Teddiursa (Update)

prem

failed abortion
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look at how fucking adorable that is
[Overview]

<p>Teddiursa is the cutest Pokemon of all time, and, unlike most cute Pokemon, it is actually decent. Teddiursa is a respectable sweeper in today's metagame; with 21 Speed after a Quick Feet boost, it becomes faster than all other unboosted Pokemon, and can easily run through teams after a Swords Dance. Although Teddiursa is not incredibly bulky thanks to the lack of Eviolite, as it must use Toxic Orb to abuse Quick Feet, it can still set up on a variety of special attackers and proceed to sweep teams with its STAB-boosted Facade. However, it is just not strong enough without Swords Dance, and will fail to sweep teams if it doesn't get its boost.</p>

[SET]
name: Quick Feet
move 1: Swords Dance / Protect
move 2: Facade
move 3: Close Combat
move 4: Crunch
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 196 Atk / 116 SpD / 196 Spe

[SET COMMENTS]

<p>With Quick Feet, high Attack, and access to Swords Dance, Teddiursa is a formidable sweeper. When poisoned, Teddiursa reaches an amazing 21 Speed, which is faster than every non-boosted Pokemon in the tier; that Speed, combined with an outstanding 18 Attack, strikes fear into many Pokemon. Protect is an alternative for Teddiursa, to ensure Toxic Orb activates, while also defending itself from random Fake Outs; however, it is generally outclassed by Swords Dance, which allows Teddiursa to sweep unprepared teams. Facade is the perfect STAB attack for Teddiursa—it has 210 Base Power after STAB—allowing it to completely destroy everything that doesn't resist it. Close Combat and Crunch both give great coverage, collectively hitting Rock-, Steel-, and Ghost-types for super effective damage. Teddiursa is also a great status absorber after Toxic Orb has been activated, and can easily capitalize on the many Pokemon who use status moves, such as Ferroseed and Shroomish. Thanks to its frailty, however, it might have some difficulty setting up, but Teddiursa can set up on a variety of special attackers such as Eviolite Misdreavus, Staryu, Porygon, and Lileep.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs and nature are used to give Teddiursa 14 Speed, as much Attack as possible, and maximum special bulk; physical bulk is not invested in, as physical attacks are often too powerful for Teddiursa to take. Entry hazard support is generally not needed on any Teddiursa running Swords Dance, but if it runs Protect, the extra damage from Stealth Rock and Spikes are imperative for Teddiursa's success. Good teammates to Teddiursa include Pokemon who can take priority attacks or hits from Choice Scarf users; Pokemon such as Porygon, Bronzor, Ferroseed, Shelmet, Chinchou, Lileep, and Misdreavus are all marvelous at taking hits and supporting Teddiursa in some way. Both Wynaut and Misdreavus are both incredibly useful, as they can take hits from Fighting-type Pokemon such as Mienfoo and Timburr, both of whom are large threats to Teddiursa.</p>

[Other Options]

<p>Teddiursa has coverage moves, such as Aerial Ace, Earthquake, and Rock Slide, however; all of them are weaker than STAB neutral Facade, even when they are super effective. Fire Punch is a viable move soley to hit Bronzor, but Close Combat at +2 easily 2HKOes Bronzor anyways. Bulk Up and Hone Claws are both boosting moves that can be used over Swords Dance, but Teddiursa does not have the bulk to use Bulk Up, and the accuracy boost from Hone Claws is negligible when you realize that every one of Teddiursa's attacks have perfect accuracy. Substitute can be used over Swords Dance or Protect, but many switch-ins to Teddiursa are faster than Teddiursa, making it more logical to just attack outright. Yawn can be used over one of the coverage moves in conjunction with Protect, but this would cause Teddiursa to lose valuable coverage for an unreliable sleep strategy. Body Slam or Return can technically be used over Facade, but they are almost always weaker. As Teddiursa outspeeds all unboosted Pokemon in the tier, it can run Rain Dance or Sunny Day to support the team, but there are generally better users of the moves, such as Chinchou and Mienfoo. Lastly, a Rest + Sleep Talk set with Eviolite can be used, but Teddiursa's Normal typing is horrible for a defensive set in a metagame infested with Fighting-types.</p>

[Checks and Counters]

<p>There are only a few ways of dealing with Teddiursa. Bronzor and Slowpoke can both take a hit from Teddiursa even when it is at +2 Attack, but neither can do much back, as they cannot even status it. Stalling with Protect is incredibly effective against Teddiursa, as the increasing Toxic damage will eventually put a stop to its sweep. Outside of these methods, one must rely on either priority or outspeeding it in some way. Priority from Pokemon such as Mienfoo, Tirtouga, Murkrow, Timburr, Stunky, Snover, Dratini, and Croagunk is extremely threatening to Teddiursa; Fake Out from Croagunk or Mienfoo are especially so, thanks to Fake Out's effect of flinching, adding on to the already short timer Teddiursa has. Outspeeding Teddiursa is also a great way of dealing with it; Drilbur under sandstorm can easily outspeed and OHKO Teddiursa with its STAB Earthquake, while Choice Scarf users such as Murkrow, Mienfoo, Taillow, and Chinchou will always reliably outspeed and damage Teddiursa. Choice Scarf users who reach 21 Speed, such as Snover and Shellder, can also threaten Teddiursa, but risk losing the Speed tie and getting OHKOed.</p>
 

Ray Jay

"Jump first, ask questions later, oui oui!"
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Yeah looks good! No suggestions here. Except maybe SD > Protect; I haven't tested Protect though so your call.

QC 1/2
 

prem

failed abortion
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
yes its still being worked on. god why are you tripping on me not finishing this in 1 month. my analyses are all 6 week projects minimum.
 
i've been working with a bulky teddy ursa with restalk for quick feet and its done ok with teddys good HP and defenses equal to mienfoo, sleep talk seems to be bias to rest though and you miss out on coverage either being walled by ferro(only 3HKOed without its evio stone via return) or a ghost with cross chop or crunch though a pursuit user could be effective with cross chop+return for attacking moves which grants perfect coverage outside of ghosts(facade doesnt double for sleep :( )

Its got pretty good bulk, generally only 3HKOed by stuff with neutral STABs with 24/12/12 defenses(24/18/18 with evio) and still hitting pretty hard without max attack(16 i think, people just underestimate the power of a 102 base power STAB attack). Ignore this if you want, i was bored and needed a bulky status absorber that doesnt rely on an orb/specific status(shroomish).
 

prem

failed abortion
is a Site Content Manager Alumnusis a Forum Moderator Alumnusis a Community Contributor Alumnusis a Top Contributor Alumnusis a Battle Simulator Moderator Alumnus
okay i have finally written this (only took like 2 months lol). gp have fun insulting my writing!

about the restalk set, as of now i havent tested it, so its just in the OO for now, but ima test it soon and if its good enough i can put it through qc or you can just put it through QC
 

Engineer Pikachu

Good morning, you bastards!
is a Contributor Alumnus
MINE
[Overview]

<p>Teddiursa is the cutest Pokemon in of all time, and, unlike most cute Pokemon, it is actually decent. Teddiursa is a respectable sweeper in today's metagame. With; with 21 Speed after a Quick Feet boost, it becomes faster than the whole metagame at 21 speedall other unboosted Pokemon, and can easily run through teams after a Swords Dance. Although Teddiursa is not incredibly bulky due to the lack of Eviolite, it can still set up on a variety of special attackers and proceed to sweep teams with its STAB-boosted Façcade. Although Teddiursa is potent sweepHowever, it is just not strong enough without a Swords Dance, and will fail to sweep teams if it fails to get its boost.</p>

[SET]
name: Quick Feet
move 1: Swords Dance / Protect
move 2: Facade
move 3: Close Combat
move 4: Crunch
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 196 Atk / 116 SpD / 196 Spe

[SET COMMENTS]

<p>With Quick Feet, high aAttack, and access to Swords Dance, Teddiursa makeis a formidable sweeper. When Ppoisoned, Teddiursa reaches an amazing 21 Speed, which is faster than every non-boosted Pokemon in the tier; that sSpeed, combined with an outstanding 18 Attack, strikes fear into many Pokemon. Protect is a viable mon alternative for Teddiursa, to ensure Toxic Orb activates, while also defending itself from random Fake Outs, bu; however, it is generally outclassed by Swords Dance, which allows tTeddiursa to run throughsweep unprepared teams. Facade is the perfect STAB attack for Teddiursa, having—it has 210 bBase pPower after STAB, allowing it to completely destroy everything that doesn't resist it. Close Combat and Crunch both give great coverage, collectively hitting Rock-, Steel-, and Ghost-types for super effective damage. Teddiursa is also a great status absorber after Toxic Orb has been activated, and can easily capitalize on the many Pokemon who use status moves, such as Ferroseed and Shroomish. Due to its Ffrailty, however, it might have some difficult of setting up, but Teddiursa can set up on a variety of Sspecial Aattackers such as Eviolite Misdreavus, Staryu, Porygon, and Lileep.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs and nature are used to give Teddiursa 14 Speed and as much Attack as possible, while maximizing Sspecial bulk, as many physical attacks are; physical bulk is not invested in, as physical attacks are often too powerful for Teddiursa to take. Entry hazard support is generally not needed on any Teddiursa running Swords Dance, but if runningit runs Protect, the extra damage from Stealth Rock and Spikes are imperative for Teddiursa's success. Good teammates to Teddiursa include pPokemon who can take priority attacks or hits from Choice Scarf users; Pokemon such as Porygon, Bronzor, Ferroseed, Shelmet, Chinchou, Lileep, and Misdreavus are all marvelous at taking hits and supporting ChinchouTeddiursa in some way. Both Wynaut and Misdreavus are both incredibly useful to, as they can take hits from Fighting-type Pokemon such as Mienfoo or Timburr, both of whom are greatlarge threats to Teddiursa.</p>


[Other Options]

<p>Teddiursa has many coverage options, such as Fire Punch, Aerial Ace, Earthquake, and Rock Slide, but all of them bar Fire Punch are weaker than STAB Facade. Fire Punch is a viable move whose sole purpose is to hit Bronzor Only, but Close Combat at +2 Stillfter using Swords Dance easily 2HKOs Bronzor anyways. Bulk Up and Hone Claws are both boosting moves that can be used over Swords Dance, but Teddiursa does not have the bulk to use Bulk Up and the accuracy boost from Hone Claws is negligaible when you realize that everyone of Teddiursa's attacks have perfect accuracy. Substitute can be used over Swords Dance or Protect, but many switch-ins to Teddiursa are faster than Teddiursa, making it more logical to just attack outright attack. Yawn can be used over one of the coverage moves in conjunction with Protect, but this would cause Teddiursa to lose valuable coverage for an unreliable sleep strategy. Body Slam or Return can technically be used over Facade, but it will almost always be weaker. Because Teddiursa is the fastestoutspeeds all unboosted Pokemon in the tier, it can run Rain Dance or Sunny Day to support the team, but there are generally better users of the moves, such as Chinchou or Mienfoo. Lastly, a Rest + Sleep Talk set with Eviolite can be used, but its Normal typing is horrible for a defensive set in a Fighting-type infested metagamemetagame infested with Fighting-types.</p>

[Checks and Counters]

<p>There are only a few ways of dealing with Teddiursa. Bronzor and Slowpoke can both take a hit from Teddiursa even when it is at +2, but both Attack, but neither cannot do much back, as they cannot even status it. Protect Stalling with Protect is incredibly effective against Teddiursa, slowlyas the increasing the Toxic Ddamage, which wiill eventually put a stop to its Ssweep. Outside of these methods, one must rely on either Ppriority or outspeeding it in some way. Priority from Pokemon such as Mienfoo, Tirtouga, Murkrow, Timburr, Stunky, Snover, Dratini, or Croagunk is incredibextremely threatening to Teddiursa.; Fake Out from Croagunk or Mienfoo are both incredibly threatening due to itespecially so, due to Fake Out's effect of flinching Teddiursa, adding onto the already short timer itTeddiursa has. Outspeeding Teddiursa is also a great way of dealing with it.; Drilbur in theunder sand can easily outspeed and OHKO Teddiursa with its STAB Earthquake., while Choice Scarf Uusers such as Murkrow, Mienfoo, Taillow, and Chinchou will always reliably outspeed and damage Teddiursa. Choice Scarf users who reach 21 sSpeed, such as Snover and Shellder, can also threaten Teddiursa but risk losing the sSpeed tie and getting OHKOed.</p>

[Unreleased]

<p>Teddiursa's Dream World ability is Honey Gather. While the thought of Honey Gather Teddiursa is quite possibly the cutest thing ever (honestly there's nothing even close to that cuteness), it has nearly no competitive value. Use Quick Feet. </p>
[Overview]

<p>Teddiursa is the cutest Pokemon of all time, and, unlike most cute Pokemon, it is actually decent. Teddiursa is a respectable sweeper in today's metagame; with 21 Speed after a Quick Feet boost, it becomes faster than all other unboosted Pokemon, and can easily run through teams after a Swords Dance. Although Teddiursa is not incredibly bulky due to the lack of Eviolite <specify why it can't use Eviolite>, it can still set up on a variety of special attackers and proceed to sweep teams with its STAB-boosted Facade. However, it is just not strong enough without Swords Dance, and will fail to sweep teams if it fails to get its boost.</p>

[SET]
name: Quick Feet
move 1: Swords Dance / Protect
move 2: Facade
move 3: Close Combat
move 4: Crunch
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 196 Atk / 116 SpD / 196 Spe

[SET COMMENTS]

<p>With Quick Feet, high Attack, and access to Swords Dance, Teddiursa is a formidable sweeper. When poisoned, Teddiursa reaches an amazing 21 Speed, which is faster than every non-boosted Pokemon in the tier; that Speed, combined with an outstanding 18 Attack, strikes fear into many Pokemon. Protect is an alternative for Teddiursa, to ensure Toxic Orb activates, while also defending itself from random Fake Outs; however, it is generally outclassed by Swords Dance, which allows Teddiursa to sweep unprepared teams. Facade is the perfect STAB attack for Teddiursa—it has 210 Base Power after STAB—allowing it to completely destroy everything that doesn't resist it. Close Combat and Crunch both give great coverage, collectively hitting Rock-, Steel-, and Ghost-types for super effective damage. Teddiursa is also a great status absorber after Toxic Orb has been activated, and can easily capitalize on the many Pokemon who use status moves, such as Ferroseed and Shroomish. Due to its frailty, however, it might have some difficult of setting up, but Teddiursa can set up on a variety of special attackers such as Eviolite Misdreavus, Staryu, Porygon, and Lileep.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs and nature are used to give Teddiursa 14 Speed and as much Attack as possible, while maximizing special bulk; physical bulk is not invested in, as physical attacks are often too powerful for Teddiursa to take. Entry hazard support is generally not needed on any Teddiursa running Swords Dance, but if it runs Protect, the extra damage from Stealth Rock and Spikes are imperative for Teddiursa's success. Good teammates to Teddiursa include Pokemon who can take priority attacks or hits from Choice Scarf users; Pokemon such as Porygon, Bronzor, Ferroseed, Shelmet, Chinchou, Lileep, and Misdreavus are all marvelous at taking hits and supporting Teddiursa in some way. Both Wynaut and Misdreavus are both incredibly useful, as they can take hits from Fighting-type Pokemon such as Mienfoo or Timburr, both of whom are large threats to Teddiursa.</p>

[Other Options]

<p>Teddiursa has many coverage options, such as Fire Punch, Aerial Ace, Earthquake, and Rock Slide, but all of them bar Fire Punch are weaker than STAB Facade <how are they weaker? is Facade assumed to be resisted? specify.>. Fire Punch is a viable move whose sole purpose is to hit Bronzor, but Close Combat after using Swords Dance easily 2HKOs Bronzor anyways. Bulk Up and Hone Claws are both boosting moves that can be used over Swords Dance, but Teddiursa does not have the bulk to use Bulk Up and the accuracy boost from Hone Claws is negligible when you realize that every one of Teddiursa's attacks have perfect accuracy. Substitute can be used over Swords Dance or Protect, but many switch-ins to Teddiursa are faster than Teddiursa, making it more logical to just attack outright. Yawn can be used over one of the coverage moves in conjunction with Protect, but this would cause Teddiursa to lose valuable coverage for an unreliable sleep strategy. Body Slam or Return can technically be used over Facade, but it will almost always be weaker. Because Teddiursa outspeeds all unboosted Pokemon in the tier, it can run Rain Dance or Sunny Day to support the team, but there are generally better users of the moves, such as Chinchou or Mienfoo. Lastly, a Rest + Sleep Talk set with Eviolite can be used, but its Normal typing is horrible for a defensive set in a metagame infested with Fighting-types.</p>

[Checks and Counters]

<p>There are only a few ways of dealing with Teddiursa. Bronzor and Slowpoke can both take a hit from Teddiursa even when it is at +2 Attack, but neither can do much back, as they cannot even status it. Stalling with Protect is incredibly effective against Teddiursa, as the increasing Toxic damage will eventually put a stop to its sweep. Outside of these methods, one must rely on either priority or outspeeding it in some way. Priority from Pokemon such as Mienfoo, Tirtouga, Murkrow, Timburr, Stunky, Snover, Dratini, or Croagunk is extremely threatening to Teddiursa; Fake Out from Croagunk or Mienfoo are especially so, due to Fake Out's effect of flinching, adding on to the already short timer Teddiursa has. Outspeeding Teddiursa is also a great way of dealing with it; Drilbur under sand can easily outspeed and OHKO Teddiursa with its STAB Earthquake, while Choice Scarf users such as Murkrow, Mienfoo, Taillow, and Chinchou will always reliably outspeed and damage Teddiursa. Choice Scarf users who reach 21 Speed, such as Snover and Shellder, can also threaten Teddiursa but risk losing the Speed tie and getting OHKOed.</p>

[Unreleased]

<p>Teddiursa's Dream World ability is Honey Gather. While the thought of Honey Gather Teddiursa is quite possibly the cutest thing ever (honestly there's nothing even close to that cuteness), it has nearly no competitive value. Use Quick Feet.</p>


GP [1/2]
 

Cereza

Tastes Like Candy
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[Overview]

<p>Teddiursa is the cutest Pokemon of all time, and, unlike most cute Pokemon, it is actually decent. Teddiursa is a respectable sweeper in today's metagame; with 21 Speed after a Quick Feet boost, it becomes faster than all other unboosted Pokemon, and can easily run through teams after a Swords Dance. Although Teddiursa is not incredibly bulky due thanks to the lack of Eviolite, as it must use Toxic Orb to abuse Quick Feet, it can still set up on a variety of special attackers and proceed to sweep teams with its STAB-boosted Facade. However, it is just not strong enough without Swords Dance, and will fail to sweep teams if it fails to doesn't get its boost.</p>

[SET]
name: Quick Feet
move 1: Swords Dance / Protect
move 2: Facade
move 3: Close Combat
move 4: Crunch
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 196 Atk / 116 SpD / 196 Spe

[SET COMMENTS]

<p>With Quick Feet, high Attack, and access to Swords Dance, Teddiursa is a formidable sweeper. When poisoned, Teddiursa reaches an amazing 21 Speed, which is faster than every non-boosted Pokemon in the tier; that Speed, combined with an outstanding 18 Attack, strikes fear into many Pokemon. Protect is an alternative for Teddiursa, to ensure Toxic Orb activates, while also defending itself from random Fake Outs; however, it is generally outclassed by Swords Dance, which allows Teddiursa to sweep unprepared teams. Facade is the perfect STAB attack for Teddiursa—it has 210 Base Power after STAB—allowing it to completely destroy everything that doesn't resist it. Close Combat and Crunch both give great coverage, collectively hitting Rock-, Steel-, and Ghost-types for super effective damage. Teddiursa is also a great status absorber after Toxic Orb has been activated, and can easily capitalize on the many Pokemon who use status moves, such as Ferroseed and Shroomish. Due Thanks to its frailty, however, it might have some difficulty of setting up, but Teddiursa can set up on a variety of special attackers such as Eviolite Misdreavus, Staryu, Porygon, and Lileep.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs and nature are used to give Teddiursa 14 Speed and as much Attack as possible, while maximizing special bulk; physical bulk is not invested in, as physical attacks are often too powerful for Teddiursa to take. Entry hazard support is generally not needed on any Teddiursa running Swords Dance, but if it runs Protect, the extra damage from Stealth Rock and Spikes are imperative for Teddiursa's success. Good teammates to Teddiursa include Pokemon who can take priority attacks or hits from Choice Scarf users; Pokemon such as Porygon, Bronzor, Ferroseed, Shelmet, Chinchou, Lileep, and Misdreavus are all marvelous at taking hits and supporting Teddiursa in some way. Both Wynaut and Misdreavus are both incredibly useful, as they can take hits from Fighting-type Pokemon such as Mienfoo or and Timburr, both of whom are large threats to Teddiursa.</p>

[Other Options]

<p>Teddiursa has many coverage options moves, such as Aerial Ace, Earthquake, and Rock Slide, but however; all of them are weaker than STAB neutral Facade, even when they are super effective. Fire Punch is a viable move whose sole purpose is to hit Bronzor, but Close Combat at +2 after using Swords Dance easily 2HKOes Bronzor anyways. Bulk Up and Hone Claws are both boosting moves that can be used over Swords Dance, but Teddiursa does not have the bulk to use Bulk Up and the accuracy boost from Hone Claws is negligible when you realize that every one of Teddiursa's attacks have perfect accuracy. Substitute can be used over Swords Dance or Protect, but many switch-ins to Teddiursa are faster than Teddiursa, making it more logical to just attack outright. Yawn can be used over one of the coverage moves in conjunction with Protect, but this would cause Teddiursa to lose valuable coverage for an unreliable sleep strategy. Body Slam or Return can technically be used over Facade, but it they will are almost always be weaker. Because As Teddiursa outspeeds all unboosted Pokemon in the tier, it can run Rain Dance or Sunny Day to support the team, but there are generally better users of the moves, such as Chinchou or and Mienfoo. Lastly, a Rest + Sleep Talk set with Eviolite can be used, but its Teddiursa's Normal typing is horrible for a defensive set in a metagame infested with Fighting-types.</p>

[Checks and Counters]

<p>There are only a few ways of dealing with Teddiursa. Bronzor and Slowpoke can both take a hit from Teddiursa even when it is at +2 Attack, but neither can do much back, as they cannot even status it. Stalling with Protect is incredibly effective against Teddiursa, as the increasing Toxic damage will eventually put a stop to its sweep. Outside of these methods, one must rely on either priority or outspeeding it in some way. Priority from Pokemon such as Mienfoo, Tirtouga, Murkrow, Timburr, Stunky, Snover, Dratini, or and Croagunk is extremely threatening to Teddiursa; Fake Out from Croagunk or Mienfoo are especially so, due thanks to Fake Out's effect of flinching, adding on to the already short timer Teddiursa has. Outspeeding Teddiursa is also a great way of dealing with it; Drilbur under sandstorm can easily outspeed and OHKO Teddiursa with its STAB Earthquake, while Choice Scarf users such as Murkrow, Mienfoo, Taillow, and Chinchou will always reliably outspeed and damage Teddiursa. Choice Scarf users who reach 21 Speed, such as Snover and Shellder, can also threaten Teddiursa but risk losing the Speed tie and getting OHKOed.</p>

[Unreleased]

<p>Teddiursa's Dream World ability is Honey Gather. While the thought of Honey Gather Teddiursa is quite possibly the cutest thing ever (honestly there's nothing even close to that cuteness), it has nearly no competitive value. Use Quick Feet.</p>
 

Lemonade

WOOPAGGING
is a Site Content Manager Alumnusis a Team Rater Alumnusis a Social Media Contributor Alumnusis an Artist Alumnusis a Forum Moderator Alumnusis a Top Contributor Alumnusis a Smogon Media Contributor Alumnus
prem is threatening me to release pics help

[Overview]

<p>Teddiursa is the cutest Pokemon of all time, and, unlike most cute Pokemon, it is actually decent. Teddiursa is a respectable sweeper in today's metagame; with 21 Speed after a Quick Feet boost, it becomes faster than all other unboosted Pokemon, and can easily run through teams after a Swords Dance. Although Teddiursa is not incredibly bulky thanks to the lack of Eviolite, as it must use Toxic Orb to abuse Quick Feet, it can still set up on a variety of special attackers and proceed to sweep teams with its STAB-boosted Facade. However, it is just not strong enough without Swords Dance, and will fail to sweep teams if it doesn't get its boost.</p>

[SET]
name: Quick Feet
move 1: Swords Dance / Protect
move 2: Facade
move 3: Close Combat
move 4: Crunch
item: Toxic Orb
ability: Quick Feet
nature: Jolly
evs: 196 Atk / 116 SpD / 196 Spe

[SET COMMENTS]

<p>With Quick Feet, high Attack, and access to Swords Dance, Teddiursa is a formidable sweeper. When poisoned, Teddiursa reaches an amazing 21 Speed, which is faster than every non-boosted Pokemon in the tier; that Speed, combined with an outstanding 18 Attack, strikes fear into many Pokemon. Protect is an alternative for Teddiursa, to ensure Toxic Orb activates, while also defending itself from random Fake Outs; however, it is generally outclassed by Swords Dance, which allows Teddiursa to sweep unprepared teams. Facade is the perfect STAB attack for Teddiursa—it has 210 Base Power after STAB—allowing it to completely destroy everything that doesn't resist it. Close Combat and Crunch both give great coverage, collectively hitting Rock-, Steel-, and Ghost-types for super effective damage. Teddiursa is also a great status absorber after Toxic Orb has been activated, and can easily capitalize on the many Pokemon who use status moves, such as Ferroseed and Shroomish. Thanks to its frailty, however, it might have some difficulty setting up, but Teddiursa can set up on a variety of special attackers such as Eviolite Misdreavus, Staryu, Porygon, and Lileep.</p>

[ADDITIONAL COMMENTS]

<p>The given EVs and nature are used to give Teddiursa 14 Speed, and as much Attack as possible, and maximum while maximizing special bulk; physical bulk is not invested in, as physical attacks are often too powerful for Teddiursa to take. Entry hazard support is generally not needed on any Teddiursa running Swords Dance, but if it runs Protect, the extra damage from Stealth Rock and Spikes are imperative for Teddiursa's success. Good teammates to Teddiursa include Pokemon who can take priority attacks or hits from Choice Scarf users; Pokemon such as Porygon, Bronzor, Ferroseed, Shelmet, Chinchou, Lileep, and Misdreavus are all marvelous at taking hits and supporting Teddiursa in some way. Both Wynaut and Misdreavus are both incredibly useful, as they can take hits from Fighting-type Pokemon such as Mienfoo and Timburr, both of whom are large threats to Teddiursa.</p>

[Other Options]

<p>Teddiursa has coverage moves, such as Aerial Ace, Earthquake, and Rock Slide, however; all of them are weaker than STAB neutral Facade, even when they are super effective. Fire Punch is a viable move soley whose sole purpose is to hit Bronzor, but Close Combat at +2 easily 2HKOes Bronzor anyways. Bulk Up and Hone Claws are both boosting moves that can be used over Swords Dance, but Teddiursa does not have the bulk to use Bulk Up,[comma] and the accuracy boost from Hone Claws is negligible when you realize that every one of Teddiursa's attacks have perfect accuracy. Substitute can be used over Swords Dance or Protect, but many switch-ins to Teddiursa are faster than Teddiursa, making it more logical to just attack outright. Yawn can be used over one of the coverage moves in conjunction with Protect, but this would cause Teddiursa to lose valuable coverage for an unreliable sleep strategy. Body Slam or Return can technically be used over Facade, but they are almost always weaker. As Teddiursa outspeeds all unboosted Pokemon in the tier, it can run Rain Dance or Sunny Day to support the team, but there are generally better users of the moves, such as Chinchou and Mienfoo. Lastly, a Rest + Sleep Talk set with Eviolite can be used, but Teddiursa's Normal typing is horrible for a defensive set in a metagame infested with Fighting-types.</p>

[Checks and Counters]

<p>There are only a few ways of dealing with Teddiursa. Bronzor and Slowpoke can both take a hit from Teddiursa even when it is at +2 Attack, but neither can do much back, as they cannot even status it. Stalling with Protect is incredibly effective against Teddiursa, as the increasing Toxic damage will eventually put a stop to its sweep. Outside of these methods, one must rely on either priority or outspeeding it in some way. Priority from Pokemon such as Mienfoo, Tirtouga, Murkrow, Timburr, Stunky, Snover, Dratini, and Croagunk is extremely threatening to Teddiursa; Fake Out from Croagunk or Mienfoo are especially so, thanks to Fake Out's effect of flinching, adding on to the already short timer Teddiursa has. Outspeeding Teddiursa is also a great way of dealing with it; Drilbur under sandstorm can easily outspeed and OHKO Teddiursa with its STAB Earthquake, while Choice Scarf users such as Murkrow, Mienfoo, Taillow, and Chinchou will always reliably outspeed and damage Teddiursa. Choice Scarf users who reach 21 Speed, such as Snover and Shellder, can also threaten Teddiursa,[comma] but risk losing the Speed tie and getting OHKOed.</p>

[gpstamp]2/2[/gpstamp]
 

prem

failed abortion
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i am happy to say v0x has become a quality user again. and that almost every other gp person sucks. and that this is done. and my 2month analysis writing skills have not gone down!
 

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