Mr Mime (QC 3/3) (GP 2/2)

alexwolf

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Ok i get the reasons to use Tbolt, but seeing as Thunder deals with 2 of 3 of those Pokemon (Politoed and Tornadus, both of which are obviously under rain)and hits them harder, mention it too in the AC. Otherwise, this looks good, so good job!
 

GatoDelFuego

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[Overview]

<p>In almost all situations Mr. Mime Ctrl +F this change as it's going to come up a lot and I'm not going to fix every single one... is a very poor choice in OU. In terms of stats, ability, and movepool, Alakazam and Espeon are almost completely superior. However, Mr Mime's ability, Soundproof, gives it a niche on full Baton Pass teams, as it gives Mr Mime immunity to Perish Song and Roar. In fact, it's the only Pokemon with access to both Soundproof and Baton Pass, and therefore the only good answer to Perish Song that Baton Pass teams have.</p>
Remove extra space
<p>In some ways, Mr Mime fits very well onto a Baton Pass team. Its movepool for Baton Passing is exceptional, including Calm Mind, Nasty Plot, and Barrier for boosting, (AC) Taunt and Encore for support, (AC) and of course the obligatory Substitute and Baton Pass. Mr Mime's Special Defense is also excellent, so in conjunction with Calm Mind, Mr Mime can wall almost all special attackers. However, Mr Mime's Psychic typing is far from ideal, bearing in mind that Espeon is mandatory for Baton Pass teams, and Mew and Celebi are also very strong Baton Passers. Mr Mime's physical frailty is a severe drawback, and only further compounds the weaknesses of Espeon. Altogether, though, Mr Mime is a reasonable Baton Passer even when there is no threat of Perish Song, and as such is a staple on dedicated Baton Pass teams.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Substitute
move 4: Encore
item: Leftovers
ability: Soundproof
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This set is designed for use on full Baton Pass teams, acting as a special wall and Calm Mind passer. Mr Mime can boost its already excellent Special Defense even further through the use of Calm Mind, preventing most special attackers from breaking its Substitutes. Keeping a Substitute up is absolutely critical to Baton Pass teams, as it protects against critical hits, moves such as Trick and Thunder Wave, and for that matter any attacking move that you weren't expecting (you still need to watch out for Dragon Tail though, as Mr Mime is very physically frail). Encore is the preferred option in the last slot, as it provides your team an answer to setup sweepers, and can be used to prevent unwanted moves such as Taunt. With the opponent locked in, Mr Mime, or whichever Pokemon it Baton Passes to, should find it very easy to set up boosts.</p>
Same here
<p>Perhaps the main reason to use this set, though, is that Mr Mime's ability, Soundproof, provides an answer to Perish Song, a move that otherwise almost completely counters Baton Pass teams. To clarify, Mr Mime is immune to the move itself, rather than to the Perish counts, which it can still receive, pass on, and succumb to. This is not a problem, though, as Mr Mime deals with the most common Perish Song users, Politoed and Celebi, rather well. You'll need to switch into them before knowing their sets fully, the lack of Stealth Rock making them rather tricky to work out, but Mr Mime can take even a Choice Specs Politoed's Hydro Pump and Baton Pass back out again. Soundproof also gives an immunity to Roar, which helps to take some pressure off Espeon (which is mandatory on Baton Pass teams), and Bug Buzz, which helps a lot against Volcarona. Mr Mime is a surprisingly good answer to it, as it Mr. Mime can Encore Volcarona into Quiver Dance, (RC) and can take its Fire attacks reasonably well.</p>
Also here
[ADDITIONAL COMMENTS]

<p>The EV spread on this set is very simple&mdash;Special Defense is maximized so in order that Mr Mime can set up on against special attackers, while its Defense is not even worth salvaging. Every bit of that Special Defense is needed to take a Choice Specs Politoed's Hydro Pump in the rain. Mr Mime's base 90 Speed is adequate without investment after a few Speed boosts from Ninjask or an Agility passer. A number of alternative moves are also available. Although Calm Mind is the preferred boosting move, as it helps to wall special attackers, which include the most common Perish Song users, Barrier is also a reasonable option, turning an appalling defensive stat into a decent one. Both moves can even be used at the expense of Encore. Nasty Plot is not such a good option, as it leaves Mr Mime's Substitutes easily breakable, even leaving it vulnerable to Politoed and Celebi. Taunt is very similar to Encore&mdash;it prevents moves such as Whirlwind and opposing Taunt, (RC) and stops setup sweepers, albeit less effectively. It's also helpful to carry an attacking move sometimes. If your Baton Pass chain is about to be broken, launching a powerful, (RC) boosted move is a great idea. Sometimes you just want to remove a Pokemon that could be a problem later in the game, and having an attacking move helps with this. Although Psychic and Psyshock do come with STAB, troublesome Pokemon are immune to them, including Tyranitar and especially Sableye. Thunderbolt hits Politoed hard, (RC) and does great damage to Sableye and Tornadus, which threaten to break your chain with priority Taunt. Too many things are immune though, still, which prevents Mr Mime from sweeping effectively.</p>
Spacing
<p>Mr Mime should always be used on a full Baton Pass team, which means that its teammates are somewhat inflexible. Espeon is absolutely compulsory, as its ability, Magic Bounce, protects the team from Taunt, Encore, and phazing moves. It also makes a great receiver thanks to Stored Power. Although the stacking up of physically frail Psychic-types might not seem ideal, Espeon is too important - if this really bothers you, don't use Mr Mime. Otherwise, you should be looking for something to pass Speed boosts. Ninjask is probably the best choice, as it can reliably pass at least +3 Speed, even in the face of Taunt, (AC) thanks to Mental Herb. Vaporeon is a really solid choice for Baton Pass, thanks to its good stats and large Substitutes; it can pass Acid Armor or perhaps Aqua Ring to the rest of the team too. A Scizor or Mawile is also a good option, providing lots of resistances, good physical walling ability, and defensive boosts for the team. </p>
Space
[Other Options]

<p>If you are considering Mr Mime for anything other than a Baton Pass team, you are better off using Alakazam instead, as it's stronger, faster, and has Magic Guard. There are a few lesser options that weren't mentioned for the Baton Passer set, though. Hypnosis, Thunder Wave, (AC) and Confuse Ray can cause general disruption and provide setup opportunities. Other attacking options are available, such as Signal Beam or Hidden Power, if you want an attack nothing is immune to, something to which nothing is immune, although it will be weak. Signal Beam or Hidden Power, for instance.</p>

[Checks and Counters]

<p>Countering Mr Mime on its own is not at all difficult. The set listed doesn't even have any attacking moves, after all. Countering full Baton Pass teams is another matter entirely. Just slapping any old Taunt, Roar, or Perish Song user isn't going to cut it anymore. However, using a phazer or Taunt user that can heavily damage Espeon (and Mr Mime) is still very helpful. A Taunt or Roar Tyranitar, for example, will beat Baton Pass teams almost single-handedly. Even Skarmory and Hippowdon can do good damage to Espeon with Brave Bird and Earthquake respectively&mdash;it might not go down the first time, but it will go down eventually. Priority Taunt users, such as Sableye and Tornadus, are also pretty much full stops to Baton Pass, especially if they can come in on a Pokemon with no attacking moves like the given Mr Mime set. Some setup sweepers can boost alongside the Baton Passers and emerge victorious, although Mr Mime's Encore can be problematic for them; Volcarona is probably the best example, though Mr. Mime is immune to Bug Buzz. Make sure to attack Mr Mime if it comes in rather than continuing to boost. If you have Fiery Dance, you are in a particularly strong position. Cloyster performs strongly against Baton Pass teams thanks to its strong setup move and ability to break through Substitutes with Icicle Spear. However, it has major problems with Vaporeon, which is present on the majority of Baton Pass teams. Lastly, Haze is a move that serves almost no purpose other than to completely counter Baton Pass teams&mdash;if you really need it, it's there.</p>


Just be sure that Mr Mime is changed to Mr. Mime
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jc104

Humblest person ever
is a Top Contributor Alumnus
Thank you very much. Apologies for all those formatting things especially.

Fixing it all now.
 

Arkian

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is a Contributor Alumnus
Amcheck:
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COMMENTS

[Overview]

<p>In almost all situations, Mr. Mime is a very poor choice in OU. In terms of stats, ability, and movepool, Alakazam and Espeon are almost always completely superior. However, Mr. Mime's ability, Soundproof, gives it a niche on full Baton Pass teams, as it gives Mr. Mime immunity to Perish Song and Roar. In fact, it's the only Pokemon with access to both Soundproof and Baton Pass, and therefore the only good answer to Perish Song that Baton Pass teams have.</p>

<p>In some ways, Mr. Mime fits very well onto a Baton Pass team. thanks to its Its movepool for Baton Passing. is exceptional It includes options such as including Calm Mind, Nasty Plot, and Barrier for boosting,; Taunt and Encore for support,; and of course the obligatory Substitute and Baton Pass. Mr. Mime's Special Defense is also excellent, so in conjunction with Calm Mind, Mr. Mime can wall almost all every special attackers. However, Mr. Mime's Psychic typing is far from ideal, This seems out of place, and frankly, I don't know how to fix it. So, I'll let an official GP checker decide bearing in mind that Espeon is mandatory for Baton Pass teams, and Mew and Celebi are also very strong Baton Passers. Mr. Mime's physical frailty is a severe drawback, and only further compounds the weaknesses of Espeon. Altogether, though, Mr. Mime is a reasonable Baton Passer even when there is no threat of Perish Song, and as such is a staple on dedicated Baton Pass teams.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Substitute
move 4: Encore
item: Leftovers
ability: Soundproof
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This set is designed for use on full Baton Pass teams, acting as a special wall and Calm Mind passer. Mr. Mime can boost its already excellent Special Defense even further through the use of Calm Mind, preventing most special attackers from breaking its Substitutes. Keeping a Substitute up is absolutely critical to Baton Pass teams, as it protects them from against critical hits, moves such as Trick and Thunder Wave, and for that matter, any attacking move that you weren't expecting (you still need to watch out for Dragon Tail though, as Mr. Mime is very physically frail). Encore is the preferred option in the last slot, as it provides your team with an answer to setup sweepers, and can be used to prevent unwanted moves such as Taunt. With the opponent locked in, Mr. Mime, or whichever Pokemon it Baton Passes to, should find it very easy to set up boosts.</p>

<p>Perhaps the main reason to use this set, though, is that Mr. Mime's ability, Soundproof, provides an answer to Perish Song, a move that otherwise almost completely counters Baton Pass teams. To clarify, Mr. Mime is immune to the move itself, rather than to the Perish counts, which it can still receive, pass on, and succumb to. This is not a problem, though, as Mr. Mime deals with the most common Perish Song users, Politoed and Celebi, rather well. You'll need to switch into them before fully knowing their sets fully, but Mr. Mime can take even a Choice Specs Politoed's Hydro Pump at full health and Baton Pass back out again. Soundproof also gives it an immunity to Roar, which helps to take some pressure off Espeon (which is mandatory on Baton Pass teams), and Bug Buzz, which helps a lot against Volcarona. Mr. Mime is a surprisingly good answer to it, as Mr. Mime can Encore Volcarona into Quiver Dance and take its Fire attacks reasonably well.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread on this set is very simple&mdash;(Space)Special Defense is maximized so that Mr. Mime can set up against special attackers, while its Defense is not even worth salvaging. Every bit of that Special Defense is needed to take a Choice Specs Politoed's Hydro Pump in the rain This isn't worth mentioning here, keep it if you want, but I recommend removing it since you've already mentioned that fact in the Set Description. Mr. Mime's base 90 Speed is adequate without investment after a few Speed boosts from Ninjask or an Agility passer. A number of alternative moves are also available., Aalthough Calm Mind is the preferred boosting move, as it helps to wall special attackers, which include the most common Perish Song users,. Barrier is also a reasonable option, turning an appalling defensive stat into an decent appealing one A little play of words never hurts. This Both You've only mentioned one alternative option... moves can even be used at the expense of Encore. Nasty Plot is not such a very good option, as it leaves Mr. Mime's Substitutes easily breakable, even leaving it vulnerable to Politoed and Celebi. Taunt is very similar to Encore&mdash; it prevents moves such as Whirlwind and opposing Taunt, as well as stopping setup sweepers, albeit less effectively. It's also helpful to carry an attacking move sometimes. If your Baton Pass chain is about to be broken, launching a powerful, boosted move is a great idea. Sometimes you just want to remove a Pokemon that could be a problem later in the game, and having an attacking move helps with this. Although Psychic and Psyshock do come with STAB, troublesome Pokemon are immune to them, including Tyranitar and especially Sableye. Thunderbolt hits Politoed hard and does great damage to Sableye and Tornadus, which threaten to break your chain with priority Taunt. Too many things are immune though, still, A lot of pokemon are still immune to this, however, which prevents Mr. Mime from sweeping effectively.</p>

<p>Mr. Mime should always be used on a full Baton Pass team, which means that its teammates are somewhat inflexible. Espeon is absolutely compulsory, as its ability, Magic Bounce, protects the team from Taunt, Encore, and phazing moves. It also makes a great receiver thanks to Stored Power. Although the stacking up of physically frail Psychic-types might not seem ideal, Espeon is too important. Otherwise, you should be looking for something to pass Speed boosts. Ninjask is the best choice, as it can reliably pass at least +3 Speed, even in the face of Taunt, thanks to Mental Herb. Vaporeon is a really solid choice for Baton Pass, thanks to its good stats and large Substitutes; it can pass Acid Armor or perhaps Aqua Ring to the rest of the team too. A Scizor or Mawile is also a good option, providing lots of resistances, good physical walling ability, and defensive boosts for the team. </p>

[Other Options]

<p>If you are considering Mr. Mime for anything other than a Baton Pass team, you are better off using Alakazam instead, as it's stronger, faster, and has Magic Guard. There are a few lesser options that weren't mentioned for the Baton Passer set, though. Hypnosis, Thunder Wave, and Confuse Ray can cause general disruption and provide setup opportunities. Other attacking options are available, such as Signal Beam and Hidden Power, if you want an attack nothing is immune to, although it will be they're very weak.</p>

[Checks and Counters]

<p>Countering Mr. Mime on its own is not at all difficult. After all, Tthe set listed doesn't even have any attacking moves, after all. Countering full Baton Pass teams is another matter entirely. Just slapping any old Taunt, Roar, or Perish Song user isn't going to cut it anymore. However, using a phazer or Taunt user that can heavily damage Espeon (and Mr. Mime) is still very helpful. A Taunt or Roar Tyranitar, for example, will beat Baton Pass teams almost single-handedly. Even Skarmory and Hippowdon can do good damage to Espeon with Brave Bird and Earthquake, respectively&mdash;it might not go down the first time, however, but it will go down eventually. Priority Taunt users, such as Sableye and Tornadus, are also pretty much full stops to Baton Pass teams, especially if they can come in on a Pokemon with no attacking moves like the given Mr. Mime set. Some setup sweepers can boost alongside the Baton Passers and emerge victorious, although Mr. Mime's encore can be problematic for them;. gGood examples include Swords Dance Scizor, Dragon Dance Dragonite, and Quiver Dance Volcarona. Make sure to attack Mr. Mime directly if it comes in rather than continuing to boost. Cloyster performs strongly very well against Baton Pass teams thanks to its strong setup move and ability to break through Substitutes with Icicle Spear. However, it has major problems with Vaporeon, which is present on the majority of Baton Pass teams. Lastly, Haze is a move that serves almost no purpose other than to completely counter Baton Pass teams&mdash;if you really need it, it's there.</p>
 
additions deletions comments

[Overview]

<p>In almost all situations Mr. Mime is a very poor choice in OU. In terms of stats, ability, and movepool, Alakazam and Espeon are almost completely superior. However, Mr. Mime's ability, Soundproof, gives it a niche on full Baton Pass teams, as it gives Mr. Mime immunity to Perish Song and Roar. In fact, it's the only Pokemon with access to both Soundproof and Baton Pass, and therefore the only good answer to Perish Song that Baton Pass teams have.</p>

<p>In some ways, Mr. Mime fits very well onto a Baton Pass team. Its movepool for Baton Passing is exceptional works exceptionally with Baton Pass, including Calm Mind, Nasty Plot, and Barrier for boosting, Taunt and Encore for support, and of course the obligatory Substitute and Baton Pass. Mr. Mime's Special Defense is also excellent, so in conjunction with Calm Mind, Mr. Mime can wall almost all special attackers. However, Mr. Mime's Psychic typing is far from ideal, bearing in mind that Espeon is mandatory for Baton Pass teams, and Mew and Celebi are also very strong Baton Passers. Mr. Mime's physical frailty is a severe drawback, and only further compounds the weaknesses of Espeon. Altogether, though, Mr. Mime is a reasonable Baton Passer even when there is no threat of Perish Song, and as such is a staple on dedicated Baton Pass teams.</p>

[SET]
name: Baton Pass
move 1: Baton Pass
move 2: Calm Mind
move 3: Substitute
move 4: Encore
item: Leftovers
ability: Soundproof
nature: Calm
evs: 252 HP / 4 Def / 252 SpD

[SET COMMENTS]

<p>This set is designed for use on full Baton Pass teams, acting as a special wall and Calm Mind passer. Mr. Mime can boost its already excellent Special Defense even further higher through the use of Calm Mind, preventing most special attackers from breaking its Substitutes. Keeping a Substitute up is absolutely critical to Baton Pass teams, as it protects against critical hits, moves such as Trick and Thunder Wave, and for that matter any unexpected attacking move that you weren't expecting (you still need to watch out for Dragon Tail though, as Mr. Mime is very physically frail). Don't really understand the addition in parentheses. Why should Dragon Tail give you a problem if you are behind a Substitute? Encore is the preferred best option in the last slot, as it provides gives your team an answer to setup sweepers, and can be used to prevent unwanted moves such as Taunt. With the opponent locked in, Mr. Mime, or whichever Pokemon it Baton Passes to, and its teammates should find it very easy to set up boosts.</p>

<p>Perhaps tThe main reason to use this set, though, is that Mr. Mime's ability, Soundproof, provides an answer to Perish Song, a move that otherwise almost completely counters Baton Pass teams. To clarify, Mr. Mime is immune to the move itself, rather than to the Perish counts, which it can still receive, pass on, and succumb to. This is not a problem, though, as Mr. Mime deals with the most common Perish Song users, Politoed and Celebi, rather well. You'll need to switch into them before knowing their sets fully, but Mr. Mime can take even a Choice Specs Politoed's Hydro Pump at full health and Baton Pass back out again. Soundproof also gives immunity to Roar, which helps to take some pressure off Espeon (which is mandatory a fixture on Baton Pass teams), (I suggest expounding on why it takes pressure off Espeon, as it isn't clear to everyone.) and Bug Buzz, which helps a lot against Volcarona makes Volcarona less threatening. Mr. Mime is a surprisingly good answer to it the latter, as Mr. Mime can Encore Volcarona into Quiver Dance and can take its Fire attacks reasonably well, (AC) especially with a few Calm Mind boosts.</p>


[ADDITIONAL COMMENTS]

<p>The EV spread on this set is very simple&mdash;Special Defense is maximized so that Mr. Mime can set up against special attackers, while its Defense is not even worth salvaging. Every bit of that Special Defense is needed to take a Choice Specs Politoed's Hydro Pump in the rain. Mr. Mime's base 90 Speed is adequate without investment after a few Speed boosts from Ninjask or an Agility passer. A number of alternative moves are also available. Although Calm Mind is the preferred boosting move, as it helps to wall special attackers, which include the most common Perish Song users, Barrier is also a reasonable option, turning an Mr. Mime's appalling defensive stat into a decent one. Both moves can even be used at the expense of Encore. Nasty Plot is not such a good option, as it leaves Mr. Mime's Substitutes easily breakable, even leaving making it vulnerable to Politoed and Celebi. Taunt is very similar to Encore&mdash;it prevents moves such as Whirlwind and opposing Taunt, as well as stopping and stops setup sweepers, albeit less effectively. It's also helpful to carry an attacking move sometimes. If your Baton Pass chain is about to be broken, launching a powerful, boosted move is a great idea. Sometimes you just want to remove a Pokemon that could be a problem later in the game, and having an attacking move helps with this. Although Psychic and Psyshock do come with STAB, troublesome Pokemon are immune to them, including Tyranitar and especially Sableye. Thunderbolt hits Politoed hard and does great damage to Sableye and Tornadus, which threaten to break your chain with priority Taunt. Thunder is similar, but trades general reliability for a more powerful hit on Politoed and Tornadus. Too many things are immune though, still, Still, too many things are immune to Electric, which prevents Mr. Mime from sweeping effectively.</p>

<p>Mr. Mime should always be used on a full Baton Pass team, which means that its teammates are somewhat inflexible. Espeon is absolutely compulsory, as its ability, Magic Bounce, protects the team from Taunt, Encore, and phazing moves. It also makes a great receiver thanks to Stored Power. Although the stacking up of physically frail Psychic-types might not seem ideal, Espeon is too important. Otherwise Next, you should be looking for something to pass Speed boosts. Ninjask is the best choice, as it can reliably pass at least +3 Speed, even in the face of Taunt, thanks to Mental Herb. Vaporeon is a really solid choice for Baton Pass, thanks to its good stats and large Substitutes; it can pass Acid Armor or perhaps Aqua Ring to the rest of the team too. A Scizor or Mawile is also a good option, providing lots of resistances, good physical walling ability, and defensive Iron Defense boosts for the team. </p>

[Other Options]

<p>If you are considering Mr. Mime for anything other than a Baton Pass team, you are better off using Alakazam instead, as it's stronger, faster, and has Magic Guard. There are a few lesser options that weren't mentioned for the Baton Passer set, though. Hypnosis, Thunder Wave, and Confuse Ray can cause general disruption and provide setup opportunities. Other attacking options are available, such as Signal Beam and Hidden Power, if you want an attack nothing is immune to, although it will be weak but they won't be as generally strong as Psychic and Thunderbolt.</p>

[Checks and Counters]

<p>Countering Mr. Mime on its own is not at all difficult. The set listed doesn't even have any attacking moves, after all. Countering full Baton Pass teams is another matter entirely. Just slapping any old Taunt, Roar, or Perish Song user isn't going to cut it anymore doesn't cut it. However, using a phazer or Taunt user that can heavily damage Espeon (and Mr. Mime) is still very helpful. A Taunt or Roar Tyranitar, for example, will beat Baton Pass teams almost single-handedly. Even Skarmory and Hippowdon can do good damage to Espeon with Brave Bird and Earthquake respectively&mdash;it might not go down the first time, but it will go down eventually. Priority Taunt users, such as Sableye and Tornadus, are also pretty much full stops to Baton Pass, especially if they can come in on a Pokemon with no attacking moves like the given Mr. Mime set. Some setup sweepers can boost alongside the Baton Passers and emerge victorious, although Mr. Mime's encore Encore can be problematic for them; good examples include Swords Dance Scizor, Dragon Dance Dragonite, and Quiver Dance Volcarona. Make sure to attack Mr. Mime if it comes in rather than continuing to boost. Cloyster performs strongly well against Baton Pass teams thanks to its strong setup move and ability to break through Substitutes with Icicle Spear. However, it has major problems with Vaporeon, which is present on the majority of most Baton Pass teams. Lastly, Haze is a move that serves almost no purpose other than to completely counter Baton Pass teams&mdash;if you really need it, it's there.</p>


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jc104

Humblest person ever
is a Top Contributor Alumnus
Thanks for both of those grammar checks. I didn't fix everything, as I thought some of them to be unnecessary, and just a few detrimental (e.g nasty plot "making" mr. mime vulnerable to celebi and politoed - sounds like it gives SpD drops!). Still, lots of helpful stuff in there.

And especially thanks to rohail for the wordplay. Wish I'd thought of that myself.
 

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