Oh come on. Yes Sun stall is viable, and has various advantages and disadvantages over other kinds of stall (I would say more disadvantages but that's irrelevant). Quickstall is also viable in this meta; see my example team further up the page, see Electrolyte's sunstall, heck sunstall with SubSeed Venusaur (one of the most popular kinds) is a type of semi-quickstall. So I really don't want to see any more bs arguments saying one or the other is or isn't viable, unless you genuinely have some startling new evidence (and I'm telling you now, you don't).
So, next step? Now we've (hopefully) moved past that, there are a few options. We could decide on the basis of which will give more community discussion, creativity, innovation etc, or which would be more likely to succeed (less important for this project imo), or we could merge the concepts together as was suggested earlier. Sun-based quickstall is kinda cool, because quickstall really appreciates having catch-all walls like Cresselia on the team, and obviously various SubSeeding Chlorophyll mons and Sableye which benefit from Sun fit into the quickstall archetype comfortably.
So, next step? Now we've (hopefully) moved past that, there are a few options. We could decide on the basis of which will give more community discussion, creativity, innovation etc, or which would be more likely to succeed (less important for this project imo), or we could merge the concepts together as was suggested earlier. Sun-based quickstall is kinda cool, because quickstall really appreciates having catch-all walls like Cresselia on the team, and obviously various SubSeeding Chlorophyll mons and Sableye which benefit from Sun fit into the quickstall archetype comfortably.