No not a few times. I've been trying since RNG was possible on B2/W2 and haven't been successful once.Seriously? You're giving up because you tried a couple times and didn't get what you wanted?
No not a few times. I've been trying since RNG was possible on B2/W2 and haven't been successful once.Seriously? You're giving up because you tried a couple times and didn't get what you wanted?
Thank you for the response!Max repel is 250 steps, plus six extra. Alternately, you can go from one side to the other, and that's 8 steps, so doing that 32 times will give you 256 steps.
reposting this.I think this is all the locations for BW2. Note that they're only standard grass encouters.
Code:Location 1: Castelia Park Location 2: Icirrus City Location 6: Dreamyard (Vulpix is actually Munna) Location 8: Pinwheel Forest (exterior) Location 9: Pinwheel Forest (interior) Location 10: Desert Resort (exterior) Location 11: Desert Resort (interior) Location 12: Relic Castle (Floor 1) Location 13: Relic Castle (Floor 2) Location 18/19: Relic Castle (bottom floor) Location 20: Chargestone Cave (Floor 1) Location 21: Chargestone Cave (Floor 2) Location 22: Chargestone Cave (Floor 3) Location 23 - 26: Twist Mountain (various floors) Location 27: Dragonspiral Tower Location 28: Dragonspiral Tower (pond area) Location 29: Dragonspiral Tower (Floor 1) Location 30: Dragonspiral Tower (Floor 2) Location 32: Giant Chasm (exterior) Location 33: Giant Chasm (cave) Location 34: Giant Chasm (plains) Location 35: Giant Chasm (Inner cave) Location 36: Giant Chasm (Innermost Cave?) Location 37-41: Castelia Sewers Location 42: P2 Labratory Location 45: Floccesy Ranch Location 46: Virbank Complex (exterior) [Jigglypuff is actually Pidove] Location 47: Virbank Complex (interior) [Jigglypuff is actually Pidove] Location 48: Reversal Mountain (exterior) Location 49-60: Reversal Mountain (interior) Location 61-70 Stranger's House Location 71: Victory Road (Floor 1) Location 72: Victory Road (forest) Location 73: Victory Road (Exterior) [Wigglytuff is actually Tranquil] Location 74-75: Victory Road (Floor 2) Location 76: Victory Road (Cliff area) Location 77: Victory Road (Floor 3) Location 78: Victory Road (Floor 4) Location 79: Victory Road (Exterior 2) [Wigglytuff is actually Tranquil] Location 80: Victory Road (N's Castle Entrance) Location 81: Relic Path (Area 1) Location 82: Relic Path (Area 2-3) Location 83-92: Clay Road Location 93: Seaside Cave (Floor 1) Location 94: Seaside Cave (Basement) Location 95: Nature Preserve Location 99: Route 1 (Jigglypuff is actually on this route) Location 100: Route 2 (Jigglypuff is acutally on this route) Location 101: Route 3 Location 102: Wellspring Cave (Floor 1) Location 103: Wellspring Cave (Floor 2) Location 104-105: Route 4 Location 106: Route 5 Location 107: Route 6 Location 108: Mistralton Cave (Floor 1) Location 109: Mistralton Cave (Floor 2) Location 110: Mistralton Cave (Floor 3) Location 111: Route 7 Location 112: Celestial Tower (Floor 2) Location 113: Celestial Tower (Floor 3) Location 114: Celestial Tower (Floor 4) Location 115: Celestial Tower (Floor 5) Location 116: Route 8 Location 117: Moor of Icirrus Location 118: Route 9 Location 119: Route 11 Location 120: Route 12 Location 121: Route 13 Location 122: Route 14 Location 123: Abundant Shrine Location 124: Route 15 Location 125: Route 16 Location 126: Lostlorn Forest Location 127: Route 18 Location 128: Route 19 Location 129: Route 20 (Jigglypuff is actually Pidove) Location 130: Route 22 Location 131: Route 23
1. PPRNG exclusive at the moment.Thank you for the response!
Other quick questions: I found this post http://www.smogon.com/forums/showpost.php?p=3411155&postcount=4 on BW2 calibration.
a) Is the arrows thing only available on the Mac-only program PPRNG? I don't see it on RNG Reporter.
b) What do the directions correspond to? That little box that resembles a clock that comes up at the end of the text when the game is loading?
Wait patiently please. Slashmolder, IIRC, is the only one doing the active programming of RNG Reporter.Can we get any kind of idea on a way to use the PPRNG calibration method on windows? :\ or if this feature can be added to RNG Reporter?
If you want to advance the IVRNG frame by X, then walk 128 steps with X pokemon. Use custom chatot pitches to advance the PIDRNG frame.So now that i think i found my timer0, 'cos i'm using the one that i hit more, I'm trying to RNG a Virizion, just it's IVs. How do i have to advance the frame? It's on frame 8 and i know the initial is 1, so do i have to walk a determined number of steps with X pokemon in my team or am i able to use chatot here? Sorry if don't explain myself well, hope you can help me!
Ok, so chatot only works for PIDRNG. Such bad luck, i have to advance 7 frames to get to frame 8. I guess i'll have to walk 896 steps with only 1 pokemon in my team :S. Thanks for the info!If you want to advance the IVRNG frame by X, then walk 128 steps with X pokemon. Use custom chatot pitches to advance the PIDRNG frame.
Keep in mind that walking also advances the PID frame occasionally, even if you're not in an area with wild Pokémon. Stick to IV frame 1, it'll make your life a lot easier. If you can't find anything, add keypresses if you haven't already or search more months/years.Ok, so chatot only works for PIDRNG. Such bad luck, i have to advance 7 frames to get to frame 8. I guess i'll have to walk 896 steps with only 1 pokemon in my team :S. Thanks for the info!