The metagame will need Lighting Rod Zapdos (with Hurricane too :o)
Bronzong would be still greater than Kland for this job I guess. It has Trick Room, better offensive statistics (which are more appreciated than defensive ones in a Trick Room in my opinion), Stealth Rock and Explosion to get some useful momentum. I think that Bronzong is just too much superior for Klang even if got Trick Room.What if Klang got Trick Room?
Like, for serious. Klinklang learns Trick Room and Klang does not. Eviolite Klang would be the pure Steel type that Trick Room could desperately use, with access to Magic Coat, and volt switch, Klang could prove to be the perfect hole filler in some Trick Room teams.
Bronzong has to deal with the Psychic type though, not allowing him to be the ever needed hard wall for Dark and Ghost types attack that Trick Room teams need. While I do love Bronzong and appreciate him, in some teams I just wish so much that he didn't have the psychic typing. Klang, Reuniclus, Jellicent would be a very good defensive, well rounded core. It doesn't really have to be Klang, just any non-psychic steel type with low speed would be great. Klang just makes the most sense, because Klinklang learns the move.Bronzong would be still greater than Kland for this job I guess. It has Trick Room, better offensive statistics (which are more appreciated than defensive ones in a Trick Room in my opinion), Stealth Rock and Explosion to get some useful momentum. I think that Bronzong is just too much superior for Klang even if got Trick Room.
If Thundurus-I got this, I could see RestTalk set working due to priority recovery combined with Priority STAB which is just great. I could see this thing being a top broken mon in OU, well Incarnate form that is.What if Thundurus Therian got Hurricane?
Thundurus T is most commonly seen under the rain, and with that ridiculously powerful special attack combined with Life Orb AND with a STAB Thunder that has perfect accuracy, you end up with pure terror. Now, what if Thundurus-T had Hurricane? To me it doesnt seem all that unreasonable why it wouldnt have hurricane because it is part flying type and its brother Tornadus has it in both therian and incarnate form. With hurricane, Thundurus would have TWO powerful moves that recieve stab and have perfect accuracy in the rain, although it does makes keeping rain up a priority for thundurus. I personally think that with Hurricane Thundurus would see a lot more usage in OU and rain teams because with it, Thundurus achieves a broader coverage and just the sheer power Hurricane and Thunder have under the rain after STAB potential life orb or specs is just insane, making it difficult to switch into.
'Kay guys, so here's a fun one I think:
http://cdn.bulbagarden.net/upload/5/53/462Magnezone.png[IMG] [B]+ Rapid Spin
[/B]It's a round saucer thing so why not?
Just consider a few things when thinking of Magnezone as a Rapid Spinner:
-The number one most popular spin blocker is Jellicent
-252 SpA Magnezone Thunderbolt vs. 4 HP / 0 SpD Gengar: 198-234 (75.57 - 89.31%) -- 12.5% chance to OHKO after Stealth Rock
-252+ SpA Magnezone Thunderbolt vs. 4 HP / 0 SpD Gengar: 217-256 (82.82 - 97.7%) -- 62.5% chance to OHKO after Stealth Rock
-Magnzezone can already prevent Steel types (that aren't ghosts) like Foretress, Ferrothorn and Skarmory from switching out.[/QUOTE]
I wonder how many people would opt for the Electric-immune Golurk to be the new spinblocker? lol
All the real men would use Electric-immune Shedinja spinblocker :DI wonder how many people would opt for the Electric-immune Golurk to be the new spinblocker? lol
wanted to bring this up because part of what holds ferro back is its vulnerability to status, mainly burns. will-o-wisps from rotom-w, scalds from various pkmn like politoed/tentacruel all really mess it up. getting fully paralyzed on a crucial turn can also be a pain in the ass. obviously losing iron barbs hurts but i think that the ability to shrug off status on the switch would be a lot more valuable to ferro. for example a lot of subdd gyarados rain teams focus on burning ferrothorn so ferro can't break gyara's subs with power whip anymore. with natural cure, that all goes down the drain.Nah. Give Ferrothorn regenerator instead. Or perhaps Natural Cure.
Lucario would fall into UU range until the likely ban, Lando-T or Scizor would be mandatory, and Terrakion would have an almost complete lack of offensive counters.What if Terrakion got Extremespeed?
It's better than Quick Attack, anyway.
In Generation IV, Garchomp's base 102 Speed was seen as its greatest blessing, being able to out-speed most of the metagame and sweep with a great 130 Attack and nearly unresisted STAB coverage. However, thanks to the myriad of Scarf users and the shift from "100" to "108", Garchomp's once valuable niche speed is a bit lackluster in worth. SDChomp is still very powerful, and ScarfChomp is popular, but Garchomp now finds itself in an awkward position it never has been placed in before.Garchomp, the Mach Pokemon
Diamond: When it folds up its body and extends its wings, it looks like a jet plane. It flies at sonic speed.
Pearl: It flies at speeds equal to a jet fighter plane. It never allows its prey to escape.
B/W: It is said that when one runs at high speed, its wings create blades of wind that can fell nearby trees.
Agility is a great boon, with sets completely out-pacing the metagame. This also prevents Garchomp from getting revenged by a lot of common threats that Scarf Garchomp finds itself facing, including Scarf Keldeo, Scarf Lati@s, Scarf Terrakion, and others. Double Dance would also be fearsome indeed, having nearly unrivaled power and speed after two turns (although has to compete with Terrakion for this role).Pure Agility
Garchomp @ Life Orb
Ability: Rough Skin
Nature: Adamant / Naughty
EV's: 128 HP / 252 Atk / 128 Spe (NOTE: After one Agility, Garchomp out-speeds Scarf Starmie.)
Moveset:
- Agility
- Outrage
- Earthquake
- Stone Edge / Aqua Tail / Fire Blast
Double Dancer
Garchomp @ Leftovers
Ability: Rough Skin
Nature: Jolly
EV's: 4 HP / 252 Atk / 252 Spe
Moveset:
- Swords Dance
- Agility
- Outrage / Dragon Claw
- Earthquake
Actually, with the unlocking of the nature, Raikou would be able to beat the KeldLandoTtar core because it can run Timid, being able to outspeed and OHKO Landorus and Keldeo:What if event Raikou was not nature locked?
The ability to use Weather Ball and Thunder off of 115 base speed makes it a great rain threat but without timid it fails to outrun many of the common things that it could beat such as terrakion. Aura Spear also helps out greatly letting it hit tyranitar even harder.
Raikou would definitely become OU and would feature in the top ten with the unlocking of the nature
Now if only GameFreak had done this earlier, we would have never had to suspect Landorus :p
Couple of reasons why Raikou>Thundurus-T for this situation:Woah woah woah, hang on a second there. You think the only reason Raikou isn't top 10 is because it can't run Timid? You think Landorus-I wouldn't be suspected because Raikou can KO it? You're making some big assumptions here. Sure it might rise a few places, but I'd be surprised if it even made the cut ou point for UU. Take what you just said about Raikou, and replace it with Choice Scarf Thundurus-T. By your logic, Thundurus-T destroys this core, and that it should be top 10 because of this reason. Lol.
Again, top 25 is still pushing it way too much. Now I'm not claiming that Thundurus-T can beat this core, but to say that Raikou beats this core is a joke.Couple of reasons why Raikou>Thundurus-T for this situation:
a) Thundurus-T is slower and thus has to run Scarf, meaning it can be forced into one move(e.g Thunderbolt) and then taken advantage of by Landorus. Raikou outspeeds all three with Timid and hence doesn't need to run a scarf, thus not being locked
b) Thundurus-T has to rely on Focus Miss(oops I meant Blast) to beat out Ttar, while Raikou is under no such compulsion due to Aura Sphere and hence Raikou is much more reliable.
c) At +1 SpD(calm mind), Raikou can actually take a specs Keldeo Hydro Pump if needed and then proceed to OHKO the core while Thundurus-T can't boost up SpD and is thus OHKOed by Specs Keldeo Hydro Pump
The reason I said Raikou would rise is because it has:
a) Great coverage
b) Outspeeds major threats(e.g. Lati twins, Keldeo and Terrakion, etc)
c) Usable SpD
Agreed, top 10 was exaggerated but top 25 is a reasonable claim.