Alright, so this time, I didn't go towards any specific theme, rather just gathered Pokemon that seemed to work well together for me. As such, I went for a similar structure to a good team in another game. And so here, we meet the team.
Well, I had to start with a scout. Someone who goes in, tries to take out a thing or two, and then retreat quickly to reload. And who better to start with than Mienshao?
Well with that there, I need some basic offense. Someone fast who can deal with a lot of different threats, and then some. So, why not a Soldier and Heavy?
With these two in there, they might need some extra help. Insert Demo.
With that set, they're going to need some support. Someone who can come in and take out some troublesome folks. Like a sniper.
Oh, right, a sentry gun might do some good for the team. So someone go Engineer.
Well, my soldier wasn't really helping too much. I needed something else. Something more... spylike.
Spy didn't fit. So let's bring in a new soldier. Someone who can take hits better.
Well with that there, I need some basic offense. Someone fast who can deal with a lot of different threats, and then some. So, why not a Soldier and Heavy?
With these two in there, they might need some extra help. Insert Demo.
With that set, they're going to need some support. Someone who can come in and take out some troublesome folks. Like a sniper.
Oh, right, a sentry gun might do some good for the team. So someone go Engineer.
Well, my soldier wasn't really helping too much. I needed something else. Something more... spylike.
Spy didn't fit. So let's bring in a new soldier. Someone who can take hits better.
=======Team In Depth=======
"BONK!"
Scout does what Scout needs to. He starts out there, hits with Fake Out, tries to take out something if he can, and then U-Turns out. HJK is for a powerful STAB, and HP Ice can hit most flying types hard enough, and, as Undisputed said, Stone Edge's accuracy is absurdly annoying, like when I miss four times in a row.Scout (Mienshao) (M) @ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fake Out
- Hi Jump Kick
- HP Ice
- U-turn
"Not one o' ya's gonna survive this!"
An offensive Demo can cause mayhem wherever he goes. Outrage because STAB. Fire Fang covers Jirachi and others, Earthquake provides good STAB coverage, and Stone Edge because more rocks. Rough Skin and Helmet provide extra damage to those like Breloom and Scizor with Mach and Bullet Punch.Demoman (Garchomp) (M) @ Rocky Helmet
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Fire Fang
- Earthquake
- Stone Edge
"I have yet to meet man who can outsmart bullet."
Heavies, when used correctly, are capable of mowing down entire teams. Since he's sashed, he can safely do a Shell Smash without getting OHKO'ed, or two if I'm feeling cocky. After which he can obliterate anything unless there's weather, since Ice Shard can take care of things like Breloom.Heavy (Cloyster) (M) @ Focus Sash
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Shell Smash
- Rock Blast
- Ice Shard
- Icicle Spear
"Everything above your head is gonna be a fine red mist!"
The Sniper hides, and comes out when he can shoot. SubPunch is more fun than I expected. I'll sub, essentially hoping the opponent doesn't take it out, then zoom in for a Focus Punch.Sniper (Breloom) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Mach Punch
- Spore
- Focus Punch
- Bullet Seed
"Sentry goin' up!"
Sentries, sentries. Hazards can be a pain, especially for Heavy, so something needs to be there to spin them away, and even set up my own. Volt Switch is there so I can get away from Magnezone.Engineer (Forretress) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Rapid Spin
- Spikes
- Stealth Rock
- Volt Switch
"C,mere, cupcake!"
Scarf Keldeo adds a wonderful water resist to the team. It can take advantage of weakened Lati's thanks to Breloom. His counters can also be taken out by the Sniper too. He can also pressure Blissey with Secret Sword. HP Grass fives him a wider coverage as well.Soldier (Keldeo-Resolution) @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Secret Sword
- Surf
- Hidden Power [Grass]
- Icy Wind
=======Weaknesses=======
--Any ghosts. Scout can't hit them with Fake Out or Hi Jump Kick, and he has to retreat right away hoping he isn't outsped. Which, the only real problem would be a Speed-natured Gengar.
--Gengar specifically. Speed-natured Gengar outspeeds everything bar Keldeo, and his Surf doesn't hit hard enough to OHKO it.
--Latios. IT outspeeds everything except Keldeo, who can't hit it hard enough to take it out.
--Scarfed Thundurus-T. It outspeeds everything except Keldeo, who can't hit it super-effectively to take it out in one hit.
--Deoxys-D. Somehow, whenever I use it, it manages to go down in one hit. But when someone else uses it, it walls my entire team, and it's extremely frustrating.
--Wobbuffet. I've always thought that Wobbuffet was banished to Ubers, and so it caught me by surprise when I came across one in OU. Although I now have a Spy to deal with him, assuming I have Scout or Engineer when he comes in.
--Sandstorm, and less commonly, Hail Teams. They essentially prevent Heavy from working well, and damage, damage everywhere.
--Anything with priority. Prevents Heavy from making more than a dent, and a non-boosted Breloom managed to take out everything with Mach Punch.
Code:
Scout (Mienshao) (M) @ Life Orb
Trait: Regenerator
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature
- Fake Out
- Hi Jump Kick
- Hidden Power [Ice]
- U-turn
Demoman (Garchomp) (M) @ Rocky Helmet
Trait: Rough Skin
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Outrage
- Fire Fang
- Earthquake
- Stone Edge
Heavy (Cloyster) (M) @ Focus Sash
Trait: Skill Link
EVs: 4 HP / 252 Atk / 252 Spd
Jolly Nature
- Shell Smash
- Rock Blast
- Ice Shard
- Icicle Spear
Sniper (Breloom) (M) @ Toxic Orb
Trait: Poison Heal
EVs: 248 HP / 252 Atk / 8 SDef
Adamant Nature
- Mach Punch
- Spore
- Focus Punch
- Bullet Seed
Engineer (Forretress) (M) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 252 Def / 4 SAtk
Bold Nature
- Rapid Spin
- Spikes
- Stealth Rock
- Volt Switch
Soldier (Keldeo-Resolution) @ Choice Scarf
Trait: Justified
EVs: 252 SAtk / 252 Spd / 4 SDef
Modest Nature
- Secret Sword
- Surf
- Hidden Power [Grass]
- Focus Blast
=======A Final Glance=======
Meet the Team Template: http://browse.deviantart.com/?q=meet+the+team+template#/d1z9m7i
Class pictures: http://biggreenpepper.deviantart.com/
Class pictures: http://biggreenpepper.deviantart.com/