Annoying Ex Girlfriend Team
Hi guys, this is my first RMT so I hope you can help and support this team, cause I really like it.
The style of the team is like a Stall-Bulky team that base its strategy on the status ailments, specially paralyze. Well... but why that name? It's cause the core, the central idea of this team is to get your opponent annoyed as f*ck, like the typically ex girlfriend disturbing you when you don't wanna know a thing and don't give a sh*t about her, hahaha. So lets go, here's the team.
Team at a glance:
In-depth look:
Cresselia (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Reflect
- Ice Beam
- Moonlight
Cresselia is my regular lead. She is a useful wall that supports the team. She can handle all the typical leads, ussualy with T-Wave, then Reflect, then switch-out. She can deal with all common sweepers because of Moonlight, great bulk, support moves and acces to recover HP, anything else?
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Toxic
- Hidden Power [Fire]
- Leech Seed
- Recover
Who's the (BAN ME PLEASE) with that annoyer movepool and that great bulk? That's this buddy. HP Fire to deal with Steel Types, Toxic and Seeds for almost everything, Recover and enough bulk to handle sweepers. The things goes ugly with this buddy, it's really hard to KO it, and really, really annoyer.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Toxic
- Softboiled
The fatty comes to stay. Thanks to paralyze status, Leftovers helps so much for restore some health. The team works when they are not under a status ailment, so Aromatheraphy is THE move. This set can support the team and cause some troubles too, it works perfectly as a Special Wall.
Rotom-S @ Leftovers
Trait: Levitate
EVs: 192 HP / 128 Def / 80 SAtk / 108 SDef
Bold Nature (+Def, -Atk)
- Confuse Ray
- Discharge
- Substitute
- Air Slash
My fav one. Underrated, NU tier, so I know exactly what are you thinking... "WHY?". The answer is simple, ANNOYER. Just look at the movepool. Hoping that the foes is already paralyzed you have to confuse him, (and if not use Discharge, it works awesome), then a Sub for safety, and start bombarding with Air Slash. So... Confused + Paralyzed + Flinch = "I'm getting outta here". Your foe has a very small chance to hurt Rotom-S, and if he does, you have a Sub there, so just relax and watch the show. Poison works awesome too, confuse him, then flinch him and the poison will do the rest of the work.
Testing Possibly Replacements...
Togekiss (F) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Def / 200 SDef
Calm Nature (+SDef, -Atk)
- Body Slam
- Air Slash
- Roost
- Aura Sphere
She works like a real girlfriend. Body Slam is for those are immune to Thunder Wave (when I put Togekiss in the team I change Jirachi's movepool, using Thunder Wave instead Body Slam). Air Slash is the main move, and due to Togekiss' decent SAtk it CAN sweep, really. Roost for the bulk, it works really great because Togekiss works like a Special Wall to. Aura Sphere is for type coverage, I'm thinking use Nasty Plot there...
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Taunt
- Protect
The Bulky Trademark flor Gliscor. I sometimes use him as the lead, this buddy works great there. Toxic FTW. Taunt, the main move. Use Toxic, then Taunt, then (deppending of the foe) dealing with it using Quake, or switch out to end the work. This buddy is like the dirty-work dude, manipulating your opponent's team to switch in/out when you want, and then run out, adequate movepool and great bulk, that's all you need.
Alternative set...
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 40 Def / 216 SDef
Impish Nature (+Def, -SAtk)
- Swords Dance
- Ice Fang
- Taunt
- Earthquake
The sweeper that I've been looking for. with his decent bulk he can keep the essence of the team, but once he set's up SD the story changes. A movepool that has a great coverage, it cause troubles if you don't anticipate him. Thank Motoaqua for this set :)
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam
- Iron Head
- Fire Punch
The star, the biggest (BAN ME PLEASE). ParaFlinch set to really annoy as f*ck. Body Slam for paralyze the Ground-Types and PKMNs such as Jolteon, Electivire, etc, thanks Serene Grace for 60% paralyze chance. Once the foe is under the status ailment, then starts the fun. Iron Head, then Iron Head, then Iron Head, and then...? Yeah, Iron Head! You won't hit Jirachi if your paralyzed after IH, that's simple, you won't. To deal with Steel-Types you have Fire Punch, so you almost have covered all the common Jirachi's nemesis.
Well, that's the team. I know that some entry hazards will work perfectly, and I know that I'm lacking of sweepers too. So, advices are welcome. Greetz.
Past Team Members...
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
The nurse, the mommy. It's funny see you opponent trying to handle with status ailment, but it's not funny when your team is handling it. Aromatherapy, that's the solution, main move of this set. Toxic to keep the strategy of status abuse. Well, everybody knows how this set works.
Importable...
Hi guys, this is my first RMT so I hope you can help and support this team, cause I really like it.
The style of the team is like a Stall-Bulky team that base its strategy on the status ailments, specially paralyze. Well... but why that name? It's cause the core, the central idea of this team is to get your opponent annoyed as f*ck, like the typically ex girlfriend disturbing you when you don't wanna know a thing and don't give a sh*t about her, hahaha. So lets go, here's the team.
Team at a glance:
In-depth look:
Cresselia (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Reflect
- Ice Beam
- Moonlight
Cresselia is my regular lead. She is a useful wall that supports the team. She can handle all the typical leads, ussualy with T-Wave, then Reflect, then switch-out. She can deal with all common sweepers because of Moonlight, great bulk, support moves and acces to recover HP, anything else?
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Toxic
- Hidden Power [Fire]
- Leech Seed
- Recover
Who's the (BAN ME PLEASE) with that annoyer movepool and that great bulk? That's this buddy. HP Fire to deal with Steel Types, Toxic and Seeds for almost everything, Recover and enough bulk to handle sweepers. The things goes ugly with this buddy, it's really hard to KO it, and really, really annoyer.
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Toxic
- Softboiled
The fatty comes to stay. Thanks to paralyze status, Leftovers helps so much for restore some health. The team works when they are not under a status ailment, so Aromatheraphy is THE move. This set can support the team and cause some troubles too, it works perfectly as a Special Wall.
Rotom-S @ Leftovers
Trait: Levitate
EVs: 192 HP / 128 Def / 80 SAtk / 108 SDef
Bold Nature (+Def, -Atk)
- Confuse Ray
- Discharge
- Substitute
- Air Slash
My fav one. Underrated, NU tier, so I know exactly what are you thinking... "WHY?". The answer is simple, ANNOYER. Just look at the movepool. Hoping that the foes is already paralyzed you have to confuse him, (and if not use Discharge, it works awesome), then a Sub for safety, and start bombarding with Air Slash. So... Confused + Paralyzed + Flinch = "I'm getting outta here". Your foe has a very small chance to hurt Rotom-S, and if he does, you have a Sub there, so just relax and watch the show. Poison works awesome too, confuse him, then flinch him and the poison will do the rest of the work.
Testing Possibly Replacements...
Togekiss (F) @ Leftovers
Trait: Serene Grace
EVs: 252 HP / 56 Def / 200 SDef
Calm Nature (+SDef, -Atk)
- Body Slam
- Air Slash
- Roost
- Aura Sphere
She works like a real girlfriend. Body Slam is for those are immune to Thunder Wave (when I put Togekiss in the team I change Jirachi's movepool, using Thunder Wave instead Body Slam). Air Slash is the main move, and due to Togekiss' decent SAtk it CAN sweep, really. Roost for the bulk, it works really great because Togekiss works like a Special Wall to. Aura Sphere is for type coverage, I'm thinking use Nasty Plot there...
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Taunt
- Protect
The Bulky Trademark flor Gliscor. I sometimes use him as the lead, this buddy works great there. Toxic FTW. Taunt, the main move. Use Toxic, then Taunt, then (deppending of the foe) dealing with it using Quake, or switch out to end the work. This buddy is like the dirty-work dude, manipulating your opponent's team to switch in/out when you want, and then run out, adequate movepool and great bulk, that's all you need.
Alternative set...
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 40 Def / 216 SDef
Impish Nature (+Def, -SAtk)
- Swords Dance
- Ice Fang
- Taunt
- Earthquake
The sweeper that I've been looking for. with his decent bulk he can keep the essence of the team, but once he set's up SD the story changes. A movepool that has a great coverage, it cause troubles if you don't anticipate him. Thank Motoaqua for this set :)
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam
- Iron Head
- Fire Punch
The star, the biggest (BAN ME PLEASE). ParaFlinch set to really annoy as f*ck. Body Slam for paralyze the Ground-Types and PKMNs such as Jolteon, Electivire, etc, thanks Serene Grace for 60% paralyze chance. Once the foe is under the status ailment, then starts the fun. Iron Head, then Iron Head, then Iron Head, and then...? Yeah, Iron Head! You won't hit Jirachi if your paralyzed after IH, that's simple, you won't. To deal with Steel-Types you have Fire Punch, so you almost have covered all the common Jirachi's nemesis.
Well, that's the team. I know that some entry hazards will work perfectly, and I know that I'm lacking of sweepers too. So, advices are welcome. Greetz.
Past Team Members...
Chansey (F) @ Eviolite
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Softboiled
- Seismic Toss
- Toxic
The nurse, the mommy. It's funny see you opponent trying to handle with status ailment, but it's not funny when your team is handling it. Aromatherapy, that's the solution, main move of this set. Toxic to keep the strategy of status abuse. Well, everybody knows how this set works.
Importable...
Cresselia (F) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Reflect
- Ice Beam
- Moonlight
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam
- Iron Head
- Fire Punch
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Taunt
- Protect
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Toxic
- Softboiled
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Grass Knot
- Hidden Power [Fire]
- Leech Seed
- Recover
Rotom-S @ Leftovers
Trait: Levitate
EVs: 192 HP / 128 Def / 80 SAtk / 108 SDef
Bold Nature (+Def, -Atk)
- Confuse Ray
- Discharge
- Substitute
- Air Slash
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Thunder Wave
- Reflect
- Ice Beam
- Moonlight
Jirachi @ Leftovers
Trait: Serene Grace
EVs: 80 HP / 252 Atk / 176 Spd
Jolly Nature (+Spd, -SAtk)
- Substitute
- Body Slam
- Iron Head
- Fire Punch
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 252 HP / 184 Def / 72 Spd
Impish Nature (+Def, -SAtk)
- Toxic
- Earthquake
- Taunt
- Protect
Blissey (F) @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 252 Def / 4 SDef
Bold Nature (+Def, -Atk)
- Aromatherapy
- Seismic Toss
- Toxic
- Softboiled
Celebi @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 220 Def / 36 Spd
Bold Nature (+Def, -Atk)
- Grass Knot
- Hidden Power [Fire]
- Leech Seed
- Recover
Rotom-S @ Leftovers
Trait: Levitate
EVs: 192 HP / 128 Def / 80 SAtk / 108 SDef
Bold Nature (+Def, -Atk)
- Confuse Ray
- Discharge
- Substitute
- Air Slash
PS: Sorry for my poor English, I'm latin haha.