially from types it is weak to. Aggon is immune to Toxic, and crushes Murkrow with Head Smash. Regirock is immune to FeatherDance and kills off Murkrow with Rock sSlide or Stone Edge. In general, Steel- and Poison-types stop the sStallbreaker set cold, while Pokemon with Soundproof such as Electrode and Mr. Mime stop the Perish Trapper set cold.(full stop) Remove the words "full stop"... not the actual period Murkrow also dies to most hail teams and their powerful Blizzards. If you can remove Murkrow's Eviolite through methods such as Knock Off or Trick, Murkrow loses its precious bulk and is much easier to take down.</p>



GP Approved 2/2
 

Molk

Godlike Usmash
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Add Remove Comments

[Overview]

<p>Murkrow has always lurked in the shadows; (semicolon) , (comma) whatever it could do, there was always something that did it better. This is no longer true, as with the advent of Eviolite, Murkrow'(apostrophe)s has just enough bulk to take a hit. This, along with its new Aability, Prankster, and a great support movepool allows the mobster to compete in the RU tier as the most annoying little night creature you have ever seen. With a fast Taunt, Eviolite-boosted defenses, and access to little tricks such as Perish Song, Toxic, FeatherDance, and Roost, Murkrow is an ideal stallbreaker. Don't get too excited though, as this bird is still far from Al Capone. As a Flying-type, Murkrow has many common weaknesses, along with this, (comma) it has not to mention a major case of 4 moveslot syndrome, and meaning that it will be just as extremely not specifically comparing it with anything annoying to pick the moves it should have. Dont let this discourage you; if your team needs a stallbreaker, or if you just like to annoy the opponent, Murkrow is the Pokemon for you.</p>

[SET]
name: Perish tTrapper
move1: Perish song
move2: Substitute / Taunt
move3: Mean look
move4: Roost
item: Eviolite
ability: Prankster
nature: Bold
evs: 248 HP / 252Def / 8 SpD

[SET COMMENTS]

<p>With its defenses boosted by Eviolite, and access to Mean Look and Perish Song, Murkrow makes an ideal perish trapper. Thanks to Prankster, Murkrow is guaraenteed to get a Perish Song off. Once Murkrow uses Mean Look, the opponent is put on a timer of three turns. If the opposing pokemon is unable to take it down before the timer runs out, the Pokemon in question will experience a horrid death it is as good as dead If the timer runs out, the Pokemon will die, meaning that the prior wording is wrong. Substitute and Taunt are essential to this set; (semicolon) Taunt lets Murkrow stop status and enemy Taunts, while Substitute lets Murkrow take powerful attacks and also block the status moves thrown its way , (comma) to stop status, Taunt, and very strong attacks, depending on the move chosen. Roost is an essential ingredient in a perish trapper set, allowing Murkrow you to recover damage, and making sure Murkrow it can come back to the battlefield again and again. The given EVs maximize its physical bulk, while letting Murkrow switch into Stealth Rock four times without fainting. Specially bulky and balanced EV spreads can also be used, but without FeatherDance, they pale in comparison to of the physically defensive set.</p>

[ADDITIONAL COMMENTS]

<p>Murkrow's checkmating ability is nearly unmatched by any Pokemon in the RU tier, and it is a great phazer to things such as Gallade, who will be forced to switch even if Murkrow gets KOed. Because Murkrow will be switching in and out a lot, Rapid Spin support is required for Murkrow to live up to its full potential. Thunder Wave can be used over Taunt or Substitute to cripple an opposing pokemon, but then it leaves Murkrow vulnerable to Taunt and status. Murkrow works well with pokemon such as Muchlax and Gallade, as they do a great job at tanking special hits for it, which is especially beneficial since(space)Murkrow has many weaknesses. FeatherDance is an option in the second slot as well; if using FeatherDance, a specially bulky set becomes viable, as well as does a balanced EV spread. (period)</p>

[SET]
name: Stallbreaker
move1: Taunt
move2: Toxic / Thunder Wave
move3: FeatherDance / Foul play
move4: Roost
item: Eviolite
ability: Prankster
nature: Calm
evs: 248 HP / 8 Def / 252 SpD


[SET COMMENTS]
<p> This set turns Murkrow(space)into the most annoying thing imaginable; a combination of Eviolite, Prankster, and Roost, make it extremely difficult to take down. Taunt is arguably the most important move on this set, preventing strategies such as stall and Baton Pass from working.(space)In addition, it also prevents Murkrow from being statused or Taunted. Toxic gives Murkrow an effective way of damaging non Poison- and Steel-(space)types, whereas while Thunder wave lets it is an option to paralyze a threatening sweeper. FeatherDance is good for crippling physical sweepers and allowing Murkrow to take physical hits better. If you're running Foul Play,(comma) remove the word "(comma)"...not the actual comma a physically defensive spread is recommended because there is no room for FeatherDance to cushion you from attacks. Roost is very important for letting Murkrow come back for more again and again, it also removes Murkrow's main weaknesses for a turn, allowing it to stand up(space)to Pokemon it would usually fall to. </p>

[ADDITIONAL COMMENTS]

<p>Despite the stalling ability of this set, Murkrow is brought to a standstill by Steel- and Poison-types. If you're only running Toxic, Pokemon who can take down Steel- and Poison-types are recommended. Hidden Power gGround is also an option in the third slot for taking out those Steel- and Poison-types. Physical walls are excellent partners to this set, (comma) because there are some Pokemon Murkrow cant handle, even after a FeatherDance. In particular, Gligar makes an excellent partner; despite the shared Ice weakness, Gligar can handle all of Murkrow's other weaknesses. A third partner can be used to deal with the remaining weaknesses in your core. Munchlax makes a great partner with both Gligar and Murkrow, resisting Ice-type moves and taking the special attacks the pair can'(apostrophe)t handle. When(space)FeatherDance isn't used, a physically defensive EV spread is recommended, (comma) as most of Murkrow's weaknesses are primarily special attacks types. Substitute can be used over Taunt to block weaker attacks, but it turns Murkrow into Taunt bait.</p>

[Other Options]

<p>Murkrow's options are a bag of tricks.(space)A ParaFusion set is viable, but it is outclassed by its other sets, epecially the sStallbreaker set. Murkrow can use a Life Orb set to good effect, but it is outclassed by its own evolution, which is superior in every way but Speed. A Calm Mind and Roost set is possible, but combined with Murkrow's relative fraility and reliance on Hidden Power Flying, Iit is not the best option. Haze stops set-up sweepers in their tracks, but Taunt accomplishes the same thing most of the time. Mirror Move is a very gimmicky option to revenge kill sweepers, especially Ghost and Dragon-types such as Druddigon and Rotom, but it is usually inferior to other options, as and without investment, it will rarely KO. Night Shade can be used to deal consistent damage, but Murkrow has trouble finding a moveslot for it. Murkrow can also set up weather, but it will have to sacrifice its Eviolite for 8 turns of weather, which is never a good idea. Murkrow has many other gimmicky options, (comma) such as Tailwind, Torment, and Whirlwind, but Murkow cannot afford to give any of its moves slots for one.</p>


[Checks and Counters]

<p>Murkrow, despite its only average bulk, (comma) even with Eviolite, is surprisingly hard to take down. Regardless, there are still things that can take on the bird. The best way to take down the bird is with brute force, especially from types it is weak to. Aggon is immune to Toxic, and crushes Murkrow with Head Smash. Regirock is immune to FeatherDance and kills off Murkrow with Rock sSlide or Stone Edge. In general, Steel- and Poison-types stop the sStallbreaker set cold, while Pokemon with Soundproof such as Electrode and Mr. Mime stop the Perish Trapper set cold.(full stop) Remove the words "full stop"... not the actual period Murkrow also dies to most hail teams and their powerful Blizzards. If you can remove Murkrow's Eviolite through methods such as Knock Off or Trick, Murkrow loses its precious bulk and is much easier to take down.</p>



GP Approved 2/2

THIS
IS
DONE!!!!!!!!!!!!!!!!!!!!!!!!!

unless i missed something
 

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