capefeather
toot
You have accomplished a great deed, paving the way for CAP 4's coming. However, there are still a great deal of people left behind after the art polls, wandering aimlessly in suffering and confusion. You have done a great deal, but there is still much to do. Only those who see a sprite for CAP 4 on the Pokémon Showdown! official battle server can be saved, so you must continue, spreading the word to those who have yet to hear. Their souls are in your hands-you must save them!
Spriters, you are our beacon of hope, our light in the dark... you are our saviors! Once all have been saved, it truly can begin! A future full of unending glory... A world full of happiness, peace and prosperity... Justice, order, law, security... humanity will have all these things in abundance! This is the nature of the eternal paradise brought about the rule of CAP 4...
the Fourteen-Day Playtest!
(Oh, and please do not post animations of your sprites here. This is not a sprite animation contest!)
Rules because this is the Law ending:
Failure to follow the below guidelines will result in the submission being disqualified, the final submission post deleted, and the submitter possibly being turned into a grotesque, horrifying demon.
"There are 8 possible sprites:
"Please look at your transparent sprites against different colored backgrounds, not just white. In Pokémon Showdown!, the sprite will be displayed on multiple background colors in holy battle.
"Most importantly, have fun! Good luck to all spriters!"
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Below is CAP 4 so far:
Typing: Bug / Psychic
Abilities: Weak Armour / Illusion / No Guard
Base Stats: 110 HP / 120 Atk / 99 Def / 117 SpA / 60 SpD / 94 Spe
Spriters, you are our beacon of hope, our light in the dark... you are our saviors! Once all have been saved, it truly can begin! A future full of unending glory... A world full of happiness, peace and prosperity... Justice, order, law, security... humanity will have all these things in abundance! This is the nature of the eternal paradise brought about the rule of CAP 4...
the Fourteen-Day Playtest!
(Oh, and please do not post animations of your sprites here. This is not a sprite animation contest!)
Rules because this is the Law ending:
Failure to follow the below guidelines will result in the submission being disqualified, the final submission post deleted, and the submitter possibly being turned into a grotesque, horrifying demon.
- Sprites should be divinely inspired by the winning design from the Art Poll. It does not need to be an exact rendition of every detail of the design; "artistic license" is granted to all spriters. However, drastic deviation from the selected art design is discouraged.
- All sprites (front and back) can have a maximum size of 96x96.
- All sprites (front and back) must have a complete, unbroken, distinguishable outline. It does not need to be a black outline, but it must be clearly distinguishable from the adjacent interior colors of the sprite. Do not touch sprites with broken outlines, for they are unclean.
- No action effects, move effects, environment effects or additional objects can be rendered on or around the pokemon. This is a perversion.
- Sprites must be in PNG format. Worship no other formats before it.
- Use 8-bit truecolor (aka 8-bit RGB) or less. This does NOT mean 256 color mode.
- Use transparent backgrounds.
- Fusions of other sprites are not allowed, for fusions are perversions of nature. All sprites must be scratch sprites.
- Do not alter, fuse, recolor or otherwise modify another spriter's submission unless the original artist explicitly gives permission.
- All sprites (front and back) must use roughly the same size and pose when compared to each other.
"There are 8 possible sprites:
- Front Normal Male
- Front Normal Female
- Front Shiny Male
- Front Shiny Female
- Back Normal Male
- Back Normal Female
- Back Shiny Male
- Back Shiny Female
"Please look at your transparent sprites against different colored backgrounds, not just white. In Pokémon Showdown!, the sprite will be displayed on multiple background colors in holy battle.
"Most importantly, have fun! Good luck to all spriters!"
------------
Below is CAP 4 so far:
Name: Risky Business
(formerly "Living On the Edge")
General Description: This Pokémon is very risky to play, but very rewarding if played correctly.
Justification: Many of the Pokémon that are successful in OU are relatively easy to play or have great "safe" options (e.g. U-turn). Yet, many other Pokémon look very powerful, but are less successful than they could be because of some large risks involved (e.g. Hydreigon), and some aren't successful at all (e.g. Honchkrow). This self-balancing concept intends to explore what it takes for a risky Pokémon to be successful, and how much inherent risk a Pokémon can get away with. It should be emphasized that this concept is NOT about luck management, but rather, it is about what the user can afford to do given his/her opponent's options, and vice versa.
Questions To Be Answered:
- What is the relationship between risk and potential consequences, both positive and negative?
- What kinds of inherently risky tactics are successful in the OU metagame?
- Do risky Pokémon need some form of safe options (e.g. switch-ins) to be successful in OU, or can it get away with having few really safe options?
- How does Substitute, a well-known "safe" move with nearly universal distribution, impact how this Pokémon is built and played?
- How do existing Pokémon use and deal with risky situations?
- Can risky Pokémon be played well in the early game, or are they better off put into action later on?
- How do different playstyles interact with risky situations?
Abilities: Weak Armour / Illusion / No Guard
Base Stats: 110 HP / 120 Atk / 99 Def / 117 SpA / 60 SpD / 94 Spe