F-4 Phantom (Forretress) (F) @ Leftovers
Trait: Sturdy
EVs: 252 HP / 4 Atk / 248 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
- Rapid Spin
- Spikes
- Toxic Spikes
- Volt Switch
My rapid spinner and also sets down toxic spikes. I am considering changing volt switch to Pain split to win wars with ferrothorn. Does fairly well but my main problem is ho oh. Vital to the team, also provides spikes if I can. I usually set one layer of toxic spikes then spikes before switching out.
XG-70 Susanoo (Lugia) @ Leftovers
Trait: Multiscale
EVs: 248 HP / 168 Def / 80 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Roost
- Whirlwind
- Substitute
- Toxic
My cleanup guy, he tanks everything, and goes in after my opponents rapid spinner is dead and proceeds to phaze everything. I try to make sure to kill kyogre as thunder para is will cause me a lose, however wins wars with ice beam mewtwo (whirlwind on predicted CM sets). Wins me many games, I put some speed ev's in case I get into a stall vs stall.
Type-00Takemikazuchi (Arceus-Ghost) @ Spooky Plate
Trait: Multitype
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Judgment
- Will-O-Wisp
- Stealth Rock
- Flamethrower
2nd Spin blocker, mainly for killing latias and giratina, or killing excadrills and other steel types. Considering fire punch of Groudon for that instead and replace this pokemon with something else. Also good for mewtwo counter, forces him to switch or faces massive damage.
A-12 Avenger (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Dragon Tail
Tanks hits, sets up stealth rocks, mainly for getting rid of ho oh and dialga, terrakion and the likes. My physical wall that giratina can't stand,is pretty nice once it can get it's rhythm going. Kills excadrill too, but sometimes I feel too chicken that it might be a rapid spinner set.
YF-23 Black Widow II (Giratina) @ Leftovers
Trait: Pressure
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Sleep Talk
- Roar
- Dragon Tail
Standard Giratina Set, Spinblock, and phazes. I put some creep ev's on the speed in case it becomes giratina vs giratina. Works generally well, don't really know anything to change. Dragon tail frequently misses due to my bad luck :(. Sometimes I feel he is not neeeded and is easily killed by sleep talk hax.
A-10 Thunderbolt II (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Toxic
- Heal Bell
Typical wall, Heal Bell works well with Giratina putting it out of it's sleep, can pass wishes to with proper prediction to my vital forretress so it can rapid spin, also passes them to ghost arceus and alike. One of the vital pokemons to the team, very good with Groudon.
My main problem at the moment is Shaymin-S, Giratina-O (Substitute set), And Magic Bouncers. I also hate tyranitar a lot.
Trait: Sturdy
EVs: 252 HP / 4 Atk / 248 SDef / 4 Spd
Careful Nature (+SDef, -SAtk)
- Rapid Spin
- Spikes
- Toxic Spikes
- Volt Switch
My rapid spinner and also sets down toxic spikes. I am considering changing volt switch to Pain split to win wars with ferrothorn. Does fairly well but my main problem is ho oh. Vital to the team, also provides spikes if I can. I usually set one layer of toxic spikes then spikes before switching out.
XG-70 Susanoo (Lugia) @ Leftovers
Trait: Multiscale
EVs: 248 HP / 168 Def / 80 SDef / 12 Spd
Bold Nature (+Def, -Atk)
- Roost
- Whirlwind
- Substitute
- Toxic
My cleanup guy, he tanks everything, and goes in after my opponents rapid spinner is dead and proceeds to phaze everything. I try to make sure to kill kyogre as thunder para is will cause me a lose, however wins wars with ice beam mewtwo (whirlwind on predicted CM sets). Wins me many games, I put some speed ev's in case I get into a stall vs stall.
Type-00Takemikazuchi (Arceus-Ghost) @ Spooky Plate
Trait: Multitype
EVs: 252 HP / 4 SAtk / 252 Spd
Timid Nature (+Spd, -Atk)
- Judgment
- Will-O-Wisp
- Stealth Rock
- Flamethrower
2nd Spin blocker, mainly for killing latias and giratina, or killing excadrills and other steel types. Considering fire punch of Groudon for that instead and replace this pokemon with something else. Also good for mewtwo counter, forces him to switch or faces massive damage.
A-12 Avenger (Groudon) @ Leftovers
Trait: Drought
EVs: 252 HP / 252 Def
Impish Nature (+Def, -SAtk)
- Earthquake
- Stone Edge
- Stealth Rock
- Dragon Tail
Tanks hits, sets up stealth rocks, mainly for getting rid of ho oh and dialga, terrakion and the likes. My physical wall that giratina can't stand,is pretty nice once it can get it's rhythm going. Kills excadrill too, but sometimes I feel too chicken that it might be a rapid spinner set.
YF-23 Black Widow II (Giratina) @ Leftovers
Trait: Pressure
EVs: 248 HP / 252 Def / 8 Spd
Impish Nature (+Def, -SAtk)
- Rest
- Sleep Talk
- Roar
- Dragon Tail
Standard Giratina Set, Spinblock, and phazes. I put some creep ev's on the speed in case it becomes giratina vs giratina. Works generally well, don't really know anything to change. Dragon tail frequently misses due to my bad luck :(. Sometimes I feel he is not neeeded and is easily killed by sleep talk hax.
A-10 Thunderbolt II (Chansey) (F) @ Eviolite
Trait: Natural Cure
EVs: 252 Def / 252 SDef
Calm Nature (+SDef, -Atk)
- Wish
- Softboiled
- Toxic
- Heal Bell
Typical wall, Heal Bell works well with Giratina putting it out of it's sleep, can pass wishes to with proper prediction to my vital forretress so it can rapid spin, also passes them to ghost arceus and alike. One of the vital pokemons to the team, very good with Groudon.
My main problem at the moment is Shaymin-S, Giratina-O (Substitute set), And Magic Bouncers. I also hate tyranitar a lot.