Jellicent(QC 3/3 GP 2/2)

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion

You Jelly???

[Overview]

<p>Jellicent was a superstar of VGC 2011, and it's no different in 2012. Nice bulk, along with reliable forms of recovery, makes it last longer for maximum utility. Due to this bulk and immunity to Fake Out, Jellicent makes a great Trick Room setter for the many Pokemon that can use it effectively in this metagame, such as Hariyama, Marowak, and Reuniclus. Additionally, Jellicent greatly appreciates rain support to take advantage of STAB Water Spout. However, sun teams will completely stop this if you aren't prepared. Without proper support, Jellicent is an easy target for Electric-type attacks.</p>

[SET]
name: Trick Room Setter
move 1: Trick Room
move 2: Scald / Water Spout
move 3: Shadow Ball
move 4: Protect / Ice Beam / Will-O-Wisp
item: Wacan Berry / Sitrus Berry
ability: Water Absorb
nature: Quiet
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Spe

[SET COMMENTS]

<p>The main goal of this set is for Jellicent to provide team support in the form of Trick Room, so naturally Trick Room is in the first moveslot. Jellicent has a miserable time handling physical attackers, such as Bisharp and Tyranitar; therefore, the burn chance from Scald can come in handy. Alternatively, Water Spout is a more powerful STAB move, which lets Jellicent deal huge damage to the opposition if Jellicent is at full health and given rain support. Shadow Ball provides coverage against common Trick Room counters that can plague Trick Room teams, namely Musharna, Azelf, and Chandelure, who can either reverse Trick Room or Imprison your Pokemon. Shadow Ball also hits Latias and Latios harder than Ice Beam would. Finally, Protect allows Jellicent to stall for more burn damage, or just lets you keep Jellicent out of harm's way while your partner does work. You can run Ice Beam for added coverage against Grass-types, such as Whimiscott and Amoonguss, and Dragon-types, such as Garchomp, Salamance, and Dragonite, but common teammates will more than likely have Ice-type coverage moves, so this is a lesser option. Unlike Scald, Will-O-Wisp guarantees a burn if it hits, which can be useful.</p>

[ADDITIONAL COMMENTS]

<p>Jellicent has a terrible time handling strong Electric-type attacks. Hence, Jellicent can use Wacan Berry to take some of the strongest Electric-type attacks, such as Electric Gem Thunder from a Modest Zapdos. However, if through team support of some sort, Jellicent doesn't need to worry about Electric-type attacks, Sitrus Berry is a great item to help with longevity. Water Absorb is a useful ability that gives Jellicent a real reason to be on a rain team. With it, Jellicent recovers 25% of it's health when hit by a Water-type attack, which means Jellicent's partner can spam Surf while Jellicent not only avoids damage, but in fact gains more health to live longer. A Quiet nature gives two benefits: first, it powers up Jellicent's offensive moves, ensuring maximum damage on foes, and second, it decreases Jellicent's Speed stat, making it faster under Trick Room. Special Attack investment is maximized to ensure Jellicent's attacking moves hit as hard as possible, and with the defensive EVs given, Jellicent gains enough bulk to last longer against strong special attackers, because physical attackers lose a lot of power after being burned. A 0 Speed IV gives Jellicent as low a Speed stat as possible for best use under Trick Room.</p>

<p>Politoed makes a good partner as it is able to summon rain and fire away Surf, which gives Jellicent recovery. Jellicent loves Lightningrod supporters, such as Marowak and Seaking, because with them on the field, Jellicent has no worry of being harmed by Electric-type moves outside of Discharge. Users of Explosion or Selfdestruct, such as Snorlax, Metagross, and Lickilicky, work well with Jellicent, who is immune to those attacks. Rage Powder or Follow Me users pair well with Jellicent too, as they draw in powerful attacks that the opponent will try and use to KO Jellicent before you get to do anything with it. They can even draw in Sucker Punches so Jellicent can fire away offensive attacks. Fighting-type Fake Out supporters, such as Hitmontop, Hariyama, and Scrafty, make great teammates because they can handle Dark-types with Fighting-type STAB and make them flinch with Fake Out.</p>

[SET]
name: Water Spout Attacker
move 1: Water Spout
move 2: Shadow Ball
move 3: Ice Beam
move 4: Protect
item: Water Gem / Sitrus Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>In VGC 2011, Jellicent was a menace with Water Spout; VGC 2012 is no different. Water Spout is a powerful STAB move that gets easy KOes on all who do not resist it. Shadow Ball is another STAB move, and though it doesn't nab many notable OHKOs, it does 2HKO most Latios and Latias. As Water Spout is weakened over the course of a game, however, Shadow Ball becomes the STAB move of choice after Jellicent takes a hit. Ice Beam gives Jellicent super effective coverage to hit Dragon- and Flying-types, Tornadus and Garchomp. Protect is a common utility move in VGC; it can be used to stall, keep Jellicent protected for a turn, or prevent damage from the rare Scrappy Fake Out from Kangaskhan.</p>

[ADDITIONAL COMMENTS]

<p>Water Gem gives Jellicent the power to hit the opposition hard with Water Spout. However, Sitrus Berry heals up Jellicent so Water Spout can still be strong after Jellicent takes some damage. Water Absorb grants Jellicent an immunity to Water-type attacks, and also allows it to replenish health when hit by a Water-type move. Water Absorb makes Jellicent a great fit for a rain team as well. Cursed Body is a nice option if team support means the Water-type immunity isn't needed. Modest is the nature of choice as Jellicent needs all the power it can get. It can run Timid, but the boost in Speed is small and not helpful. The EV spread makes Jellicent as fast and strong as possible.</p>

<p>Tailwind support is needed so Jellicent can outspeed the opponent and hit hard with a full-powered Water Spout. Tornadus and Whimiscott are great teammates as they bring priority Tailwind. Fighting-types who provide Fake Out support, such as Hitmontop, Hariyama, and Scrafty, work well because they can handle Dark-types with Fighting-type STAB and make them flinch with Fake Out. As a bonus, their STAB attacks decimate Dark-type Pokemon, such as Bisharp, Hydreigon, and Tyranitar, as well as Ferrothorn, all of whom otherwise threaten Jellicent with super effective STAB moves. Jellicent also appreciates support from Rage Powder or Follow Me users, who draw in powerful attacks targeted at Jellicent. They can even draw in Sucker Punches so Jellicent can fire off attacks with impunity. In a similar vein, Lightningrod support from the likes of Marowak and Seaking lets Jellicent better stand up to foes such as Zapdos and Thundurus. </p>

[Other Options]

<p>Jellicent can use a Choice Scarf to outspeed threats without needing Tailwind support, but being Choice-locked into a move can put it in a tough position. To make matters worse, Jellicent will lack power if using a Timid nature. Pain Split is a a recovery option, but it's very circumstantial. Safeguard can be used to prevent Pokemon such as Amoonguss and Breloom from messing up your whole team with Spore. Confuse Ray is an option for a bulky set, but while it can stop some threats, it is also a risky tactic. Blizzard can be used over Ice Beam on an offensive set if Jellicent is paired with Abomasnow. Double Blizzard spam can be extremely effective due to the freeze chance, as well as the high power. However, Jellicent isn't immune to hail recoil, so it's definitely something to watch out for. Finally, Jellicent can run a bulky Trick Room supporter set with an EV set of 188 HP / 164 Def / 156 SpA and a Quiet nature.</p>

[Checks and Counters]

<p>Jellicent has a major weakness to moves that hit it super effectively. As such, Pokemon to watch out for include Tyranitar, Bisharp, Ferrothorn, Breloom, Zapdos, Ludicolo, and Chandelure. Jellicent is also easily checked by bulky threats: for example, Calm Mind Cresselia can boost up and hit Jellicent hard, while Leech Seed Ferrothorn can drain Jellicent's health and stall it to death. Always be aware of Sucker Punch users when using Jellicent; Jellicent can try and make an obvious kill, but get finished off by a surprise Sucker Punch from an opposing Hitmontop or Honchcrow.</p>

[Dream World]

<p>Jellicent gets the Damp ability from the Dream World, which lets it support its team by stopping pesky Explosion or Selfdestruct users. However, Jellicent itself pairs well with abusers of these moves, so if this ability were released for Jellicent, it wouldn't be worth much.</p>
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Ready for QC checks, I swear I didn't know that second set is exactly like the VGC 2011 analysis until I was almost done writing this ;>_> I know I'm missing stuff, I just can't remember what >.<
 

Solace

royal flush
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
make sure to remember that rage powder users are great partners, and that timid non-scarfed jellicent still gets outsped by a ton of the metagame, so that definitely is a good reason to run modest

timid scarf however is pretty strong at 184 speed although it can miss out on KOs because of the power drop
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
make sure to remember that rage powder users are great partners, and that timid non-scarfed jellicent still gets outsped by a ton of the metagame, so that definitely is a good reason to run modest

timid scarf however is pretty strong at 184 speed although it can miss out on KOs because of the power drop
Added teammates, mentioned the Timid nature stuff, and mentioned the speed of a Max speed scarf set. Thanks
 

Solace

royal flush
is a Site Content Manager Alumnusis a Senior Staff Member Alumnusis a Contributor Alumnusis a Battle Simulator Moderator Alumnus
on the tr set i'd probably mention surf as well for a spread move, and scald in AC for a burn chance although you have will-o-wisp

also mention surf on the water spout attacker in case your hp goes too low (which with weather and the speed that jellicent sits at it can be likely)

after that, QC 1/2

gj biosci and a good pokemon
 
Blizzard deserves an OO mention as well IMO, I think it pairs really nicely with Abomasnow as it can KO Fire-type threats with Water Spout. I used it in my TR set for Regionals, and it was really effective in spamming Blizzard. 34% of freezing a Pokemon every time you use it with both Abomasnow and Jellicent is pretty sweet.
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
on the tr set i'd probably mention surf as well for a spread move, and scald in AC for a burn chance although you have will-o-wisp

also mention surf on the water spout attacker in case your hp goes too low (which with weather and the speed that jellicent sits at it can be likely)

after that, QC 1/2

gj biosci and a good pokemon
Blizzard deserves an OO mention as well IMO, I think it pairs really nicely with Abomasnow as it can KO Fire-type threats with Water Spout. I used it in my TR set for Regionals, and it was really effective in spamming Blizzard. 34% of freezing a Pokemon every time you use it with both Abomasnow and Jellicent is pretty sweet.
Added all of this. Yeah pairing with Abomasnow does seem pretty cool, only reasons why I wouldn't keep it on the set it because there's annoying recoil and it helps make Water Spout weaker =/

Thanks again =D
 

Huy

INSTANT BALLS
is a Community Leader Alumnusis a Smogon Discord Contributor Alumnus
jellicent has a manly mustache and is a manly pokemon. one of my favorite tr setters

qc 2/2
 

Alaka

formerly Alakapimp
is a Tournament Director Alumnusis a Senior Staff Member Alumnusis a Contributor Alumnus
let me check it again once you make the changes we talked about

EDIT: talked this over more with biosci on irc, once he makes the changes we talked about 3/3
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Thanks guys for the QC, I'm pretty sure I've implemented Alaka's check completely. So have at this GP.
 

Badal

Shit
is a Contributor Alumnus
Another un-official check of mine :)

blue -> Add
red -> Remove

[Overview]

<p>Jellicent was a superstar of VGC 2011, and it's no different in 2012. Nice bulk tagged along with reliable forms of recovery makes it last longer for maximum utilization. Due to this bulk and inability to be affected by Fake Out, outside of Pokemon with Scrappy ability, it makes a great Trick Room setter for all the Pokemon that can use it in this metagame, likesuch as Hariyama, Marowak, or Reuniclus. Jellicent makes great use of being on a rain team to take more advantage of STAB Water Spout. However, sun teams will completely stop this if you aren't prepared. Without proper support, Jellicent is an easy target for Electric-type attacks.</p>

[SET]

name: Trick Room Setter
move 1: Trick Room
move 2: Scald / Water Spout
move 3: Shadow Ball
move 4: Protect / Ice Beam / Will-O-Wisp
item: Wacan Berry / Sitrus Berry
ability: Water Absorb
nature: Quiet
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Spe

[SET COMMENTS]

<p>The main goal of this set is for Jellicent to get Trick Room set up for team support, so naturally Trick Room is in the first moveslot. Jellicent has a miserable time handling physical attackers, likesuch as, Bisharp and Tyranitar. Jellicent can run Scald as a main STAB along with giving thea possible burn to stop Physical threats from hurting Jellicent as much. Water Spout is a very powerful STAB move; jellicent gets to deal strong damage to the opposition if it is at full health and is used under rain. Shadow Ball is to adds coverage against other Trick Room counters that can plague Trick Room teams. Pokemon who you can hit that can be bothersome are Musharna, Bronzong, and Chandelure, who can all either reverse Trick Room or Imprison your Pokemon. Shadow Ball also notably hits Latias and Latios harder than if you were running Ice Beam. Protect is common on nearly anything and is a very important tool to win sometimes. For Jellicent, You can use Protectit to stall burns or just keep Jellicent out of harms way while your partner does work. You can run Ice Beam for added coverage against Grass-types, likesuch as Whimiscott and Amoonguss and Dragon-types, likesuch as Garchomp, Salamance, and Dragonite, but common teammates will more than likely have Ice-type coverage taken care of. Unlike Scald, Will-O-Wisp can guarantee a burn upon hit, unlike Scald, which can be useful.</p>

[ADDITIONAL COMMENTS]


<p>Jellicent has a terrible time handling strong Electric-type attacks most of the time. In response to this, Jellicent can use Wacan Berry to take some of the strongest Electric-type attacks, like Electric Gem Thunder from a Modest Zapdos. However, if through team support of some sort you don't need to worry about Electric-type attacks, Sitrus Berry makes a great item to help with longevity. Water Absorb is a niceuseful ability that gives Jellicent a real reason to be on a rain team. With it, Jellicent recovers 25% of it's health when it's hit by a Water-type attack. Meaning Jellicent's partner could go off and spam moves like Surf while Jellicent gains more health to live longer. Like mentioned before, Jellicent gets hurt very badly by hard hitting physical attackers. A Quiet nature can power up Water Spout or Surf to ensure you can help kill things that may threaten Jellicent. A Quiet nature also decreases Jellicent's Speed stat so it can go faster under Trick Room. With the EVs given in the HP and Defense, Jellicent is given enough bulk to last longer fromagainst strong special attackers, because physical attackers lose a lot of power after being burned. The rest of the EVs are just dumped into Special Attack to ensure Jellicent's attacking moves hit as hard as possible with hit as hard as possible. A 0 Speed IV is to optimize as low of speed as possible for best use under Trick Room.</p>

<p>Politoed makes for a good partner with beingsince it is able to summon rain and fire away Surf; so Jellicent can gain recovery that way. Jellicent loves Lightningrod supporters, like Marowak or Seaking. With them in the field, Jellicent has nearly no worries of being harmed by any Electric-type moves outside of discharge. Strong and capable Sucker Punch users like Bisharp can run circles around Jellicent after Bisharp sets up a substitute. Shadow Ball from users like Chandelure, can put Jellicent in easy KO range for a Bullet Punch in the next turn. Ferrothorn and Ludicolo need to be handled carefully as either can make a fairly easily KO out Jellicent because Jellicent alone can't do anything to hurt either, aside from burning Ferrothorn. Pokemon that can use moves like Explosion or Selfdestruct well work great with Jellicent, as Jellicent is immune to those attacks. Pokemon that can do this are Snorlax, Metagross, or even Lickilicky. Rage Powder or Follow Me users work very well with Jellicent as they draw most powerful attacks that the opponent will try and use to KO Jellicent before you get to do anything with it. They can even draw in Sucker Punches so Jellicent can fire away offensive attacks. Fighting-type Fake Out supporters make great teammates, some Pokemon who fit this role aresuch as Hitmontop, Hariyama, and Scrafty.</p>

[SET]

name: Water Spout Attacker
move 1: Water Spout
move 2: Shadow Ball
move 3: Ice Beam
move 4: Protect
item: Water Gem / Sitrus Berry
ability: Water Absorb / Cursed Body
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>In VGC 2011, Jellicent was a menace with Water Spout. VGC 2012 is no different. Water Spout is a very powerful STAB spread move that Jellicent can use to get very easy KOes even on those who take neutral damage from it. Shadow Ball is another STAB move that Jellicent can use to help deal damage to the enemy. Shadow Ball doesn't have many notable OHKOes, it mostly gets use from 2HKOing thingsPokemon, likesuch as Latios and Latias on most occasions. However in general it becomes the main STAB move of choice when Jellicent takes a hit. Ice Beam gives you super effective coverage to hit Dragon- and Flying-types. Protect is just the common utility of use for VGC. It can be used to help stall, keep protected for a turn, or prevent damage from a rare Fake Out from Pokemon with Scrappy ability, likesuch as Kangaskahn.</p>

[ADDITIONAL COMMENTS]

<p>Water Gem is very useful in giving Jellicent the power to be able to hit extremely hard against the opposition hard with Water Spout. However, Sitrus Berry does have use for healing up Jellicent so Water Spout can still be strong later on after taking some damage. Water Absorb is the ability of choice to be ableallows you to be immune to Water-type attacks as well as allowing you to receiving recieve health when hit by a Water-type move. Water Absorb makes Jellicent a great fit onto a rain team as well. Cursed Body is a nice option if you feel safe about Water-type attacks already from team support. Modest is the nature of choice for Jellicent as it needs all the power it can get. It can run Timid, but using it is only a small boost in speed which won't really matter with a base 60 speed. The EV spread is just to make Jellicent as fast and strong as possible.</p>

<p>Tailwind support is needed so Jellicent can outspeed the opponent and be able to hit hard with Water Spout. Tornadus and Whimiscott are great teammates for this as they bring priority Tailwind. Electric-types, likesuch as Zapdos and Thundurus, are thingsPokemon Jellicent fears without proper Lightningrod support to sponge these attacks. Ludicolo are annoying as they can use moves, likesuch as Giga Drain or Grass Knot to KO Jellicent. Ferrothorn only takes neutral damage from Ice Beam and can easily KO Jellicent with Power Whip or Stall with Leech Seed. Dark-types, likesuch as Bisharp, Hydreigon, and Tyranitar, can get Jellicent for a lot of damage and need to watched out for. However, you should have teammates who can handle these kinds of threats andso Jellicent can be used to the best of its ability; liketeammates such as Fighting-types who provide Fake Out support, likesuch as Hitmontop, Hariyama, and Scrafty would work well. Rage Powder or Follow Me users work very with Jellicent as they draw in most powerful annoying attacks that the opponent will try and use to KO Jellicent before you get to do anything with it. They can even draw in Sucker Punches so Jellicent can fire away offensive attacks.</p>

[Other Options]


<p>Jellicent could be used as a Choice Scarfed variant to help outspeed threats without needing Tailwind support. However, being choice locked into a move can put you into a very unappealing place in this metagamea tough position. Jellicent can even run a max speed Timid Choice scarf set to reach speed of 184, but after all that, it lacks all around power to do anything with that. Pain Split can be used as a recovery option, but sometimes, it's very circumstantial to use, such as when Jellicent uses it on a bulky set, as most of the time Jellicent still has more HP than the opposition. Safeguard can be used to prevent thingsPokemon, likesuch as Amoonguss or Breloom from messing up your whole team completely with Spore. Confuse Ray is an option for a bulky set if you want to try and stop threats that way. However, Confuse Ray can be a risky tactic. Blizzard can be used over Ice Beam on an attacker set if Jellicent is paired with Abomasnow. Being able to double Blizzard spam the opponent can be killer with the chance to freeze and the amount of damage they're taking each turn. However, Jellicent isn't immune to hail recoil, so it's definitely something to keep out for so you don't put Jellicent in a very easy KO range. Jellicent can run a Bulky set as a Trick Room setter with an EV set of 188 HP / 164 Def / 156 SpA and Quiet nature.</p>

[Checks and Counters]


<p>Jellicent has a major weakness to physical moves that hit it super effectively. Pokemon that can do this are Tyranitar, Bisharp, Ferrothorn, or Breloom. Dark-types, likesuch as Bisharp, Hydreigon, and Tyranitar, can get Jellicent for a lot of damage and need to watched out forcan deal heavy damage to Jellicent and need to be watched out for. Electric- and Grass-type special attackers deal a fair amount of damage to Jellicent, likesuch as Zapdos and Ludicolo. Jellicent gets checked easily by threats with high bulk and the ability to inflicts to drain health to and stall Jellicent to death or if they just have high bulk and the ability to hit hard against Jellicent. Pokemon who could do stuff like this are Calm Mind Cresselia or Ferrothorn with Leech Seed. Always be out and aware of Sucker Punch users when using Jellicent. Jellicent could easily try and make an obvious kill, but beget finished off by a surprise Sucker Punch from Pokemon likesuch as Hitmontop or Honchcrow.</p>

[Dream World]

<p>Jellicent gets the ability, Damp, ability from the Dream World. It can help give team support by stopping pesky Explosion or Selfdestruct users. However, Jellicent pairs well with abusers of these moves, so if this ability were released for Jellicent it wouldn't be worth much to use.</p>
 

Biosci

Danger!?
is a Tiering Contributoris a Community Contributor Alumnusis a Contributor Alumnuswon the 3rd Smogon VGC Tournamentis a Past SCL Champion
Another un-official check of mine :)

blue -> Add
red -> Remove
thanks for the check, there were 2 errors, but I got those fixed. Also when I posted it, the spacing got messed up again. I tried to fix it, but it the next GP check could be done without Bold text I would love you (as whenever I fix bold text, it messes up spacing :s) xD

also Alaka I noticed your change and added that too
 
<p>Jellicent was a superstar of VGC 2011, and it's no different in 2012. Nice bulk, along with reliable forms of recovery, makes it last longer for maximum utility. Due to this bulk and immunity to Fake Out, Jellicent makes a great Trick Room setter for the many Pokemon that can use it effectively in this metagame, such as Hariyama, Marowak, and Reuniclus. Additionally, Jellicent greatly appreciates rain support to take advantage of STAB Water Spout. However, sun teams will completely stop this if you aren't prepared. Without proper support, Jellicent is an easy target for Electric-type attacks.</p>

[SET]
name: Trick Room Setter
move 1: Trick Room
move 2: Scald / Water Spout
move 3: Shadow Ball
move 4: Protect / Ice Beam / Will-O-Wisp
item: Wacan Berry / Sitrus Berry
ability: Water Absorb
nature: Quiet
evs: 252 HP / 4 Def / 252 SpA
ivs: 0 Spe

[SET COMMENTS]

<p>The main goal of this set is for Jellicent to provide team support in the form of Trick Room, so naturally Trick Room is in the first moveslot. Jellicent has a miserable time handling physical attackers, such as Bisharp and Tyranitar; therefore, the burn chance from Scald can come in handy. Alternatively, Water Spout is a more powerful STAB move, which lets Jellicent deal huge damage to the opposition if Jellicent is at full health and given rain support. Shadow Ball provides coverage against common Trick Room counters that can plague Trick Room teams, namely Musharna, Azelf, and Chandelure, who can either reverse Trick Room or Imprison your Pokemon. Shadow Ball also hits Latias and Latios harder than Ice Beam would. Finally, Protect allows Jellicent to stall for more burn damage, or just lets you keep Jellicent out of harm's way while your partner does work. You can run Ice Beam for added coverage against Grass-types, such as Whimiscott and Amoonguss, and Dragon-types, such as Garchomp, Salamance, and Dragonite, but common teammates will more than likely have Ice-type coverage moves, so this is a lesser option. Unlike Scald, Will-O-Wisp guarantees a burn if it hits, which can be useful.</p>

[ADDITIONAL COMMENTS]

<p>Jellicent has a terrible time handling strong Electric-type attacks. Hence, Jellicent can use Wacan Berry to take some of the strongest Electric-type attacks, such as Electric Gem Thunder from a Modest Zapdos. However, if through team support of some sort, Jellicent doesn't need to worry about Electric-type attacks, Sitrus Berry is a great item to help with longevity. Water Absorb is a useful ability that gives Jellicent a real reason to be on a rain team. With it, Jellicent recovers 25% of it's health when hit by a Water-type attack, which means Jellicent's partner can spam Surf while Jellicent not only avoids damage, but in fact gains more health to live longer. A Quiet nature gives two benefits: first, it powers up Jellicent's offensive moves, ensuring maximum damage on foes, and second, it decreases Jellicent's Speed stat, making it faster under Trick Room. Special Attack investment is maximized to ensure Jellicent's attacking moves hit as hard as possible, and with the defensive EVs given, Jellicent gains enough bulk to last longer against strong special attackers, because physical attackers lose a lot of power after being burned. A 0 Speed IV gives Jellicent as low a Speed stat as possible for best use under Trick Room.</p>

<p>Politoed makes a good partner as it is able to summon rain and fire away Surf, which gives Jellicent recovery. Jellicent loves Lightningrod supporters, such as Marowak and Seaking, because with them on the field, Jellicent has no worry of being harmed by Electric-type moves outside of Discharge. Users of Explosion or Selfdestruct, such as Snorlax, Metagross, and Lickilicky, work well with Jellicent, who is immune to those attacks. Rage Powder or Follow Me users pair well with Jellicent too, as they draw in powerful attacks that the opponent will try and use to KO Jellicent before you get to do anything with it. They can even draw in Sucker Punches so Jellicent can fire away offensive attacks. Fighting-type Fake Out supporters, such as Hitmontop, Hariyama, and Scrafty, make great teammates <why?>.</p>

[SET]
name: Water Spout Attacker
move 1: Water Spout
move 2: Shadow Ball
move 3: Ice Beam
move 4: Protect
item: Water Gem / Sitrus Berry
nature: Modest / Timid
evs: 4 HP / 252 SpA / 252 Spe

[SET COMMENTS]

<p>In VGC 2011, Jellicent was a menace with Water Spout; VGC 2012 is no different. Water Spout is a powerful STAB move that gets easy KOes on all who do not resist it. Shadow Ball is another STAB move, and though it doesn't nab many notable OHKOs, it does 2HKO most Latios and Latias. As Water Spout is weakened over the course of a game, however, Shadow Ball becomes the STAB move of choice after Jellicent takes a hit. Ice Beam gives Jellicent super effective coverage to hit Dragon- and Flying-types, <such as...>. Protect is a common utility move in VGC; it can be used to stall, keep Jellicent protected for a turn, or prevent damage from the rare Scrappy Fake Out from Kangaskhan.</p>

[ADDITIONAL COMMENTS]

<p>Water Gem gives Jellicent the power to hit the opposition hard with Water Spout. However, Sitrus Berry heals up Jellicent so Water Spout can still be strong after Jellicent takes some damage. Water Absorb grants Jellicent an immunity to Water-type attacks, and also allows it to replenish health when hit by a Water-type move. Water Absorb makes Jellicent a great fit for a rain team as well. Cursed Body is a nice option if team support means the Water-type immunity isn't needed. Modest is the nature of choice as Jellicent needs all the power it can get. It can run Timid, but the boost in Speed is small and not helpful. The EV spread makes Jellicent as fast and strong as possible.</p>

<p>Tailwind support is needed so Jellicent can outspeed the opponent and hit hard with a full-powered Water Spout. Tornadus and Whimiscott are great teammates as they bring priority Tailwind. Fighting-types who provide Fake Out support, such as Hitmontop, Hariyama, and Scrafty, work well <why?>. As a bonus, their STAB attacks decimate Dark-type Pokemon, such as Bisharp, Hydreigon, and Tyranitar, as well as Ferrothorn, all of whom otherwise threaten Jellicent with super effective STAB moves. Jellicent also appreciates support from Rage Powder or Follow Me users, who draw in powerful attacks targeted at Jellicent. They can even draw in Sucker Punches so Jellicent can fire off attacks with impunity. In a similar vein, Lightningrod support from the likes of <who?> lets Jellicent better stand up to foes such as Zapdos and Thundurus. </p>

[Other Options]

<p>Jellicent can use a Choice Scarf to outspeed threats without needing Tailwind support, but being Choice-locked into a move can put it in a tough position. To make matters worse, Jellicent will lack power if using a Timid nature. Pain Split is a a recovery option, but it's very circumstantial. Safeguard can be used to prevent Pokemon such as Amoonguss and Breloom from messing up your whole team with Spore. Confuse Ray is an option for a bulky set, but while it can stop some threats, it is also a risky tactic. Blizzard can be used over Ice Beam on an offensive set if Jellicent is paired with Abomasnow. Double Blizzard spam can be extremely effective due to the freeze chance, as well as the high power. However, Jellicent isn't immune to hail recoil, so it's definitely something to watch out for. Finally, Jellicent can run a bulky Trick Room supporter set with an EV set of 188 HP / 164 Def / 156 SpA and a Quiet nature.</p>

[Checks and Counters]

<p>Jellicent has a major weakness to moves that hit it super effectively. As such, Pokemon to watch out for include Tyranitar, Bisharp, Ferrothorn, Breloom, Zapdos, Ludicolo, and Chandelure. Jellicent is also easily checked by bulky threats: for example, Calm Mind Cresselia can boost up and hit Jellicent hard, while Leech Seed Ferrothorn can drain Jellicent's health and stall it to death. Always be aware of Sucker Punch users when using Jellicent; Jellicent can try and make an obvious kill, but get finished off by a surprise Sucker Punch from an opposing Hitmontop or Honchcrow.</p>

[Dream World]

<p>Jellicent gets the Damp ability from the Dream World, which lets it support its team by stopping pesky Explosion or Selfdestruct users. However, Jellicent itself pairs well with abusers of these moves, so if this ability were released for Jellicent, it wouldn't be worth much.</p>
 

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