Hey everyone, let me start off by saying THIS IS NOT A NORMAL TEAM AT ALL. This is my second RMT in UU (first one using Specs Yanmega about three weeks ago) and my second RMT anyway. Here it is.
So I was sitting in my lecture earlier (not doing my work) and I said, "Hey, let's use a new team in UU!" But i wanted something that was totally out of the norm. Something I have never seen. Or at least I don't remember seeing, as I'm sure this isn't the first one. Anyways this is a toxic stall sky drop team. I named it "Acid Rain".
Here's the team:
Roserade (F) @ Black Sludge
Trait: Natural Cure
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature (+SDef, -Atk)
- Sleep Powder (maybe Spikes)
- Toxic Spikes
- Venoshock
- Giga Drain (maybe Spikes)
Roserade...being an awesome lead since its opening days. Assuming my opponent doesn't have a spinner not named Blastoise or another poison type, I lead off with this Pokemon. Setting up Toxic Spikes is priority number one. After that, it's time to put something to sleep. I would like to put Spikes somewhere here, but I don't know if I wanna take out Giga Drain or Sleep Powder. I may not just out it in at all as I don't have a phazer.
Mienshao (F) @ Choice Scarf
Trait: Reckless (maybe Regenerator?)
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- U-turn
- Stone Edge
- Aerial Ace
So this is my lesser check to any Steel type I may face. Choice Scarf variant is arguably better then the Fake Out Life Orb variant. So that's the set I use. Hi Jump Kick is for any Steel type. U-Turn to gain the momentum and switch initiative. Stone Edge is just for coverage. And Aerial Ace is for Heracross. I may switch it out for Earthquake or HP Ice but probably not. Lemme know what you think.
Mew @ Leftovers
Trait: Synchronize
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Sky Drop
- Roost
- Substitute (most likely Protect)
- Toxic
So this is where the really annoying part comes in. Sky drop in tandum with Sub makes my opponent very sad and slightly frustrated. If you guys don't know Sky Drop, it takes me up in the air, similar to Fly, and it takes my opponent in the air effectively ending the turn with some toxic damage. Then, I drop them down for some damage then they get an attack off and more toxic damage. The next turn I usually use Sub as my opponent predicts the next Sky Drop. But I kinda want Protect too. Opinions? Also, Toxic is there in case my opponent spins away my T.Spikes.
Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 236 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Sky Drop
- Toxic
- Roost
- U-turn
The second legendary bird and arguably the best one(though not the coolest). Defensive Zapdos is an absolute beast. This guy can take hits for day. Once again, Sky Drop for being obnoxious and building up Toxic. Toxic is a precautionary if my opponent spun away the T.Spikes. Roost is for obvious recovery, also I like to predict the Rock type move and Roost on it. Just for lulz. U-turn is for momentum building. But I will probably switch it out for Whirlwind.
Chandelure (F) @ Life Orb
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hex
- Fire Blast
- Pain Split
- Hidden Power [Fighting] Psychic
Honestly I fell really cheap for using this Pokemon in UU. In my personal opinion, he needs to be OU. Anyways, this is my main check to Steel types. Hex is the main attack here. Dealing double damage to any Pokemon that has a status and then STAB is factored in. It's pretty much a special Ghost type Earthquake. That's how I like to describe it anyway. Fire Blast is for STAB. Pain Split lets me recover the damage from Stealth Rock and Life Orb. And HP Fighting is for the infamous perfect coverage. Actually while typing this I just realized that I have Fire Blast for those steels and Normals aren't really an issue. So maybe Energy Ball?
Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 100 HP / 252 SAtk / 156 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Earth Power
- Fire Blast
- Ice Beam
The queen of the RU empire makes an appearance here. Sets up Stealth Rock first the proceed to attack with a variety of types. It's pretty simple with her really. Side-note with the queen, she is also very helpful with sucking up my opponents T.Spikes. Though I don't really run into that too often. Part of the reason for the queen being here, is because I wanted another Special Attacker that can also set up rocks. I could've done Nidoking, but the Queen just has that extra bulk I'm looking for.
So I was sitting in my lecture earlier (not doing my work) and I said, "Hey, let's use a new team in UU!" But i wanted something that was totally out of the norm. Something I have never seen. Or at least I don't remember seeing, as I'm sure this isn't the first one. Anyways this is a toxic stall sky drop team. I named it "Acid Rain".
Here's the team:
Roserade (F) @ Black Sludge
Trait: Natural Cure
EVs: 252 HP / 240 SDef / 16 Spd
Calm Nature (+SDef, -Atk)
- Sleep Powder (maybe Spikes)
- Toxic Spikes
- Venoshock
- Giga Drain (maybe Spikes)
Roserade...being an awesome lead since its opening days. Assuming my opponent doesn't have a spinner not named Blastoise or another poison type, I lead off with this Pokemon. Setting up Toxic Spikes is priority number one. After that, it's time to put something to sleep. I would like to put Spikes somewhere here, but I don't know if I wanna take out Giga Drain or Sleep Powder. I may not just out it in at all as I don't have a phazer.
Mienshao (F) @ Choice Scarf
Trait: Reckless (maybe Regenerator?)
EVs: 252 Atk / 4 SDef / 252 Spd
Adamant Nature (+Atk, -SAtk)
- Hi Jump Kick
- U-turn
- Stone Edge
- Aerial Ace
So this is my lesser check to any Steel type I may face. Choice Scarf variant is arguably better then the Fake Out Life Orb variant. So that's the set I use. Hi Jump Kick is for any Steel type. U-Turn to gain the momentum and switch initiative. Stone Edge is just for coverage. And Aerial Ace is for Heracross. I may switch it out for Earthquake or HP Ice but probably not. Lemme know what you think.
Mew @ Leftovers
Trait: Synchronize
EVs: 252 Atk / 4 SDef / 252 Spd
Jolly Nature (+Spd, -SAtk)
- Sky Drop
- Roost
- Substitute (most likely Protect)
- Toxic
So this is where the really annoying part comes in. Sky drop in tandum with Sub makes my opponent very sad and slightly frustrated. If you guys don't know Sky Drop, it takes me up in the air, similar to Fly, and it takes my opponent in the air effectively ending the turn with some toxic damage. Then, I drop them down for some damage then they get an attack off and more toxic damage. The next turn I usually use Sub as my opponent predicts the next Sky Drop. But I kinda want Protect too. Opinions? Also, Toxic is there in case my opponent spins away my T.Spikes.
Zapdos @ Leftovers
Trait: Pressure
EVs: 248 HP / 236 Def / 24 Spd
Impish Nature (+Def, -SAtk)
- Sky Drop
- Toxic
- Roost
- U-turn
The second legendary bird and arguably the best one(though not the coolest). Defensive Zapdos is an absolute beast. This guy can take hits for day. Once again, Sky Drop for being obnoxious and building up Toxic. Toxic is a precautionary if my opponent spun away the T.Spikes. Roost is for obvious recovery, also I like to predict the Rock type move and Roost on it. Just for lulz. U-turn is for momentum building. But I will probably switch it out for Whirlwind.
Chandelure (F) @ Life Orb
Trait: Flash Fire
EVs: 252 SAtk / 4 SDef / 252 Spd
Timid Nature (+Spd, -Atk)
- Hex
- Fire Blast
- Pain Split
- Hidden Power [Fighting] Psychic
Honestly I fell really cheap for using this Pokemon in UU. In my personal opinion, he needs to be OU. Anyways, this is my main check to Steel types. Hex is the main attack here. Dealing double damage to any Pokemon that has a status and then STAB is factored in. It's pretty much a special Ghost type Earthquake. That's how I like to describe it anyway. Fire Blast is for STAB. Pain Split lets me recover the damage from Stealth Rock and Life Orb. And HP Fighting is for the infamous perfect coverage. Actually while typing this I just realized that I have Fire Blast for those steels and Normals aren't really an issue. So maybe Energy Ball?
Nidoqueen (F) @ Life Orb
Trait: Sheer Force
EVs: 100 HP / 252 SAtk / 156 Spd
Timid Nature (+Spd, -Atk)
- Stealth Rock
- Earth Power
- Fire Blast
- Ice Beam
The queen of the RU empire makes an appearance here. Sets up Stealth Rock first the proceed to attack with a variety of types. It's pretty simple with her really. Side-note with the queen, she is also very helpful with sucking up my opponents T.Spikes. Though I don't really run into that too often. Part of the reason for the queen being here, is because I wanted another Special Attacker that can also set up rocks. I could've done Nidoking, but the Queen just has that extra bulk I'm looking for.