The Team
Here I show you my "Sunny-Room Team" as I like to call it.
First of all I wanted to create a simple Trick Room Team but the effect of weather seemed to be a very nice addition.
I also have to tell that this team is still in its very early building but I decided to share it because I still got alot of succes with it on PO // PS.
Some Movesets are Smogon, some are selfmade.
I'also add a threatlist from time to time!
THE SUMMONER
The Summoner. (Ninetales) (M) @ Iron Ball
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Ice]
Ninetales obviously summons Sunny Day.
While its nature and hold item may seem weired - both have its use.
Quiet nature with 2 Spd IVs + Iron Ball to be as slow as possible & for 70 BP HP Ice. To be slower as every other weather starter also is not bad! Cuz when you decide to lead with Ninetales you will allways have your own weather summoned first.
Flamethrower over Fireblast cuz the misses of FB cost me to much...
Solar Beam over Energy Ball for sheer power.
W-O-W is mainly there to cripple other Mon's - mainly physical attackers who otherwise would hurt Tales badly!
HP Ice for all the dragons and flying types out there.
Mr. V-CREATE
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Zen Headbutt / Brick Break
- Trick Room
So here's the Victini @ Iron Ball again cuz even with Brave nature and 0 Spd IV's its still fast - V-create's 180 BP + STAB + SUN is just an overkill, even if resisted. Fusion Bolt is mainly there for Gyarados or other waters (who still take a fuck-ton of dmg from v-create under the sun).
Zen Headbutt can be your secondary stab, Brick Break for Heatran who otherwise would take your other hits all day.
Trick Room is its support move of choice.
THE BULLDOZER
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Hammer Arm
- Drain Punch
- Ice Punch
- Facade
As its Nickname tells, he's the bulldozer of this team, with Guts aktivted he tears through weakened teams under Trick Room.
Hammer Arm is its main stab attack, lowering its speed after each hit to make it even faster in TR. Drain Punch as its second stab to regain health taken away from F.Orb.
Ice Punch for dragons, Gliscor, Landorus and others who would otherwise wall him.
Facade to take on other mons who resist its other attacks.
THE MIGHTY BELL
The Mighty Bell. (Bronzong) @ Life Orb / Leftovers
Trait: Levitate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Earthquake / Stealth Rocks
- Hypnosis
Another Trick Room supporter + damage dealer.
Gyro Ball does heavy damage on anything fast, even if resisted.
EQ to hit Mon's like Heatran who would otherwise laught at GB or you can use SR but I really did not missed them in this team...
Hypnosis is a nice Support move, putting something to sleep and maybe leaving it the rest of the battle useless.
Only use Life Orb when using EQ over SR!
THE UNTOUCHABLE
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Reuniclus is mainly my special sweeper on this team with Trick Room support as well.
Psyshock over Psychic to hit S.Def Walls like Blissey harder.
Shadowball for all other psychic and ghost types out there.
Focus Blast is there to hit Steels like Ferror, Forretress, Heatran and friends...
THE VIRUS
The Virus. (Porygon2) @ Eviolite
Trait: Download
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Recover / Tri-Attack
- Ice Beam
- Thunderbolt
Proygon-2, main tank on this team, he can take on alot of hits with Eviolite, restore lost health with Recover and support the team with Trick Room.
Ice Beam + T-Bolt for BoltBeam Combo.
I choose Download as its Traid because an extra S.Atk boost is allways good to have. But you can use Trace if worry about Heatran, Jolteon, Thunderus-T, Chandelure and friends to much...
You can also replace Recover for Tri-Attack if you dont mind recovery...
If you have any improvement's to this team, please let me know!!!
Also if you test play this team, I would be thankfull to let me know threats and why they are hard to handle or do alot of damage to this team!!!
Also this team is importable!!!:
"The Sunny-Room" say's
:
"GOOD BYE! - And thanks for rating + maybe testing!"
BIG EDIT!!!: TEAM WAS "UPDATED"!!! CHANGED SOME MOVESETS + MOVES TO BE ABLE TO HANDLE ITS PROBLEMS WITH SOME THREATS BETTER:
Here I show you my "Sunny-Room Team" as I like to call it.
First of all I wanted to create a simple Trick Room Team but the effect of weather seemed to be a very nice addition.
I also have to tell that this team is still in its very early building but I decided to share it because I still got alot of succes with it on PO // PS.
Some Movesets are Smogon, some are selfmade.
I'also add a threatlist from time to time!
THE SUMMONER
The Summoner. (Ninetales) (M) @ Iron Ball
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Ice]
Ninetales obviously summons Sunny Day.
While its nature and hold item may seem weired - both have its use.
Quiet nature with 2 Spd IVs + Iron Ball to be as slow as possible & for 70 BP HP Ice. To be slower as every other weather starter also is not bad! Cuz when you decide to lead with Ninetales you will allways have your own weather summoned first.
Flamethrower over Fireblast cuz the misses of FB cost me to much...
Solar Beam over Energy Ball for sheer power.
W-O-W is mainly there to cripple other Mon's - mainly physical attackers who otherwise would hurt Tales badly!
HP Ice for all the dragons and flying types out there.
Mr. V-CREATE
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Zen Headbutt / Brick Break
- Trick Room
So here's the Victini @ Iron Ball again cuz even with Brave nature and 0 Spd IV's its still fast - V-create's 180 BP + STAB + SUN is just an overkill, even if resisted. Fusion Bolt is mainly there for Gyarados or other waters (who still take a fuck-ton of dmg from v-create under the sun).
Zen Headbutt can be your secondary stab, Brick Break for Heatran who otherwise would take your other hits all day.
Trick Room is its support move of choice.
THE BULLDOZER
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Hammer Arm
- Drain Punch
- Ice Punch
- Facade
As its Nickname tells, he's the bulldozer of this team, with Guts aktivted he tears through weakened teams under Trick Room.
Hammer Arm is its main stab attack, lowering its speed after each hit to make it even faster in TR. Drain Punch as its second stab to regain health taken away from F.Orb.
Ice Punch for dragons, Gliscor, Landorus and others who would otherwise wall him.
Facade to take on other mons who resist its other attacks.
THE MIGHTY BELL
The Mighty Bell. (Bronzong) @ Life Orb / Leftovers
Trait: Levitate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Earthquake / Stealth Rocks
- Hypnosis
Another Trick Room supporter + damage dealer.
Gyro Ball does heavy damage on anything fast, even if resisted.
EQ to hit Mon's like Heatran who would otherwise laught at GB or you can use SR but I really did not missed them in this team...
Hypnosis is a nice Support move, putting something to sleep and maybe leaving it the rest of the battle useless.
Only use Life Orb when using EQ over SR!
THE UNTOUCHABLE
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
Reuniclus is mainly my special sweeper on this team with Trick Room support as well.
Psyshock over Psychic to hit S.Def Walls like Blissey harder.
Shadowball for all other psychic and ghost types out there.
Focus Blast is there to hit Steels like Ferror, Forretress, Heatran and friends...
THE VIRUS
The Virus. (Porygon2) @ Eviolite
Trait: Download
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Recover / Tri-Attack
- Ice Beam
- Thunderbolt
Proygon-2, main tank on this team, he can take on alot of hits with Eviolite, restore lost health with Recover and support the team with Trick Room.
Ice Beam + T-Bolt for BoltBeam Combo.
I choose Download as its Traid because an extra S.Atk boost is allways good to have. But you can use Trace if worry about Heatran, Jolteon, Thunderus-T, Chandelure and friends to much...
You can also replace Recover for Tri-Attack if you dont mind recovery...
If you have any improvement's to this team, please let me know!!!
Also if you test play this team, I would be thankfull to let me know threats and why they are hard to handle or do alot of damage to this team!!!
Also this team is importable!!!:
The Summoner. (Ninetales) (M) @ Iron Ball
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Ice]
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Brick Break
- Trick Room
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Hammer Arm
- Drain Punch
- Ice Punch
- Facade
The Mighty Bell. (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Stealth Rock
- Hypnosis
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
The Virus. (Porygon2) @ Eviolite
Trait: Download
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Recover
- Ice Beam
- Thunderbolt
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Ice]
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Brick Break
- Trick Room
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Hammer Arm
- Drain Punch
- Ice Punch
- Facade
The Mighty Bell. (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Stealth Rock
- Hypnosis
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
The Virus. (Porygon2) @ Eviolite
Trait: Download
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Recover
- Ice Beam
- Thunderbolt
"The Sunny-Room" say's
"GOOD BYE! - And thanks for rating + maybe testing!"
BIG EDIT!!!: TEAM WAS "UPDATED"!!! CHANGED SOME MOVESETS + MOVES TO BE ABLE TO HANDLE ITS PROBLEMS WITH SOME THREATS BETTER:
The Summoner. (Ninetales) (M) @ Iron Ball
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Rock]
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Brick Break
- Trick Room
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Mach Punch
- Drain Punch
- Ice Punch
- ThunderPunch
The Mighty Bell. (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Stealth Rock
- Hypnosis
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
The Virus. (Porygon2) @ Eviolite
Trait: Trace
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam
- Thunder Wave
- Trick Room
- Recover
Trait: Drought
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Flamethrower
- SolarBeam
- Will-O-Wisp
- Hidden Power [Rock]
Mr. V-Create. (Victini) @ Iron Ball
Trait: Victory Star
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- V-create
- Fusion Bolt
- Brick Break
- Trick Room
The Bulldozer. (Conkeldurr) (F) @ Flame Orb
Trait: Guts
EVs: 252 HP / 252 Atk / 4 SDef
Brave Nature (+Atk, -Spd)
- Mach Punch
- Drain Punch
- Ice Punch
- ThunderPunch
The Mighty Bell. (Bronzong) @ Leftovers
Trait: Levitate
EVs: 252 HP / 252 Def / 4 SDef
Brave Nature (+Atk, -Spd)
- Trick Room
- Gyro Ball
- Stealth Rock
- Hypnosis
The Untouchable. (Reuniclus) (F) @ Life Orb
Trait: Magic Guard
EVs: 252 HP / 252 SAtk / 4 SDef
Quiet Nature (+SAtk, -Spd)
- Trick Room
- Psyshock
- Shadow Ball
- Focus Blast
The Virus. (Porygon2) @ Eviolite
Trait: Trace
EVs: 252 HP / 4 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Ice Beam
- Thunder Wave
- Trick Room
- Recover