I will agree, Chandy is an offensive monster. Really it's only held back by how easily it dies but its typing lets it murder a helluva lot of things, and unlike some of the other frail powerful mons that underwhelming (such as Skymin and Deo-A I'm really sorry guys) its immunity to fake out makes it a total fucking hassle to handle. I wonder if it'll see more use once it gets shadow tag...
On some unrelated notes, I've been dicking around on the ladder a lot more lately. As much as I love love love my trick room team (any team where i get to use Slowking, Scrafty, and Latias and they all kick ass is a team I adore) I've been messing around with some other strategies. The first would be a sand team--it's pretty sloppily put together (Ttar/Lando-T/Skymin/Excadrill/Gastrodon/Musharna) but fun to play.
Excadrill, as predicted, is a monster in sand. It's not unmanageable, but it really puts the hurt on things. Conversely, Gastrodon is indispensable for sand teams, as storm drain is way too good and about the only thing keeping rain teams from slaughtering you, especially shit like Kingdra.
Skymin is mostly there to kill stuff like opposing politoed and gastrodon but it's kinda...well, I mean it's not /bad/ but it doesn't kill enough stuff fast enough, and it really can't abuse Serene Grace like it can in singles, which is a let down. Not to mention Fake Out is the worst. I dunno. Maybe I'll refine it later. Also, min speed Ttar is more or less required, it seems, to win the weather war.
The second team I threw together today is a discharge-abusing team; as predicted, it sucks but is fun to use. It's got your standard Thund-T and Manectric and shit. I've been using a Garchomp on it since an electric immunity is way better than a resist, and so far it's doing alright. For some reason, base 102 speed seems like a letdown, which is weird since there are so many good mons with less speed, but eh. A lot of faster stuff can kill it easy, like Thundurus and the Latis and stuff, which is really annoying. However, in spite of this, he does actually put the hurt on stuff. I've been running a set with Outrage after messing around with Pwnemon's CB Cube and even though it's unpredictable Outrage is very nice for cleaning up late game--won a few games simply because I saved Garchomp for last and plowed through whatever they had left. Needs more usage IMO.
Probably the funniest member to play on this team, though, is lightningrod seaking. It's gimmicky as all hell but rather fun to use. I've been using an agility sweeping set I had used against me to distressingly great effect a few days ago; typically, I agility while its partner uses Discharge to boost its sp.atk, and hopefully it goes from there. It also gets Soak, which is very nice for messing up enemies that try to abuse electric immunities or resists to avoid Discharge. In fact, Soak is just an awesome move and I'm not sure if I'm sad or thankful it doesn't have more distribution. Like I said, gimmicky as all hell and gets manhandled by gastrodon and stuff but fun to use.
Last thing, but I've come to appreciate Musharna more. In most ways it's an inferior Cresselia, but it does have a few neat tricks, mainly being able to Imprison Trick Room. I've been using it on these two teams to keep trick room teams from rolling over me. Also, Telepathy is a pretty cool ability and makes it easier to fit on teams, since you can block surf and discharge and earthquake and explosion and even lava plume (why are you using lava plume). Really wish this ability had better distribution.
Also charizard sucks stop using it people seriously.