Data Battle Tower (For all your Match-Seeking Needs!)

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Open Challenge
2 v 2 LC Doubles
Training items only
0 chills and recoveries
1 day DQ
1 sub per mon
Arena of acceptors choice
Switch = OK (I dare you)
 

Dogfish44

You can call me Jiggly
is a Forum Moderatoris a Community Contributoris a CAP Contributor
3v3 Training Triples
Training Items Only
0 Chills
0 Recoveries
1 Day DQ
1 Sub / Mon
Arena: ASB Arena
Switch = N/A
 
Challenging Maxim!

6v6 rotation doubles battle
FE
2 subs
3 day DQ
Switch = KO (not that it matters)
1 ability
Items = on
Infinite chills, 2 recovers
ASB arena

Special Clause = Only Normal types are allowed
Posting to say that I will accept Yarnus's challenge, but I will have to put it on hold until one of my other matches are over.
Alright, since my match finally finished off, we'll be looking for a ref for this match now. (Unless Yarnus objects.)
 
Challenging Glacier Knight to a match!

2v2 Doubles
Switch=KO
All abilities
Items=On
2 Recovers/5 chills
1 Day DQ/2 days for ref
2 subs
Arena: Type Advantage Reversal Arena (idea shamelessly stolen from someone but I'm typing this one up myself!)
You've been warped to the ASB Arena in an alternate dimension where everything looks the same, yet isn't! All moves work as normal, but Pokemon's weaknesses and resistances are reversed! That is, if they would normally resist a move they are instead weak to it and vice-versa, and if they would normally x4 resist a move they are instead x4 weak to it and vice-versa. Immunities still work as normal though!
 
Challenging Glacier Knight to a match!

2v2 Doubles
Switch=KO
All abilities
Items=On
2 Recovers/5 chills
1 Day DQ/2 days for ref
2 subs
Arena: Type Advantage Reversal Arena (idea shamelessly stolen from someone but I'm typing this one up myself!)
You've been warped to the ASB Arena in an alternate dimension where everything looks the same, yet isn't! All moves work as normal, but Pokemon's weaknesses and resistances are reversed! That is, if they would normally resist a move they are instead weak to it and vice-versa, and if they would normally x4 resist a move they are instead x4 weak to it and vice-versa. Immunities still work as normal though!
hmmm, i feel as if some trolling will ensue...

accepting Strameflike's challenge
Reffing. Send teams.


Edit:
Son_of_Shadoo said:
2v2 FE training doubles flashmatch (victory/defeat does not affect W-L-T).
ASB Arena
1 day DQ
2 recovers, 5 chills
1 sub
Also, accepting. Ref?
 

Its_A_Random

A distant memory
is a Forum Moderator Alumnusis a Community Contributor Alumnus
Open Challenge, go!

4v4 FE Singles
2 Day DQ Time
2 Recoveries/5 Chills per Pokemon
2 Substitutions
Sequences=OFF

Arena: Bubs' Concession Stand

The battle takes place around Bubs’ Concession Stand where Bubs sells all types of crazy crap!

Basic features
  • No external water source
  • No external rocks
  • Plenty of external grass
  • Weather is allowed and works as normal
  • Digging is allowed and works as normal
  • Seismic moves (ie, Earthquake, Magnitude, Bulldoze and Fissure) are allowed and work as normal
  • All of the above are subject to change as the battle goes on
Special features

Players start with $200 and, upon sending out their initial pokemon, can use this money to buy items for this battle from Bubs. Every time a pokemon gets a KOC, the owner gets another $50 and may buy more items from Bubs before the next pokemon is sent out. Once a player buys an item, he/she may equip it to any of his/her pokemon as long as the pokemon doesn't already have an item. Items bought in this battle cannot be taken out of the battle and items cannot be sold to Bubs.

Here are the available items and their prices. Items marked with a (*) are ones that affect the arena and are not held by pokemon, so when buying such items, the player does not need to specify a pokemon to hold the item.
  • Aspear Berry
  • Cheri Berry
  • Chesto Berry
  • Pecha Berry
  • Persim Berry
  • Rawst Berry
  • Leppa Berry
  • Lum Berry
  • Mental Herb
  • Oran Berry
  • Power Herb
  • Razz Berry
  • Sitrus Berry
  • White Herb
  • Absorb Bulb
  • Air Balloon
  • Cell Battery
  • Muscle Band
  • Sand Pit (*) - removes the external grass from the arena
  • Sticky Barb
  • WiseGlasses
  • Damp Rock
  • Heat Rock
  • Icy Rock
  • Instant Pond (*) - acts as an external water source
  • Iron Ball
  • Light Clay
  • Ring Target
  • Shoddy Decoy - the holder can use an action and 6 energy to gain a 1 HP Substitute without losing any HP (unless taunted); one use
  • Smooth Rock
  • Binding Band
  • Destiny Knot
  • Flame Orb
  • Giant Parasol (*) - prevents all weather unless the weather-inducing pokemon has the appropriate weather rock
  • Grip Claw
  • Metronome
  • Rock Pile (*) - acts as an external rock source
  • Scope Lens
  • Toxic Orb
  • Wide Lens
  • Zoom Lens
  • BrightPowder
  • Choice Band
  • Choice Scarf
  • Choice Specs
  • King’s Rock
  • Rocky Helmet
  • Seismic Dampener (*) - prevents seismic moves
  • Supercharger - when the holder uses a combo, its energy cost is reduced to (EC + (EC+4))*1.25 for same-move combos or (EC 1 + EC 2) for different-move combos; three uses.
  • Titanium Underlay (*) - prevents digging
  • Big Root
  • Enigma Berry
  • Eviolite
  • Expert Belt
  • Focus Band
  • Focus Sash
  • Leftovers
  • Life Orb
  • Razor Claw
  • Razor Fang
  • Smoke Ball


Anyone?
 
Offically DROPPING my match against Dummy in the forest of friendship(we'll have to fight when we can get a better ref, and i need training)

Challenging WW to a

Babysitter match
2V2 FE/LC
1 hour DQ
1 Sub
2/5 Chill recoveries
Training match
ASB Arena

EDIT1) SubwayJ agreed to ref this
 
Challenging The Royal Guard.
2v2 NFE doubles
2 day DQ
Training Items
0 chills/recoveries
Unown Soup
All abilities.
 
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