Hello smogon,im a new player that has just been able to reach the 1.5k rating (big achievement for me,dont laugh please D:)However i have been stuck at that rating for quite sometime.Hence,i am taking any suggestions to make my team better.I really didnt put much thought into the team and really just put in whatever pokes i loved so please no harsh critisism.
The team:
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Ice Beam
- Perish Song
Since its a rain team ofcourse my lead would be politoed.I run choice scarf mainly because hes such a beast with it.Scarf toed is actually quite powerful and he can sometimes ohko unsuspecting victims.I run perish song incase i fail epicly and let the opponent set up.
Thundurus-T (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Thundurus is here to abuse rain as much as possible and he outspeeds alot of people.I run grass knot as sometimes people switch in a gastrodon only to be hit hard by a grass knot.
Tentacruel @ Black Sludge
Trait: Rain Dish
Shiny: Yes
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Protect
Tentacruel! What else can i say?This guy is so hard to take down (except earthquake ;o)And he spins away stealth rocks which is the bane of the team's existance.I really have to thank Asek and Adrian Marin for helping me out with this one.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature
- Spikes
- Stealth Rock
- Thunder Wave
- Power Whip
Ah,Ferrothorn.I just love ferrothorn because of his ability to annoying the hell out of people.And underrain most supereffective fire type moves cant ohko ferro.I run thunderwave because i just LOVE paralyzing the enemy making them slower and easier to finish off later.I run dual hazards just because if i manage to get ALL of them up they will hurt a ton.
Salamence @ Lum Berry
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Dragon Dance
- Outrage
- Earthquake
- Hydro Pump
Salamence is my late game sweeper.Moxie is just an awesome ability on salamence.After getting a dragon dance up,if the enemy is stupid enough to let you kill one or two of his pokes with out shutting him down moxie will bring Salamences' attack level to an all time high.
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Terrakion is just awesome.He helps me with my problems of getting walled by opposing ferrathorns.He also can ohko dragons with stone edge.
I know this team looks alittle retarded.So im appealing to anyone with alot of battle experience to rate my team and suggest changes.Thanks for reading!
The team:
Politoed (M) @ Choice Scarf
Trait: Drizzle
EVs: 4 HP / 252 SAtk / 252 Spd
Timid Nature
- Hydro Pump
- Surf
- Ice Beam
- Perish Song
Since its a rain team ofcourse my lead would be politoed.I run choice scarf mainly because hes such a beast with it.Scarf toed is actually quite powerful and he can sometimes ohko unsuspecting victims.I run perish song incase i fail epicly and let the opponent set up.
Thundurus-T (M) @ Expert Belt
Trait: Volt Absorb
EVs: 4 Def / 252 SAtk / 252 Spd
Timid Nature
- Thunderbolt
- Hidden Power [Ice]
- Grass Knot
- Volt Switch
Thundurus is here to abuse rain as much as possible and he outspeeds alot of people.I run grass knot as sometimes people switch in a gastrodon only to be hit hard by a grass knot.
Tentacruel @ Black Sludge
Trait: Rain Dish
Shiny: Yes
EVs: 252 HP / 236 Def / 20 Spd
Bold Nature
- Toxic Spikes
- Rapid Spin
- Scald
- Protect
Tentacruel! What else can i say?This guy is so hard to take down (except earthquake ;o)And he spins away stealth rocks which is the bane of the team's existance.I really have to thank Asek and Adrian Marin for helping me out with this one.
Ferrothorn (M) @ Leftovers
Trait: Iron Barbs
EVs: 252 HP / 88 Def / 168 SDef
Relaxed Nature
- Spikes
- Stealth Rock
- Thunder Wave
- Power Whip
Ah,Ferrothorn.I just love ferrothorn because of his ability to annoying the hell out of people.And underrain most supereffective fire type moves cant ohko ferro.I run thunderwave because i just LOVE paralyzing the enemy making them slower and easier to finish off later.I run dual hazards just because if i manage to get ALL of them up they will hurt a ton.
Salamence @ Lum Berry
Trait: Moxie
EVs: 252 Atk / 4 SAtk / 252 Spd
Naive Nature
- Dragon Dance
- Outrage
- Earthquake
- Hydro Pump
Salamence is my late game sweeper.Moxie is just an awesome ability on salamence.After getting a dragon dance up,if the enemy is stupid enough to let you kill one or two of his pokes with out shutting him down moxie will bring Salamences' attack level to an all time high.
Terrakion @ Choice Band
Trait: Justified
EVs: 252 Atk / 4 Def / 252 Spd
Jolly Nature
- Close Combat
- Stone Edge
- X-Scissor
- Quick Attack
Terrakion is just awesome.He helps me with my problems of getting walled by opposing ferrathorns.He also can ohko dragons with stone edge.
I know this team looks alittle retarded.So im appealing to anyone with alot of battle experience to rate my team and suggest changes.Thanks for reading!