I made this team a while ago, trying somehow to fit Dragonite and Jolteon on a GSC team. Before you turn away, I will say that with prediction and timing, the team won 50% of the battles I fought. It was fun and novel. I will post it in the hopes that I did not post it already, but I would appreciate serious criticism other than "there's no hope for this team because UU Pokemon are on it" - that simply is not true.
Without further ado, here is the team:
Jolteon @Leftovers
Thunder
Growth
Substitute
HP Ice
This is a really good Pokemon, if Thunder should hit. It takes out Zapdos, a common lead, without any difficulty, or later in the game. I lead with it because I want to do as much damage as possible right off the bat, and will switch to someone else if I'm afraid it will get KO'd too early.
Dragonite @Leftovers
Dynamic Punch
Thunder
Double Edge/Extremespeed
Fire Blast/Surf
The last move slot was filler, as I cannot remember what I actually put. If Dynamic Punch hits, I can easily take out a Miltank in about five turns with this set (!). There's not much else to say, except that this Dragonite does do significant damage to a lot of threats, not least Snorlax, who thinks he can come in and take Special hits like there's no tomorrow, but is annihilate by Dynamic Punch and a subsequent Double Edge. I'm considering replacing this Dragonite with this Kingdra set, for obvious reasons:
Kingdra @Leftovers
Hydro Pump
Curse
Return/Double Edge
Rest
Most people know about this set, and it's probably the most popular, as Curse generally goes in Gen II. It's not as fun to use as Dragonite, however, so I would begrudge putting this on my team over good old 'Nite.
Suicune@Leftovers
Surf
Mirror Coat
Rest
Sleep Talk
I actually lead with this most of the time to catch Zapdos off guard, who is a common lead and think he can just Thunder Suicune and be done for the day. It works well, but the used up move slot is indeed a problem. Not much else to say.
Snorlax@Leftovers
Body Slam/Double Edge
Lovely Kiss
Earthquake
Selfdestruct
He's here to blow up on Pokemon and, of course, put Pokemon to sleep. Not much else to say other than the obvious.
Miltank@Leftovers
Curse
Body Slam
Milk Drink
Heal Bell
My cleric, and also physical tank. Skarmory really only became the default physical wall in RSE, in my opinion. I would say pre-RSE, Miltank was the premier physical sponge. I choose Curse over Growl because it ended up being more useful.
Machamp@Leftovers
Cross Chop
Earthquake
Rock Slide
Fire Blast/Vital Throw
He's here to take care of Snorlax, and I think he's a rather underrated counter. Should Cross Chop be a crit, it will take out Curselax easily, but of course no one uses Curselax anymore anyway. This Machamp tends to be a bit lackluster though, and fails against incoming Starmies, who is a major threat to this team if I don't manage to Mirror Coat a Thunderbolt, or outright KO it with Jolteon.
So that's my team. I'm sorry if I double-posted this, but that was a long time ago, and I don't think I gave good descriptions then anyway, or defended it as much as I could. I will probably disband it and try to find a way to put Scizor on an OU GSC team. I just wish Showdown ran Gen II. Hmm...
Without further ado, here is the team:
Jolteon @Leftovers
Thunder
Growth
Substitute
HP Ice
This is a really good Pokemon, if Thunder should hit. It takes out Zapdos, a common lead, without any difficulty, or later in the game. I lead with it because I want to do as much damage as possible right off the bat, and will switch to someone else if I'm afraid it will get KO'd too early.
Dragonite @Leftovers
Dynamic Punch
Thunder
Double Edge/Extremespeed
Fire Blast/Surf
The last move slot was filler, as I cannot remember what I actually put. If Dynamic Punch hits, I can easily take out a Miltank in about five turns with this set (!). There's not much else to say, except that this Dragonite does do significant damage to a lot of threats, not least Snorlax, who thinks he can come in and take Special hits like there's no tomorrow, but is annihilate by Dynamic Punch and a subsequent Double Edge. I'm considering replacing this Dragonite with this Kingdra set, for obvious reasons:
Kingdra @Leftovers
Hydro Pump
Curse
Return/Double Edge
Rest
Most people know about this set, and it's probably the most popular, as Curse generally goes in Gen II. It's not as fun to use as Dragonite, however, so I would begrudge putting this on my team over good old 'Nite.
Suicune@Leftovers
Surf
Mirror Coat
Rest
Sleep Talk
I actually lead with this most of the time to catch Zapdos off guard, who is a common lead and think he can just Thunder Suicune and be done for the day. It works well, but the used up move slot is indeed a problem. Not much else to say.
Snorlax@Leftovers
Body Slam/Double Edge
Lovely Kiss
Earthquake
Selfdestruct
He's here to blow up on Pokemon and, of course, put Pokemon to sleep. Not much else to say other than the obvious.
Miltank@Leftovers
Curse
Body Slam
Milk Drink
Heal Bell
My cleric, and also physical tank. Skarmory really only became the default physical wall in RSE, in my opinion. I would say pre-RSE, Miltank was the premier physical sponge. I choose Curse over Growl because it ended up being more useful.
Machamp@Leftovers
Cross Chop
Earthquake
Rock Slide
Fire Blast/Vital Throw
He's here to take care of Snorlax, and I think he's a rather underrated counter. Should Cross Chop be a crit, it will take out Curselax easily, but of course no one uses Curselax anymore anyway. This Machamp tends to be a bit lackluster though, and fails against incoming Starmies, who is a major threat to this team if I don't manage to Mirror Coat a Thunderbolt, or outright KO it with Jolteon.
So that's my team. I'm sorry if I double-posted this, but that was a long time ago, and I don't think I gave good descriptions then anyway, or defended it as much as I could. I will probably disband it and try to find a way to put Scizor on an OU GSC team. I just wish Showdown ran Gen II. Hmm...