Ok then i'll be looking forward to it. I have two more questions, do i have to copy the seed to clipboard to get the right results in the main page? And untick the B/W2 box too, right?
If you're willing to do some trial and error first, here's a nice guide for RNGr (trial and error step is short and once you generalize it always works):Ok, thank you so much. Also, is there a way to generate dream radar pokemon?
Once you take that extra step, Lati@s will approach you automatically. You don't need to change anything about your PID advances via chatot flips. Just make sure that you've battled the trainer to the south (have him move from his tile to battle you).Ok.
The issue I'm having in theory is.. At the Latios/Latias event.. You cannot save right infront of its stationary sprit, you have to save one step before you encounter it.
How would you over come that one step?
How do people do that? Do they count every step seperately?Walking or turning in an area with wild Pokemon increases frame advances 2 per step.
Every twenty steps a call is made to determine if a spot is generated or not. I think Reporter has some form of support for this, but I've got no clue how it works.More important, how are those spots generated? It looks like it varies every time from less than 200 steps to over 700 steps. How do we make them appear as fast as possible?