I've been using this team for pretty much the entire BW era, keeping it updated every time the metagame changed. The team was build around Kyurem, who is an underrated anti-metagame pokemon. The rest of the team supports this objective, while also being able to check the majority of the OU-teams, as balanced teams should do. Since BW2 is to be released I decided to retire this team for a last time, so a new team can be build from scratch. There is some potential for Hail with the move tutors becoming available, so let's hope something good comes from it. I based this team around Game Of Thrones, and more specifically the House of Stark, mainly because of their saying "Winter is Coming", but obviously also because Game of Thrones is an epic series ;)
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*** Jon Snow ***
Abomasnow (M) @ Leftovers
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
When coupled with Kyurem, this is arguably one the best Abomasnow sets available. It's bulk and resistances makes him a good counter against Rain teams. I went with more bulk rather then a mixed set because it lets Abomasnow stay around much longer. Leech Seed + Protect is still surprisingly effective and gives Abomasnow some form of recovery as well as being annoying to face for the opponent. Wood Hammer is a powerful STAB move and hits 3/4 other weather-starters for supereffective damage. Full power Ice Shard gives a very good check for DD-Dragons but also against stuff like Expert Belt Landorus or CM-Vizirion. The HP Evs give max Leech Seed recovery, max Attack to hit as hard as possible and the rest is added to Speed which allows Abomasnow to outspeed the likes of Tyranitar and Jellicent.
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*** Catelyn Tully ***
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar
Since every Hail team has problems with Fire-type attack, Heatran fits in perfectly. It's also one of the best checks for Volcarona and Sun teams in general. Thanks to it's Steel typing and more then average bulk Heatran makes a capable sponge for powerful Draco Meteors and various other resisted special attacks. Heatran provides this team with Stealth Rock support, often considered the best move in the game. And it also acts as the phazer of the team, which is useful against Baton Pass team or certain set-up sweepers like CM-Latias. I went with Earth Power in the last slot over Toxic or Protect because it allows me to hit opposing Heatran harder, as well as big portions of the aforementioned Sun teams. The EVs give Heatran alot of special bulk, except I run a little Speed to outrun opposing Heatran. I could have gone with Air Balloon here but Heatran lacks a reliable recovery move and Leftovers at least nullifies Hail damage.
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*** Arya Stark ***
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 20 Def / 12 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Rapid Spin
- Psychic
- Recover
The two key-pokemon on this team are weak to SR, so the use of a spinner was obvious. I ran Tentacruel in the past but Starmie has a couple of notable advantages. It's faster, it has the useful Natural Cure ability and it has access to Recover which lets it stay around most longer. It comes at a cost however, unlike Tentacruel it doesn't set-up nor absorb Toxic Spikes, but this is manageable as Starmie beats most Spinblockers anyway. Hydro Pump is preferred over the usual Scald because gets some KOs that Scald doesn't like Landorus or Heatran, and the 30% chance to Burn never happened when you need to anyway. Psychic as a coverage move to hit the Fighting-types in the tier harder as well as Gengar trying to block Rapid Spin. Dual STAB Water + Psychic give decent coverage, but other coverage-moves like Thunderbolt are sometimes missed though. The EVs let Starmie outspeed everything up to base 111's (Tornadus), and the 12 SAtk EVs make sure Psychic kills Gengar 100% of the time. The rest is used to increase it's overall bulk.
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*** Robb Stark ***
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- U-turn
- Superpower
- Bullet Punch
Scizor has been in the top 5 of most used pokemon for a while now and for good reason. It provides a good offensive presence and it checks a big part of the metagame as well. Even though people like to run many different Scizor sets these days, I found the CB set to still be more then good enough. U-turn needs no real explanation but is a good move to keep momentum on my side up. With Bullet Punch he revenge kills a lot of set-up sweepers and it's also his "best move" in general. Pursuit lets me trap things whenever that's needed and Superpower isn't really used a lot but it helps against the likes of DD Scrafty or opposing Scizor in case I lose Heatran to their Superpower. The EVs are standard, with near max HP investment to give good bulk as well as minimize hazard damage. Max Attack to hit as hard as possible. The strategydex puts the remaining EVs in SDef but I put them in Speed, you never know when you need speed-tie with opposing Scizor.
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*** Theon Greyjoy ***
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 44 Def / 220 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Protect
- Toxic
- Earthquake
Gliscor has always been one of my favorite pokes to use on a Hail team and thanks to Poison Heal it's fits even better this gen. Gliscor is here to take on the physical behemoths take threaten the team; Terrakion, Lucario, Conkeldurr etc. But it also acts as a more then capable Stallbreaker with a combination of Taunt + Toxic. Protect lets him scout Choice users, get an additional turn of Poison Heal recovery and stalls for 1 turn of Poison. Earthquake makes a nice mono-attack option as it hits the majority of Gliscor's foes hard enough. The HP Evs provide maximum Poison Heal recovery and the Speed lets him outspeed a variety of threats including Lucario, Toxicroak and opposing SubToxicStall Gliscor. The remaining EVs are put in Def for some increased physical bulk.
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*** Eddard "Ned" Stark ***
Kyurem @ Leftovers
Trait: Pressure
EVs: 56 HP / 236 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Dragon Pulse
- Blizzard
- Focus Blast
For me Kyurem is the main reason to run Hail, and this is a very deadly set. Kyurem is bulky to run this kind of set as weaker hits like Scald, Volt Switch or Ice Beam won't even break the Substitute. Behind it, safe from revenge killing and status, Kyurem can spam powerful hits in the form of dual STAB Blizzard and Dragon Pulse, combined with the albeit shaky Focus Blast provides neutral coverage against pretty much all OU pokes. The HP EVs give 405 HP which means Seismic Toss/Night Shade will never break the Sub and it allows Kyurem to switch into Stealth Rock 4 times. The Speed EVs makes sure it can outspeed the likes of Dragonite and Adamant Lucario, but getting up a Sub as soon as possible never hurts. The rest is dumped in SAtk to, again, hit as hard as possible.
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Abomasnow (M) @ Leftovers
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 20 Def / 12 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Rapid Spin
- Psychic
- Recover
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- U-turn
- Superpower
- Bullet Punch
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 44 Def / 220 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Protect
- Toxic
- Earthquake
Kyurem @ Leftovers
Trait: Pressure
EVs: 56 HP / 236 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Dragon Pulse
- Blizzard
- Focus Blast
Trait: Snow Warning
EVs: 188 HP / 252 Atk / 68 Spd
Adamant Nature (+Atk, -SAtk)
- Ice Shard
- Leech Seed
- Protect
- Wood Hammer
Heatran (F) @ Leftovers
Trait: Flash Fire
EVs: 248 HP / 252 SDef / 8 Spd
Calm Nature (+SDef, -Atk)
- Stealth Rock
- Lava Plume
- Earth Power
- Roar
Starmie @ Leftovers
Trait: Natural Cure
EVs: 252 HP / 20 Def / 12 SAtk / 224 Spd
Timid Nature (+Spd, -Atk)
- Hydro Pump
- Rapid Spin
- Psychic
- Recover
Scizor (M) @ Choice Band
Trait: Technician
EVs: 248 HP / 252 Atk / 8 Spd
Adamant Nature (+Atk, -SAtk)
- Pursuit
- U-turn
- Superpower
- Bullet Punch
Gliscor (M) @ Toxic Orb
Trait: Poison Heal
EVs: 244 HP / 44 Def / 220 Spd
Impish Nature (+Def, -SAtk)
- Taunt
- Protect
- Toxic
- Earthquake
Kyurem @ Leftovers
Trait: Pressure
EVs: 56 HP / 236 SAtk / 216 Spd
Modest Nature (+SAtk, -Atk)
- Substitute
- Dragon Pulse
- Blizzard
- Focus Blast
I hope you enjoyed this RMT. Feel free to post suggestions, comments or whatever bellow and I'll try to get back at you. Thanks!