Haven't posted on here in a while, but one interesting Theorymon I've just come up with is a Deoxys-S lead with Trace.
Deoxys-S @ Lum Berry
Trait: Trace
Jolly Nature
248 Speed EVs
- Spore
- Taunt/Baton Pass
- Magic Coat
- Stealth Rock/Baton Pass
What is the purpose of this, you ask? Well, with every Pokémon in the game having access to every ability, it can be nearly impossible to predict what your opponent is running. With Trace, you don't have to, and you can get hints at what your opponent's lead Pokémon might want to do. If it is a Prankster, you can switch to a Magic Bounce Poké or go for Magic Coat, if it is Magic Bounce then Baton Pass is a great option - you wall eachother, and as you are slightly slower (assuming they are Deoxys-S), you'll always have switch initiative. Finally, if it is a Mold Breaker, your safest bet is to go for Magic Coat.
Other things this set can deal with are Priority phasers, which it does nicely thanks to stealing their Priority for a Spore - or Baton Passing on the expected Magic Bounce switch-in. Also, you counter perfectly any strange leads such as Moody or Speed Boost set-up sweepers, and you can Baton Pass to an appropriate offensive 'mon on your team. One minor issue, however, is weather leads - obviously, this is totally ineffective against those.
Here's another one - again, slightly unusual and slightly gimmicky.
Deoxys-S @ Lum Berry/Mental Herb
Trait: Prankster
-Imprison
-Taunt/Spore
-Magic Coat/Spore
-Stealth Rock/Spikes
This has been suggested a few times before, and its applications should be obvious. Imprison key moves that you don't want your opponent using. Just keep in mind that Magic Bounce sets are the bane of this Deoxys-S' existence, as it technically can't set up on them. Pranksters may speed-tie with you, but if they Spore/Taunt, depending on your item, you may be able to shut them down and force them to switch anyway.
By the way, Deoxys-S is my favourite Pokémon in this meta game. So many predictions it's crazy.
Deoxys-S @ Lum Berry
Trait: Trace
Jolly Nature
248 Speed EVs
- Spore
- Taunt/Baton Pass
- Magic Coat
- Stealth Rock/Baton Pass
What is the purpose of this, you ask? Well, with every Pokémon in the game having access to every ability, it can be nearly impossible to predict what your opponent is running. With Trace, you don't have to, and you can get hints at what your opponent's lead Pokémon might want to do. If it is a Prankster, you can switch to a Magic Bounce Poké or go for Magic Coat, if it is Magic Bounce then Baton Pass is a great option - you wall eachother, and as you are slightly slower (assuming they are Deoxys-S), you'll always have switch initiative. Finally, if it is a Mold Breaker, your safest bet is to go for Magic Coat.
Other things this set can deal with are Priority phasers, which it does nicely thanks to stealing their Priority for a Spore - or Baton Passing on the expected Magic Bounce switch-in. Also, you counter perfectly any strange leads such as Moody or Speed Boost set-up sweepers, and you can Baton Pass to an appropriate offensive 'mon on your team. One minor issue, however, is weather leads - obviously, this is totally ineffective against those.
Here's another one - again, slightly unusual and slightly gimmicky.
Deoxys-S @ Lum Berry/Mental Herb
Trait: Prankster
-Imprison
-Taunt/Spore
-Magic Coat/Spore
-Stealth Rock/Spikes
This has been suggested a few times before, and its applications should be obvious. Imprison key moves that you don't want your opponent using. Just keep in mind that Magic Bounce sets are the bane of this Deoxys-S' existence, as it technically can't set up on them. Pranksters may speed-tie with you, but if they Spore/Taunt, depending on your item, you may be able to shut them down and force them to switch anyway.
By the way, Deoxys-S is my favourite Pokémon in this meta game. So many predictions it's crazy.