alright first i should apologize for being so hot headed about it, your post DID get me mad so thanks for clarifying
Nobody ever seems to complain when the metagame becomes too defensive, but when it becomes offensive, people start protesting with signs, creative chants, and a torch-wielding mob.
people have complained about this, but it was a long time ago, in gsc when stall first formed. that meta is basically all stall (adding skarmory and spikes tends to do that kind of thing lol), and sure as hell people bitch about it, just that seeing as it's second gen, the playerbase makes a lot less noise than OU. pokemon has never been that defensive ever since, and stall has never ruled the game since that era, so there's been no need to complain. thus this comparison is hardly reasonable - the meta has never been too defensive in the first place (barring gsc). granted, people still complain about how playing against stall is boring and how that gets them up in arms (just look at the thread that i linked)
as for stall coming back, lol i'm waiting to see it happen. i have tried, and better players than me have tried (MUCH better). but you don't get full stall no matter how far you push. the closest i've seen and remembered was the sand team that yee always tells me about, sr terrak/cb tar/scarf tran/cm latias/jellicent/skarmory. let's also remember that yee is quite a credible player, and a much better one than me although that doesn't say much. yet this is obviously not stall. the use of 2 choice mons and a terrakion on it precludes any possibility of it being stall. at best, it's balance, or spikestacking offense.
full stall is something else entirely and i have yet to see it executed successfully. the definition of any playstyle is nebulous, but for me it would definitely be defined as a team composed almost entirely of defensive threats focused on hazards, phazing and outright walling. every full stall team i have seen, my own included, has a glaring weakness that is pretty easy to single out. it's not like how terrakion's best counters (golurk, nidoqueen, claydol) are all in lower tiers. if you make a full stall team right now, it will have a fatal weakness to something in OU, basically guaranteed. if you can predict the future i guess you could win anyway? but right now it's ladder roulette - wait until you get matched up against someone running the threat that kills you, lose to them, and move on. if you're so certain that stall is going to come back, then prove it by making that comeback (this call out is admittedly unfair because you don't like playing stall - we all have our own preferred playstyles). i have yet to see any evidence of it happening, and boy are people trying.
and finally, as others have observed - it is completely true that cube is not the heart of the problem that stall is facing. nor is it garchomp, nor is it terrakion, nor is it NP thundurus-T or sd haxorus or any other one mon (although genesect and tornadus-T could both come pretty close lol). it's the ensemble of all these things at once, and many others besides, that makes stall unviable. therefore it would be inappropriate of me to complain about cube in particular when it is clearly not the originator of the issue. as PK said, if you're unhappy about cube, you should really have had issues with bw2 since it began, which i have had (although they were magnified when i started seriously thinking about suspects).