Data Battle Tower (For all your Match-Seeking Needs!)

Status
Not open for further replies.
Hey typon, since we still need a ref, let's postpone our battle.

I'd like to challenge Comp.

Rules:

1v1 Training Singles (no W/L/T)
LC pokes only
5 recoveries and/or chills
2 subs
Switch: DEATH BY MUDKIPZ
DQ: 2 days
 
Complications! I, the King of all Serperior, challenge you!!!

3v3 singles
NFE Pokemon
DQ = 2 days
No recovery and 3 chills
All abilities
No items
Switching causes a Blissey to lop the head off of mon with a machete!!

The arena:
Name: CAP ASB arena with 4 special guests.
Description: this is the standard arena. There are 4 special guests who were invited today. They are Regirock, Regice, Registeel, and Regigigus. They will be sitting at a table with the Ref and they have translators so he/she can understand them. At the end of each round, there is a 25% chance of one of the guests being impressed.
1). Regice is impressed: all mons gain a +2 Sp Atk boost until the end of the round.
2). Regirock is impressed: all mons gain a +2 Atk boost until the end of the round.
3). Registeel is impressed: all Mons gain a +2 Def and Sp.Def boost until the end of the round.
4). Regigigus is impressed: All mons use 0 energy for all attacks until the end of the round.


Complications, do you accept this challenge?
 
Open Challenge time
2v2 Mixed Doubles (1 FE, 1 NFE)
2 chills/no recoveries
Wario Ware
2 subs

I can use either a midmon or LCmon for the NFE, your choice.
 
Challenging that slippery Dogfish44!

1vs1 singles
1 day DQ for battlers/refs
no recoveries/3 chills
items are on

Arena:
Field Type- Dark/Ice
Complexity- Intense
Format- Singles/Doubles
Restrictions- No Light, No weather, No seismic activity, Low ceiling

Palace of the Weavile King:
You have been summoned deep within Weavile Country, trekked through dense woods and blizzards galore, all to find your way to Weavile Palace. The entrance makes it look like just another cave, but inside lies a dizzying labyrinth, carved by the Weavile's slave labor. After navigating through the tunnels you enter a large chamber, a throne room of some sorts. But the Weavile do royalty a little differently. The king's prized room is a private arena, and you have been summoned to entertain him!

The battling area is squareish, 200 feet by 200 feet, with a 100 foot by 100 foot circle in the center. The whole area is pitch black, so beware! around the circle is a ten foot long pit all around, 30 feet deep. the circle is about 2 feet lower than the rest of the arena. Whats so special about the circle platform in the center? its ice! Pure ice, carved by the most elite sneasal. Before every battle, using primitive but effective technology, the weavile clean this ice, making sure it is always very slick. the rest of the arena is stone and rock, though some parts are covered in thick ice.

The weavile king sits on the most intricate and mysterious "throne" the world has ever seen. Basically it is a large cave formation, borne eons ago and grown to epic proportions. it is located in the center of the northern most point of the arena, 60 feet tall. about 100 feet long, it stretches across the whole northern center border of the arena. It has twists, spears, pillars, and more, creating a dazzling display of rock. What makes it unique is that there are two large 20 by 20 feet holes that open near the base of the cave formation. Carved by a gripping wind, they spew frosty gales that hit the whole arena, affecting battlers. Ice pokemon are not hurt at all, but everyone else can and will be damaged!

And if that weren't enough, you must be warned. Do not anger the Weavile King! How do you do that? Send a fighting pokemon to battle! That is an insult to all weavile/sneasal kind; the king will think you are attempting assasination! He will roar in a mighty blaze, and will summon his minions to attack all battlers on the field!

about this arena (important stuff if you were too lazy to read the description)

1. The center of the arena is made of ice, and is very slick. Ice pokemon can navigate on it easily and gain 20 speed. Other pokemon must be careful, becuase they could slip and miss there attack! (All non ice pokemon attacking on the ice lose 20% accuracy). Also levitating/flying pokemon are not affected by the ice

2. The ice in the center of the arena cannot be melted or dug into

3. the cave formation throne will release chilling winds and frost. Every action there is a 40% chance that winds will be emitted from the holes, and release either an icy wind (10%), powder snow (80%) or blizzard (10%). refs will calc the attack with stab, and rank 3 special attack

4. If a fighting type pokemon is in battle, there is a 30% chance at the end of each round the Weavile King will summon sneasals to attack all battlers. the sneasals can do the following attacks (ref rng to see which battler gets hit with which move): Screech (40%), Ice Punch (20%), Ice Shard (20%), or Faint attack (20%). when refs calc, the sneasals have rank 4 attack and stab on ice punch, ice shard, and faint attack.

5. The Palace room is pitch black, due to the Weavile King's preference (he can see just fine). All non dark pokemon or pokemon without night vision (or even nocturnal pokemon) lose 30% flat accuracy.

6. weather cannot be induced here. not even hail. the stone and rock cannot be dug in either, unless the pokemon is pure ground.

7. both pokemon start on the icy circle in the center.
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
Challenging that slippery Dogfish44!

1vs1 singles
1 day DQ for battlers/refs
no recoveries/3 chills
items are on

Arena:
Field Type- Dark/Ice
Complexity- Intense
Format- Singles/Doubles
Restrictions- No Light, No weather, No seismic activity, Low ceiling

Palace of the Weavile King:
You have been summoned deep within Weavile Country, trekked through dense woods and blizzards galore, all to find your way to Weavile Palace. The entrance makes it look like just another cave, but inside lies a dizzying labyrinth, carved by the Weavile's slave labor. After navigating through the tunnels you enter a large chamber, a throne room of some sorts. But the Weavile do royalty a little differently. The king's prized room is a private arena, and you have been summoned to entertain him!

The battling area is squareish, 200 feet by 200 feet, with a 100 foot by 100 foot circle in the center. The whole area is pitch black, so beware! around the circle is a ten foot long pit all around, 30 feet deep. the circle is about 2 feet lower than the rest of the arena. Whats so special about the circle platform in the center? its ice! Pure ice, carved by the most elite sneasal. Before every battle, using primitive but effective technology, the weavile clean this ice, making sure it is always very slick. the rest of the arena is stone and rock, though some parts are covered in thick ice.

The weavile king sits on the most intricate and mysterious "throne" the world has ever seen. Basically it is a large cave formation, borne eons ago and grown to epic proportions. it is located in the center of the northern most point of the arena, 60 feet tall. about 100 feet long, it stretches across the whole northern center border of the arena. It has twists, spears, pillars, and more, creating a dazzling display of rock. What makes it unique is that there are two large 20 by 20 feet holes that open near the base of the cave formation. Carved by a gripping wind, they spew frosty gales that hit the whole arena, affecting battlers. Ice pokemon are not hurt at all, but everyone else can and will be damaged!

And if that weren't enough, you must be warned. Do not anger the Weavile King! How do you do that? Send a fighting pokemon to battle! That is an insult to all weavile/sneasal kind; the king will think you are attempting assasination! He will roar in a mighty blaze, and will summon his minions to attack all battlers on the field!

about this arena (important stuff if you were too lazy to read the description)

1. The center of the arena is made of ice, and is very slick. Ice pokemon can navigate on it easily and gain 20 speed. Other pokemon must be careful, becuase they could slip and miss there attack! (All non ice pokemon attacking on the ice lose 20% accuracy). Also levitating/flying pokemon are not affected by the ice

2. The ice in the center of the arena cannot be melted or dug into

3. the cave formation throne will release chilling winds and frost. Every action there is a 40% chance that winds will be emitted from the holes, and release either an icy wind (10%), powder snow (80%) or blizzard (10%). refs will calc the attack with stab, and rank 3 special attack

4. If a fighting type pokemon is in battle, there is a 30% chance at the end of each round the Weavile King will summon sneasals to attack all battlers. the sneasals can do the following attacks (ref rng to see which battler gets hit with which move): Screech (40%), Ice Punch (20%), Ice Shard (20%), or Faint attack (20%). when refs calc, the sneasals have rank 4 attack and stab on ice punch, ice shard, and faint attack.

5. The Palace room is pitch black, due to the Weavile King's preference (he can see just fine). All non dark pokemon or pokemon without night vision (or even nocturnal pokemon) lose 30% flat accuracy.

6. weather cannot be induced here. not even hail. the stone and rock cannot be dug in either, unless the pokemon is pure ground.

7. both pokemon start on the icy circle in the center.
Interesting arena - It says something when you need an entire arena dedicated to the mon to make it useful. Accepted.
 
Whoever accepts can choose 1v1 Singles, 2v2 Doubles, 3v3 Triples
I'll be using FE's
1 Day DQ
0 Recoveries, 2 Chills per mon
1 Substitution per mon
ASB Arena
 

Korski

Distilled, 80 proof
is a CAP Contributoris a Forum Moderator Alumnus
Originally Posted by Fat Korski

Issuing two open challenges:

...

#2:

2vs2 Doubles (1 FE, 1 NFE)
2-day DQ
Infinite Chills / Infinite Recoveries
Substitutions=TWO per Team
Arena: ASB Tournament Arena
Originally Posted by Fat MrcRanger97

Taking Korski's number 2!
All Abilities
Switch=KO
Items: Training
Oh hey if there are any refs available we can get this match going.
 
Challenging Complications:

1v1 singles
Nfe
2 recoveries, 5 chills
Asb arena
1 substitution
I accept your challenge Yarnus of Bethany.
Hey typon, since we still need a ref, let's postpone our battle.

I'd like to challenge Comp.

Rules:

1v1 Training Singles (no W/L/T)
LC pokes only
5 recoveries and/or chills
2 subs
Switch: DEATH BY MUDKIPZ
DQ: 2 days
I accept your challenge Axmaster. Is switch KO? (I assume by the post)
I'll take these 2 matches. PM me your pokemon (Comp, please send me 2 diff pms? Make it easier upon moi).

EDIT: Woo 700?

EDIT2: I'll take you both, glacier. PM Teams.
 
Status
Not open for further replies.

Users Who Are Viewing This Thread (Users: 1, Guests: 3)

Top